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Removes alarm sound from air alarm.
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@@ -173,7 +173,6 @@
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if(!istype(location)) return//returns if loc is not simulated
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if ((alarm_area.fire || alarm_area.atmosalm >= 2) && world.time > last_sound_time + alarm_sound_cooldown)
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playsound(src.loc, 'sound/machines/airalarm.ogg', 40, 0, 5)
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last_sound_time = world.time
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var/datum/gas_mixture/environment = location.return_air()
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