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https://github.com/CHOMPStation2/CHOMPStation2.git
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Take two
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@@ -32,7 +32,7 @@
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// ML-3M medigun and cells
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/*
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// CH edit - turns ML3M to NERD, removes some overtuned cells.
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/datum/design/item/medical/cell_based/AssembleDesignName()
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..()
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name = "Cell-based medical prototype ([item_name])"
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@@ -123,7 +123,7 @@
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name = "BRUTE-II"
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id = "ml3m_cell_brute2"
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req_tech = list(TECH_MATERIAL = 5, TECH_MAGNET = 3, TECH_POWER = 2, TECH_BIO = 5)
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materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 5000, "plastic" = 2500, "gold" = 1000)
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materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 5000, "plastic" = 2500, "gold" = 4000)
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build_path = /obj/item/ammo_casing/microbattery/medical/brute2
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sort_string = "KVCCA"
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@@ -131,7 +131,7 @@
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name = "BURN-II"
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id = "ml3m_cell_burn2"
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req_tech = list(TECH_MATERIAL = 5, TECH_MAGNET = 3, TECH_POWER = 2, TECH_BIO = 5)
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materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 5000, "plastic" = 2500, "gold" = 1000)
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materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 5000, "plastic" = 2500, "gold" = 4000)
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build_path = /obj/item/ammo_casing/microbattery/medical/burn2
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sort_string = "KVCCB"
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@@ -139,7 +139,7 @@
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name = "STABILIZE-II"
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id = "ml3m_cell_stabilize2"
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req_tech = list(TECH_MATERIAL = 5, TECH_MAGNET = 3, TECH_POWER = 2, TECH_BIO = 5)
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materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 5000, "plastic" = 2500, "silver" = 1000)
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materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 5000, "plastic" = 2500, "silver" = 4000)
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build_path = /obj/item/ammo_casing/microbattery/medical/stabilize2
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sort_string = "KVCCC"
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@@ -147,7 +147,7 @@
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name = "OMNI-II"
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id = "ml3m_cell_omni2"
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req_tech = list(TECH_MATERIAL = 5, TECH_MAGNET = 3, TECH_POWER = 2, TECH_BIO = 5)
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materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 5000, "plastic" = 2500, "uranium" = 1000)
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materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 5000, "plastic" = 2500, "uranium" = 4000)
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build_path = /obj/item/ammo_casing/microbattery/medical/omni2
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sort_string = "KVCCD"
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@@ -157,10 +157,10 @@
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name = "TOXIN-II"
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id = "ml3m_cell_toxin2"
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req_tech = list(TECH_MATERIAL = 6, TECH_MAGNET = 3, TECH_POWER = 3, TECH_BIO = 6)
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materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 5000, "plastic" = 2500, "uranium" = 1000, "silver" = 1000, "diamond" = 500)
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materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 5000, "plastic" = 2500, "uranium" = 4000, "silver" = 4000, "diamond" = 2000)
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build_path = /obj/item/ammo_casing/microbattery/medical/toxin2
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sort_string = "KVCDA"
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/*
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/datum/design/item/ml3m_cell/haste
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name = "HASTE"
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id = "ml3m_cell_haste"
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@@ -176,7 +176,7 @@
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materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 5000, "plastic" = 2500, "gold" = 1000, "uranium" = 1000, "diamond" = 1000)
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build_path = /obj/item/ammo_casing/microbattery/medical/resist
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sort_string = "KVCDC"
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*/
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/datum/design/item/ml3m_cell/corpse_mend
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name = "CORPSE MEND"
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id = "ml3m_cell_corpse_mend"
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@@ -186,7 +186,7 @@
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sort_string = "KVCDD"
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//Tier 4
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/*
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/datum/design/item/ml3m_cell/brute3
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name = "BRUTE-III"
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id = "ml3m_cell_brute3"
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@@ -244,5 +244,4 @@
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materials = list(DEFAULT_WALL_MATERIAL = 5000, "glass" = 5000, "plastic" = 2500, "uranium" = 2000)
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build_path = /obj/item/ammo_casing/microbattery/medical/normalsize
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sort_string = "KVCOC"
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Don't even think about it -DHA */
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*/
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