diff --git a/code/modules/power/cells/power_cells.dm b/code/modules/power/cells/power_cells.dm index 1ee200926b..a9b92a9bb3 100644 --- a/code/modules/power/cells/power_cells.dm +++ b/code/modules/power/cells/power_cells.dm @@ -65,10 +65,11 @@ maxcharge = 30000 //determines how badly mobs get shocked matter = list(DEFAULT_WALL_MATERIAL = 700, "glass" = 80) - check_charge() - return 1 - use() - return 1 +/obj/item/weapon/cell/infinite/check_charge() + return 1 + +/obj/item/weapon/cell/infinite/use() + return 1 /obj/item/weapon/cell/potato name = "potato battery"