diff --git a/code/_helpers/unsorted.dm b/code/_helpers/unsorted.dm index e6b607e673..53af5c50bc 100644 --- a/code/_helpers/unsorted.dm +++ b/code/_helpers/unsorted.dm @@ -817,11 +817,11 @@ proc/GaussRandRound(var/sigma,var/roundto) for(var/obj/O in T) O.loc = X - //Move the mobs unless it's an AI eye or other eye type. Need to check their Z-shadow. + //Move the mobs unless it's an AI eye or other eye type. for(var/mob/M in T) if(istype(M, /mob/observer/eye)) continue // If we need to check for more mobs, I'll add a variable M.loc = X - M.check_shadow() + M.check_shadow() // Need to check their Z-shadow, which is normally done in forceMove(). if(shuttlework) var/turf/simulated/shuttle/SS = T