Adds cash registers and retail scanners

This commit is contained in:
Hubblenaut
2016-02-21 16:18:28 +01:00
parent d85b8f95f6
commit 67884b97b5
7 changed files with 899 additions and 32 deletions

View File

@@ -20,15 +20,7 @@
if(istype(W, /obj/item/weapon/spacecash))
if(istype(W, /obj/item/weapon/spacecash/ewallet)) return 0
var/obj/item/weapon/spacecash/bundle/bundle
if(!istype(W, /obj/item/weapon/spacecash/bundle))
var/obj/item/weapon/spacecash/cash = W
user.drop_from_inventory(cash)
bundle = new (src.loc)
bundle.worth += cash.worth
qdel(cash)
else //is bundle
bundle = W
var/obj/item/weapon/spacecash/bundle = W
bundle.worth += src.worth
bundle.update_icon()
if(istype(user, /mob/living/carbon/human))
@@ -36,7 +28,7 @@
h_user.drop_from_inventory(src)
h_user.drop_from_inventory(bundle)
h_user.put_in_hands(bundle)
user << "<span class='notice'>You add [src.worth] Thalers worth of money to the bundles.<br>It holds [bundle.worth] Thalers now.</span>"
user << "<span class='notice'>You combine the Thalers to a bundle of [bundle.worth] Thalers.</span>"
qdel(src)
/obj/item/weapon/spacecash/bundle
@@ -45,8 +37,13 @@
desc = "They are worth 0 Thalers."
worth = 0
/obj/item/weapon/spacecash/bundle/update_icon()
/obj/item/weapon/spacecash/update_icon()
overlays.Cut()
name = "[worth] Thaler\s"
if(worth in list(1000,500,200,100,50,20,10,1))
icon_state = "spacecash[worth]"
desc = "It's worth [worth] Thalers."
return
var/sum = src.worth
var/num = 0
for(var/i in list(1000,500,200,100,50,20,10,1))
@@ -68,7 +65,7 @@
src.overlays += banknote
src.desc = "They are worth [worth] Thalers."
/obj/item/weapon/spacecash/bundle/attack_self()
/obj/item/weapon/spacecash/attack_self()
var/amount = input(usr, "How many Thalers do you want to take? (0 to [src.worth])", "Take Money", 20) as num
amount = round(Clamp(amount, 0, src.worth))
if(amount==0) return 0
@@ -78,7 +75,7 @@
if(!worth)
usr.drop_from_inventory(src)
if(amount in list(1000,500,200,100,50,20,1))
var/cashtype = text2path("/obj/item/weapon/spacecash/bundle/c[amount]")
var/cashtype = text2path("/obj/item/weapon/spacecash/c[amount]")
var/obj/cash = new cashtype (usr.loc)
usr.put_in_hands(cash)
else
@@ -89,66 +86,60 @@
if(!worth)
qdel(src)
/obj/item/weapon/spacecash/bundle/c1
/obj/item/weapon/spacecash/c1
name = "1 Thaler"
icon_state = "spacecash1"
desc = "It's worth 1 credit."
worth = 1
/obj/item/weapon/spacecash/bundle/c10
/obj/item/weapon/spacecash/c10
name = "10 Thaler"
icon_state = "spacecash10"
desc = "It's worth 10 Thalers."
worth = 10
/obj/item/weapon/spacecash/bundle/c20
/obj/item/weapon/spacecash/c20
name = "20 Thaler"
icon_state = "spacecash20"
desc = "It's worth 20 Thalers."
worth = 20
/obj/item/weapon/spacecash/bundle/c50
/obj/item/weapon/spacecash/c50
name = "50 Thaler"
icon_state = "spacecash50"
desc = "It's worth 50 Thalers."
worth = 50
/obj/item/weapon/spacecash/bundle/c100
/obj/item/weapon/spacecash/c100
name = "100 Thaler"
icon_state = "spacecash100"
desc = "It's worth 100 Thalers."
worth = 100
/obj/item/weapon/spacecash/bundle/c200
/obj/item/weapon/spacecash/c200
name = "200 Thaler"
icon_state = "spacecash200"
desc = "It's worth 200 Thalers."
