mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-29 03:22:12 +00:00
Adds EFTPOS scanners to security/warden lockers, and a few items as well
This commit is contained in:
@@ -152,7 +152,9 @@
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/obj/item/clothing/mask/gas/half,
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/obj/item/clothing/mask/gas/half,
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/obj/item/weapon/gun/projectile/revolvershotgun,
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/obj/item/weapon/gun/projectile/revolvershotgun,
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/obj/item/ammo_magazine/m12gdrumjack/beanbag,
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/obj/item/ammo_magazine/m12gdrumjack/beanbag,
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/obj/item/ammo_magazine/m12gdrumjack/beanbag)
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/obj/item/ammo_magazine/m12gdrumjack/beanbag,
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/obj/item/device/retail_scanner/security //CHOMPStation addition
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)
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/obj/structure/closet/secure_closet/warden/Initialize()
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/obj/structure/closet/secure_closet/warden/Initialize()
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if(prob(50))
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if(prob(50))
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@@ -191,7 +193,11 @@
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/obj/item/weapon/cell/device/weapon,
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/obj/item/weapon/cell/device/weapon,
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/obj/item/clothing/suit/storage/hooded/wintercoat/security,
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/obj/item/clothing/suit/storage/hooded/wintercoat/security,
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/obj/item/clothing/shoes/boots/winter/security,
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/obj/item/clothing/shoes/boots/winter/security,
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/obj/item/device/flashlight/maglight)
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/obj/item/device/flashlight/maglight,
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/obj/item/device/holowarrant, //CHOMPStation addition
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/obj/item/device/retail_scanner/security, //CHOMPStation addition
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/obj/item/clothing/glasses/hud/security //CHOMPStation addition
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)
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/obj/structure/closet/secure_closet/security/Initialize()
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/obj/structure/closet/secure_closet/security/Initialize()
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if(prob(50))
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if(prob(50))
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@@ -246,7 +252,10 @@
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/obj/item/weapon/storage/briefcase/crimekit,
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/obj/item/weapon/storage/briefcase/crimekit,
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/obj/item/device/taperecorder,
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/obj/item/device/taperecorder,
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/obj/item/weapon/storage/bag/detective,
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/obj/item/weapon/storage/bag/detective,
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/obj/item/device/tape/random = 3)
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/obj/item/device/tape/random = 3,
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/obj/item/device/retail_scanner/security, //CHOMPStation addition
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/obj/item/clothing/glasses/hud/security //CHOMPStation addition
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)
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/obj/structure/closet/secure_closet/injection
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/obj/structure/closet/secure_closet/injection
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name = "lethal injections locker"
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name = "lethal injections locker"
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@@ -178,7 +178,7 @@
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"adw" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/brig)
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"adw" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/brig)
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"adx" = (/obj/structure/closet/secure_closet/brig{id = "Cell 2"; name = "Cell 2 Locker"},/obj/machinery/camera/network/prison{c_tag = "SEC - Brig Cell 2"; dir = 8},/obj/item/device/radio/headset,/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/red/border{dir = 4},/turf/simulated/floor/tiled,/area/security/brig)
