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More Anomaly Fixes (#7622)
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@@ -23,7 +23,7 @@ SUBSYSTEM_DEF(mail)
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// Collect recipients
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var/list/mail_recipients = list()
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for(var/mob/living/carbon/human/player_human in player_list)
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if(player_human.stat != DEAD && player_human.client && player_human.client.inactivity <= 10 MINUTES && player_human.job != JOB_OUTSIDER && !player_is_antag(player_human.mind)) // Only alive, active and NT employeers should be getting mail.
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if(player_human.stat != DEAD && player_human.client && player_human.client.inactivity <= 10 MINUTES && player_human.job != JOB_OUTSIDER && player_human.job != JOB_ANOMALY && !player_is_antag(player_human.mind)) // Only alive, active and NT employeers should be getting mail.
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mail_recipients += player_human
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// Creates mail for all the mail waiting to arrive, if there's nobody to receive it, it will be a chance of junk mail.
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