Merge pull request #422 from Shadowfire117/goiaanddrinks
Casino updoot!
@@ -122,31 +122,28 @@
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var/slot1 = rand(0,9)
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var/slot1 = rand(0,9)
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switch(slot1)
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switch(slot1)
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if(1 to 3) symbol1 = "cherry"
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if(0 to 3) symbol1 = "cherry"
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if(4 to 4) symbol1 = "lemon"
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if(4 to 4) symbol1 = "lemon"
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//if(4 to 4) symbol1 = "watermelon"
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if(5 to 5) symbol1 = "bell"
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if(5 to 5) symbol1 = "bell"
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if(6 to 6) symbol1 = "four leaf clover"
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if(6 to 6) symbol1 = "four leaf clover"
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if(7 to 7) symbol1 = "seven"
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if(7 to 7) symbol1 = "seven"
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if(8 to 8) symbol1 = "diamond"
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if(8 to 8) symbol1 = "diamond"
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if(9 to 9) symbol1 = "platinum coin"
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if(9 to 9) symbol1 = "platinum coin"
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var/slot2 = rand(0,9)
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var/slot2 = rand(0,16)
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switch(slot2)
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switch(slot2)
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if(1 to 3) symbol2 = "cherry"
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if(0 to 5) symbol2 = "cherry"
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if(4 to 4) symbol2 = "lemon"
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if(6 to 7) symbol2 = "lemon"
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//if(4 to 4) symbol2 = "watermelon"
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if(8 to 9) symbol2 = "bell"
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if(5 to 5) symbol2 = "bell"
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if(10 to 11) symbol2 = "four leaf clover"
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if(6 to 6) symbol2 = "four leaf clover"
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if(12 to 13) symbol2 = "seven"
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if(7 to 7) symbol2 = "seven"
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if(14 to 15) symbol2 = "diamond"
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if(8 to 8) symbol2 = "diamond"
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if(16) symbol2 = "platinum coin"
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if(9 to 9) symbol2 = "platinum coin"
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var/slot3 = rand(0,9)
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var/slot3 = rand(0,9)
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switch(slot3)
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switch(slot3)
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if(1 to 3) symbol3 = "cherry"
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if(0 to 3) symbol3 = "cherry"
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if(4 to 4) symbol3 = "lemon"
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if(4 to 4) symbol3 = "lemon"
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//if(4 to 4) symbol3 = "watermelon"
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if(5 to 5) symbol3 = "bell"
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if(5 to 5) symbol3 = "bell"
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if(6 to 6) symbol3 = "four leaf clover"
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if(6 to 6) symbol3 = "four leaf clover"
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if(7 to 7) symbol3 = "seven"
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if(7 to 7) symbol3 = "seven"
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@@ -851,6 +848,29 @@
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<li>Special blend whiskey</li>
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<li>Special blend whiskey</li>
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<li>Akvavit</li>
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<li>Akvavit</li>
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</ul>
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</ul>
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Pets
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<ul>
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<li>Armadillo 150</li>
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<li>Cat 150</li>
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<li>Goat 150</li>
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<li>Fox 150</li>
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<li>Lizard 150</li>
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<li>Penguin 150</li>
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<li>Goose 200</li>
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<li>Chicken 200</li>
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<li>Cow 200</li>
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<li>Corgi 200</li>
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<li>Snake 200</li>
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<li>Yithian 200</li>
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<li>Tindalos 200</li>
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<li>Fennec 300</li>
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<li>Red Panda 300</li>
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<li>Horse 300</li>
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<li>Otie 500</li>
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<li>Chonker Otie 500</li>
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<li>Zorgoia 500</li>
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</ul>
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Thats it for prizes! <br><br>
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Thats it for prizes! <br><br>
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Now comes the part for the both operators, you got a very important job, it has a lot of responsibility, so it means that you gotta put that first before your own fun, cause unless you do it, a lot of folks are gonna be left sad and dissappointed they cant get any goodies! But the process is simple and can be quick, someone comes to you, they want some chips, or thalers back or a prize, you simply check this nice guide above to determine cost and ask for the amount of thalers or chips needed, if its a prize, then you follow this procedure:
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Now comes the part for the both operators, you got a very important job, it has a lot of responsibility, so it means that you gotta put that first before your own fun, cause unless you do it, a lot of folks are gonna be left sad and dissappointed they cant get any goodies! But the process is simple and can be quick, someone comes to you, they want some chips, or thalers back or a prize, you simply check this nice guide above to determine cost and ask for the amount of thalers or chips needed, if its a prize, then you follow this procedure:
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@@ -882,6 +902,43 @@
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desc = "A fancy casino wallet with flashy lights, oooh~"
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desc = "A fancy casino wallet with flashy lights, oooh~"
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icon = 'icons/obj/casino_ch.dmi'
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icon = 'icons/obj/casino_ch.dmi'
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icon_state = "casinowallet_black"
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icon_state = "casinowallet_black"
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can_hold = list(
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/obj/item/weapon/spacecash,
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/obj/item/weapon/card,
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/obj/item/clothing/mask/smokable/cigarette/,
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/obj/item/device/flashlight/pen,
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/obj/item/device/tape,
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/obj/item/weapon/cartridge,
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/obj/item/device/encryptionkey,
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/obj/item/seeds,
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/obj/item/stack/medical,
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/obj/item/weapon/coin,
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/obj/item/weapon/dice,
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/obj/item/weapon/disk,
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/obj/item/weapon/implanter,
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/obj/item/weapon/flame/lighter,
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/obj/item/weapon/flame/match,
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/obj/item/weapon/forensics,
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/obj/item/weapon/glass_extra,
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/obj/item/weapon/haircomb,
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/obj/item/weapon/hand,
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/obj/item/weapon/key,
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/obj/item/weapon/lipstick,
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/obj/item/weapon/paper,
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/obj/item/weapon/pen,
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/obj/item/weapon/photo,
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/obj/item/weapon/reagent_containers/dropper,
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/obj/item/weapon/sample,
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/obj/item/weapon/tool/screwdriver,
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/obj/item/weapon/stamp,
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/obj/item/clothing/accessory/permit,
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/obj/item/clothing/accessory/badge,
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/obj/item/weapon/makeover,
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/obj/item/weapon/spacecasinocash,
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/obj/item/weapon/casino_platinum_chip,
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/obj/item/weapon/deck,
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/obj/item/weapon/book/manual/casino
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)
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/obj/item/weapon/storage/wallet/casino/verb/toggle_design()
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/obj/item/weapon/storage/wallet/casino/verb/toggle_design()
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set category = "Object"
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set category = "Object"
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@@ -956,6 +1013,7 @@
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var/list/list_clothing = list()
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var/list/list_clothing = list()
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var/list/list_misc = list()
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var/list/list_misc = list()
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var/list/list_drinks = list()
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var/list/list_drinks = list()
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var/list/list_pets = list()
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var/list/prices = list() // Prices for each item, list(/type/path = price), items not in the list don't have a price.
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var/list/prices = list() // Prices for each item, list(/type/path = price), items not in the list don't have a price.
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// List of vending_product items available.
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// List of vending_product items available.
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@@ -964,12 +1022,14 @@
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var/list/clothing_product_records = list()
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var/list/clothing_product_records = list()
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var/list/misc_product_records = list()
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var/list/misc_product_records = list()
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var/list/drinks_product_records = list()
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var/list/drinks_product_records = list()
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var/list/pets_product_records = list()
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var/category_weapons = 1 //For listing categories, if false then prizes of this categories cant be obtained nor bought for post-shift enjoyment
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var/category_weapons = 1 //For listing categories, if false then prizes of this categories cant be obtained nor bought for post-shift enjoyment
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var/category_gear = 1 //If 1 prizes will be only logged
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var/category_gear = 1 //If 1 prizes will be only logged
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var/category_clothing = 1 //If 2 prizes will both be logged and spawned
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var/category_clothing = 1 //If 2 prizes will both be logged and spawned
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var/category_misc = 1
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var/category_misc = 1
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var/category_drinks = 1
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var/category_drinks = 1
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var/category_pets = 1
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list_weapons = list(
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list_weapons = list(
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/obj/item/weapon/scepter,
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/obj/item/weapon/scepter,
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@@ -1050,6 +1110,28 @@
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)
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)
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list_pets = list(
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/obj/item/weapon/grenade/spawnergrenade/casino,
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/obj/item/weapon/grenade/spawnergrenade/casino/goat,
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/obj/item/weapon/grenade/spawnergrenade/casino/armadillo,
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/obj/item/weapon/grenade/spawnergrenade/casino/cat,
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/obj/item/weapon/grenade/spawnergrenade/casino/chicken,
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/obj/item/weapon/grenade/spawnergrenade/casino/cow,
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/obj/item/weapon/grenade/spawnergrenade/casino/corgi,
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/obj/item/weapon/grenade/spawnergrenade/casino/fox,
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/obj/item/weapon/grenade/spawnergrenade/casino/lizard,
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/obj/item/weapon/grenade/spawnergrenade/casino/penguin,
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/obj/item/weapon/grenade/spawnergrenade/casino/snake,
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/obj/item/weapon/grenade/spawnergrenade/casino/yithian,