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"adx" = (/obj/structure/closet/secure_closet/brig{id = "Cell 2"; name = "Cell 2 Locker"},/obj/machinery/camera/network/prison{c_tag = "SEC - Brig Cell 2"; dir = 8},/obj/item/device/radio/headset,/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/red/border{dir = 4},/turf/simulated/floor/tiled,/area/security/brig)
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"ady" = (/obj/structure/bed/padded,/obj/effect/floor_decal/borderfloor{dir = 8},/obj/effect/floor_decal/corner/red/border{dir = 8},/obj/machinery/flasher{id = "Cell 1"; pixel_x = -28},/turf/simulated/floor/tiled,/area/security/brig)
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"ady" = (/obj/structure/bed/padded,/obj/effect/floor_decal/borderfloor{dir = 8},/obj/effect/floor_decal/corner/red/border{dir = 8},/obj/machinery/flasher{id = "Cell 1"; pixel_x = -28},/turf/simulated/floor/tiled,/area/security/brig)
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"adz" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/table/steel_reinforced,/obj/item/weapon/stamp/denied{pixel_x = 5},/obj/item/weapon/stamp/ward,/obj/item/weapon/tool/crowbar,/obj/item/device/radio/off,/obj/item/weapon/tool/wrench,/obj/item/device/retail_scanner/security,/obj/effect/floor_decal/industrial/outline/grey,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/dark,/area/security/warden)
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"adz" = (/obj/structure/cable/green{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/table/steel_reinforced,/obj/item/weapon/stamp/denied{pixel_x = 5},/obj/item/weapon/stamp/ward,/obj/item/weapon/tool/crowbar,/obj/item/device/radio/off,/obj/item/weapon/tool/wrench,/obj/effect/floor_decal/industrial/outline/grey,/obj/machinery/light{dir = 1},/turf/simulated/floor/tiled/dark,/area/security/warden)
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"adA" = (/obj/structure/closet/secure_closet/warden,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/light_switch{pixel_x = 36},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/warden)
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"adA" = (/obj/structure/closet/secure_closet/warden,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "east bump"; pixel_x = 24},/obj/machinery/light_switch{pixel_x = 36},/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/warden)
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"adB" = (/obj/machinery/camera/network/security{c_tag = "SEC - Brig Hallway Fore"; dir = 4},/obj/effect/floor_decal/borderfloor{dir = 8},/obj/effect/floor_decal/corner/red/border{dir = 8},/turf/simulated/floor/tiled,/area/security/security_hallway)
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"adB" = (/obj/machinery/camera/network/security{c_tag = "SEC - Brig Hallway Fore"; dir = 4},/obj/effect/floor_decal/borderfloor{dir = 8},/obj/effect/floor_decal/corner/red/border{dir = 8},/turf/simulated/floor/tiled,/area/security/security_hallway)
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"adC" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/security_hallway)
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"adC" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/tiled,/area/security/security_hallway)
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@@ -505,7 +505,7 @@
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"aku" = (/obj/machinery/shower{dir = 8; pixel_x = -5; pixel_y = -1},/obj/machinery/door/window/westright{name = "Shower"},/obj/structure/curtain/open/shower/security,/turf/simulated/floor/tiled/freezer,/area/security/security_restroom)
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"aku" = (/obj/machinery/shower{dir = 8; pixel_x = -5; pixel_y = -1},/obj/machinery/door/window/westright{name = "Shower"},/obj/structure/curtain/open/shower/security,/turf/simulated/floor/tiled/freezer,/area/security/security_restroom)
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"akw" = (/obj/structure/table/standard,/obj/item/device/radio,/obj/item/device/radio,/obj/item/device/radio,/obj/item/device/radio,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/weapon/tool/crowbar,/obj/item/weapon/tool/crowbar,/obj/item/weapon/tool/crowbar,/obj/item/weapon/tool/crowbar,/obj/machinery/recharger/wallcharger{pixel_x = -24; pixel_y = -4},/obj/effect/floor_decal/borderfloor{dir = 9},/obj/effect/floor_decal/corner/red/border{dir = 9},/obj/item/weapon/hand_labeler,/turf/simulated/floor/tiled,/area/security/security_lockerroom)
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"akw" = (/obj/structure/table/standard,/obj/item/device/radio,/obj/item/device/radio,/obj/item/device/radio,/obj/item/device/radio,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/weapon/tool/crowbar,/obj/item/weapon/tool/crowbar,/obj/item/weapon/tool/crowbar,/obj/item/weapon/tool/crowbar,/obj/machinery/recharger/wallcharger{pixel_x = -24; pixel_y = -4},/obj/effect/floor_decal/borderfloor{dir = 9},/obj/effect/floor_decal/corner/red/border{dir = 9},/obj/item/weapon/hand_labeler,/turf/simulated/floor/tiled,/area/security/security_lockerroom)
