diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm index bf7f1ceaae..ca8bd99cbb 100644 --- a/code/modules/mob/mob.dm +++ b/code/modules/mob/mob.dm @@ -1200,7 +1200,7 @@ /mob/proc/throw_mode_off() src.in_throw_mode = 0 if(client) - if(a_intent == I_HELP || client.prefs.throwmode_loud) + if(client.prefs.throwmode_loud) //CHOMPEdit: Throw notices are based on prefs, and dont ignore said prefs if you're on help intent src.visible_message("[src] relaxes from their ready stance.","You relax from your ready stance.") if(src.throw_icon) //in case we don't have the HUD and we use the hotkey src.throw_icon.icon_state = "act_throw_off" @@ -1208,7 +1208,7 @@ /mob/proc/throw_mode_on() src.in_throw_mode = 1 if(client) - if(a_intent == I_HELP || client.prefs.throwmode_loud) + if(client.prefs.throwmode_loud) //CHOMPEdit: Throw notices are based on prefs, and dont ignore said prefs if you're on help if(src.get_active_hand()) src.visible_message("[src] winds up to throw [get_active_hand()]!","You wind up to throw [get_active_hand()].") else