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/obj/item/weapon/grenade/spawnergrenade/casino/tindalos,
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/obj/item/weapon/grenade/spawnergrenade/casino/fennec,
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/obj/item/weapon/grenade/spawnergrenade/casino/redpanda,
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/obj/item/weapon/grenade/spawnergrenade/casino/horse,
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/obj/item/weapon/grenade/spawnergrenade/casino/otie,
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/obj/item/weapon/grenade/spawnergrenade/casino/otie/chubby,
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/obj/item/weapon/grenade/spawnergrenade/casino/zorgoia
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)
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prices = list(
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prices = list(
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/obj/item/weapon/scepter = 500,
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/obj/item/weapon/scepter = 500,
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/obj/item/weapon/melee/chainofcommand = 250,
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/obj/item/weapon/melee/chainofcommand = 250,
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@@ -1113,7 +1195,26 @@
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/obj/item/weapon/reagent_containers/food/drinks/bottle/champagne = 50,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/champagne = 50,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/bottleofnothing = 50,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/bottleofnothing = 50,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/specialwhiskey = 50,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/specialwhiskey = 50,
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/obj/item/weapon/reagent_containers/food/drinks/bottle/snaps = 50
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/obj/item/weapon/reagent_containers/food/drinks/bottle/snaps = 50,
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/obj/item/weapon/grenade/spawnergrenade/casino = 200,
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/obj/item/weapon/grenade/spawnergrenade/casino/goat = 150,
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/obj/item/weapon/grenade/spawnergrenade/casino/armadillo = 150,
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/obj/item/weapon/grenade/spawnergrenade/casino/cat = 150,
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/obj/item/weapon/grenade/spawnergrenade/casino/chicken = 200,
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/obj/item/weapon/grenade/spawnergrenade/casino/cow = 200,
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/obj/item/weapon/grenade/spawnergrenade/casino/corgi = 200,
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/obj/item/weapon/grenade/spawnergrenade/casino/fox = 150,
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/obj/item/weapon/grenade/spawnergrenade/casino/lizard = 150,
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/obj/item/weapon/grenade/spawnergrenade/casino/penguin = 150,
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/obj/item/weapon/grenade/spawnergrenade/casino/snake = 200,
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/obj/item/weapon/grenade/spawnergrenade/casino/yithian = 200,
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/obj/item/weapon/grenade/spawnergrenade/casino/tindalos = 200,
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/obj/item/weapon/grenade/spawnergrenade/casino/fennec = 300,
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/obj/item/weapon/grenade/spawnergrenade/casino/redpanda = 300,
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/obj/item/weapon/grenade/spawnergrenade/casino/horse = 300,
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/obj/item/weapon/grenade/spawnergrenade/casino/otie = 500,
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/obj/item/weapon/grenade/spawnergrenade/casino/otie/chubby = 500,
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/obj/item/weapon/grenade/spawnergrenade/casino/zorgoia = 500
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)
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)
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@@ -1185,6 +1286,18 @@
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product.category = category
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product.category = category
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drinks_product_records.Add(product)
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drinks_product_records.Add(product)
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var/list/pets_products = list(
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list(list_pets, "cat_pets"))
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for(var/current_list in pets_products)
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var/category = current_list[2]
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for(var/entry in current_list[1])
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var/datum/stored_item/vending_product/product = new/datum/stored_item/vending_product(src, entry)
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product.price = (entry in prices) ? prices[entry] : 0
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product.category = category
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pets_product_records.Add(product)
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/obj/machinery/casino_prize_dispenser/Destroy()
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/obj/machinery/casino_prize_dispenser/Destroy()
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for(var/datum/stored_item/vending_product/R in weapons_product_records)
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for(var/datum/stored_item/vending_product/R in weapons_product_records)
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qdel(R)
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qdel(R)
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@@ -1205,6 +1318,10 @@
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for(var/datum/stored_item/vending_product/R in drinks_product_records)
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for(var/datum/stored_item/vending_product/R in drinks_product_records)
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qdel(R)
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qdel(R)
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drinks_product_records = null
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drinks_product_records = null
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||||||
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for(var/datum/stored_item/vending_product/R in pets_product_records)
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qdel(R)
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pets_product_records = null
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return ..()
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return ..()
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||||||
/obj/machinery/casino_prize_dispenser/attackby(obj/item/weapon/W as obj, mob/user as mob)
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/obj/machinery/casino_prize_dispenser/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
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@@ -1316,6 +1433,15 @@
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for(var/key = 1 to drinks_product_records.len)
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for(var/key = 1 to drinks_product_records.len)
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var/datum/stored_item/vending_product/I = drinks_product_records[key]
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var/datum/stored_item/vending_product/I = drinks_product_records[key]
|
||||||
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|
||||||
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listed_products.Add(list(list(
|
||||||
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"key" = key,
|
||||||
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"name" = I.item_name,
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"price" = I.price,
|
||||||
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"color" = I.display_color)))
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if("cat_pets")
|
||||||
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for(var/key = 1 to pets_product_records.len)
|
||||||
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var/datum/stored_item/vending_product/I = pets_product_records[key]
|
||||||
|
|
||||||
listed_products.Add(list(list(
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listed_products.Add(list(list(
|
||||||
"key" = key,
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"key" = key,
|
||||||
"name" = I.item_name,
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"name" = I.item_name,
|
||||||
@@ -1334,7 +1460,7 @@
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|||||||
data["category_clothing"] = category_clothing
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data["category_clothing"] = category_clothing
|
||||||
data["category_misc"] = category_misc
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data["category_misc"] = category_misc
|
||||||
data["category_drinks"] = category_drinks
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data["category_drinks"] = category_drinks
|
||||||
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data["category_pets"] = category_pets
|
||||||
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|
||||||
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, data, force_open)
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ui = SSnanoui.try_update_ui(user, src, ui_key, ui, data, force_open)
|
||||||
if(!ui)
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if(!ui)
|
||||||
@@ -1366,6 +1492,9 @@
|
|||||||
if("selected_drinks")
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if("selected_drinks")
|
||||||
currently_selecting = "cat_drinks"
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currently_selecting = "cat_drinks"
|
||||||
prize_payout_mode = category_drinks
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prize_payout_mode = category_drinks
|
||||||
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if("selected_pets")
|
||||||
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currently_selecting = "cat_pets"
|
||||||
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prize_payout_mode = category_pets
|
||||||
else
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else
|
||||||
currently_selecting = null
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currently_selecting = null
|
||||||
prize_payout_mode = null
|
prize_payout_mode = null
|
||||||
@@ -1422,6 +1551,16 @@
|
|||||||
var/datum/stored_item/vending_product/R = drinks_product_records[key]
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var/datum/stored_item/vending_product/R = drinks_product_records[key]
|
||||||
currently_selecting = null
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currently_selecting = null
|
||||||
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|
||||||
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if(R.price <= 0)
|
||||||
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vend(R, usr)
|
||||||
|
else
|
||||||
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currently_vending = R
|
||||||
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status_message = "Please insert chips to pay for the prize!"
|
||||||
|
status_error = 0
|
||||||
|
if("cat_pets")
|
||||||
|
var/datum/stored_item/vending_product/R = pets_product_records[key]
|
||||||
|
currently_selecting = null
|
||||||
|
|
||||||
if(R.price <= 0)
|
if(R.price <= 0)
|
||||||
vend(R, usr)
|
vend(R, usr)
|
||||||
else
|
else
|
||||||
|
|||||||
115
code/game/objects/items/weapons/grenades/spawnergrenade_ch.dm
Normal file
@@ -0,0 +1,115 @@
|
|||||||
|
/obj/item/weapon/grenade/spawnergrenade/casino
|
||||||
|
|
||||||
|
desc = "It is set to detonate in 5 seconds. It will release a goose that has been won from the golden goose casino!"
|
||||||
|
name = "Casino Creature Container (Goose)"
|
||||||
|
icon = 'icons/obj/grenade_ch.dmi'
|
||||||
|
icon_state = "casino"
|
||||||
|
item_state = "casino"
|
||||||
|
origin_tech = list(TECH_MATERIAL = 2, TECH_MAGNET = 2)
|
||||||
|
spawner_type = /mob/living/simple_mob/animal/space/goose/domesticated
|
||||||
|
|
||||||
|
|
||||||
|
// Detonate now just handles the two loops that query for people in lockers and people who can see it.
|
||||||
|
/obj/item/weapon/grenade/spawnergrenade/casino/detonate()
|
||||||
|
|
||||||
|
if(spawner_type && deliveryamt)
|
||||||
|
var/turf/T = get_turf(src)
|
||||||
|
playsound(T, 'sound/effects/phasein.ogg', 100, 1)
|
||||||
|
|
||||||
|
for(var/i=1, i<=deliveryamt, i++)
|
||||||
|
var/atom/movable/x = new spawner_type(T)
|
||||||
|
if(prob(50))
|
||||||
|
for(var/j = 1, j <= rand(1, 3), j++)
|
||||||
|
step(x, pick(NORTH,SOUTH,EAST,WEST))
|
||||||
|
qdel(src)
|
||||||
|
return
|
||||||
|
|
||||||
|
/obj/item/weapon/grenade/spawnergrenade/casino/goat
|
||||||
|
desc = "It is set to detonate in 5 seconds. It will release a goat that has been won from the golden goose casino!"
|
||||||
|
name = "Casino Creature Container (Goat)"
|
||||||
|
spawner_type = /mob/living/simple_mob/animal/goat
|
||||||
|
|
||||||
|
/obj/item/weapon/grenade/spawnergrenade/casino/armadillo
|
||||||
|
desc = "It is set to detonate in 5 seconds. It will release a armadillo that has been won from the golden goose casino!"
|
||||||
|
name = "Casino Creature Container (Armadillo)"
|
||||||
|
spawner_type = /mob/living/simple_mob/animal/passive/armadillo
|
||||||
|
|
||||||
|
/obj/item/weapon/grenade/spawnergrenade/casino/cat
|
||||||
|
desc = "It is set to detonate in 5 seconds. It will release a cat that has been won from the golden goose casino!"
|
||||||
|
name = "Casino Creature Container (Cat)"
|
||||||
|
spawner_type = /mob/living/simple_mob/animal/passive/cat
|
||||||
|
|
||||||
|
/obj/item/weapon/grenade/spawnergrenade/casino/chicken
|
||||||
|
desc = "It is set to detonate in 5 seconds. It will release a chicken that has been won from the golden goose casino!"
|
||||||
|
name = "Casino Creature Container (Chicken)"
|
||||||
|
spawner_type = /mob/living/simple_mob/animal/passive/chicken
|
||||||
|
|
||||||
|
/obj/item/weapon/grenade/spawnergrenade/casino/cow
|
||||||
|
desc = "It is set to detonate in 5 seconds. It will release a cow that has been won from the golden goose casino!"
|
||||||
|
name = "Casino Creature Container (Cow)"
|
||||||
|
spawner_type = /mob/living/simple_mob/animal/passive/cow
|
||||||
|
|
||||||
|
/obj/item/weapon/grenade/spawnergrenade/casino/corgi
|
||||||
|
desc = "It is set to detonate in 5 seconds. It will release a corgi that has been won from the golden goose casino!"
|
||||||
|
name = "Casino Creature Container (Corgi)"
|
||||||
|
spawner_type = /mob/living/simple_mob/animal/passive/dog/corgi
|
||||||
|
|
||||||
|
/obj/item/weapon/grenade/spawnergrenade/casino/fox
|
||||||
|
desc = "It is set to detonate in 5 seconds. It will release a fox that has been won from the golden goose casino!"
|
||||||
|
name = "Casino Creature Container (Fox)"
|
||||||
|
spawner_type = /mob/living/simple_mob/animal/passive/fox
|
||||||
|
|
||||||
|
/obj/item/weapon/grenade/spawnergrenade/casino/lizard
|
||||||
|
desc = "It is set to detonate in 5 seconds. It will release a lizard that has been won from the golden goose casino!"
|
||||||
|
name = "Casino Creature Container (Lizard)"
|
||||||
|
spawner_type = /mob/living/simple_mob/animal/passive/lizard
|
||||||
|
|
||||||
|
/obj/item/weapon/grenade/spawnergrenade/casino/penguin
|
||||||
|
desc = "It is set to detonate in 5 seconds. It will release a penguin that has been won from the golden goose casino!"
|
||||||
|
name = "Casino Creature Container (Penguin)"
|
||||||
|
spawner_type = /mob/living/simple_mob/animal/passive/penguin
|
||||||
|
|
||||||
|
/obj/item/weapon/grenade/spawnergrenade/casino/snake
|
||||||
|
desc = "It is set to detonate in 5 seconds. It will release a snake that has been won from the golden goose casino!"
|
||||||
|
name = "Casino Creature Container (Snake)"
|
||||||
|
spawner_type = /mob/living/simple_mob/animal/passive/snake
|
||||||
|
|
||||||
|
/obj/item/weapon/grenade/spawnergrenade/casino/yithian
|
||||||
|
desc = "It is set to detonate in 5 seconds. It will release a yithian that has been won from the golden goose casino!"