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"akx" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light{dir = 1},/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/red/border{dir = 1},/turf/simulated/floor/tiled,/area/security/security_lockerroom)
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"akx" = (/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light{dir = 1},/obj/effect/floor_decal/borderfloor{dir = 1},/obj/effect/floor_decal/corner/red/border{dir = 1},/turf/simulated/floor/tiled,/area/security/security_lockerroom)
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"aky" = (/obj/structure/closet/secure_closet/security,/obj/item/clothing/glasses/hud/security,/obj/effect/floor_decal/borderfloor{dir = 5},/obj/effect/floor_decal/corner/red/border{dir = 5},/obj/item/device/holowarrant,/turf/simulated/floor/tiled,/area/security/security_lockerroom)
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"aky" = (/obj/structure/closet/secure_closet/security,/obj/effect/floor_decal/borderfloor{dir = 5},/obj/effect/floor_decal/corner/red/border{dir = 5},/turf/simulated/floor/tiled,/area/security/security_lockerroom)
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"akA" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos)
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"akA" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/effect/floor_decal/industrial/outline/yellow,/turf/simulated/floor/tiled,/area/engineering/atmos)
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"akE" = (/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/engineering/atmos)
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"akE" = (/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/engineering/atmos)
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"akF" = (/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos)
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"akF" = (/obj/machinery/light{dir = 4},/turf/simulated/floor/tiled,/area/engineering/atmos)
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@@ -534,7 +534,7 @@
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"alg" = (/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/armoury)
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"alg" = (/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/armoury)
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"alh" = (/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/structure/window/reinforced{dir = 4; health = 1e+006},/obj/structure/window/reinforced,/obj/effect/floor_decal/corner/yellow{dir = 6},/obj/item/clothing/gloves/arm_guard/combat,/obj/item/clothing/shoes/leg_guard/combat,/obj/item/clothing/suit/armor/combat,/obj/item/clothing/head/helmet/combat,/obj/machinery/door/window/brigdoor/westleft{name = "Combat Armor"},/turf/simulated/floor/tiled/dark,/area/security/tactical)
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"alh" = (/obj/structure/table/rack{dir = 8; layer = 2.6},/obj/structure/window/reinforced{dir = 4; health = 1e+006},/obj/structure/window/reinforced,/obj/effect/floor_decal/corner/yellow{dir = 6},/obj/item/clothing/gloves/arm_guard/combat,/obj/item/clothing/shoes/leg_guard/combat,/obj/item/clothing/suit/armor/combat,/obj/item/clothing/head/helmet/combat,/obj/machinery/door/window/brigdoor/westleft{name = "Combat Armor"},/turf/simulated/floor/tiled/dark,/area/security/tactical)
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"alj" = (/turf/simulated/wall/r_wall,/area/security/security_restroom)
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"alj" = (/turf/simulated/wall/r_wall,/area/security/security_restroom)
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"all" = (/obj/structure/closet/secure_closet/security,/obj/item/clothing/glasses/hud/security,/obj/machinery/alarm{dir = 8; pixel_x = 22},/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/red/border{dir = 4},/obj/item/device/holowarrant,/turf/simulated/floor/tiled,/area/security/security_lockerroom)
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"all" = (/obj/structure/closet/secure_closet/security,/obj/machinery/alarm{dir = 8; pixel_x = 22},/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/red/border{dir = 4},/turf/simulated/floor/tiled,/area/security/security_lockerroom)
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"alo" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/structure/target_stake,/turf/simulated/floor/tiled,/area/security/range)
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"alo" = (/obj/effect/floor_decal/industrial/hatch/yellow,/obj/structure/target_stake,/turf/simulated/floor/tiled,/area/security/range)
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"alp" = (/obj/machinery/magnetic_module,/turf/simulated/floor/tiled,/area/security/range)
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"alp" = (/obj/machinery/magnetic_module,/turf/simulated/floor/tiled,/area/security/range)
