diff --git a/code/controllers/configuration/entries/general.dm b/code/controllers/configuration/entries/general.dm index aadbeb50d5..a8ad9fd256 100644 --- a/code/controllers/configuration/entries/general.dm +++ b/code/controllers/configuration/entries/general.dm @@ -195,7 +195,7 @@ sync_validate = TRUE var/datum/config_entry/number/ticklag/TL = config.entries_by_type[/datum/config_entry/number/ticklag] if(!TL.sync_validate) - TL.ValidateAndSet(10 / config_entry_value) + TL.ValidateAndSet("[10 / config_entry_value]") sync_validate = FALSE /datum/config_entry/number/ticklag @@ -213,7 +213,7 @@ sync_validate = TRUE var/datum/config_entry/number/fps/FPS = config.entries_by_type[/datum/config_entry/number/fps] if(!FPS.sync_validate) - FPS.ValidateAndSet(10 / config_entry_value) + FPS.ValidateAndSet("[10 / config_entry_value]") sync_validate = FALSE /// SSinitialization throttling diff --git a/code/modules/admin/player_panel.dm b/code/modules/admin/player_panel.dm index 6f60e9ddcf..8f8db066b3 100644 --- a/code/modules/admin/player_panel.dm +++ b/code/modules/admin/player_panel.dm @@ -38,7 +38,7 @@ } var ltd = tr.getElementsByTagName("td"); var td = ltd\[0\]; - var lsearch = td.getElementsByTagName("b"); + var lsearch = td.getElementsByClassName("bold"); var search = lsearch\[0\]; //var inner_span = li.getElementsByTagName("span")\[1\] //Should only ever contain one element. //document.write("

"+search.innerText+"
"+filter+"
"+search.innerText.indexOf(filter)) @@ -97,6 +97,8 @@ var span = spans\[i\]; var id = span.getAttribute("id"); + if(!id) + continue; if(!(id.indexOf("item")==0)) continue; diff --git a/config/example/config.txt b/config/example/config.txt index ac42719316..7e3e0a87b7 100644 --- a/config/example/config.txt +++ b/config/example/config.txt @@ -267,7 +267,7 @@ MINUTE_CLICK_LIMIT 400 TICKLAG 0.25 ##Can also be set as per-second value, the following value is identical to the above. -#FPS 20 +#FPS 40 ## Defines if Tick Compensation is used. It results in a minor slowdown of movement of all mobs, but attempts to result in a level movement speed across all ticks. Recommended if tickrate is lowered. ## FIXME: Unused config. Only uncomment if changed in code. diff --git a/interface/stylesheet.dm b/interface/stylesheet.dm index ed28a00900..e5b2e75ee3 100644 --- a/interface/stylesheet.dm +++ b/interface/stylesheet.dm @@ -19,11 +19,11 @@ em {font-style: normal;font-weight: bold;} .motd a, .motd a:link, .motd a:visited, .motd a:active, .motd a:hover {color: #638500;} -.italics { font-style: italic;} +.italics {font-style: italic;} -.bold { font-weight: bold;} +.bold {font-weight: bold;} -.underline { text-decoration: underline;} +.underline {text-decoration: underline;} .prefix {font-weight: bold;} .log_message {color: #386AFF; font-weight: bold;}