Ported new kinda of assemblies from TG - voice assembly.

It can be set to trigger on hearing a specific phrase.
Credit to PeteTheGoat.
This commit is contained in:
Chinsky
2014-08-29 04:42:20 +04:00
parent a893baf8be
commit 5f389e6fe7
4 changed files with 42 additions and 1 deletions

View File

@@ -212,7 +212,11 @@
return 1
/obj/item/device/assembly_holder/hear_talk(mob/living/M as mob, msg)
if(a_right)
a_right.hear_talk(M,msg)
if(a_left)
a_left.hear_talk(M,msg)

View File

@@ -0,0 +1,36 @@
/obj/item/device/assembly/voice
name = "voice analyzer"
desc = "A small electronic device able to record a voice sample, and send a signal when that sample is repeated."
icon_state = "voice"
matter = list("metal" = 500, "glass" = 50, "waste" = 10)
origin_tech = "magnets=1"
var/listening = 0
var/recorded //the activation message
/obj/item/device/assembly/voice/hear_talk(mob/living/M as mob, msg)
if(listening)
recorded = msg
listening = 0
var/turf/T = get_turf(src) //otherwise it won't work in hand
T.visible_message("\icon[src] beeps, \"Activation message is '[recorded]'.\"")
else
if(findtext(msg, recorded))
pulse(0)
/obj/item/device/assembly/voice/activate()
if(secured)
if(!holder)
listening = !listening
var/turf/T = get_turf(src)
T.visible_message("\icon[src] beeps, \"[listening ? "Now" : "No longer"] recording input.\"")
/obj/item/device/assembly/voice/attack_self(mob/user)
if(!user) return 0
activate()
return 1
/obj/item/device/assembly/voice/toggle_secure()
. = ..()
listening = 0