worth = 200
/obj/item/weapon/spacecash/bundle/c500
/obj/item/weapon/spacecash/c500
name = "500 Thaler"
icon_state = "spacecash500"
desc = "It's worth 500 Thalers."
worth = 500
/obj/item/weapon/spacecash/bundle/c1000
/obj/item/weapon/spacecash/c1000
name = "1000 Thaler"
icon_state = "spacecash1000"
desc = "It's worth 1000 Thalers."
worth = 1000
proc/spawn_money(var/sum, spawnloc, mob/living/carbon/human/human_user as mob)
if(sum in list(1000,500,200,100,50,20,10,1))
var/cash_type = text2path("/obj/item/weapon/spacecash/bundle/c[sum]")
var/obj/cash = new cash_type (usr.loc)
if(ishuman(human_user) && !human_user.get_active_hand())
human_user.put_in_hands(cash)
else
var/obj/item/weapon/spacecash/bundle/bundle = new (spawnloc)
bundle.worth = sum
bundle.update_icon()
if (ishuman(human_user) && !human_user.get_active_hand())
human_user.put_in_hands(bundle)
var/obj/item/weapon/spacecash/bundle/bundle = new (spawnloc)
bundle.worth = sum
bundle.update_icon()
if (ishuman(human_user) && !human_user.get_active_hand())
human_user.put_in_hands(bundle)
return
/obj/item/weapon/spacecash/ewallet
@@ -156,6 +147,9 @@ proc/spawn_money(var/sum, spawnloc, mob/living/carbon/human/human_user as mob)
icon_state = "efundcard"
desc = "A card that holds an amount of money."
var/owner_name = "" //So the ATM can set it so the EFTPOS can put a valid name on transactions.
attack_self() return //Don't act
attackby() return //like actual
update_icon() return //space cash
/obj/item/weapon/spacecash/ewallet/examine(mob/user)
..(user)

View File

@@ -0,0 +1,452 @@
/obj/machinery/cash_register
name = "retail scanner"
desc = "Swipe your ID card to make purchases electronically."
icon = 'icons/obj/stationobjs.dmi'
icon_state = "register_idle"
flags = NOBLUDGEON
req_access = list(access_heads)
anchored = 1
var/locked = 1
var/cash_locked = 1
var/cash_open = 0
var/machine_id = ""
var/transaction_amount = 0 // cumulatd amount of money to pay in a single purchase
var/transaction_purpose = null // text that gets used in ATM transaction logs
var/list/transaction_logs = list() // list of strings using html code to visualise data
var/list/item_list = list() // entities and according
var/list/price_list = list() // prices for each purchase
var/manipulating = 0
var/cash_stored = 0
var/obj/item/confirm_item
var/datum/money_account/linked_account
// Claim machine ID
/obj/machinery/cash_register/New()
machine_id = "[station_name()] RETAIL #[num_financial_terminals++]"
cash_stored = rand(10, 70)*10
/obj/machinery/cash_register/examine(mob/user as mob)
..(user)
if(cash_open)
if(cash_stored)
user << "It holds [cash_stored] Thaler\s of money."
else
user << "It's completely empty."
