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https://github.com/CHOMPStation2/CHOMPStation2.git
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TG: Added a cheap lighter so that zippos will have some company.
The cheap lighter can be purchased at vending machines and comes in 4 colors: green, yellow, cyan and red. Technical info: The path /obj/item/weapon/zippo was changed to /obj/item/weapon/lighter/zippo The new lighter is /obj/item/weapon/lighter/random Revision: r3033 Author: baloh.matevz Date: Feb 4, 2012 Review scores: No one has yet scored this revision.
This commit is contained in:
@@ -153,12 +153,12 @@
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name = "cigarette machine"
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desc = "If you want to get cancer, might as well do it in style"
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icon_state = "cigs"
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product_paths = "/obj/item/weapon/cigpacket;/obj/item/weapon/matchbox"
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// product_amounts = "10;10"
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product_prices = "1;1"
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product_paths = "/obj/item/weapon/cigpacket;/obj/item/weapon/matchbox;/obj/item/weapon/lighter/random"
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// product_amounts = "10;10;4"
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product_prices = "1;1;2"
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product_slogans = "Space cigs taste good like a cigarette should.;I'd rather toolbox than switch.;Smoke!;Don't believe the reports - smoke today!"
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vend_delay = 34
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product_hidden = "/obj/item/weapon/zippo"
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product_hidden = "/obj/item/weapon/lighter/zippo"
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// product_hideamt = "4"
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hidden_prices = "2"
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product_coin = "/obj/item/clothing/mask/cigarette/cigar/havanian"
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@@ -96,7 +96,7 @@
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H.equip_if_possible(new /obj/item/weapon/fcardholder(H), H.slot_in_backpack)
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H.equip_if_possible(new /obj/item/device/detective_scanner(H), H.slot_in_backpack)
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H.equip_if_possible(new /obj/item/weapon/reagent_containers/food/drinks/dflask(H.back), H.slot_in_backpack)
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H.equip_if_possible(new /obj/item/weapon/zippo(H), H.slot_l_store)
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H.equip_if_possible(new /obj/item/weapon/lighter/zippo(H), H.slot_l_store)
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// H.equip_if_possible(new /obj/item/weapon/reagent_containers/food/snacks/candy_corn(H), H.slot_h_store)
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// No... just no. --SkyMarshal
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var/datum/organ/external/O = H.organs[pick(H.organs)]
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@@ -174,7 +174,7 @@
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new /obj/item/device/radio/headset/headset_sec(src)
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//
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new /obj/item/weapon/reagent_containers/food/drinks/dflask(src)
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new /obj/item/weapon/zippo(B)
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new /obj/item/weapon/lighter/zippo(B)
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new /obj/item/weapon/pepperspray/small(src)
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return
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@@ -473,7 +473,7 @@
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istype(W, /obj/item/weapon/screwdriver) || \
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istype(W, /obj/item/weapon/pen) || \
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istype(W, /obj/item/weapon/weldingtool) && W:welding || \
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istype(W, /obj/item/weapon/zippo) && W:lit || \
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istype(W, /obj/item/weapon/lighter/zippo) && W:lit || \
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istype(W, /obj/item/weapon/match) && W:lit || \
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istype(W, /obj/item/clothing/mask/cigarette) && W:lit || \
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istype(W, /obj/item/weapon/wirecutters) || \
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@@ -509,7 +509,7 @@
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/proc/is_burn(obj/item/W as obj)
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return ( \
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istype(W, /obj/item/weapon/weldingtool) && W:welding || \
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istype(W, /obj/item/weapon/zippo) && W:lit || \
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istype(W, /obj/item/weapon/lighter/zippo) && W:lit || \
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istype(W, /obj/item/weapon/match) && W:lit || \
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istype(W, /obj/item/clothing/mask/cigarette) && W:lit || \
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istype(W,/obj/item/projectile/beam)\
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@@ -28,7 +28,7 @@
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..()
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if(istype(W, /obj/item/weapon/weldingtool) && W:welding)
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light("\red [user] casually lights the [name] with [W], what a badass.")
