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Fixes runtimes resulting in chem masters not filling bottles when sprite is never changed.
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@@ -22,8 +22,8 @@
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var/condi = 0
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var/condi = 0
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var/useramount = 15 // Last used amount
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var/useramount = 15 // Last used amount
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var/pillamount = 10
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var/pillamount = 10
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var/bottlesprite = 1
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var/bottlesprite = "1"
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var/pillsprite = 1
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var/pillsprite = "1"
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var/max_pill_count = 20
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var/max_pill_count = 20
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var/tab = "home"
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var/tab = "home"
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var/analyze_data[0]
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var/analyze_data[0]
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