/obj/machinery/cash_register/attack_hand(mob/user as mob)
if(cash_open)
if(cash_stored)
spawn_money(cash_stored, loc, user)
cash_stored = 0
overlays -= "register_cash"
else
open_cash_box()
// Reset if necessary
else if(transaction_amount)
reset_memory()
user << "<span class='notice'>You reset the memory.</span>"
else
custom_interface(user)
/obj/machinery/cash_register/AltClick(mob/user)
if(Adjacent(user))
open_cash_box()
/obj/machinery/cash_register/proc/custom_interface(mob/user as mob)
var/dat = "<h2>Retail Scanner<hr></h2>"
if (locked)
dat += "<a href='?src=\ref[src];choice=toggle_lock'>Unlock</a><br>"
dat += "Linked account: <b>[linked_account ? linked_account.owner_name : "None"]</b><br>"
dat += "<b>[cash_locked? "Unlock" : "Lock"] Cash Box</b> | "
else
dat += "<a href='?src=\ref[src];choice=toggle_lock'>Lock</a><br>"
dat += "Linked account: <a href='?src=\ref[src];choice=link_account'>[linked_account ? linked_account.owner_name : "None"]</a><br>"
dat += "<a href='?src=\ref[src];choice=toggle_cash_lock'>[cash_locked? "Unlock" : "Lock"] Cash Box</a> | "
dat += "<a href='?src=\ref[src];choice=custom_order'>Custom Order</a><hr>"
for(var/i=1, i<=transaction_logs.len, i++)
dat += "[transaction_logs[i]]<br>"
if(transaction_logs.len)
dat += locked ? "<br>" : "<a href='?src=\ref[src];choice=reset_log'>Reset Log</a><br>"
dat += "<br>"
dat += "<i>Device ID:</i> [machine_id]"
user << browse(dat, "window=retail;size=350x500")
/obj/machinery/cash_register/Topic(var/href, var/href_list)
if(href_list["choice"])
switch(href_list["choice"])
if("toggle_lock")
if(allowed(usr))
locked = !locked
else
usr << "\icon[src]<span class='warning'>Insufficient access.</span>"
if("toggle_cash_lock")
cash_locked = !cash_locked
if("link_account")
var/attempt_account_num = input("Enter account number", "New account number") as num
var/attempt_pin = input("Enter PIN", "Account PIN") as num
linked_account = attempt_account_access(attempt_account_num, attempt_pin, 1)
if(linked_account)
if(linked_account.suspended)
linked_account = null
src.visible_message("\icon[src]<span class='warning'>Account has been suspended.</span>")
else
usr << "\icon[src]<span class='warning'>Account not found.</span>"
if("custom_order")
var/t_purpose = sanitize(input("Enter purpose", "New purpose") as text)
if (!t_purpose || !Adjacent(usr)) return
transaction_purpose = t_purpose
item_list += t_purpose
var/t_amount = input("Enter price", "New price") as num
if (!t_amount || !Adjacent(usr)) return
transaction_amount += t_amount
price_list += t_amount
playsound(src, 'sound/machines/twobeep.ogg', 25)
src.visible_message("\icon[src][transaction_purpose]: [transaction_amount] Thaler\s.")
if("reset_log")
transaction_logs.Cut()
usr << "\icon[src]<span class='notice'>Transaction log reset.</span>"
custom_interface(usr)
/obj/machinery/cash_register/attackby(obj/O as obj, user as mob)
// Check for a method of paying (ID, PDA, e-wallet, cash, ect.)
var/obj/item/weapon/card/id/I = O.GetID()
if(I)
scan_card(I, O)
else if (istype(O, /obj/item/weapon/spacecash/ewallet))
var/obj/item/weapon/spacecash/ewallet/E = O
scan_wallet(E)
else if (istype(O, /obj/item/weapon/spacecash))
var/obj/item/weapon/spacecash/SC = O
if(cash_open)
user << "You neatly sort the cash into the box."
cash_stored += SC.worth
overlays |= "register_cash"
if(ishuman(user))
var/mob/living/carbon/human/H = user
H.drop_from_inventory(SC)
qdel(SC)
else
scan_cash(SC)
else if(istype(O, /obj/item/weapon/card/emag))
return ..()
else if(istype(O, /obj/item/weapon/wrench))
var/obj/item/weapon/wrench/W = O
toggle_anchors(W, user)
// Not paying: Look up price and add it to transaction_amount
else
scan_item_price(O)
/obj/machinery/cash_register/MouseDrop_T(atom/dropping, mob/user)
if(Adjacent(dropping) && Adjacent(user) && !user.stat)
attackby(dropping, user)
/obj/machinery/cash_register/proc/confirm(obj/item/I)
if(confirm_item == I)
return 1
else
confirm_item = I
src.visible_message("\icon[src]<b>Total price:</b> [transaction_amount] Thaler\s. Swipe again to confirm.")
