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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 18:22:39 +00:00
Merged with dev.
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@@ -110,19 +110,19 @@
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if(!target_limb) target_limb = pick("l_foot","r_foot","l_leg","r_leg","l_hand","r_hand","l_arm", "r_arm","head","chest","groin")
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var/datum/organ/external/affecting = target.get_organ(target_limb)
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var/obj/item/organ/external/affecting = target.get_organ(target_limb)
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var/damage = 0
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if(get_trait(TRAIT_CARNIVOROUS))
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if(get_trait(TRAIT_CARNIVOROUS) == 2)
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if(affecting)
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target << "<span class='danger'>\The [fruit]'s thorns pierce your [affecting.display_name] greedily!</span>"
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target << "<span class='danger'>\The [fruit]'s thorns pierce your [affecting.name] greedily!</span>"
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else
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target << "<span class='danger'>\The [fruit]'s thorns pierce your flesh greedily!</span>"
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damage = get_trait(TRAIT_POTENCY)/2
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else
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if(affecting)
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target << "<span class='danger'>\The [fruit]'s thorns dig deeply into your [affecting.display_name]!</span>"
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target << "<span class='danger'>\The [fruit]'s thorns dig deeply into your [affecting.name]!</span>"
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else
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target << "<span class='danger'>\The [fruit]'s thorns dig deeply into your flesh!</span>"
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damage = get_trait(TRAIT_POTENCY)/5
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@@ -226,7 +226,7 @@
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icon_state = "hatchet"
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flags = CONDUCT
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force = 12.0
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w_class = 2.0
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w_class = 3.0
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throwforce = 15.0
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throw_speed = 4
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throw_range = 4
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