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else if(istype(W, /obj/item/weapon/zippo) && W:lit)
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else if(istype(W, /obj/item/weapon/lighter) && W:lit)
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light()
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else if(istype(W, /obj/item/weapon/match) && W:lit)
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light()
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@@ -110,7 +110,11 @@
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else
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src.candlecount--
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var/obj/item/candle/W = new /obj/item/candle(user)
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user.put_in_hand(W)
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if(user.hand)
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user.l_hand = W
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else
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user.r_hand = W
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W.layer = 20
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else
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return ..()
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src.update_icon()
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@@ -34,6 +34,7 @@ ZIPPO
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processing_objects.Remove(src)
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return
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dropped(mob/user as mob)
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if(src.lit == 1)
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spawn(10)
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@@ -127,11 +128,14 @@ ZIPPO
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if(istype(W, /obj/item/weapon/weldingtool) && W:welding)
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light("\red [user] casually lights the [name] with [W], what a badass.")
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else if(istype(W, /obj/item/weapon/zippo) && (W:lit > 0))
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else if(istype(W, /obj/item/weapon/lighter/zippo) && (W:lit > 0))
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light("\red With a single flick of their wrist, [user] smoothly lights their [name] with their [W]. Damn they're cool.")
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else if(istype(W, /obj/item/weapon/lighter) && (W:lit > 0))
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light("\red After some fiddling, [user] manages to light their [name] with [W].")
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else if(istype(W, /obj/item/weapon/match) && (W:lit > 0))
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light("\red [user] lights their [name] with their [W]. How poor can you get?")
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light("\red [user] lights their [name] with their [W].")
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return
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@@ -197,7 +201,7 @@ ZIPPO
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butt_count = 0
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/obj/item/clothing/mask/cigarette/cigar/cohiba
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name = "Cohiba Cigar"
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name = "Cohiba Robusto Cigar"
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desc = "There's little more you could want from a cigar."
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icon_state = "cigar2off"
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icon_on = "cigar2on"
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@@ -212,7 +216,7 @@ ZIPPO
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smoketime = 7200
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/obj/item/weapon/cigbutt
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name = "Cigarette butt"
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name = "cigarette butt"
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desc = "A manky old cigarette butt."
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icon = 'cigarettes.dmi'
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icon_state = "cigbutt"
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@@ -269,36 +273,68 @@ ZIPPO
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/////////
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//ZIPPO//
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/////////
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/obj/item/weapon/zippo
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name = "Zippo lighter"
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desc = "The detective's zippo."
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/obj/item/weapon/lighter
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name = "cheap lighter"
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desc = "A cheap-as-free lighter."
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icon = 'items.dmi'
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icon_state = "zippo"
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item_state = "zippo"
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icon_state = "lighter-g"
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item_state = "lighter-g"
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var/icon_on = "lighter-g-on"
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var/icon_off = "lighter-g"
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w_class = 1
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throwforce = 4
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flags = ONBELT | TABLEPASS | CONDUCT
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var
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lit = 0
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var/lit = 0
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/obj/item/weapon/lighter/zippo
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name = "Zippo lighter"
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desc = "The zippo."