playsound(src, 'sound/machines/twobeep.ogg', 25)
return 0
/obj/machinery/cash_register/proc/scan_card(obj/item/weapon/card/id/I, obj/item/ID_container)
if (!transaction_amount)
return
if(!confirm(I))
return
if (!linked_account)
usr.visible_message("\icon[src]<span class='warning'>Unable to connect to linked account.</span>")
return
// Access account for transaction
if(check_account())
var/datum/money_account/D = get_account(I.associated_account_number)
var/attempt_pin = ""
if(D && D.security_level)
attempt_pin = input("Enter PIN", "Transaction") as num
D = null
D = attempt_account_access(I.associated_account_number, attempt_pin, 2)
if(!D)
src.visible_message("\icon[src]<span class='warning'>Unable to access account. Check security settings and try again.</span>")
else
if(D.suspended)
src.visible_message("\icon[src]<span class='warning'>Your account has been suspended.</span>")
else
if(transaction_amount > D.money)
src.visible_message("\icon[src]<span class='warning'>Not enough funds.</span>")
else
// Transfer the money
D.money -= transaction_amount
linked_account.money += transaction_amount
// Create log entry in client's account
var/datum/transaction/T = new()
T.target_name = "[linked_account.owner_name]"
T.purpose = transaction_purpose
T.amount = "([transaction_amount])"
T.source_terminal = machine_id
T.date = current_date_string
T.time = worldtime2text()
D.transaction_log.Add(T)
// Create log entry in owner's account
T = new()
T.target_name = D.owner_name
T.purpose = transaction_purpose
T.amount = "[transaction_amount]"
T.source_terminal = machine_id
T.date = current_date_string
T.time = worldtime2text()
linked_account.transaction_log.Add(T)
// Save log
add_transaction_log(I.registered_name ? I.registered_name : "n/A", "ID Card", transaction_amount)
// Confirm and reset
transaction_complete()
/obj/machinery/cash_register/proc/scan_wallet(obj/item/weapon/spacecash/ewallet/E)
if (!transaction_amount)
return
if(!confirm(E))
return
// Access account for transaction
if(check_account())
if(transaction_amount > E.worth)
src.visible_message("\icon[src]<span class='warning'>Not enough funds.</span>")
else
// Transfer the money
E.worth -= transaction_amount
linked_account.money += transaction_amount
// Create log entry in owner's account
var/datum/transaction/T = new()
T.target_name = E.owner_name
T.purpose = transaction_purpose
T.amount = "[transaction_amount]"
T.source_terminal = machine_id
T.date = current_date_string
T.time = worldtime2text()
linked_account.transaction_log.Add(T)
// Save log
add_transaction_log(E.owner_name, "E-Wallet", transaction_amount)
// Confirm and reset
transaction_complete()
/obj/machinery/cash_register/proc/scan_cash(obj/item/weapon/spacecash/SC)
if (!transaction_amount)
return
if(!confirm(SC))
return
// Access account for transaction
if(check_account())
if(transaction_amount > SC.worth)
src.visible_message("\icon[src]<span class='warning'>Not enough money.</span>")
else
// Insert cash into magical slot
SC.worth -= transaction_amount
SC.update_icon()
if(!SC.worth)
if(ishuman(SC.loc))
var/mob/living/carbon/human/H = SC.loc
H.drop_from_inventory(SC)
qdel(SC)
cash_stored += transaction_amount
// Save log
add_transaction_log("n/A", "Cash", transaction_amount)
// Confirm and reset
transaction_complete()
/obj/machinery/cash_register/proc/scan_item_price(obj/O)
if(!istype(O)) return
// First check if item has a valid price
var/price = O.get_item_cost()
if(isnull(price))
src.visible_message("\icon[src]<span class='warning'>Unable to find item in database.</span>")
return
// Call out item cost
src.visible_message("\icon[src]\A [O]: [price ? "[price] Thaler\s" : "free of charge"].")