|
||||||
|
name = "Casino Creature Container (Yithian)"
|
||||||
|
spawner_type = /mob/living/simple_mob/animal/passive/yithian
|
||||||
|
|
||||||
|
/obj/item/weapon/grenade/spawnergrenade/casino/tindalos
|
||||||
|
desc = "It is set to detonate in 5 seconds. It will release a tindalos that has been won from the golden goose casino!"
|
||||||
|
name = "Casino Creature Container (Tindalos)"
|
||||||
|
spawner_type = /mob/living/simple_mob/animal/passive/tindalos
|
||||||
|
|
||||||
|
/obj/item/weapon/grenade/spawnergrenade/casino/fennec
|
||||||
|
desc = "It is set to detonate in 5 seconds. It will release a fennec that has been won from the golden goose casino!"
|
||||||
|
name = "Casino Creature Container (Fennec)"
|
||||||
|
spawner_type = /mob/living/simple_mob/vore/fennec
|
||||||
|
|
||||||
|
/obj/item/weapon/grenade/spawnergrenade/casino/redpanda
|
||||||
|
desc = "It is set to detonate in 5 seconds. It will release a red panda that has been won from the golden goose casino!"
|
||||||
|
name = "Casino Creature Container (Red panda)"
|
||||||
|
spawner_type = /mob/living/simple_mob/vore/redpanda
|
||||||
|
|
||||||
|
/obj/item/weapon/grenade/spawnergrenade/casino/horse
|
||||||
|
desc = "It is set to detonate in 5 seconds. It will release a horse that has been won from the golden goose casino!"
|
||||||
|
name = "Casino Creature Container (Horse)"
|
||||||
|
spawner_type = /mob/living/simple_mob/vore/horse
|
||||||
|
|
||||||
|
/obj/item/weapon/grenade/spawnergrenade/casino/otie
|
||||||
|
desc = "It is set to detonate in 5 seconds. It will release a otie that has been won from the golden goose casino!"
|
||||||
|
name = "Casino Creature Container (Otie)"
|
||||||
|
spawner_type = /mob/living/simple_mob/otie/friendly
|
||||||
|
|
||||||
|
/obj/item/weapon/grenade/spawnergrenade/casino/otie/chubby
|
||||||
|
desc = "It is set to detonate in 5 seconds. It will release a chonker otie that has been won from the golden goose casino!"
|
||||||
|
name = "Casino Creature Container (Well feed Otie)"
|
||||||
|
spawner_type = /mob/living/simple_mob/otie/friendly/chubby
|
||||||
|
|
||||||
|
/obj/item/weapon/grenade/spawnergrenade/casino/zorgoia
|
||||||
|
desc = "It is set to detonate in 5 seconds. It will release a zorgoia that has been won from the golden goose casino!"
|
||||||
|
name = "Casino Creature Container (Zorgoia)"
|
||||||
|
spawner_type = /mob/living/simple_mob/otie/zorgoia/friendly
|
||||||
@@ -11,8 +11,16 @@
|
|||||||
desc = "An ID card for an employee of the golden goose casino with extra access to prize booth."
|
desc = "An ID card for an employee of the golden goose casino with extra access to prize booth."
|
||||||
access = list(160, 200)
|
access = list(160, 200)
|
||||||
|
|
||||||
|
/obj/item/weapon/card/id/casino
|
||||||
|
name = "casino employee id"
|
||||||
|
desc = "An ID card for an employee of the golden goose casino."
|
||||||
|
icon_state = "ch_casino"
|
||||||
|
item_state = "gold_id"
|
||||||
|
|
||||||
|
access = list(160, 200, 201)
|
||||||
|
|
||||||
/obj/item/weapon/card/id/casino/manager
|
/obj/item/weapon/card/id/casino/manager
|
||||||
name = "casino manager id"
|
name = "casino manager id"
|
||||||
desc = "An ID card for the manager of the golden goose casino."
|
desc = "An ID card for the manager of the golden goose casino."
|
||||||
icon_state = "ch_casino_manager"
|
icon_state = "ch_casino_manager"
|
||||||
access = list(160, 200, 300)
|
access = list(160, 200, 201, 300)
|
||||||
@@ -53,6 +53,7 @@
|
|||||||
/mob/living/simple_mob/vore/aggressive/mimic,
|
/mob/living/simple_mob/vore/aggressive/mimic,
|
||||||
/mob/living/simple_mob/vore/aggressive/rat,
|
/mob/living/simple_mob/vore/aggressive/rat,
|
||||||
/mob/living/simple_mob/vore/aggressive/rat/tame,
|
/mob/living/simple_mob/vore/aggressive/rat/tame,
|
||||||
|
/mob/living/simple_mob/otie/zorgoia, //CHOMPstation edit
|
||||||
// /mob/living/simple_mob/otie;0.5
|
// /mob/living/simple_mob/otie;0.5
|
||||||
))
|
))
|
||||||
return ..()
|
return ..()
|
||||||
|
|||||||
@@ -19,4 +19,27 @@
|
|||||||
icon_state = "wahcap"
|
icon_state = "wahcap"
|
||||||
item_state_slots = list(slot_r_hand_str = "wahcap", slot_l_hand_str = "wahcap")
|
item_state_slots = list(slot_r_hand_str = "wahcap", slot_l_hand_str = "wahcap")
|
||||||
icon = 'icons/obj/clothing/hats_ch.dmi'
|
icon = 'icons/obj/clothing/hats_ch.dmi'
|
||||||
icon_override = 'icons/mob/head_ch.dmi'
|
icon_override = 'icons/mob/head_ch.dmi'
|
||||||
|
|
||||||
|
|
||||||
|
/obj/item/clothing/head/crown //Generic crown doesnt exist, no sprites
|
||||||
|
icon = 'icons/obj/clothing/hats_ch.dmi'
|
||||||
|
icon_override = 'icons/mob/head_ch.dmi'
|
||||||
|
icon_state = "crown"
|
||||||
|
item_state = "crown"
|
||||||
|
name = "crown"
|
||||||
|
desc = "A crown, it's pretty."
|
||||||
|
body_parts_covered = 0
|
||||||
|
|
||||||
|
/obj/item/clothing/head/crown/goose_king
|
||||||
|
name = "Crown of the golden goose king"
|
||||||
|
desc = "It's the crown given to the goose king from the golden goose casino, what an honor!"
|
||||||
|
icon_state = "goose_king"
|
||||||
|
item_state = "goose_king"
|
||||||
|
|
||||||
|
|
||||||
|
/obj/item/clothing/head/crown/goose_queen
|
||||||
|
name = "Crown of the golden goose queen"
|
||||||
|
desc = "It's the crown given to the goose queen from the golden goose casino, what an honor!"
|
||||||
|
icon_state = "goose_queen"
|
||||||
|
item_state = "goose_queen"
|
||||||
|
|||||||
@@ -546,15 +546,35 @@
|
|||||||
return
|
return
|
||||||
M.adjustToxLoss(-0.5 * removed)
|
M.adjustToxLoss(-0.5 * removed)
|
||||||
|
|
||||||
|
/datum/reagent/drink/highpower
|
||||||
|
name = "The High power"
|
||||||
|
id = "highpower"
|
||||||
|
description = "A strange, softly crackling drink, smelling just like lightning's just struck, twice. It's rather difficult to make this without busting the lights."
|
||||||
|
taste_description = "copper, ozone, and pain"
|
||||||
|
color = "#a2f563"
|
||||||
|
|
||||||
|
glass_name = "highpower"
|
||||||
|
glass_desc = "A strange, softly crackling drink, smelling just like lightning's just struck, twice. It's rather difficult to make this without busting the lights."
|
||||||
|
|
||||||
|
/datum/reagent/drink/highpower/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
|
||||||
|
if(alien == IS_DIONA)
|
||||||
|
return
|
||||||
|
if(prob(5))
|
||||||
|
M.say("!skin's crackles with energy and seems to be in pain.")
|
||||||
|
M.custom_pain("You feel painful electricity running through your body, like adrenaline, and like your blood's boiling!",30)
|
||||||
|
M.AdjustWeakened(3) //Getting sapped makes the victim fall
|
||||||
|
M.Stun(3)
|
||||||
|
M.add_chemical_effect(CE_SPEEDBOOST, 1)
|
||||||
|
|
||||||
/datum/reagent/ethanol/coffee/jackbrew
|
/datum/reagent/ethanol/coffee/jackbrew
|
||||||
name = "\improper Jack's brew"
|
name = "Rush hour"
|
||||||
id = "jackbrew"
|
id = "jackbrew"
|
||||||
description = "Irish coffee, and hyperzine. A common mix for panicked drinkers, EMTS, Paramedics, and CMOs alone on the job."
|
description = "Irish coffee, and hyperzine. A common mix for panicked drinkers, EMTS, Paramedics, and CMOs alone on the job."
|
||||||
taste_description = "wishing you could give up on the day"
|
taste_description = "wishing you could give up on the day"
|
||||||
color = "#4C3100"
|
color = "#4C3100"
|
||||||
strength = 15
|
strength = 15
|
||||||
|
|
||||||
glass_name = "Jack's brew"
|
glass_name = "Rush hour"
|
||||||
glass_desc = "Irish coffee, and hyperzine. A common mix for panicked drinkers, EMTS, Paramedics, and CMOs alone on the job."
|
glass_desc = "Irish coffee, and hyperzine. A common mix for panicked drinkers, EMTS, Paramedics, and CMOs alone on the job."
|
||||||
|
|
||||||
/datum/reagent/ethanol/coffee/jackbrew/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
|
/datum/reagent/ethanol/coffee/jackbrew/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
|
||||||
@@ -566,7 +586,7 @@
|
|||||||
M.nutrition = (M.nutrition - (removed * 2)) //Sadly this movement starts burning food in higher doses.
|
M.nutrition = (M.nutrition - (removed * 2)) //Sadly this movement starts burning food in higher doses.
|
||||||
..()
|
..()
|
||||||
if(prob(5))
|
if(prob(5))
|
||||||
M.emote(pick("twitch", "blink_r", "shiver", "weh"))
|
M.emote(pick("twitch", "blink_r", "shiver", "weh", "weh", "weh")) // weh - Jack
|
||||||
M.add_chemical_effect(CE_SPEEDBOOST, 1)
|
M.add_chemical_effect(CE_SPEEDBOOST, 1)
|
||||||
|
|
||||||
/datum/reagent/ethanol/bookwyrm
|
/datum/reagent/ethanol/bookwyrm
|
||||||
@@ -618,26 +638,6 @@
|
|||||||
M.sleeping = max(M.sleeping, 20)
|
M.sleeping = max(M.sleeping, 20)
|
||||||
M.drowsyness = max(M.drowsyness, 60)
|
M.drowsyness = max(M.drowsyness, 60)
|
||||||
|
|
||||||
/datum/reagent/drink/highpower
|
|
||||||
name = "The High power"
|
|
||||||
id = "highpower"
|
|
||||||
description = "A strange, softly crackling drink, smelling just like lightning's just struck, twice. It's rather difficult to make this without busting the lights."
