mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Revert "Capture crystal VFX and vore procs"
This reverts commit 570ba65320.
This commit is contained in:
@@ -13,6 +13,3 @@
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#define DM_FLAG_VORESPRITE_TAIL 0x2
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#define DM_FLAG_VORESPRITE_MARKING 0x4
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#define DM_FLAG_VORESPRITE_ARTICLE 0x8
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//For belly fullscreen shennanigans outside of bellies, due to Life() clearing belly fullscreens outside of bellies.
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#define ATOM_BELLY_FULLSCREEN "belly_atom_vfx"
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@@ -1,6 +0,0 @@
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// Bellies
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///from /obj/belly/HandleBellyReagents() and /obj/belly/update_internal_overlay()
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#define COMSIG_BELLY_UPDATE_VORE_FX "update_vore_fx"
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///from /obj/belly/process()
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#define COMSIG_BELLY_UPDATE_PREY_LOOP "update_prey_loop"
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@@ -49,10 +49,3 @@
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return
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for (var/atom/movable/location as anything in get_nested_locs(src)|src)
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LAZYOR(location.recursive_listeners, arrived.recursive_listeners)
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// Helper procs called on entering/exiting a belly. Does nothing by default, override on children for special behavior.
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/atom/movable/proc/enter_belly(obj/belly/B)
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return
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/atom/movable/proc/exit_belly(obj/belly/B)
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return
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@@ -36,11 +36,6 @@
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if(owner)
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UnregisterSignal(owner, COMSIG_PARENT_QDELETING)
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owner = null
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if(in_gut) // CHOMPedit start
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UnregisterSignal(in_gut, COMSIG_PARENT_QDELETING)
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UnregisterSignal(in_gut, COMSIG_BELLY_UPDATE_VORE_FX)
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UnregisterSignal(in_gut, COMSIG_BELLY_UPDATE_PREY_LOOP)
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in_gut = null // CHOMPedit end
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return ..()
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/obj/item/capture_crystal/examine(user)
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@@ -22,7 +22,6 @@
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verbs |= /mob/living/proc/mute_entry //CHOMPEdit
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verbs |= /mob/living/proc/center_offset //CHOMPEdit
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verbs |= /mob/living/proc/liquidbelly_visuals //CHOMPEdit
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verbs |= /mob/living/proc/fix_vore_effects //CHOMPedit
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if(!no_vore)
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verbs |= /mob/living/proc/vorebelly_printout
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@@ -169,8 +169,7 @@
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gen_interval = 0
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else
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gen_interval++
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if(reagents.total_volume && LAZYLEN(contents))
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SEND_SIGNAL(src, COMSIG_BELLY_UPDATE_VORE_FX, FALSE, reagents.total_volume) // Signals vore_fx() reagents updates.
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if(reagents.total_volume)
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for(var/mob/living/L in contents)
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if(L.digestable && digest_mode == DM_DIGEST)
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if(reagents.total_volume)
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@@ -470,8 +469,6 @@
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/////////////////////////// CHOMP PCL END ///////////////////////////
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/obj/belly/proc/update_internal_overlay()
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if(LAZYLEN(contents))
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SEND_SIGNAL(src, COMSIG_BELLY_UPDATE_VORE_FX, TRUE) // Signals vore_fx() to listening atoms. Atoms must handle appropriate isliving() checks.
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for(var/A in contents)
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if(isliving(A))
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vore_fx(A,1)
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@@ -348,7 +348,6 @@
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if(!owner)
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thing.forceMove(get_turf(src))
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return
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thing.enter_belly(src) // Atom movable proc, does nothing by default. Overridden in children for special behavior.
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if(owner && istype(owner.loc,/turf/simulated) && !cycle_sloshed && reagents.total_volume > 0)
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var/turf/simulated/T = owner.loc
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var/S = pick(T.vorefootstep_sounds["human"])
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@@ -423,15 +422,15 @@
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to_chat(M, "<span class='warning'><B>You splash into a pool of [reagent_name]!</B></span>")
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else if(count_items_for_sprite) //CHOMPEdit - If this is enabled also update fullness for non-living things
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owner.update_fullness() //CHOMPEdit - This is run whenever a belly's contents are changed.