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"alq" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/turf/simulated/floor/tiled,/area/engineering/atmos)
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"alq" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 9},/turf/simulated/floor/tiled,/area/engineering/atmos)
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@@ -573,7 +573,7 @@
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"ami" = (/obj/machinery/recharge_station,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/freezer,/area/security/security_restroom)
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"ami" = (/obj/machinery/recharge_station,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/tiled/freezer,/area/security/security_restroom)
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"amj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled/freezer,/area/security/security_restroom)
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"amj" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 6},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10},/turf/simulated/floor/tiled/freezer,/area/security/security_restroom)
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"aml" = (/obj/structure/closet/wardrobe/red,/obj/item/clothing/accessory/badge/holo,/obj/item/clothing/accessory/badge/holo,/obj/item/clothing/accessory/badge/holo/cord,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/camera/network/security{c_tag = "SEC - Locker Room"; dir = 4},/obj/item/clothing/suit/storage/hazardvest/green,/obj/item/clothing/suit/storage/hazardvest/green,/obj/effect/floor_decal/borderfloor/corner{dir = 1},/obj/effect/floor_decal/corner/red/bordercorner{dir = 1},/turf/simulated/floor/tiled,/area/security/security_lockerroom)
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"aml" = (/obj/structure/closet/wardrobe/red,/obj/item/clothing/accessory/badge/holo,/obj/item/clothing/accessory/badge/holo,/obj/item/clothing/accessory/badge/holo/cord,/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/obj/machinery/camera/network/security{c_tag = "SEC - Locker Room"; dir = 4},/obj/item/clothing/suit/storage/hazardvest/green,/obj/item/clothing/suit/storage/hazardvest/green,/obj/effect/floor_decal/borderfloor/corner{dir = 1},/obj/effect/floor_decal/corner/red/bordercorner{dir = 1},/turf/simulated/floor/tiled,/area/security/security_lockerroom)
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"amm" = (/obj/structure/closet/secure_closet/security,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/item/clothing/glasses/hud/security,/obj/structure/extinguisher_cabinet{pixel_x = 28},/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/red/border{dir = 4},/obj/item/device/holowarrant,/turf/simulated/floor/tiled,/area/security/security_lockerroom)
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"amm" = (/obj/structure/closet/secure_closet/security,/obj/machinery/atmospherics/unary/vent_scrubber/on{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = 28},/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/red/border{dir = 4},/turf/simulated/floor/tiled,/area/security/security_lockerroom)
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"amu" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/tiled,/area/engineering/atmos)
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"amu" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/tiled,/area/engineering/atmos)
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"amv" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/maintenance/security_port)
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"amv" = (/obj/effect/floor_decal/industrial/warning{dir = 4},/turf/simulated/floor/plating,/area/maintenance/security_port)
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"amw" = (/obj/effect/wingrille_spawn/reinforced,/obj/machinery/door/firedoor/glass,/turf/simulated/floor/plating,/area/security/lobby)
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"amw" = (/obj/effect/wingrille_spawn/reinforced,/obj/machinery/door/firedoor/glass,/turf/simulated/floor/plating,/area/security/lobby)
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@@ -616,7 +616,7 @@
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"anp" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/freezer,/area/security/security_restroom)
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"anp" = (/obj/structure/cable/green{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/tiled/freezer,/area/security/security_restroom)
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"anq" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock{name = "Security Restroom"; req_access = list(1)},/turf/simulated/floor/tiled/steel_grid,/area/security/security_restroom)
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"anq" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock{name = "Security Restroom"; req_access = list(1)},/turf/simulated/floor/tiled/steel_grid,/area/security/security_restroom)
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"anr" = (/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/turf/simulated/floor/tiled,/area/security/security_lockerroom)
