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WIP on detective work overhaul
Give command ported, with more sanity checks (It works, now!) Added BS12 c4 in addition to TG c4 Fixed server air alarm Book length increased 3 fold. Blood and gibs now maintains DNA Fixed evidence bags Ported the awesome BS12 handcuff stuff, with flavor text.
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@@ -2642,7 +2642,7 @@
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"aYP" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 1},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "arrival"; dir = 8},/area/quartermaster/sorting)
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"aYQ" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor,/area/quartermaster/sorting)
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"aYR" = (/obj/machinery/door_control{id = "aicore"; name = "AI Core Access"; pixel_x = -22; pixel_y = 2; req_access_txt = ""},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain)
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"aYS" = (/obj/structure/stool/chair{dir = 1},/obj/effect/landmark/start{name = "Captain"},/obj/machinery/door_control{id = "aicore"; name = "AI Core Access"; pixel_x = 21; pixel_y = 20; req_access_txt = ""},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain)
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"aYS" = (/obj/structure/stool/chair{dir = 1},/obj/effect/landmark/start{name = "Captain"},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain)
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"aYT" = (/obj/item/weapon/paper{info = "Our scientists stole your suit and shoved it in their destructive analyzer. We replaced it with one that isn't space capable. <br><br>--Central Command"; name = "Important Memo"},/obj/item/weapon/book/manual/security_space_law,/obj/structure/table/woodentable,/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain)
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"aYU" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/keycard_auth{pixel_x = 25},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain)
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"aYV" = (/obj/machinery/telecomms/allinone{frequency = 144.7},/turf/simulated/floor/grid,/area/turret_protected/ai)
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