|
|
||||||
taste_description = "copper, ozone, and pain"
|
|
||||||
color = "#a2f563"
|
|
||||||
|
|
||||||
glass_name = "highpower"
|
|
||||||
glass_desc = "A strange, softly crackling drink, smelling just like lightning's just struck, twice. It's rather difficult to make this without busting the lights."
|
|
||||||
|
|
||||||
/datum/reagent/drink/highpower/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
|
|
||||||
if(alien == IS_DIONA)
|
|
||||||
return
|
|
||||||
if(prob(5))
|
|
||||||
M.say("!skin's crackles with energy and seems to be in pain.")
|
|
||||||
M.custom_pain("You feel painful electricity running through your body, like adrenaline, and like your blood's boiling!",30)
|
|
||||||
M.AdjustWeakened(3) //Getting sapped makes the victim fall
|
|
||||||
M.Stun(3)
|
|
||||||
M.add_chemical_effect(CE_SPEEDBOOST, 1)
|
|
||||||
|
|
||||||
/datum/reagent/ethanol/flapper
|
/datum/reagent/ethanol/flapper
|
||||||
name = "Flapper"
|
name = "Flapper"
|
||||||
id = "flapper"
|
id = "flapper"
|
||||||
|
|||||||
|
Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 3.9 KiB |
|
Before Width: | Height: | Size: 20 KiB After Width: | Height: | Size: 20 KiB |
|
Before Width: | Height: | Size: 52 KiB After Width: | Height: | Size: 52 KiB |
|
Before Width: | Height: | Size: 447 B After Width: | Height: | Size: 701 B |
BIN
icons/obj/grenade_ch.dmi
Normal file
|
After Width: | Height: | Size: 352 B |
@@ -16,7 +16,7 @@
|
|||||||
"ap" = (/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/structure/flora/ausbushes/reedbush,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
"ap" = (/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/structure/flora/ausbushes/reedbush,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
||||||
"aq" = (/obj/machinery/slot_machine,/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
"aq" = (/obj/machinery/slot_machine,/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
||||||
"ar" = (/obj/structure/window/reinforced{dir = 4; health = 1e+006},/obj/structure/table/gamblingtable,/obj/structure/wheel_of_fortune{pixel_x = -6},/turf/simulated/floor/carpet/turcarpet,/area/casino/casino_ship)
|
"ar" = (/obj/structure/window/reinforced{dir = 4; health = 1e+006},/obj/structure/table/gamblingtable,/obj/structure/wheel_of_fortune{pixel_x = -6},/turf/simulated/floor/carpet/turcarpet,/area/casino/casino_ship)
|
||||||
"as" = (/obj/item/clothing/under/gentlesuit,/obj/item/clothing/under/gentlesuit,/obj/item/clothing/under/gentlesuit,/obj/item/clothing/under/gentlesuit,/obj/item/clothing/under/gentlesuit/skirt,/obj/item/clothing/under/gentlesuit/skirt,/obj/item/clothing/under/gentlesuit/skirt,/obj/item/clothing/under/gentlesuit/skirt,/obj/item/clothing/under/suit_jacket,/obj/item/clothing/under/suit_jacket,/obj/item/clothing/under/suit_jacket,/obj/item/clothing/under/suit_jacket,/obj/item/clothing/under/sundress,/obj/item/clothing/under/sundress,/obj/item/clothing/under/sundress,/obj/item/clothing/under/sundress,/obj/item/clothing/under/waiter,/obj/item/clothing/under/waiter,/obj/item/clothing/under/waiter,/obj/item/clothing/under/waiter,/obj/structure/closet,/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
"as" = (/obj/item/clothing/under/gentlesuit,/obj/item/clothing/under/gentlesuit,/obj/item/clothing/under/gentlesuit,/obj/item/clothing/under/gentlesuit,/obj/item/clothing/under/gentlesuit/skirt,/obj/item/clothing/under/gentlesuit/skirt,/obj/item/clothing/under/gentlesuit/skirt,/obj/item/clothing/under/gentlesuit/skirt,/obj/item/clothing/under/suit_jacket,/obj/item/clothing/under/suit_jacket,/obj/item/clothing/under/suit_jacket,/obj/item/clothing/under/suit_jacket,/obj/item/clothing/under/sundress,/obj/item/clothing/under/sundress,/obj/item/clothing/under/sundress,/obj/item/clothing/under/sundress,/obj/item/clothing/under/waiter,/obj/item/clothing/under/waiter,/obj/item/clothing/under/waiter,/obj/item/clothing/under/waiter,/obj/structure/closet,/obj/item/clothing/glasses/sunglasses/aviator,/obj/item/clothing/glasses/sunglasses/aviator,/obj/item/clothing/glasses/sunglasses/aviator,/obj/item/clothing/glasses/sunglasses/aviator,/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
||||||
"at" = (/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/structure/window/reinforced,/obj/structure/flora/ausbushes/reedbush,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
"at" = (/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/structure/window/reinforced,/obj/structure/flora/ausbushes/reedbush,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
||||||
"au" = (/turf/simulated/floor/carpet/gaycarpet,/area/casino/casino_ship)
|
"au" = (/turf/simulated/floor/carpet/gaycarpet,/area/casino/casino_ship)
|
||||||
"av" = (/obj/item/weapon/stool/padded,/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
"av" = (/obj/item/weapon/stool/padded,/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
||||||
@@ -40,7 +40,7 @@
|
|||||||
"aN" = (/obj/machinery/vending/snack,/turf/simulated/floor/carpet/bcarpet,/area/casino/casino_ship)
|
"aN" = (/obj/machinery/vending/snack,/turf/simulated/floor/carpet/bcarpet,/area/casino/casino_ship)
|
||||||
"aO" = (/obj/machinery/door/airlock/multi_tile/glass{dir = 2; name = "Casino Airlock"},/turf/simulated/floor/carpet/oracarpet,/area/casino/casino_ship)
|
"aO" = (/obj/machinery/door/airlock/multi_tile/glass{dir = 2; name = "Casino Airlock"},/turf/simulated/floor/carpet/oracarpet,/area/casino/casino_ship)
|
||||||
"aP" = (/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship)
|
"aP" = (/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship)
|
||||||
"aQ" = (/obj/machinery/door/airlock{name = "Custodial Closet"; req_access = list(26,160)},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
"aQ" = (/obj/machinery/door/airlock{name = "Custodial Closet"; req_access = list(160)},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
||||||
"aR" = (/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship)
|
"aR" = (/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship)
|
||||||
"aS" = (/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/shuttle/floor/yellow,/area/shuttle/casino/ship)
|
"aS" = (/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/shuttle/floor/yellow,/area/shuttle/casino/ship)
|
||||||
"aT" = (/obj/structure/bed/chair/shuttle{icon_state = "shuttle_chair"; dir = 8},/turf/simulated/shuttle/floor/yellow,/area/shuttle/casino/ship)
|
"aT" = (/obj/structure/bed/chair/shuttle{icon_state = "shuttle_chair"; dir = 8},/turf/simulated/shuttle/floor/yellow,/area/shuttle/casino/ship)
|
||||||
@@ -73,7 +73,7 @@
|
|||||||
"bu" = (/obj/structure/curtain/open/bed,/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship)
|
"bu" = (/obj/structure/curtain/open/bed,/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship)
|
||||||
"bv" = (/obj/structure/window/reinforced{dir = 4; health = 1e+006},/obj/structure/window/reinforced{dir = 1},/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
"bv" = (/obj/structure/window/reinforced{dir = 4; health = 1e+006},/obj/structure/window/reinforced{dir = 1},/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
||||||
"bw" = (/obj/structure/bed/chair/oldsofa{dir = 4},/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship)
|
"bw" = (/obj/structure/bed/chair/oldsofa{dir = 4},/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship)
|
||||||
"bx" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering center"; req_access = list(10,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
"bx" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering center"; req_access = list(160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
||||||
"by" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{id = "CasinoEmergency2"; layer = 3.5; name = "Casino emergency shutter"},/turf/simulated/floor,/area/casino/casino_ship)
|
"by" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{id = "CasinoEmergency2"; layer = 3.5; name = "Casino emergency shutter"},/turf/simulated/floor,/area/casino/casino_ship)
|
||||||
"bz" = (/obj/machinery/door/airlock/silver{name = "Casino crew toilet"; req_one_access = newlist()},/turf/simulated/floor/tiled/freezer,/area/casino/casino_ship/cockpit)
|
"bz" = (/obj/machinery/door/airlock/silver{name = "Casino crew toilet"; req_one_access = newlist()},/turf/simulated/floor/tiled/freezer,/area/casino/casino_ship/cockpit)
|
||||||
"bA" = (/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
"bA" = (/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
||||||
@@ -84,7 +84,7 @@
|
|||||||
"bF" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "casino_shuttle_bay"; name = "shuttle bay controller"; pixel_x = -32; tag_door = "casino_shuttle_bay_airlock"},/turf/simulated/floor/carpet/gaycarpet,/area/casino/casino_ship)
|
"bF" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "casino_shuttle_bay"; name = "shuttle bay controller"; pixel_x = -32; tag_door = "casino_shuttle_bay_airlock"},/turf/simulated/floor/carpet/gaycarpet,/area/casino/casino_ship)
|
||||||
"bG" = (/obj/machinery/recharge_station,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
"bG" = (/obj/machinery/recharge_station,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
||||||
"bH" = (/obj/machinery/computer/shuttle_control{dir = 4; name = "Casino shuttle control console"; shuttle_tag = "Casino"},/turf/simulated/shuttle/floor/yellow,/area/shuttle/casino/ship)
|
"bH" = (/obj/machinery/computer/shuttle_control{dir = 4; name = "Casino shuttle control console"; shuttle_tag = "Casino"},/turf/simulated/shuttle/floor/yellow,/area/shuttle/casino/ship)
|
||||||
"bI" = (/obj/structure/table/marble,/obj/machinery/door/window/westright{layer = 3.1},/obj/machinery/door/blast/shutters{dir = 4; id = "Casinoboth"; layer = 3.2; name = "Exchange booth shutters"},/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
"bI" = (/obj/structure/table/marble,/obj/machinery/door/window/westleft{layer = 3.1; req_access = list(200)},/obj/machinery/door/blast/shutters{dir = 4; id = "Casinoboth"; layer = 3.2; name = "Exchange booth shutters"},/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
||||||
"bJ" = (/obj/structure/bed/chair/shuttle{icon_state = "shuttle_chair"; dir = 4},/turf/simulated/shuttle/floor/yellow,/area/shuttle/casino/ship)
|
"bJ" = (/obj/structure/bed/chair/shuttle{icon_state = "shuttle_chair"; dir = 4},/turf/simulated/shuttle/floor/yellow,/area/shuttle/casino/ship)
|
||||||
"bK" = (/obj/structure/table/gamblingtable,/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship)
|
"bK" = (/obj/structure/table/gamblingtable,/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship)
|
||||||
"bL" = (/obj/structure/flora/pottedplant/smalltree,/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship)
