NanoUIs based on embedded controllers should no longer wander across the screen.

calling updateDialog() forces a NanoUI window to re-openi, which is a bit of a pain when done in process().
This commit is contained in:
PsiOmega
2015-02-19 10:43:10 +01:00
parent 400bc65f9b
commit 675b277d16

View File

@@ -24,7 +24,6 @@
program.process()
update_icon()
src.updateDialog()
/obj/machinery/embedded_controller/attack_ai(mob/user as mob)
src.ui_interact(user)