mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 10:12:45 +00:00
Merge branch 'release' of https://github.com/VOREStation/VOREStation into izac
This commit is contained in:
@@ -237,6 +237,8 @@ var/list/gamemode_cache = list()
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var/static/dooc_allowed = 1
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var/static/dsay_allowed = 1
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var/persistence_enabled = 1
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var/allow_byond_links = 0
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var/allow_discord_links = 0
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var/allow_url_links = 0 // honestly if I were you i'd leave this one off, only use in dire situations
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@@ -435,15 +437,15 @@ var/list/gamemode_cache = list()
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if ("allow_admin_spawning")
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config.allow_admin_spawning = 1
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if ("allow_byond_links")
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allow_byond_links = 1
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if ("allow_discord_links")
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allow_discord_links = 1
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allow_discord_links = 1
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if ("allow_url_links")
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allow_url_links = 1
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allow_url_links = 1
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if ("no_dead_vote")
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config.vote_no_dead = 1
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@@ -581,6 +583,9 @@ var/list/gamemode_cache = list()
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if("protect_roles_from_antagonist")
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config.protect_roles_from_antagonist = 1
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if ("persistence_enabled")
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config.persistence_enabled = 1
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if ("probability")
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var/prob_pos = findtext(value, " ")
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var/prob_name = null
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59
code/controllers/subsystems/persistence.dm
Normal file
59
code/controllers/subsystems/persistence.dm
Normal file
@@ -0,0 +1,59 @@
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SUBSYSTEM_DEF(persistence)
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name = "Persistence"
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init_order = INIT_ORDER_PERSISTENCE
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flags = SS_NO_FIRE
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var/list/tracking_values = list()
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var/list/persistence_datums = list()
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/datum/controller/subsystem/persistence/Initialize()
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. = ..()
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for(var/thing in subtypesof(/datum/persistent))
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var/datum/persistent/P = new thing
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persistence_datums[thing] = P
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P.Initialize()
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/datum/controller/subsystem/persistence/Shutdown()
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for(var/thing in persistence_datums)
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var/datum/persistent/P = persistence_datums[thing]
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P.Shutdown()
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/datum/controller/subsystem/persistence/proc/track_value(var/atom/value, var/track_type)
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if(config.persistence_enabled == 0) //if the config is not set to persistent nothing will save or load.
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return
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var/turf/T = get_turf(value)
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if(!T)
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return
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var/area/A = get_area(T)
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if(!A || (A.flags & AREA_FLAG_IS_NOT_PERSISTENT))
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return
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// if((!T.z in GLOB.using_map.station_levels) || !initialized)
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if(!T.z in using_map.station_levels)
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return
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if(!tracking_values[track_type])
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tracking_values[track_type] = list()
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tracking_values[track_type] += value
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/datum/controller/subsystem/persistence/proc/forget_value(var/atom/value, var/track_type)
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if(tracking_values[track_type])
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tracking_values[track_type] -= value
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/datum/controller/subsystem/persistence/proc/show_info(var/mob/user)
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if(!user.client.holder)
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return
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var/list/dat = list("<table width = '100%'>")
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var/can_modify = check_rights(R_ADMIN, 0, user)
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for(var/thing in persistence_datums)
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var/datum/persistent/P = persistence_datums[thing]
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if(P.has_admin_data)
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dat += P.GetAdminSummary(user, can_modify)
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dat += "</table>"
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var/datum/browser/popup = new(user, "admin_persistence", "Persistence Data")
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popup.set_content(jointext(dat, null))
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popup.open()
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@@ -132,7 +132,7 @@ SUBSYSTEM_DEF(skybox)
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for(var/z in zlevels)
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skybox_cache["[z]"] = generate_skybox(z)
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for(var/client/C)
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for(var/client/C in GLOB.clients)
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var/their_z = get_z(C.mob)
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if(!their_z) //Nullspace
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continue
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343
code/controllers/subsystems/tgui.dm
Normal file
343
code/controllers/subsystems/tgui.dm
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@@ -0,0 +1,343 @@
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/**
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* tgui subsystem
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*
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* Contains all tgui state and subsystem code.
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**/
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SUBSYSTEM_DEF(tgui)
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name = "TGUI"
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wait = 9
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flags = SS_NO_INIT
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priority = FIRE_PRIORITY_TGUI
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runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
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/// A list of UIs scheduled to process
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var/list/current_run = list()
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/// A list of open UIs
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var/list/open_uis = list()
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/// A list of open UIs, grouped by src_object and ui_key.
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var/list/open_uis_by_src = list()
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/// The HTML base used for all UIs.
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var/basehtml
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/datum/controller/subsystem/tgui/PreInit()
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basehtml = file2text('tgui/packages/tgui/public/tgui.html')
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/datum/controller/subsystem/tgui/Shutdown()
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close_all_uis()
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/datum/controller/subsystem/tgui/stat_entry()
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..("P:[open_uis.len]")
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/datum/controller/subsystem/tgui/fire(resumed = 0)
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if(!resumed)
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src.current_run = open_uis.Copy()
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// Cache for sanic speed (lists are references anyways)
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var/list/current_run = src.current_run
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while(current_run.len)
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var/datum/tgui/ui = current_run[current_run.len]
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current_run.len--
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// TODO: Move user/src_object check to process()
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if(ui && ui.user && ui.src_object)
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ui.process()
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else
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open_uis.Remove(ui)
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if(MC_TICK_CHECK)
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return
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/**
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* public
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*
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* Requests a usable tgui window from the pool.
