Merge pull request #5325 from mwerezak/temperature-expose

Fixes FEA temperature_expose() being used instead of ZAS fire_act().
This commit is contained in:
Zuhayr
2014-06-23 00:19:15 +09:30
21 changed files with 24 additions and 24 deletions

View File

@@ -227,7 +227,7 @@ Alien plants should do something if theres a lot of poison
del(src)
/obj/effect/alien/flesh/weeds/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
/obj/effect/alien/flesh/weeds/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(exposed_temperature > 300)
health -= 5
healthcheck()

View File

@@ -87,7 +87,7 @@
return 1
return 0
/* temperature_expose(datum/gas_mixture/air, temperature, volume) Blob is currently fireproof
/* fire_act(datum/gas_mixture/air, temperature, volume) Blob is currently fireproof
if(temperature > T0C+200)
health -= 0.01 * temperature
update()

View File

@@ -154,7 +154,7 @@
return
return
/obj/effect/biomass/temperature_expose(null, temp, volume) //hotspots kill biomass
/obj/effect/biomass/fire_act(null, temp, volume) //hotspots kill biomass
del src

View File

@@ -239,7 +239,7 @@
return
return
/obj/effect/spacevine/temperature_expose(null, temp, volume) //hotspots kill vines
/obj/effect/spacevine/fire_act(null, temp, volume) //hotspots kill vines
del src
//Carn: Spacevines random event.

View File

@@ -1338,7 +1338,7 @@ FIRE ALARM
else
icon_state = "fire0"
/obj/machinery/firealarm/temperature_expose(datum/gas_mixture/air, temperature, volume)
/obj/machinery/firealarm/fire_act(datum/gas_mixture/air, temperature, volume)
if(src.detecting)
if(temperature > T0C+200)
src.alarm() // added check of detector status here

View File

@@ -110,7 +110,7 @@ update_flag
overlays += "can-o3"
return
/obj/machinery/portable_atmospherics/canister/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
/obj/machinery/portable_atmospherics/canister/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(exposed_temperature > temperature_resistance)
health -= 5
healthcheck()

View File

@@ -264,7 +264,7 @@ Airlock index -> wire color are { 9, 4, 6, 7, 5, 8, 1, 2, 3 }.
icon = 'icons/obj/doors/Doorphoron.dmi'
mineral = "phoron"
/obj/machinery/door/airlock/phoron/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
/obj/machinery/door/airlock/phoron/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(exposed_temperature > 300)
PhoronBurn(exposed_temperature)

View File

@@ -618,7 +618,7 @@
check_for_internal_damage(list(MECHA_INT_FIRE,MECHA_INT_TEMP_CONTROL,MECHA_INT_CONTROL_LOST,MECHA_INT_SHORT_CIRCUIT),1)
return
/obj/mecha/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
/obj/mecha/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(exposed_temperature>src.max_temperature)
src.log_message("Exposed to dangerous temperature.",1)
src.take_damage(5,"fire")

View File

@@ -287,7 +287,7 @@ Alien plants should do something if theres a lot of poison
del(src)
/obj/effect/alien/weeds/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
/obj/effect/alien/weeds/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(exposed_temperature > 300)
health -= 5
healthcheck()
@@ -469,7 +469,7 @@ Alien plants should do something if theres a lot of poison
if(health <= 0)
Burst()
/obj/effect/alien/egg/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
/obj/effect/alien/egg/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(exposed_temperature > 500)
health -= 5
healthcheck()

View File

@@ -541,7 +541,7 @@ steam.start() -- spawns the effect
// foam disolves when heated
// except metal foams
/obj/effect/effect/foam/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
/obj/effect/effect/foam/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(!metal && prob(max(0, exposed_temperature - 475)))
flick("[icon_state]-disolve", src)

View File

@@ -154,7 +154,7 @@
else
return
/obj/effect/glowshroom/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
/obj/effect/glowshroom/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(exposed_temperature > 300)
endurance -= 5
CheckEndurance()

View File

@@ -47,7 +47,7 @@
if(health <= 0)
del(src)
/obj/effect/spider/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
/obj/effect/spider/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(exposed_temperature > 300)
health -= 5
healthcheck()

View File

@@ -38,7 +38,7 @@
/obj/item/latexballon/bullet_act()
burst()
/obj/item/latexballon/temperature_expose(datum/gas_mixture/air, temperature, volume)
/obj/item/latexballon/fire_act(datum/gas_mixture/air, temperature, volume)
if(temperature > T0C+100)
burst()
return

View File

@@ -117,7 +117,7 @@
//Step two - washing..... it's actually in washing machine code.
//Step three - drying
/obj/item/stack/sheet/wetleather/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
/obj/item/stack/sheet/wetleather/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
..()
if(exposed_temperature >= drying_threshold_temperature)
wetness--

View File

@@ -216,7 +216,7 @@
return 0
return 0
/obj/structure/grille/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
/obj/structure/grille/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(!destroyed)
if(exposed_temperature > T0C + 1500)
health -= 1

View File

@@ -200,7 +200,7 @@
TemperatureAct(100)
..()
temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(exposed_temperature > 300)
TemperatureAct(exposed_temperature)

View File

@@ -361,7 +361,7 @@
return
/obj/structure/window/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
/obj/structure/window/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(exposed_temperature > T0C + 800)
hit(round(exposed_volume / 100), 0)
..()
@@ -381,7 +381,7 @@
shardtype = /obj/item/weapon/shard/phoron
health = 120
/obj/structure/window/phoronbasic/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
/obj/structure/window/phoronbasic/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(exposed_temperature > T0C + 32000)
hit(round(exposed_volume / 1000), 0)
..()
@@ -395,7 +395,7 @@
reinf = 1
health = 160
/obj/structure/window/phoronreinforced/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
/obj/structure/window/phoronreinforced/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
return
/obj/structure/window/reinforced

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@@ -111,7 +111,7 @@
for(var/obj/machinery/door/airlock/phoron/D in range(3,src))
D.ignite(temperature/4)
/turf/simulated/wall/mineral/phoron/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)//Doesn't fucking work because walls don't interact with air :(
/turf/simulated/wall/mineral/phoron/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)//Doesn't fucking work because walls don't interact with air :(
if(exposed_temperature > 300)
PhoronBurn(exposed_temperature)

View File

@@ -72,7 +72,7 @@ var/const/MAX_ACTIVE_TIME = 400
Die()
return
/obj/item/clothing/mask/facehugger/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
/obj/item/clothing/mask/facehugger/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(exposed_temperature > 300)
Die()
return

View File

@@ -618,7 +618,7 @@
// called when on fire
/obj/machinery/light/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
/obj/machinery/light/fire_act(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(prob(max(0, exposed_temperature - 673))) //0% at <400C, 100% at >500C
broken()

View File

@@ -166,7 +166,7 @@
if(src)
del(src)
/obj/structure/reagent_dispensers/fueltank/temperature_expose(datum/gas_mixture/air, temperature, volume)
/obj/structure/reagent_dispensers/fueltank/fire_act(datum/gas_mixture/air, temperature, volume)
if(temperature > T0C+500)
explode()
return ..()