Merge pull request #422 from Shadowfire117/goiaanddrinks
Casino updoot!
@@ -122,31 +122,28 @@
|
||||
|
||||
var/slot1 = rand(0,9)
|
||||
switch(slot1)
|
||||
if(1 to 3) symbol1 = "cherry"
|
||||
if(0 to 3) symbol1 = "cherry"
|
||||
if(4 to 4) symbol1 = "lemon"
|
||||
//if(4 to 4) symbol1 = "watermelon"
|
||||
if(5 to 5) symbol1 = "bell"
|
||||
if(6 to 6) symbol1 = "four leaf clover"
|
||||
if(7 to 7) symbol1 = "seven"
|
||||
if(8 to 8) symbol1 = "diamond"
|
||||
if(9 to 9) symbol1 = "platinum coin"
|
||||
|
||||
var/slot2 = rand(0,9)
|
||||
var/slot2 = rand(0,16)
|
||||
switch(slot2)
|
||||
if(1 to 3) symbol2 = "cherry"
|
||||
if(4 to 4) symbol2 = "lemon"
|
||||
//if(4 to 4) symbol2 = "watermelon"
|
||||
if(5 to 5) symbol2 = "bell"
|
||||
if(6 to 6) symbol2 = "four leaf clover"
|
||||
if(7 to 7) symbol2 = "seven"
|
||||
if(8 to 8) symbol2 = "diamond"
|
||||
if(9 to 9) symbol2 = "platinum coin"
|
||||
if(0 to 5) symbol2 = "cherry"
|
||||
if(6 to 7) symbol2 = "lemon"
|
||||
if(8 to 9) symbol2 = "bell"
|
||||
if(10 to 11) symbol2 = "four leaf clover"
|
||||
if(12 to 13) symbol2 = "seven"
|
||||
if(14 to 15) symbol2 = "diamond"
|
||||
if(16) symbol2 = "platinum coin"
|
||||
|
||||
var/slot3 = rand(0,9)
|
||||
switch(slot3)
|
||||
if(1 to 3) symbol3 = "cherry"
|
||||
if(0 to 3) symbol3 = "cherry"
|
||||
if(4 to 4) symbol3 = "lemon"
|
||||
//if(4 to 4) symbol3 = "watermelon"
|
||||
if(5 to 5) symbol3 = "bell"
|
||||
if(6 to 6) symbol3 = "four leaf clover"
|
||||
if(7 to 7) symbol3 = "seven"
|
||||
@@ -851,6 +848,29 @@
|
||||
<li>Special blend whiskey</li>
|
||||
<li>Akvavit</li>
|
||||
</ul>
|
||||
Pets
|
||||
<ul>
|
||||
<li>Armadillo 150</li>
|
||||
<li>Cat 150</li>
|
||||
<li>Goat 150</li>
|
||||
<li>Fox 150</li>
|
||||
<li>Lizard 150</li>
|
||||
<li>Penguin 150</li>
|
||||
<li>Goose 200</li>
|
||||
<li>Chicken 200</li>
|
||||
<li>Cow 200</li>
|
||||
<li>Corgi 200</li>
|
||||
<li>Snake 200</li>
|
||||
<li>Yithian 200</li>
|
||||
<li>Tindalos 200</li>
|
||||
<li>Fennec 300</li>
|
||||
<li>Red Panda 300</li>
|
||||
<li>Horse 300</li>
|
||||
<li>Otie 500</li>
|
||||
<li>Chonker Otie 500</li>
|
||||
<li>Zorgoia 500</li>
|
||||
</ul>
|
||||
|
||||
Thats it for prizes! <br><br>
|
||||
|
||||
Now comes the part for the both operators, you got a very important job, it has a lot of responsibility, so it means that you gotta put that first before your own fun, cause unless you do it, a lot of folks are gonna be left sad and dissappointed they cant get any goodies! But the process is simple and can be quick, someone comes to you, they want some chips, or thalers back or a prize, you simply check this nice guide above to determine cost and ask for the amount of thalers or chips needed, if its a prize, then you follow this procedure:
|
||||
@@ -882,6 +902,43 @@
|
||||
desc = "A fancy casino wallet with flashy lights, oooh~"
|
||||
icon = 'icons/obj/casino_ch.dmi'
|
||||
icon_state = "casinowallet_black"
|
||||
can_hold = list(
|
||||
/obj/item/weapon/spacecash,
|
||||
/obj/item/weapon/card,
|
||||
/obj/item/clothing/mask/smokable/cigarette/,
|
||||
/obj/item/device/flashlight/pen,
|
||||
/obj/item/device/tape,
|
||||
/obj/item/weapon/cartridge,
|
||||
/obj/item/device/encryptionkey,
|
||||
/obj/item/seeds,
|
||||
/obj/item/stack/medical,
|
||||
/obj/item/weapon/coin,
|
||||
/obj/item/weapon/dice,
|
||||
/obj/item/weapon/disk,
|
||||
/obj/item/weapon/implanter,
|
||||
/obj/item/weapon/flame/lighter,
|
||||
/obj/item/weapon/flame/match,
|
||||
/obj/item/weapon/forensics,
|
||||
/obj/item/weapon/glass_extra,
|
||||
/obj/item/weapon/haircomb,
|
||||
/obj/item/weapon/hand,
|
||||
/obj/item/weapon/key,
|
||||
/obj/item/weapon/lipstick,
|
||||
/obj/item/weapon/paper,
|
||||
/obj/item/weapon/pen,
|
||||
/obj/item/weapon/photo,
|
||||
/obj/item/weapon/reagent_containers/dropper,
|
||||
/obj/item/weapon/sample,
|
||||
/obj/item/weapon/tool/screwdriver,
|
||||
/obj/item/weapon/stamp,
|
||||
/obj/item/clothing/accessory/permit,
|
||||
/obj/item/clothing/accessory/badge,
|
||||
/obj/item/weapon/makeover,
|
||||
/obj/item/weapon/spacecasinocash,
|
||||
/obj/item/weapon/casino_platinum_chip,
|
||||
/obj/item/weapon/deck,
|
||||
/obj/item/weapon/book/manual/casino
|
||||
)
|
||||
|
||||
/obj/item/weapon/storage/wallet/casino/verb/toggle_design()
|
||||
set category = "Object"
|
||||
@@ -956,6 +1013,7 @@
|
||||
var/list/list_clothing = list()
|
||||
var/list/list_misc = list()
|
||||
var/list/list_drinks = list()
|
||||
var/list/list_pets = list()
|
||||
var/list/prices = list() // Prices for each item, list(/type/path = price), items not in the list don't have a price.
|
||||
|
||||
// List of vending_product items available.
