Merge pull request #14129 from Screemonster/whatsinthebox

Makes lootboxes a hell of a lot more random
This commit is contained in:
Casey
2022-11-27 13:00:53 -05:00
committed by CHOMPStation2
parent 343c2757c3
commit 5ff3d93601
2 changed files with 177 additions and 1 deletions

View File

@@ -18,6 +18,8 @@
generate_loot()
/* Vorestation edit - see abandonedcrates_vr.dm for virgo version. Keeping legacy proc in comments for reference.
/obj/structure/closet/crate/secure/loot/proc/generate_loot()
var/loot = rand(1, 100)
switch(loot)
@@ -143,6 +145,9 @@
if(100)
new/obj/item/device/personal_shield_generator/belt/mining/loaded(src)
vorestation edit end */
/obj/structure/closet/crate/secure/loot/togglelock(mob/user as mob)
if(!locked)
return

View File

@@ -1,2 +1,173 @@
/obj/structure/closet/crate/secure/loot
tamper_proof = 2
tamper_proof = 2
/obj/structure/closet/crate/secure/loot/proc/generate_loot()
var/lootvalue = 0
while(lootvalue <= 10) //if the initial generation gives you less than 10 points of stuff, add more stuff
//pick a thing to add to the crate - the format is "list(filepath, value) = weight,"
var/choice = list()
choice = pickweight(list(
list(pick(/obj/item/weapon/ore/diamond,
/obj/item/weapon/ore/osmium,
/obj/item/weapon/ore/hydrogen,
/obj/item/weapon/ore/verdantium,
/obj/item/weapon/ore/uranium), 1) = 10,
list(pick(subtypesof(/obj/item/weapon/coin)), 2) = 10,
list(/obj/item/weapon/spacecash/c500, 4) = 5,
list(/obj/item/weapon/spacecash/c200, 2) = 10,
list(/obj/item/weapon/spacecash/c100, 1) = 10,
list(/obj/item/weapon/spacecash/c50, 1) = 10,
list(/obj/item/weapon/spacecash/c20, 1) = 10,
list(pick(subtypesof(/obj/item/weapon/reagent_containers/food/drinks/bottle/) - /obj/item/weapon/reagent_containers/food/drinks/bottle/small), 1) = 5,
list(/obj/item/weapon/storage/backpack/dufflebag/cratebooze,5) = 5,
list(/obj/item/weapon/storage/backpack/dufflebag/cratedrills, 5) = 5,
list(/obj/item/weapon/reagent_containers/glass/beaker/bluespace, 3) = 5,
list(/obj/item/weapon/reagent_containers/glass/beaker/noreact, 3) = 5,
list(/obj/item/weapon/melee/baton, 5) = 4,
list(pick(subtypesof(/obj/item/weapon/storage/mre)), 2) = 3,
list(/obj/item/seeds/random, 2) = 3,
list(/obj/item/clothing/under/chameleon, 5) = 3,
list(/obj/item/weapon/melee/classic_baton, 6) = 3,
list(/obj/item/weapon/rig/industrial, 6) = 3,
list(/obj/item/device/multitool/hacktool, 5) = 3,
list(/obj/item/toy/katana, 1) = 2,
list(/obj/item/clothing/head/kitty, 1) = 2,
list(pick(subtypesof(/obj/item/weapon/soap)), 1) = 2,
list(/obj/item/clothing/under/shorts/red, 1) = 2,
list(/obj/item/clothing/under/shorts/blue, 1) = 2,
list(/obj/item/clothing/accessory/tie/horrible, 1) = 2,
list(pick(subtypesof(/obj/item/weapon/stock_parts) - /obj/item/weapon/stock_parts/subspace), 2) = 3,
list(/obj/item/latexballon, 2) = 2,
list(/obj/item/toy/syndicateballoon, 3) = 2,
list(/obj/item/clothing/suit/ianshirt, 3) = 2,
list(/obj/item/clothing/head/bearpelt, 4) = 2,
list(/obj/item/weapon/archaeological_find, 3) = 2,
list(pick(subtypesof(/obj/item/toy/mecha)), 4) = 2,
list(pick(subtypesof(/obj/item/toy/figure)), 4) = 2,
list(pick(subtypesof(/obj/item/toy/plushie)), 4) = 2,
list(pick(subtypesof(/obj/item/weapon/storage/firstaid)), 4) = 2,
list(/obj/item/weapon/pickaxe/silver, 3) = 2,
list(/obj/item/weapon/pickaxe/drill, 3) = 2,
list(/obj/item/weapon/pickaxe/jackhammer, 4) = 2,
list(/obj/item/weapon/pickaxe/gold, 4) = 2,
list(/obj/item/weapon/pickaxe/diamond, 5) = 2,
list(/obj/item/weapon/pickaxe/diamonddrill, 6) = 2,
list(/obj/item/weapon/pickaxe/plasmacutter, 5) = 2,
list(/obj/item/device/soulstone, 5) = 2,
list(/obj/item/weapon/material/sword/katana, 5) = 2,
list(/obj/item/weapon/storage/belt/utility/chief/full, 8) = 2,
list(/obj/item/device/personal_shield_generator/belt/mining/loaded, 6) = 2,
list(pick(subtypesof(/obj/item/weapon/melee/energy/sword) - /obj/item/weapon/melee/energy/sword/charge), 6) = 2,
list(pick(/obj/item/weapon/dnainjector/xraymut, /obj/item/weapon/dnainjector/nobreath, /obj/item/weapon/dnainjector/insulation), 6) = 2,
list(/obj/item/weapon/gun/energy/netgun, 7) = 2,
list(pick(prob(300);/obj/item/weapon/gun/energy/mouseray,
prob(50);/obj/item/weapon/gun/energy/mouseray/corgi,
