diff --git a/code/controllers/configuration/entries/general.dm b/code/controllers/configuration/entries/general.dm index aadbeb50d5..a8ad9fd256 100644 --- a/code/controllers/configuration/entries/general.dm +++ b/code/controllers/configuration/entries/general.dm @@ -195,7 +195,7 @@ sync_validate = TRUE var/datum/config_entry/number/ticklag/TL = config.entries_by_type[/datum/config_entry/number/ticklag] if(!TL.sync_validate) - TL.ValidateAndSet(10 / config_entry_value) + TL.ValidateAndSet("[10 / config_entry_value]") sync_validate = FALSE /datum/config_entry/number/ticklag @@ -213,7 +213,7 @@ sync_validate = TRUE var/datum/config_entry/number/fps/FPS = config.entries_by_type[/datum/config_entry/number/fps] if(!FPS.sync_validate) - FPS.ValidateAndSet(10 / config_entry_value) + FPS.ValidateAndSet("[10 / config_entry_value]") sync_validate = FALSE /// SSinitialization throttling diff --git a/code/modules/admin/player_panel.dm b/code/modules/admin/player_panel.dm index 6f60e9ddcf..8f8db066b3 100644 --- a/code/modules/admin/player_panel.dm +++ b/code/modules/admin/player_panel.dm @@ -38,7 +38,7 @@ } var ltd = tr.getElementsByTagName("td"); var td = ltd\[0\]; - var lsearch = td.getElementsByTagName("b"); + var lsearch = td.getElementsByClassName("bold"); var search = lsearch\[0\]; //var inner_span = li.getElementsByTagName("span")\[1\] //Should only ever contain one element. //document.write("
"+search.innerText+"
"+filter+"
"+search.innerText.indexOf(filter))
@@ -97,6 +97,8 @@
var span = spans\[i\];
var id = span.getAttribute("id");
+ if(!id)
+ continue;
if(!(id.indexOf("item")==0))
continue;
diff --git a/config/example/config.txt b/config/example/config.txt
index ac42719316..7e3e0a87b7 100644
--- a/config/example/config.txt
+++ b/config/example/config.txt
@@ -267,7 +267,7 @@ MINUTE_CLICK_LIMIT 400
TICKLAG 0.25
##Can also be set as per-second value, the following value is identical to the above.
-#FPS 20
+#FPS 40
## Defines if Tick Compensation is used. It results in a minor slowdown of movement of all mobs, but attempts to result in a level movement speed across all ticks. Recommended if tickrate is lowered.
## FIXME: Unused config. Only uncomment if changed in code.
diff --git a/interface/stylesheet.dm b/interface/stylesheet.dm
index ed28a00900..e5b2e75ee3 100644
--- a/interface/stylesheet.dm
+++ b/interface/stylesheet.dm
@@ -19,11 +19,11 @@ em {font-style: normal;font-weight: bold;}
.motd a, .motd a:link, .motd a:visited, .motd a:active, .motd a:hover
{color: #638500;}
-.italics { font-style: italic;}
+.italics {font-style: italic;}
-.bold { font-weight: bold;}
+.bold {font-weight: bold;}
-.underline { text-decoration: underline;}
+.underline {text-decoration: underline;}
.prefix {font-weight: bold;}
.log_message {color: #386AFF; font-weight: bold;}