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icon_state = "zippo"
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item_state = "zippo"
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icon_on = "zippoon"
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icon_off = "zippo"
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/obj/item/weapon/lighter/random
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New()
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var/color = pick("r","c","y","g")
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icon_on = "lighter-[color]-on"
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icon_off = "lighter-[color]"
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icon_state = icon_off
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/obj/item/weapon/lighter
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attack_self(mob/user)
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if(user.r_hand == src || user.l_hand == src)
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if(!src.lit)
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src.lit = 1
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src.icon_state = "zippoon"
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src.item_state = "zippoon"
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src.icon_state = icon_on
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src.item_state = icon_on
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if( istype(src,/obj/item/weapon/lighter/zippo) )
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for(var/mob/O in viewers(user, null))
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O.show_message(text("\red Without even breaking stride, [] flips open and lights the [] in one smooth movement.", user, src), 1)
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else
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if(prob(75))
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for(var/mob/O in viewers(user, null))
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O.show_message("\red After a few attempts, [user] manages to light the [src].", 1)
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else
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user << "\red <b>You burn yourself while lighting the lighter.</b>"
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user.adjustFireLoss(5)
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for(var/mob/O in viewers(user, null))
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O.show_message("\red After a few attempts, [user] manages to light the [src], they however burn their finger in the process.", 1)
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user.total_luminosity += 2
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processing_objects.Add(src)
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else
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src.lit = 0
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src.icon_state = "zippo"
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src.item_state = "zippo"
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src.icon_state = icon_off
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src.item_state = icon_off
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if( istype(src,/obj/item/weapon/lighter/zippo) )
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for(var/mob/O in viewers(user, null))
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O.show_message(text("\red You hear a quiet click, as [] shuts off the [] without even looking what they're doing. Wow.", user, src), 1)
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O.show_message(text("\red You hear a quiet click, as [] shuts off the [] without even looking at what they're doing. Wow.", user, src), 1)
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else
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for(var/mob/O in viewers(user, null))
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O.show_message("\red [user] quietly shuts off the [src].", 1)
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user.total_luminosity -= 2
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processing_objects.Remove(src)
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@@ -102,7 +102,7 @@
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"/obj/item/weapon/reagent_containers/syringe",
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"/obj/item/weapon/reagent_containers/glass/dispenser",
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"/obj/item/weapon/reagent_containers/hypospray",
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"/obj/item/weapon/zippo",
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"/obj/item/weapon/lighter/zippo",
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"/obj/item/weapon/cigpacket",
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"/obj/item/weapon/storage/pill_bottle",
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"/obj/item/stack/medical",
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@@ -17,6 +17,7 @@
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else
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alert("Coders only baby")
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return
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// feedback_add_details("admin_verb","DG2") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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@@ -772,7 +773,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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M.equip_if_possible(new /obj/item/clothing/mask/cigarette/cigar/cohiba(M), M.slot_wear_mask)
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M.equip_if_possible(new /obj/item/clothing/head/centhat(M), M.slot_head)
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M.equip_if_possible(new /obj/item/weapon/gun/projectile/mateba(M), M.slot_s_store)
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M.equip_if_possible(new /obj/item/weapon/zippo(M), M.slot_r_store)
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M.equip_if_possible(new /obj/item/weapon/lighter/zippo(M), M.slot_r_store)
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M.equip_if_possible(new /obj/item/ammo_magazine/a357(M), M.slot_l_store)
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var/obj/item/weapon/card/id/W = new(M)
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@@ -795,7 +796,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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M.equip_if_possible(new /obj/item/clothing/mask/cigarette/cigar/havanian(M), M.slot_wear_mask)
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M.equip_if_possible(new /obj/item/clothing/head/deathsquad/beret(M), M.slot_head)
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M.equip_if_possible(new /obj/item/weapon/gun/energy/pulse_rifle/M1911(M), M.slot_belt)
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M.equip_if_possible(new /obj/item/weapon/zippo(M), M.slot_r_store)
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M.equip_if_possible(new /obj/item/weapon/lighter/zippo(M), M.slot_r_store)
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M.equip_if_possible(new /obj/item/weapon/storage/backpack/satchel(M), M.slot_back)
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var/obj/item/weapon/card/id/W = new(M)
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@@ -12,7 +12,7 @@
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icon_state = "detective"
