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Slimes should no longer /list you.
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@@ -12,7 +12,7 @@
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melee_damage_lower = 2
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melee_damage_upper = 4
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layer = MOB_LAYER + 0.2 // Over the blob.
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attacktext = "slams into"
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attacktext = list("slams into")
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attack_sound = 'sound/effects/slime_squish.ogg'
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emote_see = list("sways", "inflates briefly")
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var/mob/living/carbon/human/infested = null // The human this thing is totally not making into a zombie.
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@@ -97,7 +97,7 @@
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melee_damage_lower += 8 // 10 total.
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melee_damage_upper += 11 // 15 total.
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emote_see = list("shambles around", "twitches", "stares")
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attacktext = "claws"
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attacktext = list("claws")
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H.forceMove(src)
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infested = H
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