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//if(istype(thing, /obj/item/capture_crystal)) //CHOMPEdit start: Capture crystal occupant gets to see belly text too. Moved to modular_chomp capture_crystal.dm.
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//var/obj/item/capture_crystal/CC = thing
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//if(CC.bound_mob && desc)
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//if(CC.bound_mob in CC.contents)
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//var/formatted_desc
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//formatted_desc = replacetext(desc, "%belly", lowertext(name)) //replace with this belly's name
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//formatted_desc = replacetext(formatted_desc, "%pred", owner) //replace with this belly's owner
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//formatted_desc = replacetext(formatted_desc, "%prey", thing) //replace with whatever mob entered into this belly
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//to_chat(CC.bound_mob, "<span class='notice'><B>[formatted_desc]</B></span>") //CHOMPedit end
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if(istype(thing, /obj/item/capture_crystal)) //CHOMPEdit: Capture crystal occupant gets to see belly text too.
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var/obj/item/capture_crystal/CC = thing
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if(CC.bound_mob && desc)
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if(CC.bound_mob in CC.contents)
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var/formatted_desc
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formatted_desc = replacetext(desc, "%belly", lowertext(name)) //replace with this belly's name
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formatted_desc = replacetext(formatted_desc, "%pred", owner) //replace with this belly's owner
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formatted_desc = replacetext(formatted_desc, "%prey", thing) //replace with whatever mob entered into this belly
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to_chat(CC.bound_mob, "<span class='notice'><B>[formatted_desc]</B></span>")
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/*/ Intended for simple mobs //CHMOPEdit: Counting belly cycles now.
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if((!owner.client || autotransfer_enabled) && autotransferlocation && autotransferchance > 0)
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@@ -441,7 +440,6 @@
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// Called whenever an atom leaves this belly
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/obj/belly/Exited(atom/movable/thing, atom/OldLoc)
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. = ..()
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thing.exit_belly(src) // CHOMPedit - atom movable proc, does nothing by default. Overridden in children for special behavior.
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if(isliving(thing) && !isbelly(thing.loc))
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owner.update_fullness() //CHOMPEdit - This is run whenever a belly's contents are changed.
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var/mob/living/L = thing
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@@ -470,9 +468,6 @@
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for(var/count in I.d_mult to 1 step 0.25)
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I.add_overlay(I.d_stage_overlay, TRUE) //CHOMPEdit end
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// CHOMPedit: SEND_SIGNAL(COMSIG_BELLY_UPDATE_VORE_FX) is sometimes used when calling vore_fx() to send belly visuals
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// to certain non-belly atoms. Not called here as vore_fx() is usually only called if a mob is in the belly.
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// Don't forget it if you need to rework vore_fx().
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/obj/belly/proc/vore_fx(mob/living/L, var/update, var/severity = 0) //CHOMPEdit
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if(!istype(L))
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return
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@@ -501,7 +496,7 @@
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var/obj/screen/fullscreen/F4 = L.overlay_fullscreen("belly4", /obj/screen/fullscreen/belly/colorized/overlay)
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F4.icon_state = "[belly_fullscreen]_nc"
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*/ //Chomp Disable END
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// Chomp EDIT Begin
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var/obj/screen/fullscreen/F = L.overlay_fullscreen("belly", /obj/screen/fullscreen/belly, severity) //CHOMPEdit Start: preserving save data
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F.icon = file("modular_chomp/icons/mob/vore_fullscreens/[belly_fullscreen].dmi")
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@@ -587,7 +582,7 @@
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F4.icon_state = "[belly_fullscreen]_nc"
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*/ //Chomp Disable END
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//CHOMPedit Start: preserving save data
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var/obj/screen/fullscreen/F = L.overlay_fullscreen("belly", /obj/screen/fullscreen/belly, reagents.total_volume)
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var/obj/screen/fullscreen/F = L.overlay_fullscreen("belly", /obj/screen/fullscreen/belly, reagents.total_volume)
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F.icon = file("modular_chomp/icons/mob/vore_fullscreens/[belly_fullscreen].dmi")
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F.cut_overlays()
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var/image/I = image(F.icon, belly_fullscreen)
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@@ -35,7 +35,6 @@
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var/play_sound //Potential sound to play at the end to avoid code duplication.