|
||||
@@ -964,12 +1022,14 @@
|
||||
var/list/clothing_product_records = list()
|
||||
var/list/misc_product_records = list()
|
||||
var/list/drinks_product_records = list()
|
||||
var/list/pets_product_records = list()
|
||||
|
||||
var/category_weapons = 1 //For listing categories, if false then prizes of this categories cant be obtained nor bought for post-shift enjoyment
|
||||
var/category_gear = 1 //If 1 prizes will be only logged
|
||||
var/category_clothing = 1 //If 2 prizes will both be logged and spawned
|
||||
var/category_misc = 1
|
||||
var/category_drinks = 1
|
||||
var/category_pets = 1
|
||||
|
||||
list_weapons = list(
|
||||
/obj/item/weapon/scepter,
|
||||
@@ -1050,6 +1110,28 @@
|
||||
)
|
||||
|
||||
|
||||
list_pets = list(
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/goat,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/armadillo,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/cat,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/chicken,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/cow,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/corgi,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/fox,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/lizard,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/penguin,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/snake,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/yithian,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/tindalos,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/fennec,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/redpanda,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/horse,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/otie,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/otie/chubby,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/zorgoia
|
||||
)
|
||||
|
||||
prices = list(
|
||||
/obj/item/weapon/scepter = 500,
|
||||
/obj/item/weapon/melee/chainofcommand = 250,
|
||||
@@ -1113,7 +1195,26 @@
|
||||
/obj/item/weapon/reagent_containers/food/drinks/bottle/champagne = 50,
|
||||
/obj/item/weapon/reagent_containers/food/drinks/bottle/bottleofnothing = 50,
|
||||
/obj/item/weapon/reagent_containers/food/drinks/bottle/specialwhiskey = 50,
|
||||
/obj/item/weapon/reagent_containers/food/drinks/bottle/snaps = 50
|
||||
/obj/item/weapon/reagent_containers/food/drinks/bottle/snaps = 50,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino = 200,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/goat = 150,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/armadillo = 150,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/cat = 150,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/chicken = 200,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/cow = 200,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/corgi = 200,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/fox = 150,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/lizard = 150,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/penguin = 150,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/snake = 200,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/yithian = 200,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/tindalos = 200,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/fennec = 300,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/redpanda = 300,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/horse = 300,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/otie = 500,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/otie/chubby = 500,
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/zorgoia = 500
|
||||
)
|
||||
|
||||
|
||||
@@ -1185,6 +1286,18 @@
|
||||
product.category = category
|
||||
drinks_product_records.Add(product)
|
||||
|
||||
var/list/pets_products = list(
|
||||
list(list_pets, "cat_pets"))
|
||||
for(var/current_list in pets_products)
|
||||
var/category = current_list[2]
|
||||
|
||||
for(var/entry in current_list[1])
|
||||
var/datum/stored_item/vending_product/product = new/datum/stored_item/vending_product(src, entry)
|
||||
|
||||
product.price = (entry in prices) ? prices[entry] : 0
|
||||
product.category = category
|
||||
pets_product_records.Add(product)
|
||||
|
||||
/obj/machinery/casino_prize_dispenser/Destroy()
|
||||
for(var/datum/stored_item/vending_product/R in weapons_product_records)
|
||||
qdel(R)
|
||||
@@ -1205,6 +1318,10 @@
|
||||
for(var/datum/stored_item/vending_product/R in drinks_product_records)
|
||||
qdel(R)
|
||||
drinks_product_records = null
|
||||
|
||||
for(var/datum/stored_item/vending_product/R in pets_product_records)
|
||||
qdel(R)
|
||||
pets_product_records = null
|
||||
return ..()
|
||||
|
||||
/obj/machinery/casino_prize_dispenser/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
@@ -1316,6 +1433,15 @@
|
||||
for(var/key = 1 to drinks_product_records.len)
|
||||
var/datum/stored_item/vending_product/I = drinks_product_records[key]
|
||||
|
||||
listed_products.Add(list(list(
|
||||
"key" = key,
|
||||
"name" = I.item_name,
|
||||
"price" = I.price,
|
||||
"color" = I.display_color)))
|
||||
if("cat_pets")
|
||||
for(var/key = 1 to pets_product_records.len)
|
||||
var/datum/stored_item/vending_product/I = pets_product_records[key]
|
||||
|
||||
listed_products.Add(list(list(
|
||||
"key" = key,
|
||||
"name" = I.item_name,
|
||||
@@ -1334,7 +1460,7 @@
|
||||
data["category_clothing"] = category_clothing
|
||||
data["category_misc"] = category_misc
|
||||
data["category_drinks"] = category_drinks
|
||||
|
||||
data["category_pets"] = category_pets
|
||||
|
||||
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, data, force_open)
|
||||
if(!ui)
|
||||
@@ -1366,6 +1492,9 @@
|
||||
if("selected_drinks")
|
||||
currently_selecting = "cat_drinks"
|
||||
prize_payout_mode = category_drinks
|
||||
if("selected_pets")
|
||||
currently_selecting = "cat_pets"
|
||||
prize_payout_mode = category_pets
|
||||
else
|
||||
currently_selecting = null
|
||||
prize_payout_mode = null
|
||||
@@ -1422,6 +1551,16 @@
|
||||
var/datum/stored_item/vending_product/R = drinks_product_records[key]
|
||||
currently_selecting = null
|
||||
|
||||
if(R.price <= 0)
|
||||
vend(R, usr)
|
||||
else
|
||||
currently_vending = R
|
||||
status_message = "Please insert chips to pay for the prize!"
|
||||
status_error = 0
|
||||
if("cat_pets")
|
||||
var/datum/stored_item/vending_product/R = pets_product_records[key]
|
||||
currently_selecting = null
|
||||
|
||||
if(R.price <= 0)
|
||||
vend(R, usr)
|
||||
else
|
||||
|
||||
115
code/game/objects/items/weapons/grenades/spawnergrenade_ch.dm
Normal file
@@ -0,0 +1,115 @@
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino
|
||||
|
||||
desc = "It is set to detonate in 5 seconds. It will release a goose that has been won from the golden goose casino!"
|
||||
name = "Casino Creature Container (Goose)"
|
||||
icon = 'icons/obj/grenade_ch.dmi'
|
||||
icon_state = "casino"
|
||||
item_state = "casino"
|
||||
origin_tech = list(TECH_MATERIAL = 2, TECH_MAGNET = 2)
|
||||
spawner_type = /mob/living/simple_mob/animal/space/goose/domesticated
|
||||
|
||||
|
||||
// Detonate now just handles the two loops that query for people in lockers and people who can see it.
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/detonate()
|
||||
|
||||
if(spawner_type && deliveryamt)
|
||||
var/turf/T = get_turf(src)
|
||||
playsound(T, 'sound/effects/phasein.ogg', 100, 1)
|
||||
|
||||
for(var/i=1, i<=deliveryamt, i++)
|
||||
var/atom/movable/x = new spawner_type(T)
|
||||
if(prob(50))
|
||||
for(var/j = 1, j <= rand(1, 3), j++)
|
||||
step(x, pick(NORTH,SOUTH,EAST,WEST))
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/goat
|
||||
desc = "It is set to detonate in 5 seconds. It will release a goat that has been won from the golden goose casino!"
|
||||
name = "Casino Creature Container (Goat)"
|
||||
spawner_type = /mob/living/simple_mob/animal/goat
|
||||
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/armadillo
|
||||
desc = "It is set to detonate in 5 seconds. It will release a armadillo that has been won from the golden goose casino!"
|
||||
name = "Casino Creature Container (Armadillo)"
|
||||
spawner_type = /mob/living/simple_mob/animal/passive/armadillo
|
||||
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/cat
|
||||
desc = "It is set to detonate in 5 seconds. It will release a cat that has been won from the golden goose casino!"
|
||||
name = "Casino Creature Container (Cat)"
|
||||
spawner_type = /mob/living/simple_mob/animal/passive/cat
|
||||
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/chicken
|
||||
desc = "It is set to detonate in 5 seconds. It will release a chicken that has been won from the golden goose casino!"
|
||||
name = "Casino Creature Container (Chicken)"
|
||||
spawner_type = /mob/living/simple_mob/animal/passive/chicken
|
||||
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/cow
|
||||
desc = "It is set to detonate in 5 seconds. It will release a cow that has been won from the golden goose casino!"
|
||||
name = "Casino Creature Container (Cow)"
|
||||
spawner_type = /mob/living/simple_mob/animal/passive/cow
|
||||
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/corgi
|
||||
desc = "It is set to detonate in 5 seconds. It will release a corgi that has been won from the golden goose casino!"
|
||||
name = "Casino Creature Container (Corgi)"
|
||||
spawner_type = /mob/living/simple_mob/animal/passive/dog/corgi
|
||||
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/fox
|
||||
desc = "It is set to detonate in 5 seconds. It will release a fox that has been won from the golden goose casino!"
