[MIRROR] Martian miner coat adjustments (#8765)

Co-authored-by: Killian <49700375+KillianKirilenko@users.noreply.github.com>
Co-authored-by: CHOMPStation2 <chompsation2@gmail.com>
This commit is contained in:
CHOMPStation2
2024-08-11 17:51:59 -07:00
committed by GitHub
parent 799289b0a4
commit 604acbb2ff
3 changed files with 11 additions and 3 deletions

View File

@@ -335,3 +335,7 @@ Talon winter coat
/datum/gear/suit/bladerunnercoat
display_name = "leather coat, massive"
path = /obj/item/clothing/suit/storage/bladerunner
/datum/gear/suit/martianminer
display_name = "martian miner's coat, basic"
path = /obj/item/clothing/suit/storage/vest/martian_miner

View File

@@ -173,6 +173,10 @@
// martian miner coat
/obj/item/clothing/suit/storage/vest/martian_miner
name = "martian miner's coat"
desc = "A sturdy, rugged coat once favoured by miners on Mars. These coats became strongly associated with early Martian Independence movements as a result, and remain moderately popular amongst members of the Third Ares Confederation."
desc = "A sturdy, rugged coat once favoured by miners on Mars. These coats became strongly associated with early Martian Independence movements as a result, and so remain moderately popular amongst members of the Third Ares Confederation to this day."
icon_state = "martian_miner"
armor = list(melee = 25, bullet = 15, laser = 15, energy = 0, bomb = 25, bio = 0, rad = 0)
/obj/item/clothing/suit/storage/vest/martian_miner/reinforced
name = "reinforced martian miner's coat"
desc = "A sturdy, rugged coat once favoured by miners on Mars. These coats became strongly associated with early Martian Independence movements as a result, and so remain moderately popular amongst members of the Third Ares Confederation to this day. This one appears to have been discreetly lined with a hardened polymesh substrate, rendering it more resilient to physical damage."
armor = list(melee = 25, bullet = 15, laser = 15, energy = 0, bomb = 25, bio = 0, rad = 0)

View File

@@ -101,7 +101,7 @@
list(/obj/item/weapon/grenade/flashbang/clusterbang, 7) = 1,
list(/obj/item/weapon/card/emag, 11) = 1,
list(/obj/item/weapon/melee/shock_maul, 11) = 3,
list(/obj/item/clothing/suit/storage/vest/martian_miner, 4) = 6,
list(/obj/item/clothing/suit/storage/vest/martian_miner/reinforced, 4) = 6,
list(/obj/item/weapon/storage/backpack/sport/hyd/catchemall, 11) = 1
))
var/path = choice[1]