TG Update: Can now build Ion turrets

Can now build Staff of Change turrets

Staff of Change onback sprites added, Staff now fits onback.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2742 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
kortgstation@gmail.com
2011-12-19 07:28:09 +00:00
committed by Hawk-v3
parent 883d732b8d
commit 6aaea62b32
2 changed files with 16 additions and 0 deletions

View File

@@ -500,6 +500,21 @@ Neutralize All Unidentified Life Signs: []<BR>"},
if(!emagged) use_power(700)
else use_power(1400)
else if(istype(E, /obj/item/weapon/gun/energy/staff))
A = new /obj/item/projectile/change( loc )
A.original = target.loc
icon_state = "target_prism"
if(!emagged) use_power(700)
else use_power(1400)
else if(istype(E, /obj/item/weapon/gun/energy/ionrifle))
A = new /obj/item/projectile/ion( loc )
A.original = target.loc
icon_state = "target_prism"
if(!emagged) use_power(700)
else use_power(1400)
else if(istype(E, /obj/item/weapon/gun/energy/taser) || istype(E, /obj/item/weapon/gun/energy/stunrevolver))
A = new /obj/item/projectile/energy/electrode( loc )
icon_state = "target_prism"

View File

@@ -27,6 +27,7 @@ obj/item/weapon/gun/energy/staff
icon_state = "staffofchange"
item_state = "staffofchange"
fire_sound = 'emitter.ogg'
flags = FPRINT | TABLEPASS | CONDUCT | ONBACK
w_class = 4.0
charge_cost = 200
projectile_type = "/obj/item/projectile/change"