|
||||
name = "Casino Creature Container (Fox)"
|
||||
spawner_type = /mob/living/simple_mob/animal/passive/fox
|
||||
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/lizard
|
||||
desc = "It is set to detonate in 5 seconds. It will release a lizard that has been won from the golden goose casino!"
|
||||
name = "Casino Creature Container (Lizard)"
|
||||
spawner_type = /mob/living/simple_mob/animal/passive/lizard
|
||||
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/penguin
|
||||
desc = "It is set to detonate in 5 seconds. It will release a penguin that has been won from the golden goose casino!"
|
||||
name = "Casino Creature Container (Penguin)"
|
||||
spawner_type = /mob/living/simple_mob/animal/passive/penguin
|
||||
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/snake
|
||||
desc = "It is set to detonate in 5 seconds. It will release a snake that has been won from the golden goose casino!"
|
||||
name = "Casino Creature Container (Snake)"
|
||||
spawner_type = /mob/living/simple_mob/animal/passive/snake
|
||||
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/yithian
|
||||
desc = "It is set to detonate in 5 seconds. It will release a yithian that has been won from the golden goose casino!"
|
||||
name = "Casino Creature Container (Yithian)"
|
||||
spawner_type = /mob/living/simple_mob/animal/passive/yithian
|
||||
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/tindalos
|
||||
desc = "It is set to detonate in 5 seconds. It will release a tindalos that has been won from the golden goose casino!"
|
||||
name = "Casino Creature Container (Tindalos)"
|
||||
spawner_type = /mob/living/simple_mob/animal/passive/tindalos
|
||||
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/fennec
|
||||
desc = "It is set to detonate in 5 seconds. It will release a fennec that has been won from the golden goose casino!"
|
||||
name = "Casino Creature Container (Fennec)"
|
||||
spawner_type = /mob/living/simple_mob/vore/fennec
|
||||
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/redpanda
|
||||
desc = "It is set to detonate in 5 seconds. It will release a red panda that has been won from the golden goose casino!"
|
||||
name = "Casino Creature Container (Red panda)"
|
||||
spawner_type = /mob/living/simple_mob/vore/redpanda
|
||||
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/horse
|
||||
desc = "It is set to detonate in 5 seconds. It will release a horse that has been won from the golden goose casino!"
|
||||
name = "Casino Creature Container (Horse)"
|
||||
spawner_type = /mob/living/simple_mob/vore/horse
|
||||
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/otie
|
||||
desc = "It is set to detonate in 5 seconds. It will release a otie that has been won from the golden goose casino!"
|
||||
name = "Casino Creature Container (Otie)"
|
||||
spawner_type = /mob/living/simple_mob/otie/friendly
|
||||
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/otie/chubby
|
||||
desc = "It is set to detonate in 5 seconds. It will release a chonker otie that has been won from the golden goose casino!"
|
||||
name = "Casino Creature Container (Well feed Otie)"
|
||||
spawner_type = /mob/living/simple_mob/otie/friendly/chubby
|
||||
|
||||
/obj/item/weapon/grenade/spawnergrenade/casino/zorgoia
|
||||
desc = "It is set to detonate in 5 seconds. It will release a zorgoia that has been won from the golden goose casino!"
|
||||
name = "Casino Creature Container (Zorgoia)"
|
||||
spawner_type = /mob/living/simple_mob/otie/zorgoia/friendly
|
||||
@@ -11,8 +11,16 @@
|
||||
desc = "An ID card for an employee of the golden goose casino with extra access to prize booth."
|
||||
access = list(160, 200)
|
||||
|
||||
/obj/item/weapon/card/id/casino
|
||||
name = "casino employee id"
|
||||
desc = "An ID card for an employee of the golden goose casino."
|
||||
icon_state = "ch_casino"
|
||||
item_state = "gold_id"
|
||||
|
||||
access = list(160, 200, 201)
|
||||
|
||||
/obj/item/weapon/card/id/casino/manager
|
||||
name = "casino manager id"
|
||||
desc = "An ID card for the manager of the golden goose casino."
|
||||
icon_state = "ch_casino_manager"
|
||||
access = list(160, 200, 300)
|
||||
access = list(160, 200, 201, 300)
|
||||
@@ -53,6 +53,7 @@
|
||||
/mob/living/simple_mob/vore/aggressive/mimic,
|
||||
/mob/living/simple_mob/vore/aggressive/rat,
|
||||
/mob/living/simple_mob/vore/aggressive/rat/tame,
|
||||
/mob/living/simple_mob/otie/zorgoia, //CHOMPstation edit
|
||||
// /mob/living/simple_mob/otie;0.5
|
||||
))
|
||||
return ..()
|
||||
|
||||
@@ -20,3 +20,26 @@
|
||||
item_state_slots = list(slot_r_hand_str = "wahcap", slot_l_hand_str = "wahcap")
|
||||
icon = 'icons/obj/clothing/hats_ch.dmi'
|
||||
icon_override = 'icons/mob/head_ch.dmi'
|
||||
|
||||
|
||||
/obj/item/clothing/head/crown //Generic crown doesnt exist, no sprites
|
||||
icon = 'icons/obj/clothing/hats_ch.dmi'
|
||||
icon_override = 'icons/mob/head_ch.dmi'
|
||||
icon_state = "crown"
|
||||
item_state = "crown"
|
||||
name = "crown"
|
||||
desc = "A crown, it's pretty."
|
||||
body_parts_covered = 0
|
||||
|
||||
/obj/item/clothing/head/crown/goose_king
|
||||
name = "Crown of the golden goose king"
|
||||
desc = "It's the crown given to the goose king from the golden goose casino, what an honor!"
|
||||
icon_state = "goose_king"
|
||||
item_state = "goose_king"
|
||||
|
||||
|
||||
/obj/item/clothing/head/crown/goose_queen
|
||||
name = "Crown of the golden goose queen"
|
||||
desc = "It's the crown given to the goose queen from the golden goose casino, what an honor!"
|
||||
icon_state = "goose_queen"
|
||||
item_state = "goose_queen"
|
||||
|
||||
@@ -546,15 +546,35 @@
|
||||
return
|
||||
M.adjustToxLoss(-0.5 * removed)
|
||||
|
||||
/datum/reagent/drink/highpower
|
||||
name = "The High power"
|
||||
id = "highpower"
|
||||
description = "A strange, softly crackling drink, smelling just like lightning's just struck, twice. It's rather difficult to make this without busting the lights."
|
||||
taste_description = "copper, ozone, and pain"
|
||||
color = "#a2f563"
|
||||
|
||||
glass_name = "highpower"
|
||||
glass_desc = "A strange, softly crackling drink, smelling just like lightning's just struck, twice. It's rather difficult to make this without busting the lights."
|
||||
|
||||
/datum/reagent/drink/highpower/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
if(alien == IS_DIONA)
|
||||
return
|
||||
if(prob(5))
|
||||
M.say("!skin's crackles with energy and seems to be in pain.")
|
||||
M.custom_pain("You feel painful electricity running through your body, like adrenaline, and like your blood's boiling!",30)
|
||||
M.AdjustWeakened(3) //Getting sapped makes the victim fall
|
||||
M.Stun(3)
|
||||
M.add_chemical_effect(CE_SPEEDBOOST, 1)
|
||||
|
||||
/datum/reagent/ethanol/coffee/jackbrew
|
||||
name = "\improper Jack's brew"
|
||||
name = "Rush hour"
|
||||
id = "jackbrew"
|
||||
description = "Irish coffee, and hyperzine. A common mix for panicked drinkers, EMTS, Paramedics, and CMOs alone on the job."
|
||||
taste_description = "wishing you could give up on the day"
|
||||
color = "#4C3100"
|
||||
strength = 15
|
||||
|
||||
glass_name = "Jack's brew"
|
||||
glass_name = "Rush hour"
|
||||
glass_desc = "Irish coffee, and hyperzine. A common mix for panicked drinkers, EMTS, Paramedics, and CMOs alone on the job."