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* Returns null if pool was exhausted.
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*
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* required user mob
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* return datum/tgui
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*/
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/datum/controller/subsystem/tgui/proc/request_pooled_window(mob/user)
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if(!user.client)
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return null
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var/list/windows = user.client.tgui_windows
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var/window_id
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var/datum/tgui_window/window
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var/window_found = FALSE
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// Find a usable window
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for(var/i in 1 to TGUI_WINDOW_HARD_LIMIT)
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window_id = TGUI_WINDOW_ID(i)
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window = windows[window_id]
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// As we are looping, create missing window datums
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if(!window)
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window = new(user.client, window_id, pooled = TRUE)
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// Skip windows with acquired locks
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if(window.locked)
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continue
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if(window.status == TGUI_WINDOW_READY)
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return window
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if(window.status == TGUI_WINDOW_CLOSED)
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window.status = TGUI_WINDOW_LOADING
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window_found = TRUE
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break
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if(!window_found)
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return null
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return window
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/**
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* public
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*
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* Force closes all tgui windows.
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*
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* required user mob
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*/
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/datum/controller/subsystem/tgui/proc/force_close_all_windows(mob/user)
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if(user.client)
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user.client.tgui_windows = list()
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for(var/i in 1 to TGUI_WINDOW_HARD_LIMIT)
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var/window_id = TGUI_WINDOW_ID(i)
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user << browse(null, "window=[window_id]")
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/**
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* public
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*
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* Force closes the tgui window by window_id.
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*
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* required user mob
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* required window_id string
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*/
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/datum/controller/subsystem/tgui/proc/force_close_window(mob/user, window_id)
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// Close all tgui datums based on window_id.
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for(var/datum/tgui/ui in user.tgui_open_uis)
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if(ui.window && ui.window.id == window_id)
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ui.close(can_be_suspended = FALSE)
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// Unset machine just to be sure.
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user.unset_machine()
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// Close window directly just to be sure.
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user << browse(null, "window=[window_id]")
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/**
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* public
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*
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* Get a open UI given a user, src_object, and ui_key and try to update it with data.
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*
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* required user mob The mob who opened/is using the UI.
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* required src_object datum The object/datum which owns the UI.
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* required ui_key string The ui_key of the UI.
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*
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* return datum/tgui The found UI.
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**/
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/datum/controller/subsystem/tgui/proc/try_update_ui(
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mob/user,
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datum/src_object,
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datum/tgui/ui)
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// Look up a UI if it wasn't passed.
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if(isnull(ui))
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ui = get_open_ui(user, src_object)
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// Couldn't find a UI.
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if(isnull(ui))
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return null
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ui.process_status()
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// UI ended up with the closed status
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// or is actively trying to close itself.
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// FIXME: Doesn't actually fix the paper bug.
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if(ui.status <= STATUS_CLOSE)
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ui.close()
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return null
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ui.send_update()
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return ui
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/**
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* private
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*
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* Get a open UI given a user, src_object, and ui_key.
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*
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* required user mob The mob who opened/is using the UI.
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* required src_object datum The object/datum which owns the UI.
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* required ui_key string The ui_key of the UI.
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*
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* return datum/tgui The found UI.
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**/
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/datum/controller/subsystem/tgui/proc/get_open_ui(mob/user, datum/src_object)
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var/key = "[REF(src_object)]"
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// No UIs opened for this src_object
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if(isnull(open_uis_by_src[key]) || !istype(open_uis_by_src[key], /list))
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return null // No UIs open.
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for(var/datum/tgui/ui in open_uis_by_src[key]) // Find UIs for this object.
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// Make sure we have the right user
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if(ui.user == user)
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return ui
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return null // Couldn't find a UI!
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/**
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* private
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*
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* Update all UIs attached to src_object.
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*
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* required src_object datum The object/datum which owns the UIs.
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*
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* return int The number of UIs updated.
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**/
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/datum/controller/subsystem/tgui/proc/update_uis(datum/src_object)
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var/count = 0
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var/key = "[REF(src_object)]"
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if(isnull(open_uis_by_src[key]) || !istype(open_uis_by_src[key], /list))
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return count // Couldn't find any UIs for this object.
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for(var/datum/tgui/ui in open_uis_by_src[key])
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// Check the UI is valid.
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if(ui && ui.src_object && ui.user && ui.src_object.tgui_host(ui.user))
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ui.process(force = 1) // Update the UI.
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count++ // Count each UI we update.
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return count
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/**
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* private
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*
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* Close all UIs attached to src_object.
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*
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* required src_object datum The object/datum which owns the UIs.
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*
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* return int The number of UIs closed.