prob(50);/obj/item/weapon/gun/energy/mouseray/woof,
prob(50);/obj/item/weapon/gun/energy/mouseray/cat,
prob(50);/obj/item/weapon/gun/energy/mouseray/chicken,
prob(50);/obj/item/weapon/gun/energy/mouseray/lizard,
prob(50);/obj/item/weapon/gun/energy/mouseray/rabbit,
prob(50);/obj/item/weapon/gun/energy/mouseray/fennec,
prob(5);/obj/item/weapon/gun/energy/mouseray/monkey,
prob(5);/obj/item/weapon/gun/energy/mouseray/wolpin,
prob(5);/obj/item/weapon/gun/energy/mouseray/otie,
prob(5);/obj/item/weapon/gun/energy/mouseray/direwolf,
prob(5);/obj/item/weapon/gun/energy/mouseray/giantrat,
prob(50);/obj/item/weapon/gun/energy/mouseray/redpanda,
prob(5);/obj/item/weapon/gun/energy/mouseray/catslug,
prob(5);/obj/item/weapon/gun/energy/mouseray/teppi,
prob(1);/obj/item/weapon/gun/energy/mouseray/metamorphosis,
prob(1);/obj/item/weapon/gun/energy/mouseray/metamorphosis/advanced/random
), 8) = 2,
list(/obj/item/weapon/gun/energy/pummeler, 11) = 2,
list(pick(subtypesof(/obj/item/weapon/reagent_containers/food/drinks/glass2/coffeemug)), 1) = 1,
list(/obj/item/xenos_claw, 1) = 1,
list(/obj/item/organ/internal/heart, 1) = 1,
list(/obj/item/weapon/vampiric, 2) = 1,
list(/obj/item/weed_extract, 2) = 1,
list(/obj/item/weapon/storage/backpack/luchador/loaded, 3) = 1,
list(/obj/item/weapon/storage/backpack/clown/loaded, 5) = 1,
list(/obj/item/weapon/storage/backpack/mime/loaded, 5) = 1,
list(pick(/obj/item/device/multitool/alien,
/obj/item/stack/cable_coil/alien,
/obj/item/weapon/tool/crowbar/alien,
/obj/item/weapon/tool/screwdriver/alien,
/obj/item/weapon/weldingtool/alien,
/obj/item/weapon/tool/wirecutters/alien,
/obj/item/weapon/tool/wrench/alien), 7) = 1,
list(pick(/obj/item/weapon/melee/energy/axe, /obj/item/weapon/melee/energy/spear), 11) = 1,
list(/obj/item/weapon/card/emag/used, 7) = 1,
list(pick(/obj/item/weapon/grenade/spawnergrenade/spesscarp, /obj/item/weapon/grenade/spawnergrenade/spider, /obj/item/weapon/grenade/explosive/frag), 7) = 1,
list(/obj/item/weapon/grenade/flashbang/clusterbang, 7) = 1,
list(/obj/item/weapon/card/emag, 11) = 1,
list(/obj/item/weapon/storage/backpack/sport/hyd/catchemall, 11) = 1
))
var/path = choice[1]
var/value = choice[2]
contents += new path()
lootvalue += value
//putting the multi-object loot items as their own things
/obj/item/weapon/storage/backpack/dufflebag/cratebooze
starts_with = list(
/obj/item/weapon/reagent_containers/food/drinks/bottle/rum,
/obj/item/weapon/reagent_containers/food/drinks/bottle/whiskey,
/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiadeus,
/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiadeus,
/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiadeus,
)
/obj/item/weapon/storage/backpack/dufflebag/cratedrills
starts_with = list(
/obj/item/weapon/pickaxe/advdrill,
/obj/item/device/taperecorder,
/obj/item/clothing/suit/space,
/obj/item/clothing/head/helmet/space
)
/obj/item/weapon/storage/backpack/clown/loaded
starts_with = list(
/obj/item/clothing/under/rank/clown,
/obj/item/clothing/shoes/clown_shoes,
/obj/item/device/pda/clown,
/obj/item/clothing/mask/gas/clown_hat,
/obj/item/weapon/bikehorn,
/obj/item/weapon/pen/crayon/rainbow,
/obj/item/weapon/reagent_containers/spray/waterflower
)
/obj/item/weapon/storage/backpack/mime/loaded
starts_with = list(
/obj/item/clothing/under/mime,
/obj/item/clothing/shoes/black,
/obj/item/device/pda/mime,
/obj/item/clothing/gloves/white,
/obj/item/clothing/mask/gas/mime,
/obj/item/clothing/head/beret,
/obj/item/clothing/suit/suspenders,
/obj/item/weapon/pen/crayon/mime,
/obj/item/weapon/reagent_containers/food/drinks/bottle/bottleofnothing
)
/obj/item/weapon/storage/backpack/luchador/loaded
starts_with = list(
/obj/item/weapon/storage/belt/champion,
/obj/item/clothing/mask/luchador
)
/obj/item/weapon/storage/backpack/sport/hyd/catchemall
name = "sports backpack"
desc = "A green sports backpack."
starts_with = list(
/obj/item/clothing/head/soft/red,
/obj/item/clothing/suit/varsity/blue,
/obj/item/clothing/under/pants/youngfolksjeans,
/obj/item/capture_crystal
)
/obj/item/weapon/storage/backpack/sport/hyd/catchemall/Initialize() //gotta have your starter 'mon too (or an improved way to catch one)
..()
var/path = pick(subtypesof(/obj/item/capture_crystal))
contents += new path()