|
||||
|
||||
/datum/reagent/ethanol/coffee/jackbrew/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
@@ -566,7 +586,7 @@
|
||||
M.nutrition = (M.nutrition - (removed * 2)) //Sadly this movement starts burning food in higher doses.
|
||||
..()
|
||||
if(prob(5))
|
||||
M.emote(pick("twitch", "blink_r", "shiver", "weh"))
|
||||
M.emote(pick("twitch", "blink_r", "shiver", "weh", "weh", "weh")) // weh - Jack
|
||||
M.add_chemical_effect(CE_SPEEDBOOST, 1)
|
||||
|
||||
/datum/reagent/ethanol/bookwyrm
|
||||
@@ -618,26 +638,6 @@
|
||||
M.sleeping = max(M.sleeping, 20)
|
||||
M.drowsyness = max(M.drowsyness, 60)
|
||||
|
||||
/datum/reagent/drink/highpower
|
||||
name = "The High power"
|
||||
id = "highpower"
|
||||
description = "A strange, softly crackling drink, smelling just like lightning's just struck, twice. It's rather difficult to make this without busting the lights."
|
||||
taste_description = "copper, ozone, and pain"
|
||||
color = "#a2f563"
|
||||
|
||||
glass_name = "highpower"
|
||||
glass_desc = "A strange, softly crackling drink, smelling just like lightning's just struck, twice. It's rather difficult to make this without busting the lights."
|
||||
|
||||
/datum/reagent/drink/highpower/affect_ingest(var/mob/living/carbon/M, var/alien, var/removed)
|
||||
if(alien == IS_DIONA)
|
||||
return
|
||||
if(prob(5))
|
||||
M.say("!skin's crackles with energy and seems to be in pain.")
|
||||
M.custom_pain("You feel painful electricity running through your body, like adrenaline, and like your blood's boiling!",30)
|
||||
M.AdjustWeakened(3) //Getting sapped makes the victim fall
|
||||
M.Stun(3)
|
||||
M.add_chemical_effect(CE_SPEEDBOOST, 1)
|
||||
|
||||
/datum/reagent/ethanol/flapper
|
||||
name = "Flapper"
|
||||
id = "flapper"
|
||||
|
||||
|
Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 3.9 KiB |
|
Before Width: | Height: | Size: 20 KiB After Width: | Height: | Size: 20 KiB |
|
Before Width: | Height: | Size: 52 KiB After Width: | Height: | Size: 52 KiB |
|
Before Width: | Height: | Size: 447 B After Width: | Height: | Size: 701 B |
BIN
icons/obj/grenade_ch.dmi
Normal file
|
After Width: | Height: | Size: 352 B |
@@ -16,7 +16,7 @@
|
||||
"ap" = (/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/structure/flora/ausbushes/reedbush,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
||||
"aq" = (/obj/machinery/slot_machine,/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
||||
"ar" = (/obj/structure/window/reinforced{dir = 4; health = 1e+006},/obj/structure/table/gamblingtable,/obj/structure/wheel_of_fortune{pixel_x = -6},/turf/simulated/floor/carpet/turcarpet,/area/casino/casino_ship)
|
||||
"as" = (/obj/item/clothing/under/gentlesuit,/obj/item/clothing/under/gentlesuit,/obj/item/clothing/under/gentlesuit,/obj/item/clothing/under/gentlesuit,/obj/item/clothing/under/gentlesuit/skirt,/obj/item/clothing/under/gentlesuit/skirt,/obj/item/clothing/under/gentlesuit/skirt,/obj/item/clothing/under/gentlesuit/skirt,/obj/item/clothing/under/suit_jacket,/obj/item/clothing/under/suit_jacket,/obj/item/clothing/under/suit_jacket,/obj/item/clothing/under/suit_jacket,/obj/item/clothing/under/sundress,/obj/item/clothing/under/sundress,/obj/item/clothing/under/sundress,/obj/item/clothing/under/sundress,/obj/item/clothing/under/waiter,/obj/item/clothing/under/waiter,/obj/item/clothing/under/waiter,/obj/item/clothing/under/waiter,/obj/structure/closet,/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
||||
"as" = (/obj/item/clothing/under/gentlesuit,/obj/item/clothing/under/gentlesuit,/obj/item/clothing/under/gentlesuit,/obj/item/clothing/under/gentlesuit,/obj/item/clothing/under/gentlesuit/skirt,/obj/item/clothing/under/gentlesuit/skirt,/obj/item/clothing/under/gentlesuit/skirt,/obj/item/clothing/under/gentlesuit/skirt,/obj/item/clothing/under/suit_jacket,/obj/item/clothing/under/suit_jacket,/obj/item/clothing/under/suit_jacket,/obj/item/clothing/under/suit_jacket,/obj/item/clothing/under/sundress,/obj/item/clothing/under/sundress,/obj/item/clothing/under/sundress,/obj/item/clothing/under/sundress,/obj/item/clothing/under/waiter,/obj/item/clothing/under/waiter,/obj/item/clothing/under/waiter,/obj/item/clothing/under/waiter,/obj/structure/closet,/obj/item/clothing/glasses/sunglasses/aviator,/obj/item/clothing/glasses/sunglasses/aviator,/obj/item/clothing/glasses/sunglasses/aviator,/obj/item/clothing/glasses/sunglasses/aviator,/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/glasses/sunglasses,/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
||||
"at" = (/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/structure/window/reinforced,/obj/structure/flora/ausbushes/reedbush,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
||||
"au" = (/turf/simulated/floor/carpet/gaycarpet,/area/casino/casino_ship)
|
||||
"av" = (/obj/item/weapon/stool/padded,/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
||||
@@ -40,7 +40,7 @@
|
||||
"aN" = (/obj/machinery/vending/snack,/turf/simulated/floor/carpet/bcarpet,/area/casino/casino_ship)
|
||||
"aO" = (/obj/machinery/door/airlock/multi_tile/glass{dir = 2; name = "Casino Airlock"},/turf/simulated/floor/carpet/oracarpet,/area/casino/casino_ship)
|
||||
"aP" = (/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship)
|
||||
"aQ" = (/obj/machinery/door/airlock{name = "Custodial Closet"; req_access = list(26,160)},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
||||
"aQ" = (/obj/machinery/door/airlock{name = "Custodial Closet"; req_access = list(160)},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
||||
"aR" = (/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship)
|
||||
"aS" = (/obj/structure/table/standard{name = "plastic table frame"},/turf/simulated/shuttle/floor/yellow,/area/shuttle/casino/ship)
|
||||
"aT" = (/obj/structure/bed/chair/shuttle{icon_state = "shuttle_chair"; dir = 8},/turf/simulated/shuttle/floor/yellow,/area/shuttle/casino/ship)
|
||||
@@ -73,7 +73,7 @@
|
||||
"bu" = (/obj/structure/curtain/open/bed,/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship)
|
||||
"bv" = (/obj/structure/window/reinforced{dir = 4; health = 1e+006},/obj/structure/window/reinforced{dir = 1},/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
||||
"bw" = (/obj/structure/bed/chair/oldsofa{dir = 4},/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship)
|
||||
"bx" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering center"; req_access = list(10,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
||||
"bx" = (/obj/machinery/door/airlock/glass_engineering{name = "Engineering center"; req_access = list(160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
||||
"by" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/blast/shutters{id = "CasinoEmergency2"; layer = 3.5; name = "Casino emergency shutter"},/turf/simulated/floor,/area/casino/casino_ship)
|
||||
"bz" = (/obj/machinery/door/airlock/silver{name = "Casino crew toilet"; req_one_access = newlist()},/turf/simulated/floor/tiled/freezer,/area/casino/casino_ship/cockpit)
|
||||
