-Added the High Tech Security Airlock's assembly sprites, thanks to WJohnston

-Added the new Mining Borg's jetpack sprite, thanks to WJohnston.
-Sorted the observer list for mobs.
-Updated the changelog.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4233 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
giacomand@gmail.com
2012-07-30 11:32:42 +00:00
parent c6a445e73d
commit 605c234a60
5 changed files with 11 additions and 3 deletions

View File

@@ -272,7 +272,7 @@ obj/structure/door_assembly
door_assembly_highsecurity // Borrowing this until WJohnston makes sprites for the assembly
name = "High Tech Security Assembly"
icon_state = "door_as_hatch1"
icon_state = "door_as_highsec1"
airlock_type = /obj/machinery/door/airlock/highsecurity
anchored = 1
density = 1

View File

@@ -431,7 +431,15 @@
//THIS IS HOW YOU ADD OBJECTS TO BE OBSERVED
creatures += getmobs()
for(var/mob/M in sortAtom(mob_list))
var/name = M.name
if (name in names)
namecounts[name]++
name = "[name] ([namecounts[name]])"
else
names.Add(name)
namecounts[name] = 1
creatures[name] = M
//THIS IS THE MOBS PART: LOOK IN HELPERS.DM
client.perspective = EYE_PERSPECTIVE