Species spawn_flags

Moves some more species flags into a new spawn_flags var.
This commit is contained in:
HarpyEagle
2015-07-10 17:24:20 -04:00
parent 8a9caac7cc
commit 651c2c6ba6
13 changed files with 41 additions and 31 deletions

View File

@@ -130,9 +130,9 @@ var/global/list/endgame_safespawns = list()
S.race_key = rkey //Used in mob icon caching.
all_species[S.name] = S
if(!(S.flags & IS_RESTRICTED))
if(!(S.spawn_flags & IS_RESTRICTED))
playable_species += S.name
if(S.flags & IS_WHITELISTED)
if(S.spawn_flags & IS_WHITELISTED)
whitelisted_species += S.name
//Posters