|
"bL" = (/obj/structure/flora/pottedplant/smalltree,/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship)
|
||||||
@@ -138,7 +138,7 @@
|
|||||||
"cH" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
"cH" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
||||||
"cI" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
"cI" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
||||||
"cJ" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
"cJ" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
||||||
"cK" = (/obj/structure/table/marble,/obj/machinery/door/window/westleft{layer = 3.1},/obj/machinery/door/blast/shutters{dir = 4; id = "Casinoboth"; layer = 3.2; name = "Exchange booth shutters"},/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
"cK" = (/obj/structure/table/marble,/obj/machinery/door/window/westright{layer = 3.1; req_access = list(200)},/obj/machinery/door/blast/shutters{dir = 4; id = "Casinoboth"; layer = 3.2; name = "Exchange booth shutters"},/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
||||||
"cL" = (/obj/structure/table/marble,/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship)
|
"cL" = (/obj/structure/table/marble,/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship)
|
||||||
"cM" = (/obj/item/weapon/storage/secure/safe{pixel_x = 35},/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
"cM" = (/obj/item/weapon/storage/secure/safe{pixel_x = 35},/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
||||||
"cN" = (/obj/machinery/door/airlock/silver{name = "Casino crew bathrooms"; req_one_access = newlist()},/turf/simulated/floor/tiled/freezer,/area/casino/casino_ship/cockpit)
|
"cN" = (/obj/machinery/door/airlock/silver{name = "Casino crew bathrooms"; req_one_access = newlist()},/turf/simulated/floor/tiled/freezer,/area/casino/casino_ship/cockpit)
|
||||||
@@ -197,7 +197,7 @@
|
|||||||
"dO" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/rack,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/structure/window/reinforced,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
"dO" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/rack,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/structure/window/reinforced,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
||||||
"dP" = (/obj/structure/window/reinforced,/obj/structure/table/rack,/obj/item/clothing/suit/space/emergency,/obj/item/clothing/suit/space/emergency,/obj/item/clothing/suit/space/emergency,/obj/item/clothing/suit/space/emergency,/obj/item/clothing/suit/space/emergency,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
"dP" = (/obj/structure/window/reinforced,/obj/structure/table/rack,/obj/item/clothing/suit/space/emergency,/obj/item/clothing/suit/space/emergency,/obj/item/clothing/suit/space/emergency,/obj/item/clothing/suit/space/emergency,/obj/item/clothing/suit/space/emergency,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
||||||
"dQ" = (/obj/structure/window/reinforced,/obj/structure/table/rack,/obj/item/clothing/mask/breath/emergency,/obj/item/clothing/mask/breath/emergency,/obj/item/clothing/mask/breath/emergency,/obj/item/clothing/mask/breath/emergency,/obj/item/clothing/mask/breath/emergency,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
"dQ" = (/obj/structure/window/reinforced,/obj/structure/table/rack,/obj/item/clothing/mask/breath/emergency,/obj/item/clothing/mask/breath/emergency,/obj/item/clothing/mask/breath/emergency,/obj/item/clothing/mask/breath/emergency,/obj/item/clothing/mask/breath/emergency,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
||||||
"dR" = (/obj/structure/table/marble,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/turf/simulated/floor/carpet/oracarpet,/area/casino/casino_ship/cockpit)
|
"dR" = (/obj/structure/table/marble,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/clothing/head/crown/goose_king,/obj/item/clothing/head/crown/goose_queen,/turf/simulated/floor/carpet/oracarpet,/area/casino/casino_ship/cockpit)
|
||||||
"dS" = (/obj/structure/table/marble,/obj/machinery/button/remote/blast_door{id = "Casinoboth"; name = "Both Shutters"; pixel_x = 26; pixel_y = 8; req_one_access = list(200)},/obj/machinery/button/remote/blast_door{id = "Casinoprizes"; name = "Prize Shutters"; pixel_x = 26; pixel_y = -8; req_one_access = list(200)},/obj/machinery/button/remote/blast_door{id = "CasinoEmergency2"; name = "Middle emergency shutters"; pixel_x = 0; pixel_y = -24; req_access = list(160)},/obj/item/weapon/paper_bin{pixel_y = 6},/obj/item/weapon/pen/blue,/obj/item/weapon/folder/red,/obj/item/weapon/spacecasinocash/c1000,/obj/item/weapon/spacecasinocash/c1000,/obj/item/weapon/spacecasinocash/c1000,/obj/item/weapon/spacecasinocash/c1000,/obj/item/weapon/spacecasinocash/c1000,/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
"dS" = (/obj/structure/table/marble,/obj/machinery/button/remote/blast_door{id = "Casinoboth"; name = "Both Shutters"; pixel_x = 26; pixel_y = 8; req_one_access = list(200)},/obj/machinery/button/remote/blast_door{id = "Casinoprizes"; name = "Prize Shutters"; pixel_x = 26; pixel_y = -8; req_one_access = list(200)},/obj/machinery/button/remote/blast_door{id = "CasinoEmergency2"; name = "Middle emergency shutters"; pixel_x = 0; pixel_y = -24; req_access = list(160)},/obj/item/weapon/paper_bin{pixel_y = 6},/obj/item/weapon/pen/blue,/obj/item/weapon/folder/red,/obj/item/weapon/spacecasinocash/c1000,/obj/item/weapon/spacecasinocash/c1000,/obj/item/weapon/spacecasinocash/c1000,/obj/item/weapon/spacecasinocash/c1000,/obj/item/weapon/spacecasinocash/c1000,/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
||||||
"dT" = (/obj/structure/window/reinforced,/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
"dT" = (/obj/structure/window/reinforced,/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
||||||
"dU" = (/obj/machinery/door/airlock/silver{name = "Casino manager bathroom"; req_one_access = newlist()},/turf/simulated/floor/tiled,/area/casino/casino_ship/cockpit)
|
"dU" = (/obj/machinery/door/airlock/silver{name = "Casino manager bathroom"; req_one_access = newlist()},/turf/simulated/floor/tiled,/area/casino/casino_ship/cockpit)
|
||||||
@@ -236,9 +236,9 @@
|
|||||||
"eB" = (/obj/structure/closet/secure_closet/paramedic,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
"eB" = (/obj/structure/closet/secure_closet/paramedic,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||||
"eC" = (/obj/structure/closet/secure_closet/medical3,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
"eC" = (/obj/structure/closet/secure_closet/medical3,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||||
"eD" = (/obj/machinery/vending/medical,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
"eD" = (/obj/machinery/vending/medical,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||||
"eE" = (/obj/structure/table/glass,/obj/machinery/recharger,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
"eE" = (/obj/structure/table/glass,/obj/machinery/recharger,/obj/item/weapon/backup_implanter,/obj/item/weapon/backup_implanter,/obj/item/weapon/backup_implanter,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||||
"eF" = (/obj/item/device/defib_kit,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
"eF" = (/obj/item/device/defib_kit,/obj/machinery/iv_drip,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||||
"eG" = (/obj/machinery/door/airlock/glass_medical{name = "Medbay"; req_access = list(5,160); req_one_access = list()},/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
"eG" = (/obj/machinery/door/airlock/glass_medical{name = "Medbay"; req_access = list(160); req_one_access = list()},/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||||
"eH" = (/obj/structure/table/bench/marble,/turf/simulated/floor/grass,/area/casino/casino_ship/dorms)
|
"eH" = (/obj/structure/table/bench/marble,/turf/simulated/floor/grass,/area/casino/casino_ship/dorms)
|
||||||
"eI" = (/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/obj/structure/window/reinforced{dir = 1},/obj/structure/curtain/open/shower/engineering,/turf/simulated/floor/tiled/freezer,/area/casino/casino_ship/dorms)
|
"eI" = (/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/obj/structure/window/reinforced{dir = 1},/obj/structure/curtain/open/shower/engineering,/turf/simulated/floor/tiled/freezer,/area/casino/casino_ship/dorms)
|
||||||
"eJ" = (/turf/simulated/floor/tiled/freezer,/area/casino/casino_ship/dorms)
|
"eJ" = (/turf/simulated/floor/tiled/freezer,/area/casino/casino_ship/dorms)
|
||||||
@@ -259,7 +259,7 @@
|
|||||||
"eY" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 4; health = 1e+006},/obj/structure/window/reinforced{dir = 2; health = 1e+006},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/northleft{layer = 2.9; name = "EVA suit storage"; req_access = list(5)},/obj/item/device/suit_cooling_unit,/obj/item/weapon/rig/medical/equipped,/obj/item/weapon/tank/oxygen,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
"eY" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 4; health = 1e+006},/obj/structure/window/reinforced{dir = 2; health = 1e+006},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/northleft{layer = 2.9; name = "EVA suit storage"; req_access = list(5)},/obj/item/device/suit_cooling_unit,/obj/item/weapon/rig/medical/equipped,/obj/item/weapon/tank/oxygen,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||||
"eZ" = (/obj/structure/table/glass,/obj/machinery/cell_charger,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
"eZ" = (/obj/structure/table/glass,/obj/machinery/cell_charger,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||||
"fa" = (/obj/structure/table/glass,/obj/item/weapon/storage/firstaid/o2{pixel_x = 8; pixel_y = 8},/obj/item/weapon/storage/firstaid/toxin{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/adv{pixel_x = -4; pixel_y = -4},/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
"fa" = (/obj/structure/table/glass,/obj/item/weapon/storage/firstaid/o2{pixel_x = 8; pixel_y = 8},/obj/item/weapon/storage/firstaid/toxin{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/adv{pixel_x = -4; pixel_y = -4},/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||||
"fb" = (/obj/machinery/iv_drip,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
"fb" = (/obj/machinery/computer/transhuman/resleeving{icon_state = "computer"; dir = 1},/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||||
"fc" = (/obj/machinery/sleep_console{dir = 4},/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
"fc" = (/obj/machinery/sleep_console{dir = 4},/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||||
"fd" = (/obj/machinery/sleeper{dir = 4},/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