"bA" = (/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
||||
@@ -84,7 +84,7 @@
|
||||
"bF" = (/obj/machinery/embedded_controller/radio/simple_docking_controller{frequency = 1380; id_tag = "casino_shuttle_bay"; name = "shuttle bay controller"; pixel_x = -32; tag_door = "casino_shuttle_bay_airlock"},/turf/simulated/floor/carpet/gaycarpet,/area/casino/casino_ship)
|
||||
"bG" = (/obj/machinery/recharge_station,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
||||
"bH" = (/obj/machinery/computer/shuttle_control{dir = 4; name = "Casino shuttle control console"; shuttle_tag = "Casino"},/turf/simulated/shuttle/floor/yellow,/area/shuttle/casino/ship)
|
||||
"bI" = (/obj/structure/table/marble,/obj/machinery/door/window/westright{layer = 3.1},/obj/machinery/door/blast/shutters{dir = 4; id = "Casinoboth"; layer = 3.2; name = "Exchange booth shutters"},/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
||||
"bI" = (/obj/structure/table/marble,/obj/machinery/door/window/westleft{layer = 3.1; req_access = list(200)},/obj/machinery/door/blast/shutters{dir = 4; id = "Casinoboth"; layer = 3.2; name = "Exchange booth shutters"},/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
||||
"bJ" = (/obj/structure/bed/chair/shuttle{icon_state = "shuttle_chair"; dir = 4},/turf/simulated/shuttle/floor/yellow,/area/shuttle/casino/ship)
|
||||
"bK" = (/obj/structure/table/gamblingtable,/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship)
|
||||
"bL" = (/obj/structure/flora/pottedplant/smalltree,/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship)
|
||||
@@ -138,7 +138,7 @@
|
||||
"cH" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
||||
"cI" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/flora/ausbushes/ywflowers,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
||||
"cJ" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
||||
"cK" = (/obj/structure/table/marble,/obj/machinery/door/window/westleft{layer = 3.1},/obj/machinery/door/blast/shutters{dir = 4; id = "Casinoboth"; layer = 3.2; name = "Exchange booth shutters"},/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
||||
"cK" = (/obj/structure/table/marble,/obj/machinery/door/window/westright{layer = 3.1; req_access = list(200)},/obj/machinery/door/blast/shutters{dir = 4; id = "Casinoboth"; layer = 3.2; name = "Exchange booth shutters"},/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
||||
"cL" = (/obj/structure/table/marble,/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship)
|
||||
"cM" = (/obj/item/weapon/storage/secure/safe{pixel_x = 35},/obj/structure/bed/chair/office/dark{dir = 8},/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
||||
"cN" = (/obj/machinery/door/airlock/silver{name = "Casino crew bathrooms"; req_one_access = newlist()},/turf/simulated/floor/tiled/freezer,/area/casino/casino_ship/cockpit)
|
||||
@@ -197,7 +197,7 @@
|
||||
"dO" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/table/rack,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/item/weapon/tank/oxygen,/obj/structure/window/reinforced,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
||||
"dP" = (/obj/structure/window/reinforced,/obj/structure/table/rack,/obj/item/clothing/suit/space/emergency,/obj/item/clothing/suit/space/emergency,/obj/item/clothing/suit/space/emergency,/obj/item/clothing/suit/space/emergency,/obj/item/clothing/suit/space/emergency,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
||||
"dQ" = (/obj/structure/window/reinforced,/obj/structure/table/rack,/obj/item/clothing/mask/breath/emergency,/obj/item/clothing/mask/breath/emergency,/obj/item/clothing/mask/breath/emergency,/obj/item/clothing/mask/breath/emergency,/obj/item/clothing/mask/breath/emergency,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
||||
"dR" = (/obj/structure/table/marble,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/turf/simulated/floor/carpet/oracarpet,/area/casino/casino_ship/cockpit)
|
||||
"dR" = (/obj/structure/table/marble,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/device/encryptionkey/talon,/obj/item/clothing/head/crown/goose_king,/obj/item/clothing/head/crown/goose_queen,/turf/simulated/floor/carpet/oracarpet,/area/casino/casino_ship/cockpit)
|
||||
"dS" = (/obj/structure/table/marble,/obj/machinery/button/remote/blast_door{id = "Casinoboth"; name = "Both Shutters"; pixel_x = 26; pixel_y = 8; req_one_access = list(200)},/obj/machinery/button/remote/blast_door{id = "Casinoprizes"; name = "Prize Shutters"; pixel_x = 26; pixel_y = -8; req_one_access = list(200)},/obj/machinery/button/remote/blast_door{id = "CasinoEmergency2"; name = "Middle emergency shutters"; pixel_x = 0; pixel_y = -24; req_access = list(160)},/obj/item/weapon/paper_bin{pixel_y = 6},/obj/item/weapon/pen/blue,/obj/item/weapon/folder/red,/obj/item/weapon/spacecasinocash/c1000,/obj/item/weapon/spacecasinocash/c1000,/obj/item/weapon/spacecasinocash/c1000,/obj/item/weapon/spacecasinocash/c1000,/obj/item/weapon/spacecasinocash/c1000,/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
||||
"dT" = (/obj/structure/window/reinforced,/turf/simulated/floor/carpet/blucarpet,/area/casino/casino_ship)
|
||||
"dU" = (/obj/machinery/door/airlock/silver{name = "Casino manager bathroom"; req_one_access = newlist()},/turf/simulated/floor/tiled,/area/casino/casino_ship/cockpit)
|
||||
@@ -236,9 +236,9 @@
|
||||
"eB" = (/obj/structure/closet/secure_closet/paramedic,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||
"eC" = (/obj/structure/closet/secure_closet/medical3,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||
"eD" = (/obj/machinery/vending/medical,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||
"eE" = (/obj/structure/table/glass,/obj/machinery/recharger,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||
"eF" = (/obj/item/device/defib_kit,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||
"eG" = (/obj/machinery/door/airlock/glass_medical{name = "Medbay"; req_access = list(5,160); req_one_access = list()},/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||
"eE" = (/obj/structure/table/glass,/obj/machinery/recharger,/obj/item/weapon/backup_implanter,/obj/item/weapon/backup_implanter,/obj/item/weapon/backup_implanter,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||
"eF" = (/obj/item/device/defib_kit,/obj/machinery/iv_drip,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||
"eG" = (/obj/machinery/door/airlock/glass_medical{name = "Medbay"; req_access = list(160); req_one_access = list()},/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||
"eH" = (/obj/structure/table/bench/marble,/turf/simulated/floor/grass,/area/casino/casino_ship/dorms)
|
||||
"eI" = (/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/obj/structure/window/reinforced{dir = 1},/obj/structure/curtain/open/shower/engineering,/turf/simulated/floor/tiled/freezer,/area/casino/casino_ship/dorms)
|
||||
"eJ" = (/turf/simulated/floor/tiled/freezer,/area/casino/casino_ship/dorms)
|
||||
@@ -259,7 +259,7 @@
|
||||