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var/to_update = FALSE //Did anything update worthy happen?
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SEND_SIGNAL(src, COMSIG_BELLY_UPDATE_PREY_LOOP) // CHOMPedit: signals listening atoms to update prey_loop. May be cancelled by early exit otherwise.
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/////////////////////////// Exit Early ////////////////////////////
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var/list/touchable_atoms = contents - items_preserved
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@@ -325,19 +325,4 @@
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set category = "Preferences"
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set desc = "Toggle liquidbelly fullscreen visual effect."
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liquidbelly_visuals = !liquidbelly_visuals
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to_chat(src, "<span class='warning'>Liquidbelly overlays [liquidbelly_visuals ? "enabled" : "disabled"].</span>")
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/mob/living/proc/fix_vore_effects()
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set name = "Fix Vore Effects"
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set category = "OOC"
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set desc = "Fix certain vore effects lingering after you've exited a belly."
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if(!isbelly(src.loc))
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if(alert(src, "Only use this verb if you are affected by certain vore effects outside of a belly, such as muffling or a stuck belly fullscreen.", "Clear Vore Effects", "Continue", "Nevermind") != "Continue")
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return
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absorbed = FALSE
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muffled = FALSE
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clear_fullscreen("belly")
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clear_fullscreen(ATOM_BELLY_FULLSCREEN)
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stop_sound_channel(CHANNEL_PREYLOOP)
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to_chat(src, "<span class='warning'>Liquidbelly overlays [liquidbelly_visuals ? "enabled" : "disabled"].</span>")
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@@ -545,7 +545,6 @@
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crystal.unleash()
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crystal.bound_mob = null
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crystal.bound_mob = capture_crystal = 0
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clear_fullscreen(ATOM_BELLY_FULLSCREEN) // CHOMPedit
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log_and_message_admins("[key_name(src)] used the OOC escape button to get out of [crystal] owned by [crystal.owner]. [ADMIN_FLW(src)]")
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//You've been turned into an item!
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@@ -947,8 +946,8 @@
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var/obj/item/capture_crystal/C = I
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if(C.bound_mob && (C.bound_mob in C.contents))
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if(isbelly(C.loc))
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//var/obj/belly/B = C.loc //CHOMPedit
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//to_chat(C.bound_mob, "<span class= 'notice'>Outside of your crystal, you can see; <B>[B.desc]</B></span>") //CHOMPedit: moved to modular_chomp capture_crystal.dm
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var/obj/belly/B = C.loc
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to_chat(C.bound_mob, "<span class= 'notice'>Outside of your crystal, you can see; <B>[B.desc]</B></span>")
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to_chat(src, "<span class='notice'>You can taste the the power of command.</span>")
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// CHOMPedit begin
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else if(istype(I,/obj/item/device/starcaster_news))
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@@ -1,133 +1,5 @@
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/obj/item/capture_crystal
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var/spawn_mob_name = "A mob"
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var/obj/belly/in_gut = null
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// Signals detect important procs from the host belly. Necessary to update visuals and sound loop for the player inside.
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/obj/item/capture_crystal/enter_belly(obj/belly/B)
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if(isbelly(B)) // Sanity
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in_gut = B
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RegisterSignal(in_gut, COMSIG_PARENT_QDELETING, PROC_REF(gut_was_deleted), TRUE)
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RegisterSignal(in_gut, COMSIG_BELLY_UPDATE_VORE_FX, PROC_REF(capture_crystal_vfx), TRUE)
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RegisterSignal(in_gut, COMSIG_BELLY_UPDATE_PREY_LOOP, PROC_REF(capture_crystal_prey_loop), TRUE)
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var/juice = in_gut.reagents.total_volume
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if(!juice)
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juice = 0
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capture_crystal_vfx(null, TRUE, juice)
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capture_crystal_prey_loop()
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for(var/mob/living/contained in src.contents) // For reasons I don't understand, using bound_mob here sets bound_mob to null.