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item_state = "det_suit"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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allowed = list(/obj/item/weapon/tank/emergency_oxygen, /obj/item/device/flashlight,/obj/item/weapon/gun/energy,/obj/item/weapon/gun/projectile,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/cigpacket,/obj/item/weapon/zippo,/obj/item/device/detective_scanner,/obj/item/device/taperecorder,/obj/item/policetaperoll)
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allowed = list(/obj/item/weapon/tank/emergency_oxygen, /obj/item/device/flashlight,/obj/item/weapon/gun/energy,/obj/item/weapon/gun/projectile,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/weapon/cigpacket,/obj/item/weapon/lighter,/obj/item/device/detective_scanner,/obj/item/device/taperecorder,/obj/item/policetaperoll)
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armor = list(melee = 50, bullet = 10, laser = 25, energy = 10, bomb = 0, bio = 0, rad = 0)
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@@ -794,8 +794,8 @@
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contents += O
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if(istype(module_state_1,/obj/item/borg/sight))
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sight_mode |= module_state_1:sight_mode
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else if(istype(module_state_1,/obj/item/weapon/zippo))
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var/obj/item/weapon/zippo/Z = module_state_1
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else if(istype(module_state_1,/obj/item/weapon/lighter/zippo))
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var/obj/item/weapon/lighter/zippo/Z = module_state_1
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Z.lit = 1
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Z.icon_state = "zippoon"
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Z.item_state = "zippoon"
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@@ -806,8 +806,8 @@
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contents += O
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if(istype(module_state_2,/obj/item/borg/sight))
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sight_mode |= module_state_2:sight_mode
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else if(istype(module_state_2,/obj/item/weapon/zippo))
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var/obj/item/weapon/zippo/Z = module_state_2
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else if(istype(module_state_2,/obj/item/weapon/lighter/zippo))
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var/obj/item/weapon/lighter/zippo/Z = module_state_2
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Z.lit = 1
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Z.icon_state = "zippoon"
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Z.item_state = "zippoon"
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@@ -818,8 +818,8 @@
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contents += O
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if(istype(module_state_3,/obj/item/borg/sight))
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sight_mode |= module_state_3:sight_mode
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else if(istype(module_state_3,/obj/item/weapon/zippo))
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var/obj/item/weapon/zippo/Z = module_state_3
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else if(istype(module_state_3,/obj/item/weapon/lighter/zippo))
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var/obj/item/weapon/lighter/zippo/Z = module_state_3
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Z.lit = 1
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Z.icon_state = "zippoon"
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Z.item_state = "zippoon"
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@@ -832,8 +832,8 @@
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var/obj/item/O = locate(href_list["deact"])
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if(activated(O))
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if(module_state_1 == O)
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if(istype(module_state_1, /obj/item/weapon/zippo))
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var/obj/item/weapon/zippo/Z = module_state_1
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if(istype(module_state_1, /obj/item/weapon/lighter/zippo))
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var/obj/item/weapon/lighter/zippo/Z = module_state_1
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Z.lit = 0
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Z.icon_state = "zippo"
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Z.item_state = "zippo"
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@@ -841,8 +841,8 @@
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module_state_1 = null
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contents -= O
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else if(module_state_2 == O)
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if(istype(module_state_2, /obj/item/weapon/zippo))
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var/obj/item/weapon/zippo/Z = module_state_2
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if(istype(module_state_2, /obj/item/weapon/lighter/zippo))
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var/obj/item/weapon/lighter/zippo/Z = module_state_2
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Z.lit = 0
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Z.icon_state = "zippo"
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Z.item_state = "zippo"
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@@ -850,8 +850,8 @@
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module_state_2= null
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contents -= O
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else if(module_state_3 == O)
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if(istype(module_state_3, /obj/item/weapon/zippo))
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var/obj/item/weapon/zippo/Z = module_state_3
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if(istype(module_state_3, /obj/item/weapon/lighter/zippo))
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var/obj/item/weapon/lighter/zippo/Z = module_state_3
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Z.lit = 0
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Z.icon_state = "zippo"
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Z.item_state = "zippo"
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@@ -193,7 +193,10 @@
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src.modules += M
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src.modules += new /obj/item/weapon/reagent_containers/robodropper(src)
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src.modules += new /obj/item/weapon/zippo(src)
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var/obj/item/weapon/lighter/zippo/L = new /obj/item/weapon/lighter/zippo(src)
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L.lit = 1
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src.modules += L
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src.modules += new /obj/item/weapon/tray(src)
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src.modules += new /obj/item/weapon/reagent_containers/food/drinks/shaker(src)
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@@ -162,7 +162,7 @@
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prize.name = "electronic blink toy game"
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prize.desc = "Blink. Blink. Blink."