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**/
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/datum/controller/subsystem/tgui/proc/close_uis(datum/src_object)
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var/count = 0
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var/key = "[REF(src_object)]"
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// No UIs opened for this src_object
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if(isnull(open_uis_by_src[key]) || !istype(open_uis_by_src[key], /list))
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return count
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for(var/datum/tgui/ui in open_uis_by_src[key])
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if(ui && ui.src_object && ui.user && ui.src_object.tgui_host(ui.user)) // Check the UI is valid.
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ui.close() // Close the UI.
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count++ // Count each UI we close.
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return count
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/**
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* private
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*
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* Close all UIs regardless of their attachment to src_object.
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*
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* return int The number of UIs closed.
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**/
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/datum/controller/subsystem/tgui/proc/close_all_uis()
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var/count = 0
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for(var/key in open_uis_by_src)
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for(var/datum/tgui/ui in open_uis_by_src[key])
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if(ui && ui.src_object && ui.user && ui.src_object.tgui_host(ui.user)) // Check the UI is valid.
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ui.close() // Close the UI.
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count++ // Count each UI we close.
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return count
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/**
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* private
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*
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* Update all UIs belonging to a user.
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*
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* required user mob The mob who opened/is using the UI.
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* optional src_object datum If provided, only update UIs belonging this src_object.
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*
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* return int The number of UIs updated.
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**/
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/datum/controller/subsystem/tgui/proc/update_user_uis(mob/user, datum/src_object)
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var/count = 0
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if(length(user?.tgui_open_uis) == 0)
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return count
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for(var/datum/tgui/ui in user.tgui_open_uis)
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if(isnull(src_object) || ui.src_object == src_object)
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ui.process(force = 1)
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count++
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return count
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/**
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* private
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*
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* Close all UIs belonging to a user.
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*
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* required user mob The mob who opened/is using the UI.
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* optional src_object datum If provided, only close UIs belonging this src_object.
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*
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* return int The number of UIs closed.
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**/
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/datum/controller/subsystem/tgui/proc/close_user_uis(mob/user, datum/src_object)
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var/count = 0
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if(length(user?.tgui_open_uis) == 0)
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return count
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for(var/datum/tgui/ui in user.tgui_open_uis)
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if(isnull(src_object) || ui.src_object == src_object)
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ui.close()
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count++
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return count
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/**
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* private
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*
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* Add a UI to the list of open UIs.
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*
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* required ui datum/tgui The UI to be added.
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**/
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/datum/controller/subsystem/tgui/proc/on_open(datum/tgui/ui)
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var/key = "[REF(ui.src_object)]"
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if(isnull(open_uis_by_src[key]) || !istype(open_uis_by_src[key], /list))
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open_uis_by_src[key] = list()
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ui.user.tgui_open_uis |= ui
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var/list/uis = open_uis_by_src[key]
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uis |= ui
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open_uis |= ui
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/**
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||||
* private
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*
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||||
* Remove a UI from the list of open UIs.
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||||
*
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||||
* required ui datum/tgui The UI to be removed.
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*
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||||
* return bool If the UI was removed or not.
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||||
**/
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/datum/controller/subsystem/tgui/proc/on_close(datum/tgui/ui)
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||||
var/key = "[REF(ui.src_object)]"
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if(isnull(open_uis_by_src[key]) || !istype(open_uis_by_src[key], /list))
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||||
return FALSE
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||||
// Remove it from the list of processing UIs.
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||||
open_uis.Remove(ui)
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// If the user exists, remove it from them too.
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if(ui.user)
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ui.user.tgui_open_uis.Remove(ui)
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var/list/uis = open_uis_by_src[key]
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uis.Remove(ui)
|
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if(length(uis) == 0)
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open_uis_by_src.Remove(key)
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return TRUE
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/**
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||||
* private
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||||
*
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||||
* Handle client logout, by closing all their UIs.
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||||
*
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||||
* required user mob The mob which logged out.
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||||
*
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||||
* return int The number of UIs closed.
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||||
**/
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||||
/datum/controller/subsystem/tgui/proc/on_logout(mob/user)
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return close_user_uis(user)
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||||
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||||
/**
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||||
* private
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||||
*
|
||||
* Handle clients switching mobs, by transferring their UIs.
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||||
*
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||||
* required user source The client's original mob.
|
||||
* required user target The client's new mob.
|
||||
*
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* return bool If the UIs were transferred.
|
||||
**/
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/datum/controller/subsystem/tgui/proc/on_transfer(mob/source, mob/target)
|
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// The old mob had no open UIs.
|
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if(length(source?.tgui_open_uis) == 0)
|
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return FALSE
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||||
if(isnull(target.tgui_open_uis) || !istype(target.tgui_open_uis, /list))
|
||||
target.tgui_open_uis = list()
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||||
// Transfer all the UIs.
|
||||
for(var/datum/tgui/ui in source.tgui_open_uis)
|
||||
// Inform the UIs of their new owner.
|
||||
ui.user = target
|
||||
target.tgui_open_uis.Add(ui)
|
||||
// Clear the old list.
|
||||
source.tgui_open_uis.Cut()
|
||||
return TRUE
|
||||
Reference in New Issue
Block a user