"fd" = (/obj/machinery/sleeper{dir = 4},/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||||
"fe" = (/obj/structure/table/glass,/obj/item/weapon/soap,/obj/item/weapon/soap,/turf/simulated/floor/tiled/freezer,/area/casino/casino_ship/cockpit)
|
"fe" = (/obj/structure/table/glass,/obj/item/weapon/soap,/obj/item/weapon/soap,/turf/simulated/floor/tiled/freezer,/area/casino/casino_ship/cockpit)
|
||||||
@@ -303,7 +303,7 @@
|
|||||||
"fQ" = (/obj/structure/table/marble,/obj/item/weapon/card/id/casino,/obj/item/weapon/card/id/casino,/obj/item/weapon/card/id/casino,/obj/item/weapon/card/id/casino,/obj/item/weapon/card/id/casino/booth,/obj/item/weapon/card/id/casino/booth,/turf/simulated/floor/carpet/oracarpet,/area/casino/casino_ship/cockpit)
|
"fQ" = (/obj/structure/table/marble,/obj/item/weapon/card/id/casino,/obj/item/weapon/card/id/casino,/obj/item/weapon/card/id/casino,/obj/item/weapon/card/id/casino,/obj/item/weapon/card/id/casino/booth,/obj/item/weapon/card/id/casino/booth,/turf/simulated/floor/carpet/oracarpet,/area/casino/casino_ship/cockpit)
|
||||||
"fR" = (/obj/structure/sink{pixel_x = 16; pixel_y = 24},/obj/structure/toilet{dir = 4},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
"fR" = (/obj/structure/sink{pixel_x = 16; pixel_y = 24},/obj/structure/toilet{dir = 4},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||||
"fS" = (/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
"fS" = (/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||||
"fT" = (/obj/machinery/door/airlock/security,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
"fT" = (/obj/machinery/door/airlock/security{name = "Cell 1"; req_access = list(201,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||||
"fU" = (/obj/structure/sink{pixel_x = -16; pixel_y = 24},/obj/structure/toilet{dir = 8},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
"fU" = (/obj/structure/sink{pixel_x = -16; pixel_y = 24},/obj/structure/toilet{dir = 8},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||||
"fV" = (/obj/structure/table/reinforced,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
"fV" = (/obj/structure/table/reinforced,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||||
"fW" = (/obj/structure/closet/secure_closet/security,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
"fW" = (/obj/structure/closet/secure_closet/security,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||||
@@ -321,7 +321,7 @@
|
|||||||
"gi" = (/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/structure/flora/ausbushes/lavendergrass,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
"gi" = (/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/structure/flora/ausbushes/lavendergrass,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
||||||
"gj" = (/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/casino/casino_ship/cockpit)
|
"gj" = (/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/casino/casino_ship/cockpit)
|
||||||
"gk" = (/obj/structure/bed/chair/comfy/purp{dir = 8},/turf/simulated/floor/wood,/area/casino/casino_ship/cockpit)
|
"gk" = (/obj/structure/bed/chair/comfy/purp{dir = 8},/turf/simulated/floor/wood,/area/casino/casino_ship/cockpit)
|
||||||
"gl" = (/obj/machinery/door/airlock/security{req_access = list(1,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
"gl" = (/obj/machinery/door/airlock/security{name = "Cell 2"; req_access = list(201,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||||
"gm" = (/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/obj/structure/curtain/open/shower/engineering,/obj/structure/window/reinforced,/turf/simulated/floor/tiled/freezer,/area/casino/casino_ship/dorms)
|
"gm" = (/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/obj/structure/curtain/open/shower/engineering,/obj/structure/window/reinforced,/turf/simulated/floor/tiled/freezer,/area/casino/casino_ship/dorms)
|
||||||
"gn" = (/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship/cockpit)
|
"gn" = (/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship/cockpit)
|
||||||
"go" = (/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/structure/flora/tree/palm,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
"go" = (/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/structure/flora/tree/palm,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
||||||
@@ -404,19 +404,20 @@
|
|||||||
"hN" = (/obj/machinery/computer/shuttle_control{dir = 8; name = "Casino shuttle control console"; shuttle_tag = "Casino"},/turf/simulated/floor/carpet/oracarpet,/area/casino/casino_ship/cockpit)
|
"hN" = (/obj/machinery/computer/shuttle_control{dir = 8; name = "Casino shuttle control console"; shuttle_tag = "Casino"},/turf/simulated/floor/carpet/oracarpet,/area/casino/casino_ship/cockpit)
|
||||||
"hO" = (/obj/structure/table/reinforced,/obj/machinery/recharger,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
"hO" = (/obj/structure/table/reinforced,/obj/machinery/recharger,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||||
"hP" = (/turf/unsimulated/wall,/area/space)
|
"hP" = (/turf/unsimulated/wall,/area/space)
|
||||||
"hQ" = (/obj/machinery/door/airlock/security{name = "Cell 1"; req_access = list(1,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
"hQ" = (/obj/machinery/door/airlock/security{name = "Holding cells"; req_access = list(201,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||||
"hR" = (/obj/machinery/button/remote/blast_door{id = "Casinobar"; name = "Bar Shutters"; pixel_x = -26; pixel_y = 0; req_access = list(25,160)},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship)
|
"hR" = (/obj/machinery/button/remote/blast_door{id = "Casinobar"; name = "Bar Shutters"; pixel_x = -26; pixel_y = 0; req_access = list(160)},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship)
|
||||||
"hS" = (/obj/machinery/door/airlock/security{name = "Cell 2"; req_access = list(1,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
"hS" = (/obj/machinery/door/airlock/security{name = "Equipment Storage"; req_access = list(201,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||||
"hT" = (/obj/machinery/door/airlock/silver{name = "Casino manager sleeping quarters"; req_one_access = list(300)},/turf/simulated/floor/wood,/area/casino/casino_ship/cockpit)
|
"hT" = (/obj/machinery/door/airlock/silver{name = "Casino manager sleeping quarters"; req_one_access = list(300)},/turf/simulated/floor/wood,/area/casino/casino_ship/cockpit)
|
||||||
"hU" = (/obj/machinery/door/airlock/security{name = "Holding cells"; req_access = list(1,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
"hU" = (/obj/machinery/door/airlock/security{req_access = list(201,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||||
"hV" = (/obj/machinery/door/airlock/security{name = "Equipment Storage"; req_access = list(2,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
"hV" = (/obj/machinery/door/airlock/security{name = "Evidence room"; req_access = list(201,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||||
"hW" = (/obj/machinery/door/airlock/security{name = "Evidence room"; req_access = list(1,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
"hW" = (/obj/machinery/door/airlock/security{name = "Interrogation room"; req_access = list(201,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||||
"hX" = (/obj/machinery/door/airlock/security{name = "Interrogation room"; req_access = list(1,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
"hX" = (/obj/machinery/door/airlock/security{req_access = list(201,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||||
"hY" = (/obj/machinery/door/airlock/multi_tile/glass{dir = 2; name = "Security wing"},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
"hY" = (/obj/machinery/door/airlock/multi_tile/glass{dir = 2; name = "Security wing"},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||||
"hZ" = (/obj/machinery/recharge_station,/turf/simulated/floor/carpet/gaycarpet,/area/casino/casino_ship)
|
"hZ" = (/obj/machinery/recharge_station,/turf/simulated/floor/carpet/gaycarpet,/area/casino/casino_ship)
|
||||||
|
"ia" = (/obj/machinery/transhuman/resleever,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||||
"ib" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1; health = 1e+006},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor/southright{layer = 2.9; req_access = list(2,160)},/obj/item/clothing/gloves/arm_guard/combat,/obj/item/clothing/gloves/arm_guard/combat,/obj/item/clothing/head/helmet/combat,/obj/item/clothing/head/helmet/combat,/obj/item/clothing/shoes/leg_guard/combat,/obj/item/clothing/shoes/leg_guard/combat,/obj/item/clothing/suit/armor/combat,/obj/item/clothing/suit/armor/combat,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
"ib" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1; health = 1e+006},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor/southright{layer = 2.9; req_access = list(2,160)},/obj/item/clothing/gloves/arm_guard/combat,/obj/item/clothing/gloves/arm_guard/combat,/obj/item/clothing/head/helmet/combat,/obj/item/clothing/head/helmet/combat,/obj/item/clothing/shoes/leg_guard/combat,/obj/item/clothing/shoes/leg_guard/combat,/obj/item/clothing/suit/armor/combat,/obj/item/clothing/suit/armor/combat,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||||
"ic" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1; health = 1e+006},/obj/structure/window/reinforced{dir = 4; health = 1e+006},/obj/machinery/door/window/brigdoor/southleft{layer = 2.9; req_access = list(2,160)},/obj/item/clothing/gloves/arm_guard/combat,/obj/item/clothing/gloves/arm_guard/combat,/obj/item/clothing/head/helmet/combat,/obj/item/clothing/head/helmet/combat,/obj/item/clothing/shoes/leg_guard/combat,/obj/item/clothing/shoes/leg_guard/combat,/obj/item/clothing/suit/armor/combat,/obj/item/clothing/suit/armor/combat,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
"ic" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1; health = 1e+006},/obj/structure/window/reinforced{dir = 4; health = 1e+006},/obj/machinery/door/window/brigdoor/southleft{layer = 2.9; req_access = list(2,160)},/obj/item/clothing/gloves/arm_guard/combat,/obj/item/clothing/gloves/arm_guard/combat,/obj/item/clothing/head/helmet/combat,/obj/item/clothing/head/helmet/combat,/obj/item/clothing/shoes/leg_guard/combat,/obj/item/clothing/shoes/leg_guard/combat,/obj/item/clothing/suit/armor/combat,/obj/item/clothing/suit/armor/combat,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||||
"id" = (/obj/machinery/door/airlock/security{name = "Combat Equipment Storage"; req_access = list(2,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