// Note the transaction purpose for later use
if(transaction_purpose)
transaction_purpose += "<br>"
transaction_purpose += "[O]: [price] Thaler\s"
transaction_amount += price
item_list += "[O]"
price_list += "[price] &thorn"
// Animation and sound
playsound(src, 'sound/machines/twobeep.ogg', 25)
// Reset confirmation
confirm_item = null
/obj/machinery/cash_register/proc/add_transaction_log(var/c_name, var/p_method, var/t_amount)
var/dat = {"
<head><style>
.tx-table {border: 1px solid black;}
.tx-title {text-align: center; background-color:#ddddff; font-weight: bold}
.tx-name {background-color: #bbbbee}
.tx-data {text-align: right; background-color: #ccccff;}
</head></style>
<table width=300>
<tr><td colspan="2" class="tx-title">Transaction #[transaction_logs.len+1]</td></tr>
<tr></tr>
<tr><td class="tx-name">Customer</td><td class="tx-data">[c_name]</td></tr>
<tr><td class="tx-name">Pay Method</td><td class="tx-data">[p_method]</td></tr>
<tr><td class="tx-name">Station Time</td><td class="tx-data">[worldtime2text()]</td></tr>
</table>
<table width=300>
"}
for(var/i=1, i<=item_list.len, i++)
dat += "<tr><td class=\"tx-name\">[item_list[i]]</td><td class=\"tx-data\" width=50>[price_list[i]]</td></tr>"
dat += "<tr></tr><tr><td colspan=\"2\" class=\"tx-name\" style='text-align: right'><b>Total Amount: [transaction_amount] &thorn</b></td></tr>"
dat += "</table>"
transaction_logs += dat
/obj/machinery/cash_register/proc/check_account()
if (!linked_account)
usr.visible_message("\icon[src]<span class='warning'>Unable to connect to linked account.</span>")
return 0
if(linked_account.suspended)
src.visible_message("\icon[src]<span class='warning'>Connected account has been suspended.</span>")
return 0
return 1
/obj/machinery/cash_register/proc/transaction_complete()
/// Visible confirmation
playsound(src, 'sound/machines/chime.ogg', 25)
src.visible_message("\icon[src]<span class='notice'>Transaction complete.</span>")
flick("register_approve", src)
reset_memory()
/obj/machinery/cash_register/proc/reset_memory()
transaction_amount = null
transaction_purpose = ""
item_list.Cut()
price_list.Cut()
confirm_item = null
/obj/machinery/cash_register/verb/open_cash_box()
set category = "Object"
set name = "Open Cash Box"
set desc = "Open/closes the register's cash box."
set src in view(1)
if(usr.stat) return
if(cash_locked)
usr << "<span class='warning'>The cash box is locked.</span>"
else if(cash_open)
cash_open = 0
overlays -= "register_open"
overlays -= "register_cash"
else
cash_open = 1
overlays += "register_open"
if(cash_stored)
overlays += "register_cash"
/obj/machinery/cash_register/proc/toggle_anchors(obj/item/weapon/wrench/W, mob/user)
if(manipulating) return
manipulating = 1
if(!anchored)
user.visible_message("\The [user] begins securing \the [src] to the floor.",
"You begin securing \the [src] to the floor.")
else
user.visible_message("<span class='warning'>\The [user] begins unsecuring \the [src] from the floor.</span>",
"You begin unsecuring \the [src] from the floor.")
playsound(src.loc, 'sound/items/Ratchet.ogg', 50, 1)
if(!do_after(user, 20))
manipulating = 0
return
if(!anchored)
user.visible_message("<span class='notice'>\The [user] has secured \the [src] to the floor.</span>",
"<span class='notice'>You have secured \the [src] to the floor.</span>")
else
user.visible_message("<span class='warning'>\The [user] has unsecured \the [src] from the floor.</span>",
"<span class='notice'>You have unsecured \the [src] from the floor.</span>")
anchored = !anchored
manipulating = 0
return
/obj/machinery/cash_register/emag_act(var/remaining_charges, var/mob/user)
if(!emagged)
src.visible_message("<span class='danger'>The [src]'s cash box springs open as [user] swipes the card through the scanner!</span>")
playsound(src, "sparks", 50, 1)
req_access = list()
emagged = 1
locked = 0
cash_locked = 0
open_cash_box()
//--Premades--//
/obj/machinery/cash_register/command
New()
linked_account = department_accounts["Command"]
..()
/obj/machinery/cash_register/medical
New()
linked_account = department_accounts["Medical"]
..()
/obj/machinery/cash_register/engineering
New()
linked_account = department_accounts["Engineering"]
..()
/obj/machinery/cash_register/science
New()
linked_account = department_accounts["Science"]
..()
/obj/machinery/cash_register/security
New()
linked_account = department_accounts["Security"]
..()
/obj/machinery/cash_register/cargo
New()
linked_account = department_accounts["Cargo"]
..()
/obj/machinery/cash_register/civilian
New()
linked_account = department_accounts["Civilian"]
..()

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@@ -0,0 +1,4 @@
/atom/movable/var/price_tag = null //cost
/atom/movable/proc/get_item_cost()
return price_tag

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@@ -0,0 +1,348 @@
/obj/item/device/retail_scanner
name = "retail scanner"
desc = "Swipe your ID card to make purchases electronically."
