More Anomaly Fixes (#7622)

This commit is contained in:
FluffMedic
2024-01-25 17:37:04 -05:00
committed by GitHub
parent 77f5a4ce9e
commit 5e43634e62
2 changed files with 5 additions and 1 deletions

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@@ -23,7 +23,7 @@ SUBSYSTEM_DEF(mail)
// Collect recipients
var/list/mail_recipients = list()
for(var/mob/living/carbon/human/player_human in player_list)
if(player_human.stat != DEAD && player_human.client && player_human.client.inactivity <= 10 MINUTES && player_human.job != JOB_OUTSIDER && !player_is_antag(player_human.mind)) // Only alive, active and NT employeers should be getting mail.
if(player_human.stat != DEAD && player_human.client && player_human.client.inactivity <= 10 MINUTES && player_human.job != JOB_OUTSIDER && player_human.job != JOB_ANOMALY && !player_is_antag(player_human.mind)) // Only alive, active and NT employeers should be getting mail.
mail_recipients += player_human
// Creates mail for all the mail waiting to arrive, if there's nobody to receive it, it will be a chance of junk mail.