diff --git a/code/game/objects/effects/effect_system.dm b/code/game/objects/effects/effect_system.dm index 0da251e1ee..0a94205934 100644 --- a/code/game/objects/effects/effect_system.dm +++ b/code/game/objects/effects/effect_system.dm @@ -11,14 +11,13 @@ would spawn and follow the beaker, even if it is carried or thrown. icon = 'icons/effects/effects.dmi' mouse_opacity = 0 unacidable = 1//So effect are not targeted by alien acid. - flags = TABLEPASS + flags = PASSTABLE | PASSGRILLE /obj/effect/effect/water name = "water" icon = 'icons/effects/effects.dmi' icon_state = "extinguish" var/life = 15.0 - flags = TABLEPASS mouse_opacity = 0 /obj/effect/proc/delete()