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-Dropped the miner borg drill force down to 3 as it was supposed to be
-Added a proc for cyborg modules to 'rebuild', which makes it possible to remove items from the modules without clogging up the module menu -Made the emag for minerborgs work better as a result -Gave borgs their special radios back -Fixed an apparently ancient bug where everything inside a borg will appear on the screen (MMI, cell, radio, etc...). It wasn't complex at all and I can't believe no one had fixed it yet. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4524 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -262,6 +262,7 @@ proc/move_mining_shuttle()
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icon_state = "diamonddrill"
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item_state = "jackhammer"
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digspeed = 15
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force = 3
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desc = ""
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/*****************************Shovel********************************/
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