-Dropped the miner borg drill force down to 3 as it was supposed to be

-Added a proc for cyborg modules to 'rebuild', which makes it possible to remove items from the modules without clogging up the module menu
-Made the emag for minerborgs work better as a result
-Gave borgs their special radios back
-Fixed an apparently ancient bug where everything inside a borg will appear on the screen (MMI, cell, radio, etc...). It wasn't complex at all and I can't believe no one had fixed it yet.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4524 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
sieve32@gmail.com
2012-08-23 19:57:04 +00:00
parent 23ceb0eb29
commit 61a7751658
5 changed files with 24 additions and 10 deletions

View File

@@ -262,6 +262,7 @@ proc/move_mining_shuttle()
icon_state = "diamonddrill"
item_state = "jackhammer"
digspeed = 15
force = 3
desc = ""
/*****************************Shovel********************************/