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if(3)
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prize = new /obj/item/weapon/zippo( prize_location )
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prize = new /obj/item/weapon/lighter/zippo( prize_location )
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prize.name = "Burno Lighter"
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prize.desc = "Almost like a decent lighter!"
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if(4)
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@@ -5187,7 +5187,7 @@
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"bVM" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "yellowcorner"},/area/hallway/primary/aft)
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"bVN" = (/obj/item/weapon/clipboard,/obj/item/weapon/stamp/ce,/obj/item/clothing/glasses/meson,/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/chiefs_office)
|
||||
"bVO" = (/obj/item/weapon/storage/belt/utility,/obj/item/weapon/weldingtool,/obj/item/weapon/wrench,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = "Streight"},/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/chiefs_office)
|
||||
"bVP" = (/obj/item/weapon/zippo,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/structure/table/reinforced,/obj/structure/disposalpipe/segment,/obj/item/device/hacktool/engineer,/turf/simulated/floor,/area/engine/chiefs_office)
|
||||
"bVP" = (/obj/item/weapon/lighter/zippo,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/structure/table/reinforced,/obj/structure/disposalpipe/segment,/obj/item/device/hacktool/engineer,/turf/simulated/floor,/area/engine/chiefs_office)
|
||||
"bVQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/engine/chiefs_office)
|
||||
"bVR" = (/obj/item/weapon/cartridge/engineering{pixel_x = 4; pixel_y = 5},/obj/item/weapon/cartridge/engineering{pixel_x = -3; pixel_y = 2},/obj/item/weapon/cartridge/engineering{pixel_x = 3},/obj/item/stack/medical/bruise_pack{pixel_x = -3; pixel_y = 2},/obj/structure/table/reinforced,/obj/item/stack/medical/ointment{pixel_y = 4},/turf/simulated/floor,/area/engine/chiefs_office)
|
||||
"bVS" = (/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/structure/table/reinforced,/turf/simulated/floor,/area/engine/chiefs_office)
|
||||
@@ -5854,7 +5854,7 @@
|
||||
"ciD" = (/obj/structure/rack,/obj/item/clothing/suit/space/syndicate,/obj/item/clothing/head/helmet/space/syndicate,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
|
||||
"ciE" = (/obj/machinery/door/window/northright,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
|
||||
"ciF" = (/obj/structure/table/reinforced{icon_state = "reinf_tabledir"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
|
||||
"ciG" = (/obj/structure/table/reinforced{icon_state = "reinf_tabledir"},/obj/item/weapon/zippo,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
|
||||
"ciG" = (/obj/structure/table/reinforced{icon_state = "reinf_tabledir"},/obj/item/weapon/lighter/zippo,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
|
||||
"ciH" = (/obj/structure/table/reinforced{icon_state = "reinf_tabledir"},/obj/item/weapon/cigpacket,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
|
||||
"ciI" = (/obj/machinery/door/airlock/glass,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
|
||||
"ciJ" = (/obj/item/stack/sheet/glass{amount = 5000},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
|
||||
@@ -6185,12 +6185,12 @@
|
||||
"coW" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/centcom/control)
|
||||
"coX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control)
|
||||
"coY" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/control)
|
||||
"coZ" = (/obj/structure/rack,/obj/item/weapon/pinpointer,/obj/item/clothing/suit/space/syndicate/black/blue,/obj/item/clothing/head/helmet/space/syndicate/black/blue,/obj/item/weapon/storage/belt/security/full,/obj/effect/landmark{name = "nukecode"},/obj/item/weapon/zippo,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
