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Merge pull request #422 from Shadowfire117/goiaanddrinks
Casino updoot!
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@@ -0,0 +1,115 @@
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/obj/item/weapon/grenade/spawnergrenade/casino
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desc = "It is set to detonate in 5 seconds. It will release a goose that has been won from the golden goose casino!"
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name = "Casino Creature Container (Goose)"
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icon = 'icons/obj/grenade_ch.dmi'
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icon_state = "casino"
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item_state = "casino"
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origin_tech = list(TECH_MATERIAL = 2, TECH_MAGNET = 2)
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spawner_type = /mob/living/simple_mob/animal/space/goose/domesticated
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// Detonate now just handles the two loops that query for people in lockers and people who can see it.
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/obj/item/weapon/grenade/spawnergrenade/casino/detonate()
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if(spawner_type && deliveryamt)
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var/turf/T = get_turf(src)
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playsound(T, 'sound/effects/phasein.ogg', 100, 1)
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for(var/i=1, i<=deliveryamt, i++)
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var/atom/movable/x = new spawner_type(T)
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if(prob(50))
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for(var/j = 1, j <= rand(1, 3), j++)
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step(x, pick(NORTH,SOUTH,EAST,WEST))
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qdel(src)
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return
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/obj/item/weapon/grenade/spawnergrenade/casino/goat
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desc = "It is set to detonate in 5 seconds. It will release a goat that has been won from the golden goose casino!"
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name = "Casino Creature Container (Goat)"
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spawner_type = /mob/living/simple_mob/animal/goat
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/obj/item/weapon/grenade/spawnergrenade/casino/armadillo
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desc = "It is set to detonate in 5 seconds. It will release a armadillo that has been won from the golden goose casino!"
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name = "Casino Creature Container (Armadillo)"
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spawner_type = /mob/living/simple_mob/animal/passive/armadillo
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/obj/item/weapon/grenade/spawnergrenade/casino/cat
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desc = "It is set to detonate in 5 seconds. It will release a cat that has been won from the golden goose casino!"
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name = "Casino Creature Container (Cat)"
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spawner_type = /mob/living/simple_mob/animal/passive/cat
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/obj/item/weapon/grenade/spawnergrenade/casino/chicken
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desc = "It is set to detonate in 5 seconds. It will release a chicken that has been won from the golden goose casino!"
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name = "Casino Creature Container (Chicken)"
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spawner_type = /mob/living/simple_mob/animal/passive/chicken
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/obj/item/weapon/grenade/spawnergrenade/casino/cow
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desc = "It is set to detonate in 5 seconds. It will release a cow that has been won from the golden goose casino!"
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name = "Casino Creature Container (Cow)"
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spawner_type = /mob/living/simple_mob/animal/passive/cow
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/obj/item/weapon/grenade/spawnergrenade/casino/corgi
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desc = "It is set to detonate in 5 seconds. It will release a corgi that has been won from the golden goose casino!"
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name = "Casino Creature Container (Corgi)"
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spawner_type = /mob/living/simple_mob/animal/passive/dog/corgi
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/obj/item/weapon/grenade/spawnergrenade/casino/fox
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desc = "It is set to detonate in 5 seconds. It will release a fox that has been won from the golden goose casino!"
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name = "Casino Creature Container (Fox)"
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spawner_type = /mob/living/simple_mob/animal/passive/fox
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/obj/item/weapon/grenade/spawnergrenade/casino/lizard
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desc = "It is set to detonate in 5 seconds. It will release a lizard that has been won from the golden goose casino!"
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name = "Casino Creature Container (Lizard)"
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spawner_type = /mob/living/simple_mob/animal/passive/lizard
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/obj/item/weapon/grenade/spawnergrenade/casino/penguin
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desc = "It is set to detonate in 5 seconds. It will release a penguin that has been won from the golden goose casino!"
