diff --git a/code/game/machinery/airlock_control.dm b/code/game/machinery/airlock_control.dm index a5a9950441..afb73392ad 100644 --- a/code/game/machinery/airlock_control.dm +++ b/code/game/machinery/airlock_control.dm @@ -69,12 +69,11 @@ obj/machinery/door/airlock . = ..() if(!surpress_send) send_status() - proc - set_frequency(new_frequency) - radio_controller.remove_object(src, frequency) - if(new_frequency) - frequency = new_frequency - radio_connection = radio_controller.add_object(src, frequency, RADIO_AIRLOCK) + proc/set_frequency(new_frequency) + radio_controller.remove_object(src, frequency) + if(new_frequency) + frequency = new_frequency + radio_connection = radio_controller.add_object(src, frequency, RADIO_AIRLOCK) initialize() if(frequency) @@ -140,11 +139,10 @@ obj/machinery/airlock_sensor update_icon() - proc - set_frequency(new_frequency) - radio_controller.remove_object(src, frequency) - frequency = new_frequency - radio_connection = radio_controller.add_object(src, frequency, RADIO_AIRLOCK) + proc/set_frequency(new_frequency) + radio_controller.remove_object(src, frequency) + frequency = new_frequency + radio_connection = radio_controller.add_object(src, frequency, RADIO_AIRLOCK) initialize() set_frequency(frequency) diff --git a/code/game/machinery/doors/door.dm b/code/game/machinery/doors/door.dm index cdb69cf759..758a534704 100644 --- a/code/game/machinery/doors/door.dm +++ b/code/game/machinery/doors/door.dm @@ -300,6 +300,7 @@ src.operating = 1 animate("opening") + src.sd_SetOpacity(0) sleep(10) src.layer = 2.7 src.density = 0