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"anr" = (/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 1},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 6},/turf/simulated/floor/tiled,/area/security/security_lockerroom)
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"ans" = (/obj/structure/closet/secure_closet/security,/obj/item/clothing/glasses/hud/security,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/red/border{dir = 4},/obj/item/device/holowarrant,/turf/simulated/floor/tiled,/area/security/security_lockerroom)
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"ans" = (/obj/structure/closet/secure_closet/security,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/red/border{dir = 4},/turf/simulated/floor/tiled,/area/security/security_lockerroom)
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"ant" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/light{dir = 4},/obj/effect/floor_decal/borderfloorwhite{dir = 4},/obj/effect/floor_decal/corner/paleblue/border{dir = 4},/turf/simulated/floor/tiled/white,/area/security/aid_station)
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"ant" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 8},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/light{dir = 4},/obj/effect/floor_decal/borderfloorwhite{dir = 4},/obj/effect/floor_decal/corner/paleblue/border{dir = 4},/turf/simulated/floor/tiled/white,/area/security/aid_station)
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"anu" = (/obj/effect/floor_decal/borderfloor{dir = 8},/obj/effect/floor_decal/corner/red/border{dir = 8},/turf/simulated/floor/tiled,/area/security/range)
|
"anu" = (/obj/effect/floor_decal/borderfloor{dir = 8},/obj/effect/floor_decal/corner/red/border{dir = 8},/turf/simulated/floor/tiled,/area/security/range)
|
||||||
"anv" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/security/range)
|
"anv" = (/obj/machinery/atmospherics/unary/vent_pump/on{dir = 4},/turf/simulated/floor/tiled,/area/security/range)
|
||||||
@@ -661,7 +661,7 @@
|
|||||||
"aow" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 5},/turf/simulated/floor/tiled/freezer,/area/security/security_restroom)
|
"aow" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable/green{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 8},/obj/effect/floor_decal/steeldecal/steel_decals4{dir = 5},/turf/simulated/floor/tiled/freezer,/area/security/security_restroom)
|
||||||
"aoy" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -21},/obj/effect/floor_decal/borderfloor/corner{dir = 8},/obj/effect/floor_decal/corner/red/bordercorner{dir = 8},/turf/simulated/floor/tiled,/area/security/security_lockerroom)
|
"aoy" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -21},/obj/effect/floor_decal/borderfloor/corner{dir = 8},/obj/effect/floor_decal/corner/red/bordercorner{dir = 8},/turf/simulated/floor/tiled,/area/security/security_lockerroom)
|
||||||
"aoz" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/eva_hallway)
|
"aoz" = (/obj/structure/closet/emcloset,/obj/effect/floor_decal/industrial/warning{dir = 4},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/tiled,/area/hallway/secondary/eva_hallway)
|
||||||
"aoA" = (/obj/structure/closet/secure_closet/security,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{name = "south bump"; pixel_y = -24},/obj/machinery/light_switch{pixel_x = 12; pixel_y = -24},/obj/item/clothing/glasses/hud/security,/obj/item/device/radio/intercom/department/security{dir = 4; icon_override = "secintercom"; pixel_x = 21},/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/red/border{dir = 4},/obj/item/device/holowarrant,/turf/simulated/floor/tiled,/area/security/security_lockerroom)
|
"aoA" = (/obj/structure/closet/secure_closet/security,/obj/structure/cable/green{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{name = "south bump"; pixel_y = -24},/obj/machinery/light_switch{pixel_x = 12; pixel_y = -24},/obj/item/device/radio/intercom/department/security{dir = 4; icon_override = "secintercom"; pixel_x = 21},/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/red/border{dir = 4},/turf/simulated/floor/tiled,/area/security/security_lockerroom)
|
||||||
"aoB" = (/obj/structure/railing,/turf/simulated/open,/area/hallway/secondary/eva_hallway)
|
"aoB" = (/obj/structure/railing,/turf/simulated/open,/area/hallway/secondary/eva_hallway)
|
||||||
"aoC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/range)
|
"aoC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/hologram/holopad,/obj/effect/floor_decal/industrial/outline/grey,/turf/simulated/floor/tiled/dark,/area/security/range)
|
||||||
"aoE" = (/obj/machinery/light{dir = 4},/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/red/border{dir = 4},/turf/simulated/floor/tiled,/area/security/range)
|
"aoE" = (/obj/machinery/light{dir = 4},/obj/effect/floor_decal/borderfloor{dir = 4},/obj/effect/floor_decal/corner/red/border{dir = 4},/turf/simulated/floor/tiled,/area/security/range)
|
||||||
|
|||||||
Reference in New Issue
Block a user