"id" = (/obj/machinery/clonepod/transhuman/full,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||||
"ie" = (/obj/structure/table/rack,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor/northright{req_access = list(2,160)},/obj/item/weapon/gun/energy/laser,/obj/item/weapon/gun/energy/laser,/obj/item/weapon/gun/energy/laser,/obj/item/weapon/gun/energy/laser,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
"ie" = (/obj/structure/table/rack,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor/northright{req_access = list(2,160)},/obj/item/weapon/gun/energy/laser,/obj/item/weapon/gun/energy/laser,/obj/item/weapon/gun/energy/laser,/obj/item/weapon/gun/energy/laser,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||||
"if" = (/obj/structure/table/rack,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4; health = 1e+006},/obj/machinery/door/window/brigdoor/northleft{req_access = list(2,160)},/obj/item/weapon/gun/energy/ionrifle,/obj/item/weapon/gun/energy/ionrifle,/obj/item/weapon/gun/energy/plasmastun,/obj/item/weapon/gun/energy/plasmastun,/obj/item/weapon/gun/energy/gun/burst,/obj/item/weapon/gun/energy/gun/burst,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
"if" = (/obj/structure/table/rack,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4; health = 1e+006},/obj/machinery/door/window/brigdoor/northleft{req_access = list(2,160)},/obj/item/weapon/gun/energy/ionrifle,/obj/item/weapon/gun/energy/ionrifle,/obj/item/weapon/gun/energy/plasmastun,/obj/item/weapon/gun/energy/plasmastun,/obj/item/weapon/gun/energy/gun/burst,/obj/item/weapon/gun/energy/gun/burst,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||||
"ig" = (/obj/structure/table/rack,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor/northright{req_access = list(2,160)},/obj/item/weapon/gun/projectile/shotgun/pump/combat,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/obj/item/weapon/gun/projectile/garand,/obj/item/weapon/gun/projectile/garand,/obj/item/weapon/gun/projectile/automatic/p90,/obj/item/weapon/gun/projectile/automatic/p90,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
"ig" = (/obj/structure/table/rack,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor/northright{req_access = list(2,160)},/obj/item/weapon/gun/projectile/shotgun/pump/combat,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/obj/item/weapon/gun/projectile/garand,/obj/item/weapon/gun/projectile/garand,/obj/item/weapon/gun/projectile/automatic/p90,/obj/item/weapon/gun/projectile/automatic/p90,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||||
@@ -495,6 +496,7 @@
|
|||||||
"jB" = (/obj/machinery/telecomms/relay/preset/casino,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
"jB" = (/obj/machinery/telecomms/relay/preset/casino,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
||||||
"jC" = (/obj/structure/window/reinforced,/obj/structure/table/gamblingtable,/turf/simulated/floor/carpet/turcarpet,/area/casino/casino_ship)
|
"jC" = (/obj/structure/window/reinforced,/obj/structure/table/gamblingtable,/turf/simulated/floor/carpet/turcarpet,/area/casino/casino_ship)
|
||||||
"jD" = (/obj/structure/window/reinforced{dir = 4; health = 1e+006},/obj/structure/window/reinforced,/obj/structure/table/gamblingtable,/turf/simulated/floor/carpet/turcarpet,/area/casino/casino_ship)
|
"jD" = (/obj/structure/window/reinforced{dir = 4; health = 1e+006},/obj/structure/window/reinforced,/obj/structure/table/gamblingtable,/turf/simulated/floor/carpet/turcarpet,/area/casino/casino_ship)
|
||||||
|
"jE" = (/obj/machinery/door/airlock/security{name = "Combat Equipment Storage"; req_access = list(201,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||||
"jJ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/flora/ausbushes/sparsegrass,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
"jJ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/flora/ausbushes/sparsegrass,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
||||||
"jK" = (/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/grass,/area/casino/casino_ship/dorms)
|
"jK" = (/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/grass,/area/casino/casino_ship/dorms)
|
||||||
"jL" = (/obj/structure/simple_door/wood{name = "Garden"},/turf/simulated/floor/carpet/oracarpet,/area/casino/casino_ship/dorms)
|
"jL" = (/obj/structure/simple_door/wood{name = "Garden"},/turf/simulated/floor/carpet/oracarpet,/area/casino/casino_ship/dorms)
|
||||||
@@ -569,28 +571,28 @@ aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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|||||||
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aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaiajabababababababaDaDaDaDaDaDabeoepeqaDerabanauauauauauauauauauauauauauauauauauauauauauauauaudnanananancdanananananananananbSiHduesetdudDeuduesetdudDevduesetdudDewdudpfKfGfGfGdogVgVaEjKeyadfxezenenezdzeAdzeAdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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||||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaiajabeBeCeDeEeFabeGababeKaDababababababababadiPauadadadadadadadadadcmaLaVbjaPaRaPboaVaVbpauaujgjhjrjljtbfjljmjnjojhjpanananatcedueIeJfzdDeLdueIeJfzdDeLdueIeJfzdDeLduexfKfGfGfGdogVgVgVdoeTadaHeMeneneMdzbzdzbzdzdzdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaiajabeBeCeDeEeFabeGababeKaDababababababababadiPauadadadadadadadadadcmaLaVbjaPaRaPboaVaVbpauaujgjhjrjljtbfjljmjnjojhjpanananatcedueIeJfzdDeLdueIeJfzdDeLdueIeJfzdDeLduexfKfGfGfGdogVgVgVdoeTadaHeMeneneMdzbzdzbzdzdzdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaiajabeOePePePePePePePabauauauauauauauauauauauauaucscbadaRaZadaRaZadcpbwbnaRaRaRaRaRaRbncXauauauauauauauauauauauauauauauauauauaududududueQdududududueRdududududueSdudueTfKfGfGfGdogVaEgVfHaCadaHeMeneneVdzeWeWeWdzeXeWeXdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaiajabeOePePePePePePePabauauauauauauauauauauauauaucscbadaRaZadaRaZadcpbwbnaRaRaRaRaRaRbncXauauauauauauauauauauauauauauauauauauaududududueQdududududueRdududududueSdudueTfKfGfGfGdogVaEgVfHaCadaHeMeneneVdzeWeWeWdzeXeWeXdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababeYeZfafbiaidfcfdabauauauauauauauauauauauauaucncoadaRbqadaRbqadbTcYaRaRaRaRaRaRaRaRcXbdauauauauauauauauauauauauauauauauauauaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBbSduexbgfGfGfGdoftdodododoadfIeVenenencNeWeWeWdceWeWeWfedzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababbFauadadadanaGaHaHaKanauaucqawadbuadadbuadadaWaRaRaRaRaRaRaRaRaRcZadjeanananananananananananananananauauaOaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBbUdudojKfGdododododoeUdodpadfJenenenffdzfgeWfhdzfieWfidzdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababbFauadadadanaGaHaHaKanauaucqawadbuadadbuadadaWaRaRaRaRaRaRaRaRaRcZadjeanananananananananananananananauauaOaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBbUdudojKfGdododododoeUdodpadfJenenenffdzfgeWfhdzfieWfidzdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaddedeadaaadanaGaHaHaKanauaucnawadaRaRaRaRaReNaRaRaRaRaRbKbKbKaRaRbYbZcianiYiXiXiZaniYiXiXiZanbsbtbvanauauadbWcEcEcEbbdfbVcEcEcEbVbXaAhZaBaBbBdueydofGdoeUdodofCdododoadaddzbidzdzdzdzdzdzdzdzdzdzdzdzdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaddedeadaaadanaGaHaHaKanauaucnawadaRaRaRaRaReNaRaRaRaRaRbKbKbKaRaRbYbZcianiYiXiXiZaniYiXiXiZanbsbtbvanauauadbWcEcEcEbbdfbVcEcEcEbVbXaAhZaBaBbBdueydofGdoeUdodofCdododoadaddzbidzdzdzdzdzdzdzdzdzdzdzdzdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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||||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabDbDbDbEbDbDbEbEbEbDdkdkaFbDgTananananananauauiQiRadadadadadadadbLclclaRaRbKhibKaRaRbYbYjAanczcWdgcAanczcWdgcAanbAbPbQanauauadadadadhdhehehehfadadadadadadaBaBbSdudpexfGdodoeyeTdojKfAfCadaNbmbmbmdadZdbdndadZdbbSdzfmfnfofodzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabDbDbDbEbDbDbEbEbEbDdkdkaFbDgTananananananauauiQiRadadadadadadadbLclclaRaRbKhibKaRaRbYbYjAanczcWdgcAanczcWdgcAanbAbPbQanauauadadadadhdhehehehfadadadadadadaBaBbSdudpexfGdodoeyeTdojKfAfCadaNbmbmbmdadZdbdndadZdbbSdzfmfnfofodzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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||||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabDbDbDbDbJaSaTbJaSaTbObOaXbDaUhGanaGaHaHaKanauauanedecdsadcucRiLadcScSddclaRbKbKbKaRaRbYbYjAbRjajbjbjcbRjajbjbjcbRbSawbTanauauanbrbhadcFdVgWcQcTadiCbeixiyadaBaBfldududujLdudududududududuadefbmbmbmdwdZeedtdwdZeefldzfmfpfpfofqaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabDbDbDbDbJaSaTbJaSaTbObOaXbDaUhGanaGaHaHaKanauauanedecdsadcucRiLadcScSddclaRbKbKbKaRaRbYbYjAbRjajbjbjcbRjajbjbjcbRbSawbTanauauanbrbhadcFdVgWcQcTadiCbeixiyadaBaBfldududujLdudududududududuadefbmbmbmdwdZeedtdwdZeefldzfmfpfpfofqaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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||||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabEaSaTbDbJaSaTbJaSaTbObObObDaUhGanaGaHaHaKanauauananananadhRaRaRaRaRaRddclaRaRaRaRaRaRbYbYjAjsbtdfbVbWbXbtbVbXbVbtccawjxanauauaucKcMadcVdThgdTcUadiEananizadaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBadfrbmbmbmbmbmbmbmbmbmbmbmdzfmfpfpfofyaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabEaSaTbDbJaSaTbJaSaTbObObObDaUhGanaGaHaHaKanauauananananadhRaRaRaRaRaRddclaRaRaRaRaRaRbYbYjAjsbtdfbVbWbXbtbVbXbVbtccawjxanauauaubIcMadcVdThgdTcUadiEananizadaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBadfrbmbmbmbmbmbmbmbmbmbmbmdzfmfpfpfofyaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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||||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabEbHhzhcbObObObObObObObObObDaUhGananananananauauananananfXaRaRaRcLcLaRddaRaRaRaRaRaRaRbYbYarjyawawawbPcacbawawawccjycajzanauauaubCaniianananananiiananananhCaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBfLbmbmbmbmbmbmbmbmbmbmbmbmfjfmfpfEfFfyaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabEbHhzhcbObObObObObObObObObDaUhGananananananauauananananfXaRaRaRcLcLaRddaRaRaRaRaRaRaRbYbYarjyawawawbPcacbawawawccjycajzanauauaubCaniianananananiiananananhCaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBfLbmbmbmbmbmbmbmbmbmbmbmbmfjfmfpfEfFfyaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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||||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabEaSaTbDbJaSaTbJaSaTbObObObDaUhGancvcwcwcOanauauananananadcLaRaRaRaRaRddclaRaRaRaRaRaRbYbYjAdicedhcfcgcgchcfdicfceccawjxanauauaubIcMadgXdWhhdWdXadiBananikadaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBdzfsbmbmbmbmbmbmbmbmbmbmbmdzfmfpfpfofyaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabEaSaTbDbJaSaTbJaSaTbObObObDaUhGancvcwcwcOanauauananananadcLaRaRaRaRaRddclaRaRaRaRaRaRbYbYjAdicedhcfcgcgchcfdicfceccawjxanauauaucKcMadgXdWhhdWdXadiBananikadaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBdzfsbmbmbmbmbmbmbmbmbmbmbmdzfmfpfpfofyaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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||||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabDbDbDbDbJaSaTbJaSaTbOdCdCbDaUhGananananananauauanebeajeadcLcPaYadijijddclaRbKbKbKaRaRbYbYjAbRayaMaMctbRayaMaMctbRbAawbQanauauanbrdSadgYdYgZhahbadiAiGiIiFadaBaBcHadadadgAadadadadadadadadadfubmbmbmdadZdbgpdadZdbfvdzfmfpfpfofNaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabDbDbDbDbJaSaTbJaSaTbOdCdCbDaUhGananananananauauanebeajeadcLcPaYadijijddclaRbKbKbKaRaRbYbYjAbRayaMaMctbRayaMaMctbRbAawbQanauauanbrdSadgYdYgZhahbadiAiGiIiFadaBaBcHadadadgAadadadadadadadadadfubmbmbmdadZdbgpdadZdbfvdzfmfpfpfofNaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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||||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabDbDbDbEbDbDbEbEbEbDbDbDbDbDilanaGaHaHaKanauauiSiTadadadadadadadbLclclaRaRbKhibKaRaRbYbYjAanczcWdgcAanczcWdgcAanbSbPbTanauauadadadadhdhehehehfadadadadadadaBaBcIadaxfMfMfMgwadhDgLgLgLgLadfwbmbmbmdwdZeegsdwdZeebSdzfmfnfofodzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabDbDbDbEbDbDbEbEbEbDbDbDbDbDilanaGaHaHaKanauauiSiTadadadadadadadbLclclaRaRbKhibKaRaRbYbYjAanczcWdgcAanczcWdgcAanbSbPbTanauauadadadadhdhehehehfadadadadadadaBaBcIadaxfMfMfMgwadhDgLgLgLgLadfwbmbmbmdwdZeegsdwdZeebSdzfmfnfofodzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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||||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadanaGaHaHaKanauaucsawadaRaRaRaRaRhMaRaRaRaRaRbKbKbKaRaRbYjCjDanhuiXiXhyanhuiXiXhyancjchckanauauadcedrdrdrcgcfdqdrdrdrcgcegthZaBaBcsadgqfMfMfMgxadgKgKgKgKgLadaddzfDdzdzdzdzdzdzdzdzdzdzdzdzdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadanaGaHaHaKanauaucsawadaRaRaRaRaRhMaRaRaRaRaRbKbKbKaRaRbYjCjDanhuiXiXhyanhuiXiXhyancjchckanauauadcedrdrdrcgcfdqdrdrdrcgcegthZaBaBcsadgqfMfMfMgxadgKgKgKgKgLadaddzfDdzdzdzdzdzdzdzdzdzdzdzdzdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafOfOfOfOfOfOfOfOfOfOfOfOfOfOfOfOfOananananananauaucsawadbuadadbuadadcxaRaRaRaRaRaRaRaRaRekadjeanananananananananananananananauauaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBbSadgqfMfMfMfMgBgKgKgKgKgLadghfmfmfmfndziNfPiJfmfmfmdUeWeWeldzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafOfOfOfOfOfOfOfOfOfOfOfOfOfOfOfOfOananananananauaucsawadbuadadbuadadcxaRaRaRaRaRaRaRaRaRekadjeanananananananananananananananauauaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBbSadgqfMfMfMfMgBgKgKgKgKgLadghfmfmfmfndziNfPiJfmfmfmdUeWeWeldzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafOfOfOfRfShQfShSfSfUfOfVivfWfWfWfOanaGaHaHaKanauaucqcoadaRbqadaRbqadcyfkaRaRaRaRaRaRaRaRcXhmauauauauauauauauauauauauauauauauauauaOaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBbUadgqfMfMfMfMadhDgLgLgLgLadfMfpfpfpfmhTfmfmfmfmfmfYdzfgfZdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafOfOfOfRfSfTfSglfSfUfOfVivfWfWfWfOanaGaHaHaKanauaucqcoadaRbqadaRbqadcyfkaRaRaRaRaRaRaRaRcXhmauauauauauauauauauauauauauauauauauauaOaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBbUadgqfMfMfMfMadhDgLgLgLgLadfMfpfpfpfmhTfmfmfmfmfmfYdzfgfZdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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||||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOgcfSgdfSgdfSgcfOfVfSfSfSfSfOanaGaHaHaKanauaucrbPadaRaZadaRaZadcpbwbnaRaRaRaRaRaRbncXauauauauauauauauauauauauauauauauauauaududududugfdududududuggdududududugedudugyfMfMfMfMadadadadadadadfMfpfpfpfmdzfmfmfmgjgkdzdzdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOgcfSgdfSgdfSgcfOfVfSfSfSfSfOanaGaHaHaKanauaucrbPadaRaZadaRaZadcpbwbnaRaRaRaRaRaRbncXauauauauauauauauauauauauauauauauauauaududududugfdududududuggdududududugedudugyfMfMfMfMadadadadadadadfMfpfpfpfmdzfmfmfmgjgkdzdzdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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||||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOfOfOfOhUfOfOfOfOfOhVfOfOfOfOfOfOfOfOfOadiPauadadadadadadadadadcBhFiniojjaRjjipininjdauaujqjrjJjmjkbfjnjhjljtjmjuananancCbtdugmeJfzdDeLdugmeJfzdDeLdugmeJfzdDeLdugzfMfMfMfMfBgugvgvgvgiadfMfpfpfpfmdzgngngngrgCdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOfOfOfOhQfOfOfOfOfOhSfOfOfOfOfOfOfOfOfOadiPauadadadadadadadadadcBhFiniojjaRjjipininjdauaujqjrjJjmjkbfjnjhjljtjmjuananancCbtdugmeJfzdDeLdugmeJfzdDeLdugmeJfzdDeLdugzfMfMfMfMfBgugvgvgvgiadfMfpfpfpfmdzgngngngrgCdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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||||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOfVgDfOfSfSgEgdgFgGfSfSfSglfSfSfSfSfSfSanauauauauauauauauauauauauauauauauauauauauauauauaujvananananananananananananananbScDduesetdudDgHduesetdudDgIduesetdudDgJdufBfBfBfBfBfBgugvgvgvgoadfMdRfQgMfmdzgNgOgPdzgQdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOfVgDfOfSfSgEgdgFgGfSfSfShUfSfSfSfSfSfSanauauauauauauauauauauauauauauauauauauauauauauauaujvananananananananananananananbScDduesetdudDgHduesetdudDgIduesetdudDgJdufBfBfBfBfBfBgugvgvgvgoadfMdRfQgMfmdzgNgOgPdzgQdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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||||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOfVfShWfSfSfShXfSfSfSfSfSfOgRgSfSfSfShYanauauauauauauauauauauauauauauauauauauauauauauauaujwananananananananananananananbAcodududududDdFdududududDdFdududududDdFdugugugugugugugugvgvgvbAadfMhkgUhNfmdzdzdzgQdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOfVfShVfSfSfShWfSfSfSfSfSfOgRgSfSfSfShYanauauauauauauauauauauauauauauauauauauauauauauauaujwananananananananananananananbAcodududududDdFdududududDdFdududududDdFdugugugugugugugugvgvgvbAadfMhkgUhNfmdzdzdzgQdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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||||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafOfOfOhnfSfOfShohphqfShrhshpfSfThrhtiUiUiVadananananananananananananananananananananananananananananananananananananananananapawdudFdDdDdDdDdudFdDdDdDdDdudFdDdDdDdDdugvgvgvgvgvgvgvgvgvgvgoadfMfmiOfmfmdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafOfOfOhnfSfOfShohphqfShrhshpfShXhrhtiUiUiVadananananananananananananananananananananananananananananananananananananananananapawdudFdDdDdDdDdudFdDdDdDdDdudFdDdDdDdDdugvgvgvgvgvgvgvgvgvgvgoadfMfmiOfmfmdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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||||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOhnfSfOhvfVfShwfShrhshphxfOimgdiWiUiVadaniYiXiXiZaniYiXiXiXiZancdcdcdcdcdananananananananananananananancdcdcdcdcdanananbAawdudNdDdDdDdDdudNdDdDdDdDdudNdDdDdDdDdugvgvgvgvgvgvgvgvgvgvapadjiiMdzhAhBdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOhnfSfOhvfVfShwfShrhshphxfOimgdiWiUiVadaniYiXiXiZaniYiXiXiXiZancdcdcdcdcdananananananananananananananancdcdcdcdcdanananbAawdudNdDdDdDdDdudNdDdDdDdDdudNdDdDdDdDdugvgvgvgvgvgvgvgvgvgvapadjiiMdzhAhBdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
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||||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOfOfOfOfOfOfOfOfSfSfSfShxfOfOfOadadadadancziXiXcAancziXiXiXcAancdavavavcdancdcdcdcdcdananancdcdcdcdcdancdavavavcdanananbUcodudDdDdEdFdGdudDdDdEdFdGdudDdDdEdFdGdugvgvgvgvgvgvgvgvgvgvgoadaddzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOfOfOfOfOfOfOfOfSfSfSfShxfOfOfOadadadadancziXiXcAancziXiXiXcAancdavavavcdancdcdcdcdcdananancdcdcdcdcdancdavavavcdanananbUcodudDdDdEdFdGdudDdDdEdFdGdudDdDdEdFdGdugvgvgvgvgvgvgvgvgvgvgoadaddzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOitiuhEibicfSfOfShHhIhJhKfOfOfOadadadadjejajbjbjcazcziXiXiXcAancdhjiwhlcdancdavavavcdananancdavavavcdancdhjiwhlcdananbabScDdudvdxdxdxdydudvdxdxdxdydudvdxdxdxdyducGdjdjdjdjdjdjdjdjdjdmadadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOitiuhEibicfSfOfShHhIhJhKfOfOfOadadadadjejajbjbjcazcziXiXiXcAancdhjiwhlcdancdavavavcdananancdavavavcdancdhjiwhlcdananbabScDdudvdxdxdxdydudvdxdxdxdydudvdxdxdxdyducGdjdjdjdjdjdjdjdjdjdmadadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOfSfSfSfSfSfSidfShLfOfOfOfOaaaaaaaaaaadiqiriririsadjajbjbjbjcbacdiXavancdancdhjiwhlcdananancdhjiwhlcdancdanaviXcdananadiqisadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOfSfSfSfSfSfSjEfShLfOfOfOfOaaaaaaaaaaadiqiriririsadjajbjbjbjcbacdiXavancdancdhjiwhlcdananancdhjiwhlcdancdanaviXcdananadiqisadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafOfOfOieifhOigihfSfOfOfOfOaaaaaaaaaaaaaaaaaaaaaaaaaaaaadiqiriririsadiqiriririsadcdiXavancdanbaancdanaviXcdadiqiriririririsadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafOfOfOieifhOigihfSfOfOfOfOaaaaaaaaaaaaaaaaaaaaaaaaaaaaadiqiriririsadiqiriririsadcdiXavancdanbaancdanaviXcdadiqiriririririsadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafOfOfOfOfOfOfOfOfOfOaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadiqiriririsadadadiqiriririsadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafOfOfOfOfOfOfOfOfOfOaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadiqiriririsadadadiqiriririsadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||||
|
|||||||
@@ -60,6 +60,17 @@
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
<div class='item'>
|
||||||
|
<div class='item'>
|
||||||
|
<div style='float'>
|
||||||
|
{{if data.category_pets >= 1}}
|
||||||
|
{{:helper.link('Select Pets', 'star', { "Select" : 'selected_pets' })}}
|
||||||
|
{{else}}
|
||||||
|
{{:helper.link('Disabled Pets', 'cancel', { "Select" : 1}, 'disabled')}}
|
||||||
|
{{/if}}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
{{/if}}
|
{{/if}}
|
||||||
|
|
||||||
{{if data.mode == 1}} <!-- Listing prizes -->
|
{{if data.mode == 1}} <!-- Listing prizes -->
|
||||||
|
|||||||
@@ -1316,6 +1316,7 @@
|
|||||||
#include "code\game\objects\items\weapons\grenades\projectile.dm"
|
#include "code\game\objects\items\weapons\grenades\projectile.dm"
|
||||||
#include "code\game\objects\items\weapons\grenades\smokebomb.dm"
|
#include "code\game\objects\items\weapons\grenades\smokebomb.dm"
|
||||||
#include "code\game\objects\items\weapons\grenades\spawnergrenade.dm"
|
#include "code\game\objects\items\weapons\grenades\spawnergrenade.dm"
|
||||||
|
#include "code\game\objects\items\weapons\grenades\spawnergrenade_ch.dm"
|
||||||
#include "code\game\objects\items\weapons\grenades\spawnergrenade_vr.dm"
|
#include "code\game\objects\items\weapons\grenades\spawnergrenade_vr.dm"
|
||||||
#include "code\game\objects\items\weapons\grenades\supermatter.dm"
|
#include "code\game\objects\items\weapons\grenades\supermatter.dm"
|
||||||
#include "code\game\objects\items\weapons\id cards\cards.dm"
|
#include "code\game\objects\items\weapons\id cards\cards.dm"
|
||||||
|
|||||||