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Merge pull request #3983 from Verkister/synthmarking
Couple VS compatibility tweaks on the synthlimb markings option.
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@@ -60,7 +60,7 @@ datum/preferences
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var/r_synth //Used with synth_color to color synth parts that normaly can't be colored.
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var/g_synth //Same as above
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var/b_synth //Same as above
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var/synth_markings = 0 //Enable/disable markings on synth parts.
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var/synth_markings = 1 //VOREStation edit. Enable/disable markings on synth parts.
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//Some faction information.
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var/home_system = "Unset" //System of birth.
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@@ -185,7 +185,7 @@ var/global/list/limb_icon_cache = list()
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var/datum/sprite_accessory/marking/mark_style = markings[M]["datum"]
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var/icon/mark_s = new/icon("icon" = mark_style.icon, "icon_state" = "[mark_style.icon_state]-[organ_tag]")
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mark_s.Blend(markings[M]["color"], mark_style.color_blend_mode) // VOREStation edit
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overlays |= mark_s //So when it's not on your body, it has icons
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add_overlay(mark_s) //So when it's not on your body, it has icons
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mob_icon.Blend(mark_s, ICON_OVERLAY) //So when it's on your body, it has icons
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icon_cache_key += "[M][markings[M]["color"]]"
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