"eY" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 4; health = 1e+006},/obj/structure/window/reinforced{dir = 2; health = 1e+006},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/northleft{layer = 2.9; name = "EVA suit storage"; req_access = list(5)},/obj/item/device/suit_cooling_unit,/obj/item/weapon/rig/medical/equipped,/obj/item/weapon/tank/oxygen,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||
"eZ" = (/obj/structure/table/glass,/obj/machinery/cell_charger,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||
"fa" = (/obj/structure/table/glass,/obj/item/weapon/storage/firstaid/o2{pixel_x = 8; pixel_y = 8},/obj/item/weapon/storage/firstaid/toxin{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/firstaid/fire,/obj/item/weapon/storage/firstaid/adv{pixel_x = -4; pixel_y = -4},/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||
"fb" = (/obj/machinery/iv_drip,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||
"fb" = (/obj/machinery/computer/transhuman/resleeving{icon_state = "computer"; dir = 1},/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||
"fc" = (/obj/machinery/sleep_console{dir = 4},/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||
"fd" = (/obj/machinery/sleeper{dir = 4},/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||
"fe" = (/obj/structure/table/glass,/obj/item/weapon/soap,/obj/item/weapon/soap,/turf/simulated/floor/tiled/freezer,/area/casino/casino_ship/cockpit)
|
||||
@@ -303,7 +303,7 @@
|
||||
"fQ" = (/obj/structure/table/marble,/obj/item/weapon/card/id/casino,/obj/item/weapon/card/id/casino,/obj/item/weapon/card/id/casino,/obj/item/weapon/card/id/casino,/obj/item/weapon/card/id/casino/booth,/obj/item/weapon/card/id/casino/booth,/turf/simulated/floor/carpet/oracarpet,/area/casino/casino_ship/cockpit)
|
||||
"fR" = (/obj/structure/sink{pixel_x = 16; pixel_y = 24},/obj/structure/toilet{dir = 4},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"fS" = (/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"fT" = (/obj/machinery/door/airlock/security,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"fT" = (/obj/machinery/door/airlock/security{name = "Cell 1"; req_access = list(201,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"fU" = (/obj/structure/sink{pixel_x = -16; pixel_y = 24},/obj/structure/toilet{dir = 8},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"fV" = (/obj/structure/table/reinforced,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"fW" = (/obj/structure/closet/secure_closet/security,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
@@ -321,7 +321,7 @@
|
||||
"gi" = (/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/structure/flora/ausbushes/lavendergrass,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
||||
"gj" = (/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/casino/casino_ship/cockpit)
|
||||
"gk" = (/obj/structure/bed/chair/comfy/purp{dir = 8},/turf/simulated/floor/wood,/area/casino/casino_ship/cockpit)
|
||||
"gl" = (/obj/machinery/door/airlock/security{req_access = list(1,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"gl" = (/obj/machinery/door/airlock/security{name = "Cell 2"; req_access = list(201,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"gm" = (/obj/machinery/shower{dir = 4; icon_state = "shower"; pixel_x = 5; pixel_y = 0},/obj/structure/curtain/open/shower/engineering,/obj/structure/window/reinforced,/turf/simulated/floor/tiled/freezer,/area/casino/casino_ship/dorms)
|
||||
"gn" = (/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship/cockpit)
|
||||
"go" = (/obj/structure/window/reinforced{dir = 8; health = 1e+006},/obj/structure/flora/tree/palm,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
||||
@@ -404,19 +404,20 @@
|
||||
"hN" = (/obj/machinery/computer/shuttle_control{dir = 8; name = "Casino shuttle control console"; shuttle_tag = "Casino"},/turf/simulated/floor/carpet/oracarpet,/area/casino/casino_ship/cockpit)
|
||||
"hO" = (/obj/structure/table/reinforced,/obj/machinery/recharger,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/obj/item/weapon/cell/device/weapon,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"hP" = (/turf/unsimulated/wall,/area/space)
|
||||
"hQ" = (/obj/machinery/door/airlock/security{name = "Cell 1"; req_access = list(1,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"hR" = (/obj/machinery/button/remote/blast_door{id = "Casinobar"; name = "Bar Shutters"; pixel_x = -26; pixel_y = 0; req_access = list(25,160)},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship)
|
||||
"hS" = (/obj/machinery/door/airlock/security{name = "Cell 2"; req_access = list(1,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"hQ" = (/obj/machinery/door/airlock/security{name = "Holding cells"; req_access = list(201,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"hR" = (/obj/machinery/button/remote/blast_door{id = "Casinobar"; name = "Bar Shutters"; pixel_x = -26; pixel_y = 0; req_access = list(160)},/obj/structure/sink{icon_state = "sink"; dir = 8; pixel_x = -12; pixel_y = 2},/turf/simulated/floor/carpet/purcarpet,/area/casino/casino_ship)
|
||||
"hS" = (/obj/machinery/door/airlock/security{name = "Equipment Storage"; req_access = list(201,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"hT" = (/obj/machinery/door/airlock/silver{name = "Casino manager sleeping quarters"; req_one_access = list(300)},/turf/simulated/floor/wood,/area/casino/casino_ship/cockpit)
|
||||
"hU" = (/obj/machinery/door/airlock/security{name = "Holding cells"; req_access = list(1,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"hV" = (/obj/machinery/door/airlock/security{name = "Equipment Storage"; req_access = list(2,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"hW" = (/obj/machinery/door/airlock/security{name = "Evidence room"; req_access = list(1,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"hX" = (/obj/machinery/door/airlock/security{name = "Interrogation room"; req_access = list(1,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"hU" = (/obj/machinery/door/airlock/security{req_access = list(201,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"hV" = (/obj/machinery/door/airlock/security{name = "Evidence room"; req_access = list(201,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"hW" = (/obj/machinery/door/airlock/security{name = "Interrogation room"; req_access = list(201,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"hX" = (/obj/machinery/door/airlock/security{req_access = list(201,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"hY" = (/obj/machinery/door/airlock/multi_tile/glass{dir = 2; name = "Security wing"},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"hZ" = (/obj/machinery/recharge_station,/turf/simulated/floor/carpet/gaycarpet,/area/casino/casino_ship)
|
||||
"ia" = (/obj/machinery/transhuman/resleever,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||