icon = 'icons/obj/device.dmi'
icon_state = "retail_idle"
flags = NOBLUDGEON
req_access = list(access_heads)
var/locked = 1
var/emagged = 0
var/machine_id = ""
var/transaction_amount = 0 // cumulatd amount of money to pay in a single purchase
var/transaction_purpose = null // text that gets used in ATM transaction logs
var/list/transaction_logs = list() // list of strings using html code to visualise data
var/list/item_list = list() // entities and according
var/list/price_list = list() // prices for each purchase
var/obj/item/confirm_item
var/datum/money_account/linked_account
// Claim machine ID
/obj/item/device/retail_scanner/New()
machine_id = "[station_name()] RETAIL #[num_financial_terminals++]"
// Always face the user when put on a table
/obj/item/device/retail_scanner/afterattack(atom/movable/AM, mob/user, proximity)
if(!proximity) return
if(istype(AM, /obj/structure/table))
src.pixel_y = 3 // Shift it up slightly to look better on table
src.dir = get_dir(src, user)
else
scan_item_price(AM)
// Reset dir when picked back up
/obj/item/device/retail_scanner/pickup(mob/user)
src.dir = SOUTH
src.pixel_y = 0
/obj/item/device/retail_scanner/attack_self(mob/user as mob)
// Reset if necessary
if(transaction_amount)
reset_memory()
user << "<span class='notice'>You reset the device.</span>"
else
custom_interface(user)
/obj/item/device/retail_scanner/AltClick(var/mob/user)
if(Adjacent(user))
custom_interface(user)
/obj/item/device/retail_scanner/proc/custom_interface(mob/user as mob)
var/dat = "<h2>Retail Scanner<hr></h2>"
if (locked)
dat += "<a href='?src=\ref[src];choice=toggle_lock'>Unlock</a><br>"
dat += "Linked account: <b>[linked_account ? linked_account.owner_name : "None"]</b><br>"
else
dat += "<a href='?src=\ref[src];choice=toggle_lock'>Lock</a><br>"
dat += "Linked account: <a href='?src=\ref[src];choice=link_account'>[linked_account ? linked_account.owner_name : "None"]</a><br>"
dat += "<a href='?src=\ref[src];choice=custom_order'>Custom Order</a><hr>"
for(var/i=1, i<=transaction_logs.len, i++)
dat += "[transaction_logs[i]]<br>"
if(transaction_logs.len)
dat += locked ? "<br>" : "<a href='?src=\ref[src];choice=reset_log'>Reset Log</a><br>"
dat += "<br>"
dat += "<i>Device ID:</i> [machine_id]"
user << browse(dat, "window=retail;size=350x500")
/obj/item/device/retail_scanner/Topic(var/href, var/href_list)
if(href_list["choice"])
switch(href_list["choice"])
if("toggle_lock")
if(allowed(usr))
locked = !locked
else
usr << "\icon[src]<span class='warning'>Insufficient access.</span>"
if("link_account")
var/attempt_account_num = input("Enter account number", "New account number") as num
var/attempt_pin = input("Enter PIN", "Account PIN") as num
linked_account = attempt_account_access(attempt_account_num, attempt_pin, 1)
if(linked_account)
if(linked_account.suspended)
linked_account = null
src.visible_message("\icon[src]<span class='warning'>Account has been suspended.</span>")
else
usr << "\icon[src]<span class='warning'>Account not found.</span>"
if("custom_order")
var/t_purpose = sanitize(input("Enter purpose", "New purpose") as text)
if (!t_purpose || !Adjacent(usr)) return
transaction_purpose = t_purpose
item_list += t_purpose
var/t_amount = input("Enter price", "New price") as num
if (!t_amount || !Adjacent(usr)) return
transaction_amount += t_amount
price_list += t_amount
playsound(src, 'sound/machines/twobeep.ogg', 25)
src.visible_message("\icon[src][transaction_purpose]: [transaction_amount] Thaler\s.")