|
||||
"coZ" = (/obj/structure/rack,/obj/item/weapon/pinpointer,/obj/item/clothing/suit/space/syndicate/black/blue,/obj/item/clothing/head/helmet/space/syndicate/black/blue,/obj/item/weapon/storage/belt/security/full,/obj/effect/landmark{name = "nukecode"},/obj/item/weapon/lighter/zippo,/turf/unsimulated/floor{icon_state = "dark"},/area/centcom/specops)
|
||||
"cpa" = (/obj/machinery/door/airlock/external,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "ERTIN"; name = "ERT-Shuttle Airlock"; opacity = 0},/turf/unsimulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/centcom/specops)
|
||||
"cpb" = (/obj/structure/bookcase{name = "bookcase (Tactics)"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
|
||||
"cpc" = (/obj/structure/closet/secure_closet/hos,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
|
||||
"cpd" = (/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
|
||||
"cpe" = (/obj/structure/rack,/obj/item/weapon/secstorage/sbriefcase,/obj/item/weapon/cigpacket,/obj/item/weapon/zippo,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/backpack/satchel,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
|
||||
"cpe" = (/obj/structure/rack,/obj/item/weapon/secstorage/sbriefcase,/obj/item/weapon/cigpacket,/obj/item/weapon/lighter/zippo,/obj/item/weapon/storage/belt/utility,/obj/item/weapon/storage/backpack/satchel,/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
|
||||
"cpf" = (/obj/structure/bookcase{name = "bookcase (Reports)"},/turf/unsimulated/floor{icon_state = "grimy"},/area/centcom/creed)
|
||||
"cpg" = (/obj/structure/table/woodentable,/turf/unsimulated/floor{dir = 8; icon_state = "wood"},/area/centcom/control)
|
||||
"cph" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor,/area/centcom/control)
|
||||
@@ -6365,7 +6365,7 @@
|
||||
"csu" = (/obj/structure/table,/obj/machinery/blender{pixel_y = 11},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/holding)
|
||||
"csv" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/shaker,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/holding)
|
||||
"csw" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/holding)
|
||||
"csx" = (/obj/structure/table,/obj/item/weapon/zippo,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/holding)
|
||||
"csx" = (/obj/structure/table,/obj/item/weapon/lighter/zippo,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/holding)
|
||||
"csy" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cola,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/holding)
|
||||
"csz" = (/obj/structure/table,/obj/item/weapon/dice/d20,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/holding)
|
||||
"csA" = (/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/centcom/holding)
|
||||
@@ -6437,7 +6437,7 @@
|
||||
"ctO" = (/obj/machinery/gibber,/turf/unsimulated/floor{icon_state = "white"},/area/tdome)
|
||||
"ctP" = (/obj/machinery/door/airlock/command{name = "Thunderdome"},/turf/unsimulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/tdome)
|
||||
"ctQ" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"ctR" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/zippo,/obj/item/weapon/cigpacket,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"ctR" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/lighter/zippo,/obj/item/weapon/cigpacket,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"ctS" = (/obj/structure/table{icon_state = "tabledir"; dir = 2},/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/obj/item/weapon/reagent_containers/food/drinks/cola,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"ctT" = (/obj/structure/reagent_dispensers/beerkeg,/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
"ctU" = (/turf/unsimulated/floor{tag = "icon-redbluefull (WEST)"; icon_state = "redbluefull"; dir = 8},/area/tdome/tdomeobserve)
|
||||
|
||||
Reference in New Issue
Block a user