diff --git a/modular_chomp/code/modules/mob/living/simple_mob/subtypes/humanoid/eclipse/eclipse.dm b/modular_chomp/code/modules/mob/living/simple_mob/subtypes/humanoid/eclipse/eclipse.dm index 929b57ed64..a725c09f04 100644 --- a/modular_chomp/code/modules/mob/living/simple_mob/subtypes/humanoid/eclipse/eclipse.dm +++ b/modular_chomp/code/modules/mob/living/simple_mob/subtypes/humanoid/eclipse/eclipse.dm @@ -14,7 +14,7 @@ icon_gib = "syndicate_gib" faction = "eclipse" - movement_cooldown = 3 + movement_cooldown = 0 status_flags = 0 @@ -135,6 +135,7 @@ icon_state = "eclipse_tesla" icon_living = "eclipse_tesla" reload_max = 5 + movement_cooldown = 1 projectiletype = /obj/item/projectile/energy/electrode/eclipse @@ -199,7 +200,7 @@ name = "Solar Eclipse Sniper" health = 50 maxHealth = 50 - movement_cooldown = 1 + movement_cooldown = -1 icon_state = "eclipse_snipertesh" icon_living = "eclipse_snipertesh" @@ -287,6 +288,7 @@ health = 100 maxHealth = 100 reload_max = 6 + movement_cooldown = 1 icon_state = "eclipse_silver" icon_living = "eclipse_silver" @@ -335,6 +337,7 @@ maxHealth = 50 icon_state = "eclipse_shottesh" icon_living = "eclipse_shottesh" + movement_cooldown = -1 projectiletype = /obj/item/projectile/bullet/shotgun @@ -368,7 +371,8 @@ /obj/item/projectile/energy/blob/moth damage = 20 armor_penetration = 25 - my_chems = list("fuel") + my_chems = list("fuel", "mold") + flammability = 0.25 modifier_type_to_apply = /datum/modifier/fire modifier_duration = 6 SECONDS color = "#38b9ff"