if("reset_log")
transaction_logs.Cut()
usr << "\icon[src]<span class='notice'>Transaction log reset.</span>"
custom_interface(usr)
/obj/item/device/retail_scanner/attackby(obj/O as obj, user as mob)
// Check for a method of paying (ID, PDA, e-wallet, cash, ect.)
var/obj/item/weapon/card/id/I = O.GetID()
if(I)
scan_card(I, O)
else if (istype(O, /obj/item/weapon/spacecash/ewallet))
var/obj/item/weapon/spacecash/ewallet/E = O
scan_wallet(E)
else if (istype(O, /obj/item/weapon/spacecash))
usr << "<span class='warning'>This device does not accept cash.</span>"
else if(istype(O, /obj/item/weapon/card/emag))
return ..()
// Not paying: Look up price and add it to transaction_amount
else
scan_item_price(O)
/obj/item/device/retail_scanner/proc/confirm(var/obj/item/I)
if(confirm_item == I)
return 1
else
confirm_item = I
src.visible_message("\icon[src]<b>Total price:</b> [transaction_amount] Thaler\s. Swipe again to confirm.")
playsound(src, 'sound/machines/twobeep.ogg', 25)
return 0
/obj/item/device/retail_scanner/proc/scan_card(var/obj/item/weapon/card/id/I, var/obj/item/ID_container)
if (!transaction_amount)
return
if(!confirm(I))
return
if (!linked_account)
usr.visible_message("\icon[src]<span class='warning'>Unable to connect to linked account.</span>")
return
// Access account for transaction
if(check_account())
var/datum/money_account/D = get_account(I.associated_account_number)
var/attempt_pin = ""
if(D && D.security_level)
attempt_pin = input("Enter PIN", "Transaction") as num
D = null
D = attempt_account_access(I.associated_account_number, attempt_pin, 2)
if(!D)
src.visible_message("\icon[src]<span class='warning'>Unable to access account. Check security settings and try again.</span>")
else
if(D.suspended)
src.visible_message("\icon[src]<span class='warning'>Your account has been suspended.</span>")
else
if(transaction_amount > D.money)
src.visible_message("\icon[src]<span class='warning'>Not enough funds.</span>")
else
// Transfer the money
D.money -= transaction_amount
linked_account.money += transaction_amount
// Create log entry in client's account
var/datum/transaction/T = new()
T.target_name = "[linked_account.owner_name]"
T.purpose = transaction_purpose
T.amount = "([transaction_amount])"
T.source_terminal = machine_id
T.date = current_date_string
T.time = worldtime2text()
D.transaction_log.Add(T)
// Create log entry in owner's account
T = new()
T.target_name = D.owner_name
T.purpose = transaction_purpose
T.amount = "[transaction_amount]"
T.source_terminal = machine_id
T.date = current_date_string
T.time = worldtime2text()
linked_account.transaction_log.Add(T)
// Save log
add_transaction_log(I.registered_name ? I.registered_name : "n/A", "ID Card", transaction_amount)
// Confirm and reset
transaction_complete()
/obj/item/device/retail_scanner/proc/scan_wallet(var/obj/item/weapon/spacecash/ewallet/E)
if (!transaction_amount)
return
if(!confirm(E))
return
// Access account for transaction
if(check_account())
if(transaction_amount > E.worth)
src.visible_message("\icon[src]<span class='warning'>Not enough funds.</span>")
else
// Transfer the money
E.worth -= transaction_amount
linked_account.money += transaction_amount
// Create log entry in owner's account
var/datum/transaction/T = new()
T.target_name = E.owner_name
T.purpose = transaction_purpose
T.amount = "[transaction_amount]"
T.source_terminal = machine_id
T.date = current_date_string
T.time = worldtime2text()
linked_account.transaction_log.Add(T)
// Save log
add_transaction_log(E.owner_name, "E-Wallet", transaction_amount)
// Confirm and reset
transaction_complete()
/obj/item/device/retail_scanner/proc/scan_item_price(var/obj/O)
if(!istype(O)) return
// First check if item has a valid price
var/price = O.get_item_cost()
if(isnull(price))
src.visible_message("\icon[src]<span class='warning'>Unable to find item in database.</span>")
return
// Call out item cost
src.visible_message("\icon[src]\A [O]: [price ? "[price] Thaler\s" : "free of charge"].")