"ib" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1; health = 1e+006},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor/southright{layer = 2.9; req_access = list(2,160)},/obj/item/clothing/gloves/arm_guard/combat,/obj/item/clothing/gloves/arm_guard/combat,/obj/item/clothing/head/helmet/combat,/obj/item/clothing/head/helmet/combat,/obj/item/clothing/shoes/leg_guard/combat,/obj/item/clothing/shoes/leg_guard/combat,/obj/item/clothing/suit/armor/combat,/obj/item/clothing/suit/armor/combat,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"ic" = (/obj/structure/table/rack,/obj/structure/window/reinforced{dir = 1; health = 1e+006},/obj/structure/window/reinforced{dir = 4; health = 1e+006},/obj/machinery/door/window/brigdoor/southleft{layer = 2.9; req_access = list(2,160)},/obj/item/clothing/gloves/arm_guard/combat,/obj/item/clothing/gloves/arm_guard/combat,/obj/item/clothing/head/helmet/combat,/obj/item/clothing/head/helmet/combat,/obj/item/clothing/shoes/leg_guard/combat,/obj/item/clothing/shoes/leg_guard/combat,/obj/item/clothing/suit/armor/combat,/obj/item/clothing/suit/armor/combat,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"id" = (/obj/machinery/door/airlock/security{name = "Combat Equipment Storage"; req_access = list(2,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"id" = (/obj/machinery/clonepod/transhuman/full,/turf/simulated/floor/tiled/white,/area/casino/casino_ship/wing_left)
|
||||
"ie" = (/obj/structure/table/rack,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor/northright{req_access = list(2,160)},/obj/item/weapon/gun/energy/laser,/obj/item/weapon/gun/energy/laser,/obj/item/weapon/gun/energy/laser,/obj/item/weapon/gun/energy/laser,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"if" = (/obj/structure/table/rack,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4; health = 1e+006},/obj/machinery/door/window/brigdoor/northleft{req_access = list(2,160)},/obj/item/weapon/gun/energy/ionrifle,/obj/item/weapon/gun/energy/ionrifle,/obj/item/weapon/gun/energy/plasmastun,/obj/item/weapon/gun/energy/plasmastun,/obj/item/weapon/gun/energy/gun/burst,/obj/item/weapon/gun/energy/gun/burst,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"ig" = (/obj/structure/table/rack,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/window/brigdoor/northright{req_access = list(2,160)},/obj/item/weapon/gun/projectile/shotgun/pump/combat,/obj/item/weapon/gun/projectile/shotgun/pump/combat,/obj/item/weapon/gun/projectile/garand,/obj/item/weapon/gun/projectile/garand,/obj/item/weapon/gun/projectile/automatic/p90,/obj/item/weapon/gun/projectile/automatic/p90,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
@@ -495,6 +496,7 @@
|
||||
"jB" = (/obj/machinery/telecomms/relay/preset/casino,/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_left)
|
||||
"jC" = (/obj/structure/window/reinforced,/obj/structure/table/gamblingtable,/turf/simulated/floor/carpet/turcarpet,/area/casino/casino_ship)
|
||||
"jD" = (/obj/structure/window/reinforced{dir = 4; health = 1e+006},/obj/structure/window/reinforced,/obj/structure/table/gamblingtable,/turf/simulated/floor/carpet/turcarpet,/area/casino/casino_ship)
|
||||
"jE" = (/obj/machinery/door/airlock/security{name = "Combat Equipment Storage"; req_access = list(201,160); req_one_access = list()},/turf/simulated/floor/tiled,/area/casino/casino_ship/wing_right)
|
||||
"jJ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/flora/ausbushes/sparsegrass,/turf/simulated/floor/grass,/area/casino/casino_ship)
|
||||
"jK" = (/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/grass,/area/casino/casino_ship/dorms)
|
||||
"jL" = (/obj/structure/simple_door/wood{name = "Garden"},/turf/simulated/floor/carpet/oracarpet,/area/casino/casino_ship/dorms)
|
||||
@@ -569,28 +571,28 @@ aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaiajabababababababaDaDaDaDaDaDabeoepeqaDerabanauauauauauauauauauauauauauauauauauauauauauauauaudnanananancdanananananananananbSiHduesetdudDeuduesetdudDevduesetdudDewdudpfKfGfGfGdogVgVaEjKeyadfxezenenezdzeAdzeAdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaiajabeBeCeDeEeFabeGababeKaDababababababababadiPauadadadadadadadadadcmaLaVbjaPaRaPboaVaVbpauaujgjhjrjljtbfjljmjnjojhjpanananatcedueIeJfzdDeLdueIeJfzdDeLdueIeJfzdDeLduexfKfGfGfGdogVgVgVdoeTadaHeMeneneMdzbzdzbzdzdzdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaiajabeOePePePePePePePabauauauauauauauauauauauauaucscbadaRaZadaRaZadcpbwbnaRaRaRaRaRaRbncXauauauauauauauauauauauauauauauauauauaududududueQdududududueRdududududueSdudueTfKfGfGfGdogVaEgVfHaCadaHeMeneneVdzeWeWeWdzeXeWeXdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababeYeZfafbePfcfdePabauauauauauauauauauauauauaucncoadaRbqadaRbqadbTcYaRaRaRaRaRaRaRaRcXbdauauauauauauauauauauauauauauauauauauaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBbSduexbgfGfGfGdoftdodododoadfIeVenenencNeWeWeWdceWeWeWfedzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabababeYeZfafbiaidfcfdabauauauauauauauauauauauauaucncoadaRbqadaRbqadbTcYaRaRaRaRaRaRaRaRcXbdauauauauauauauauauauauauauauauauauauaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBbSduexbgfGfGfGdoftdodododoadfIeVenenencNeWeWeWdceWeWeWfedzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababbFauadadadanaGaHaHaKanauaucqawadbuadadbuadadaWaRaRaRaRaRaRaRaRaRcZadjeanananananananananananananananauauaOaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBbUdudojKfGdododododoeUdodpadfJenenenffdzfgeWfhdzfieWfidzdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaddedeadaaadanaGaHaHaKanauaucnawadaRaRaRaRaReNaRaRaRaRaRbKbKbKaRaRbYbZcianiYiXiXiZaniYiXiXiZanbsbtbvanauauadbWcEcEcEbbdfbVcEcEcEbVbXaAhZaBaBbBdueydofGdoeUdodofCdododoadaddzbidzdzdzdzdzdzdzdzdzdzdzdzdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabDbDbDbEbDbDbEbEbEbDdkdkaFbDgTananananananauauiQiRadadadadadadadbLclclaRaRbKhibKaRaRbYbYjAanczcWdgcAanczcWdgcAanbAbPbQanauauadadadadhdhehehehfadadadadadadaBaBbSdudpexfGdodoeyeTdojKfAfCadaNbmbmbmdadZdbdndadZdbbSdzfmfnfofodzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabDbDbDbDbJaSaTbJaSaTbObOaXbDaUhGanaGaHaHaKanauauanedecdsadcucRiLadcScSddclaRbKbKbKaRaRbYbYjAbRjajbjbjcbRjajbjbjcbRbSawbTanauauanbrbhadcFdVgWcQcTadiCbeixiyadaBaBfldududujLdudududududududuadefbmbmbmdwdZeedtdwdZeefldzfmfpfpfofqaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabEaSaTbDbJaSaTbJaSaTbObObObDaUhGanaGaHaHaKanauauananananadhRaRaRaRaRaRddclaRaRaRaRaRaRbYbYjAjsbtdfbVbWbXbtbVbXbVbtccawjxanauauaucKcMadcVdThgdTcUadiEananizadaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBadfrbmbmbmbmbmbmbmbmbmbmbmdzfmfpfpfofyaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabEaSaTbDbJaSaTbJaSaTbObObObDaUhGanaGaHaHaKanauauananananadhRaRaRaRaRaRddclaRaRaRaRaRaRbYbYjAjsbtdfbVbWbXbtbVbXbVbtccawjxanauauaubIcMadcVdThgdTcUadiEananizadaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBadfrbmbmbmbmbmbmbmbmbmbmbmdzfmfpfpfofyaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabEbHhzhcbObObObObObObObObObDaUhGananananananauauananananfXaRaRaRcLcLaRddaRaRaRaRaRaRaRbYbYarjyawawawbPcacbawawawccjycajzanauauaubCaniianananananiiananananhCaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBfLbmbmbmbmbmbmbmbmbmbmbmbmfjfmfpfEfFfyaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabEaSaTbDbJaSaTbJaSaTbObObObDaUhGancvcwcwcOanauauananananadcLaRaRaRaRaRddclaRaRaRaRaRaRbYbYjAdicedhcfcgcgchcfdicfceccawjxanauauaubIcMadgXdWhhdWdXadiBananikadaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBdzfsbmbmbmbmbmbmbmbmbmbmbmdzfmfpfpfofyaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabEaSaTbDbJaSaTbJaSaTbObObObDaUhGancvcwcwcOanauauananananadcLaRaRaRaRaRddclaRaRaRaRaRaRbYbYjAdicedhcfcgcgchcfdicfceccawjxanauauaucKcMadgXdWhhdWdXadiBananikadaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBdzfsbmbmbmbmbmbmbmbmbmbmbmdzfmfpfpfofyaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabDbDbDbDbJaSaTbJaSaTbOdCdCbDaUhGananananananauauanebeajeadcLcPaYadijijddclaRbKbKbKaRaRbYbYjAbRayaMaMctbRayaMaMctbRbAawbQanauauanbrdSadgYdYgZhahbadiAiGiIiFadaBaBcHadadadgAadadadadadadadadadfubmbmbmdadZdbgpdadZdbfvdzfmfpfpfofNaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabDbDbDbEbDbDbEbEbEbDbDbDbDbDilanaGaHaHaKanauauiSiTadadadadadadadbLclclaRaRbKhibKaRaRbYbYjAanczcWdgcAanczcWdgcAanbSbPbTanauauadadadadhdhehehehfadadadadadadaBaBcIadaxfMfMfMgwadhDgLgLgLgLadfwbmbmbmdwdZeegsdwdZeebSdzfmfnfofodzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadanaGaHaHaKanauaucsawadaRaRaRaRaRhMaRaRaRaRaRbKbKbKaRaRbYjCjDanhuiXiXhyanhuiXiXhyancjchckanauauadcedrdrdrcgcfdqdrdrdrcgcegthZaBaBcsadgqfMfMfMgxadgKgKgKgKgLadaddzfDdzdzdzdzdzdzdzdzdzdzdzdzdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafOfOfOfOfOfOfOfOfOfOfOfOfOfOfOfOfOananananananauaucsawadbuadadbuadadcxaRaRaRaRaRaRaRaRaRekadjeanananananananananananananananauauaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBbSadgqfMfMfMfMgBgKgKgKgKgLadghfmfmfmfndziNfPiJfmfmfmdUeWeWeldzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafOfOfOfRfShQfShSfSfUfOfVivfWfWfWfOanaGaHaHaKanauaucqcoadaRbqadaRbqadcyfkaRaRaRaRaRaRaRaRcXhmauauauauauauauauauauauauauauauauauauaOaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBbUadgqfMfMfMfMadhDgLgLgLgLadfMfpfpfpfmhTfmfmfmfmfmfYdzfgfZdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafOfOfOfRfSfTfSglfSfUfOfVivfWfWfWfOanaGaHaHaKanauaucqcoadaRbqadaRbqadcyfkaRaRaRaRaRaRaRaRcXhmauauauauauauauauauauauauauauauauauauaOaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBaBbUadgqfMfMfMfMadhDgLgLgLgLadfMfpfpfpfmhTfmfmfmfmfmfYdzfgfZdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOgcfSgdfSgdfSgcfOfVfSfSfSfSfOanaGaHaHaKanauaucrbPadaRaZadaRaZadcpbwbnaRaRaRaRaRaRbncXauauauauauauauauauauauauauauauauauauaududududugfdududududuggdududududugedudugyfMfMfMfMadadadadadadadfMfpfpfpfmdzfmfmfmgjgkdzdzdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOfOfOfOhUfOfOfOfOfOhVfOfOfOfOfOfOfOfOfOadiPauadadadadadadadadadcBhFiniojjaRjjipininjdauaujqjrjJjmjkbfjnjhjljtjmjuananancCbtdugmeJfzdDeLdugmeJfzdDeLdugmeJfzdDeLdugzfMfMfMfMfBgugvgvgvgiadfMfpfpfpfmdzgngngngrgCdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOfVgDfOfSfSgEgdgFgGfSfSfSglfSfSfSfSfSfSanauauauauauauauauauauauauauauauauauauauauauauauaujvananananananananananananananbScDduesetdudDgHduesetdudDgIduesetdudDgJdufBfBfBfBfBfBgugvgvgvgoadfMdRfQgMfmdzgNgOgPdzgQdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOfVfShWfSfSfShXfSfSfSfSfSfOgRgSfSfSfShYanauauauauauauauauauauauauauauauauauauauauauauauaujwananananananananananananananbAcodududududDdFdududududDdFdududududDdFdugugugugugugugugvgvgvbAadfMhkgUhNfmdzdzdzgQdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafOfOfOhnfSfOfShohphqfShrhshpfSfThrhtiUiUiVadananananananananananananananananananananananananananananananananananananananananapawdudFdDdDdDdDdudFdDdDdDdDdudFdDdDdDdDdugvgvgvgvgvgvgvgvgvgvgoadfMfmiOfmfmdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOfOfOfOhQfOfOfOfOfOhSfOfOfOfOfOfOfOfOfOadiPauadadadadadadadadadcBhFiniojjaRjjipininjdauaujqjrjJjmjkbfjnjhjljtjmjuananancCbtdugmeJfzdDeLdugmeJfzdDeLdugmeJfzdDeLdugzfMfMfMfMfBgugvgvgvgiadfMfpfpfpfmdzgngngngrgCdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOfVgDfOfSfSgEgdgFgGfSfSfShUfSfSfSfSfSfSanauauauauauauauauauauauauauauauauauauauauauauauaujvananananananananananananananbScDduesetdudDgHduesetdudDgIduesetdudDgJdufBfBfBfBfBfBgugvgvgvgoadfMdRfQgMfmdzgNgOgPdzgQdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOfVfShVfSfSfShWfSfSfSfSfSfOgRgSfSfSfShYanauauauauauauauauauauauauauauauauauauauauauauauaujwananananananananananananananbAcodududududDdFdududududDdFdududududDdFdugugugugugugugugvgvgvbAadfMhkgUhNfmdzdzdzgQdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafOfOfOhnfSfOfShohphqfShrhshpfShXhrhtiUiUiVadananananananananananananananananananananananananananananananananananananananananapawdudFdDdDdDdDdudFdDdDdDdDdudFdDdDdDdDdugvgvgvgvgvgvgvgvgvgvgoadfMfmiOfmfmdzdzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOhnfSfOhvfVfShwfShrhshphxfOimgdiWiUiVadaniYiXiXiZaniYiXiXiXiZancdcdcdcdcdananananananananananananananancdcdcdcdcdanananbAawdudNdDdDdDdDdudNdDdDdDdDdudNdDdDdDdDdugvgvgvgvgvgvgvgvgvgvapadjiiMdzhAhBdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOfOfOfOfOfOfOfOfSfSfSfShxfOfOfOadadadadancziXiXcAancziXiXiXcAancdavavavcdancdcdcdcdcdananancdcdcdcdcdancdavavavcdanananbUcodudDdDdEdFdGdudDdDdEdFdGdudDdDdEdFdGdugvgvgvgvgvgvgvgvgvgvgoadaddzdzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOitiuhEibicfSfOfShHhIhJhKfOfOfOadadadadjejajbjbjcazcziXiXiXcAancdhjiwhlcdancdavavavcdananancdavavavcdancdhjiwhlcdananbabScDdudvdxdxdxdydudvdxdxdxdydudvdxdxdxdyducGdjdjdjdjdjdjdjdjdjdmadadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOfSfSfSfSfSfSidfShLfOfOfOfOaaaaaaaaaaadiqiriririsadjajbjbjbjcbacdiXavancdancdhjiwhlcdananancdhjiwhlcdancdanaviXcdananadiqisadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagagbfOfSfSfSfSfSfSjEfShLfOfOfOfOaaaaaaaaaaadiqiriririsadjajbjbjbjcbacdiXavancdancdhjiwhlcdananancdhjiwhlcdancdanaviXcdananadiqisadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafOfOfOieifhOigihfSfOfOfOfOaaaaaaaaaaaaaaaaaaaaaaaaaaaaadiqiriririsadiqiriririsadcdiXavancdanbaancdanaviXcdadiqiriririririsadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaafOfOfOfOfOfOfOfOfOfOaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadiqiriririsadadadiqiriririsadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
aaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahPaaaaaaaaaaaaaaaaaaaa
|
||||
|
||||
@@ -60,6 +60,17 @@
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class='item'>
|
||||
<div class='item'>
|
||||
<div style='float'>
|
||||
{{if data.category_pets >= 1}}
|
||||
{{:helper.link('Select Pets', 'star', { "Select" : 'selected_pets' })}}
|
||||
{{else}}
|
||||
{{:helper.link('Disabled Pets', 'cancel', { "Select" : 1}, 'disabled')}}
|
||||
{{/if}}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
{{/if}}
|
||||
|
||||
{{if data.mode == 1}} <!-- Listing prizes -->
|
||||
|
||||
@@ -1316,6 +1316,7 @@
|
||||
#include "code\game\objects\items\weapons\grenades\projectile.dm"
|
||||
#include "code\game\objects\items\weapons\grenades\smokebomb.dm"
|
||||
#include "code\game\objects\items\weapons\grenades\spawnergrenade.dm"
|
||||
#include "code\game\objects\items\weapons\grenades\spawnergrenade_ch.dm"
|
||||
#include "code\game\objects\items\weapons\grenades\spawnergrenade_vr.dm"
|
||||
#include "code\game\objects\items\weapons\grenades\supermatter.dm"
|
||||
#include "code\game\objects\items\weapons\id cards\cards.dm"
|
||||
|
||||