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var/formatted_desc
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formatted_desc = replacetext(in_gut.desc, "%belly", lowertext(in_gut.name)) //replace with this belly's name
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formatted_desc = replacetext(formatted_desc, "%pred", in_gut.owner) //replace with this belly's owner
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formatted_desc = replacetext(formatted_desc, "%prey", contained) //replace with whatever mob entered into this belly
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to_chat(contained, "<span class='notice'><B>[formatted_desc]</B></span>")
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/obj/item/capture_crystal/exit_belly()
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for(var/mob/living/contained in src.contents)
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contained.clear_fullscreen(ATOM_BELLY_FULLSCREEN) // Clear fullscreens.
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contained.stop_sound_channel(CHANNEL_PREYLOOP) // Clear sound loop.
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contained.next_preyloop = world.time
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if(isbelly(in_gut)) // Sanity
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UnregisterSignal(in_gut, COMSIG_PARENT_QDELETING)
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UnregisterSignal(in_gut, COMSIG_BELLY_UPDATE_VORE_FX)
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UnregisterSignal(in_gut, COMSIG_BELLY_UPDATE_PREY_LOOP)
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in_gut = null
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// Inelegant copy-pasta since I can't steal the proc from bellies.
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/obj/item/capture_crystal/proc/capture_crystal_vfx(var/update, var/severity = 0)
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if(isbelly(in_gut))
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for(var/mob/living/contained in src.contents) // I guess this works if multi-catch crystals ever become a thing.
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if(!contained.client)
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return
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if(!contained.show_vore_fx)
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contained.clear_fullscreen(ATOM_BELLY_FULLSCREEN)
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return
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if(update)
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contained.clear_fullscreen(ATOM_BELLY_FULLSCREEN)
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if(in_gut.belly_fullscreen)
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if(in_gut.colorization_enabled)
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var/obj/screen/fullscreen/F = contained.overlay_fullscreen(ATOM_BELLY_FULLSCREEN, /obj/screen/fullscreen/belly, severity) //CHOMPEdit Start: preserving save data
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F.icon = file("modular_chomp/icons/mob/vore_fullscreens/[in_gut.belly_fullscreen].dmi")
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F.cut_overlays()
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var/image/I = image(F.icon, in_gut.belly_fullscreen) //Would be cool if I could just include color and alpha in the image define so we don't have to copy paste
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I.color = in_gut.belly_fullscreen_color
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I.alpha = in_gut.belly_fullscreen_alpha
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F.add_overlay(I)
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I = image(F.icon, in_gut.belly_fullscreen+"-2")
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I.color = in_gut.belly_fullscreen_color2
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I.alpha = in_gut.belly_fullscreen_alpha
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F.add_overlay(I)
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I = image(F.icon, in_gut.belly_fullscreen+"-3")
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I.color = in_gut.belly_fullscreen_color3
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I.alpha = in_gut.belly_fullscreen_alpha
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F.add_overlay(I)
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I = image(F.icon, in_gut.belly_fullscreen+"-4")
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I.color = in_gut.belly_fullscreen_color4
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I.alpha = in_gut.belly_fullscreen_alpha
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F.add_overlay(I)
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if(contained.liquidbelly_visuals && in_gut.reagents.total_volume)
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if(in_gut.digest_mode == DM_HOLD && in_gut.item_digest_mode == IM_HOLD)
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I = image('modular_chomp/icons/mob/vore_fullscreens/bubbles.dmi', "calm")
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else
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I = image('modular_chomp/icons/mob/vore_fullscreens/bubbles.dmi', "bubbles")
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I.color = in_gut.reagentcolor
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I.alpha = max(150, min(in_gut.custom_max_volume, 255)) - (255 - in_gut.belly_fullscreen_alpha)
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I.pixel_y = -450 + (450 / in_gut.custom_max_volume * in_gut.reagents.total_volume)
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F.add_overlay(I)
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F.update_for_view(contained.client.view)
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else