// Note the transaction purpose for later use
if(transaction_purpose)
transaction_purpose += "<br>"
transaction_purpose += "[O]: [price] Thaler\s"
transaction_amount += price
item_list += "[O]"
price_list += "[price] &thorn"
// Animation and sound
flick("retail_scan", src)
playsound(src, 'sound/machines/twobeep.ogg', 25)
// Reset confirmation
confirm_item = null
/obj/item/device/retail_scanner/proc/add_transaction_log(var/c_name, var/p_method, var/t_amount)
var/dat = {"
<head><style>
.tx-table {border: 1px solid black;}
.tx-title {text-align: center; background-color:#ddddff; font-weight: bold}
.tx-name {background-color: #bbbbee}
.tx-data {text-align: right; background-color: #ccccff;}
</head></style>
<table width=300>
<tr><td colspan="2" class="tx-title">Transaction #[transaction_logs.len+1]</td></tr>
<tr></tr>
<tr><td class="tx-name">Customer</td><td class="tx-data">[c_name]</td></tr>
<tr><td class="tx-name">Pay Method</td><td class="tx-data">[p_method]</td></tr>
<tr><td class="tx-name">Station Time</td><td class="tx-data">[worldtime2text()]</td></tr>
</table>
<table width=300>
"}
for(var/i=1, i<=item_list.len, i++)
dat += "<tr><td class=\"tx-name\">[item_list[i]]</td><td class=\"tx-data\" width=50>[price_list[i]]</td></tr>"
dat += "<tr></tr><tr><td colspan=\"2\" class=\"tx-name\" style='text-align: right'><b>Total Amount: [transaction_amount] &thorn</b></td></tr>"
dat += "</table>"
transaction_logs += dat
/obj/item/device/retail_scanner/proc/check_account()
if (!linked_account)
usr.visible_message("\icon[src]<span class='warning'>Unable to connect to linked account.</span>")
return 0
if(linked_account.suspended)
src.visible_message("\icon[src]<span class='warning'>Connected account has been suspended.</span>")
return 0
return 1
/obj/item/device/retail_scanner/proc/transaction_complete()
/// Visible confirmation
playsound(src, 'sound/machines/chime.ogg', 25)
src.visible_message("\icon[src]<span class='notice'>Transaction complete.</span>")
flick("retail_approve", src)
reset_memory()
/obj/item/device/retail_scanner/proc/reset_memory()
transaction_amount = null
transaction_purpose = ""
item_list.Cut()
price_list.Cut()
confirm_item = null
/obj/item/device/retail_scanner/emag_act(var/remaining_charges, var/mob/user)
if(!emagged)
user << "<span class='danger'>You stealthily swipe the cryptographic sequencer through \the [src].</span>"
playsound(src, "sparks", 50, 1)
req_access = list()
emagged = 1
//--Premades--//
/obj/item/device/retail_scanner/command
New()
linked_account = department_accounts["Command"]
..()
/obj/item/device/retail_scanner/medical
New()
linked_account = department_accounts["Medical"]
..()
/obj/item/device/retail_scanner/engineering
New()
linked_account = department_accounts["Engineering"]
..()
/obj/item/device/retail_scanner/science
New()
linked_account = department_accounts["Science"]
..()
/obj/item/device/retail_scanner/security
New()
linked_account = department_accounts["Security"]
..()
/obj/item/device/retail_scanner/cargo
New()
linked_account = department_accounts["Cargo"]
..()
/obj/item/device/retail_scanner/civilian
New()
linked_account = department_accounts["Civilian"]
..()