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name = "Casino Creature Container (Penguin)"
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spawner_type = /mob/living/simple_mob/animal/passive/penguin
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/obj/item/weapon/grenade/spawnergrenade/casino/snake
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desc = "It is set to detonate in 5 seconds. It will release a snake that has been won from the golden goose casino!"
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name = "Casino Creature Container (Snake)"
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spawner_type = /mob/living/simple_mob/animal/passive/snake
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/obj/item/weapon/grenade/spawnergrenade/casino/yithian
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desc = "It is set to detonate in 5 seconds. It will release a yithian that has been won from the golden goose casino!"
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name = "Casino Creature Container (Yithian)"
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spawner_type = /mob/living/simple_mob/animal/passive/yithian
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/obj/item/weapon/grenade/spawnergrenade/casino/tindalos
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desc = "It is set to detonate in 5 seconds. It will release a tindalos that has been won from the golden goose casino!"
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name = "Casino Creature Container (Tindalos)"
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spawner_type = /mob/living/simple_mob/animal/passive/tindalos
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/obj/item/weapon/grenade/spawnergrenade/casino/fennec
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desc = "It is set to detonate in 5 seconds. It will release a fennec that has been won from the golden goose casino!"
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name = "Casino Creature Container (Fennec)"
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spawner_type = /mob/living/simple_mob/vore/fennec
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/obj/item/weapon/grenade/spawnergrenade/casino/redpanda
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desc = "It is set to detonate in 5 seconds. It will release a red panda that has been won from the golden goose casino!"
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name = "Casino Creature Container (Red panda)"
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spawner_type = /mob/living/simple_mob/vore/redpanda
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/obj/item/weapon/grenade/spawnergrenade/casino/horse
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desc = "It is set to detonate in 5 seconds. It will release a horse that has been won from the golden goose casino!"
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name = "Casino Creature Container (Horse)"
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spawner_type = /mob/living/simple_mob/vore/horse
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/obj/item/weapon/grenade/spawnergrenade/casino/otie
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desc = "It is set to detonate in 5 seconds. It will release a otie that has been won from the golden goose casino!"
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name = "Casino Creature Container (Otie)"
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spawner_type = /mob/living/simple_mob/otie/friendly
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/obj/item/weapon/grenade/spawnergrenade/casino/otie/chubby
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desc = "It is set to detonate in 5 seconds. It will release a chonker otie that has been won from the golden goose casino!"
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name = "Casino Creature Container (Well feed Otie)"
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spawner_type = /mob/living/simple_mob/otie/friendly/chubby
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/obj/item/weapon/grenade/spawnergrenade/casino/zorgoia
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desc = "It is set to detonate in 5 seconds. It will release a zorgoia that has been won from the golden goose casino!"
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name = "Casino Creature Container (Zorgoia)"
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spawner_type = /mob/living/simple_mob/otie/zorgoia/friendly
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@@ -11,8 +11,16 @@
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desc = "An ID card for an employee of the golden goose casino with extra access to prize booth."
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access = list(160, 200)
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/obj/item/weapon/card/id/casino
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name = "casino employee id"
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desc = "An ID card for an employee of the golden goose casino."
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icon_state = "ch_casino"
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item_state = "gold_id"
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access = list(160, 200, 201)
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/obj/item/weapon/card/id/casino/manager
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name = "casino manager id"
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desc = "An ID card for the manager of the golden goose casino."
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icon_state = "ch_casino_manager"
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access = list(160, 200, 300)
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access = list(160, 200, 201, 300)
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@@ -53,6 +53,7 @@
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/mob/living/simple_mob/vore/aggressive/mimic,
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/mob/living/simple_mob/vore/aggressive/rat,
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/mob/living/simple_mob/vore/aggressive/rat/tame,
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/mob/living/simple_mob/otie/zorgoia, //CHOMPstation edit
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// /mob/living/simple_mob/otie;0.5
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))
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return ..()
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