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var/obj/screen/fullscreen/F = contained.overlay_fullscreen(ATOM_BELLY_FULLSCREEN, /obj/screen/fullscreen/belly/fixed, severity) //preserving save data
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F.icon = file("modular_chomp/icons/mob/vore_fullscreens/[in_gut.belly_fullscreen].dmi")
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F.cut_overlays()
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F.add_overlay(image(F.icon, in_gut.belly_fullscreen))
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F.add_overlay(image(F.icon, in_gut.belly_fullscreen+"-2"))
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F.add_overlay(image(F.icon, in_gut.belly_fullscreen+"-3"))
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F.add_overlay(image(F.icon, in_gut.belly_fullscreen+"-4"))
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if(contained.liquidbelly_visuals && in_gut.reagents.total_volume)
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var/image/I
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if(in_gut.digest_mode == DM_HOLD && in_gut.item_digest_mode == IM_HOLD)
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I = image('modular_chomp/icons/mob/vore_fullscreens/bubbles.dmi', "calm")
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else
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I = image('modular_chomp/icons/mob/vore_fullscreens/bubbles.dmi', "bubbles")
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I.color = in_gut.reagentcolor
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I.alpha = max(150, min(in_gut.custom_max_volume, 255)) - (255 - in_gut.belly_fullscreen_alpha)
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I.pixel_y = -450 + (450 / in_gut.custom_max_volume * in_gut.reagents.total_volume)
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F.add_overlay(I)
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F.update_for_view(contained.client.view)
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else
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contained.clear_fullscreen(ATOM_BELLY_FULLSCREEN)
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/* // Disabled (and untested) for now, left to make it easier if we want to enable this later.
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if(in_gut.disable_hud)
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if(contained?.hud_used?.hud_shown)
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to_chat(contained, "<span class='notice'>((Your pred has disabled huds in their belly. Turn off vore FX and hit F12 to get it back; or relax, and enjoy the serenity.))</span>")
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contained.toggle_hud_vis(TRUE) */
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// Inelegant copy-pasta since I can't steal the proc from bellies.
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/obj/item/capture_crystal/proc/capture_crystal_prey_loop()
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if(isbelly(in_gut))
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for(var/mob/living/contained in src.contents) // Skip empty crystals.
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//We don't bother executing any other code if the prey doesn't want to hear the noises.
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if(!contained.is_preference_enabled(/datum/client_preference/digestion_noises))
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contained.stop_sound_channel(CHANNEL_PREYLOOP) // sanity just in case, because byond is whack and you can't trust it
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continue
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// We don't want the sounds to overlap, but we do want them to steadily replay.
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// We also don't want the sounds to play if the pred hasn't marked this belly as fleshy, or doesn't
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// have the right sounds to play.
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if(in_gut.is_wet && in_gut.wet_loop && (world.time > contained.next_preyloop))
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contained.stop_sound_channel(CHANNEL_PREYLOOP)
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var/sound/preyloop = sound('sound/vore/sunesound/prey/loop.ogg')
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contained.playsound_local(get_turf(src), preyloop, 80, 0, channel = CHANNEL_PREYLOOP)
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contained.next_preyloop = (world.time + (52 SECONDS))
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//Cleanup signals if we're in a gut and it gets deleted.
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/obj/item/capture_crystal/proc/gut_was_deleted()
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UnregisterSignal(in_gut, COMSIG_PARENT_QDELETING)
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UnregisterSignal(in_gut, COMSIG_BELLY_UPDATE_VORE_FX)
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UnregisterSignal(in_gut, COMSIG_BELLY_UPDATE_PREY_LOOP)
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in_gut = null
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/obj/item/capture_crystal/loadout
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active = TRUE
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||||
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||||
@@ -120,7 +120,6 @@
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||||
#include "code\__defines\dcs\flags.dm"
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||||
#include "code\__defines\dcs\helpers.dm"
|
||||
#include "code\__defines\dcs\signals.dm"
|
||||
#include "code\__defines\dcs\signals_ch.dm"
|
||||
#include "code\_global_vars\bitfields.dm"
|
||||
#include "code\_global_vars\misc.dm"
|
||||
#include "code\_global_vars\mobs.dm"
|
||||
|
||||
Reference in New Issue
Block a user