Moved design disk to research.dm; fixed disks' names

This commit is contained in:
Amunak
2014-12-18 04:00:51 +01:00
parent d28cb57f79
commit 619143186e
2 changed files with 16 additions and 34 deletions

View File

@@ -1488,38 +1488,6 @@ datum/design/security_hud
build_path = /obj/item/clothing/glasses/hud/security
locked = 1
/////////////////////////////////////////
//////////////////Test///////////////////
/////////////////////////////////////////
/* test
name = "Test Design"
desc = "A design to test the new protolathe."
id = "protolathe_test"
build_type = PROTOLATHE
req_tech = list("materials" = 1)
materials = list("$gold" = 3000, "iron" = 15, "copper" = 10, "$silver" = 2500)
build_path = /obj/item/weapon/banhammer" */
////////////////////////////////////////
//Disks for transporting design datums//
////////////////////////////////////////
/obj/item/weapon/disk/design_disk
name = "Component Design Disk"
desc = "A disk for storing device design data for construction in lathes."
icon = 'icons/obj/cloning.dmi'
icon_state = "datadisk2"
item_state = "card-id"
w_class = 2.0
matter = list("metal" = 30,"glass" = 10)
var/datum/design/blueprint
/obj/item/weapon/disk/design_disk/New()
src.pixel_x = rand(-5.0, 5)
src.pixel_y = rand(-5.0, 5)
/////////////////////////////////////////
//////////////Borg Upgrades//////////////
/////////////////////////////////////////

View File

@@ -257,7 +257,7 @@ datum/tech/robotics
/obj/item/weapon/disk/tech_disk
name = "Technology Disk"
name = "technology disk"
desc = "A disk for storing technology data for further research."
icon = 'icons/obj/cloning.dmi'
icon_state = "datadisk2"
@@ -268,4 +268,18 @@ datum/tech/robotics
/obj/item/weapon/disk/tech_disk/New()
src.pixel_x = rand(-5.0, 5)
src.pixel_y = rand(-5.0, 5)
src.pixel_y = rand(-5.0, 5)
/obj/item/weapon/disk/design_disk
name = "component design disk"
desc = "A disk for storing device design data for construction in lathes."
icon = 'icons/obj/cloning.dmi'
icon_state = "datadisk2"
item_state = "card-id"
w_class = 2.0
matter = list("metal" = 30,"glass" = 10)
var/datum/design/blueprint
/obj/item/weapon/disk/design_disk/New()
src.pixel_x = rand(-5.0, 5)
src.pixel_y = rand(-5.0, 5)