Added a new chef utensil named the Butcher's Cleaver. For now it functions like a kitchen knife, but it does slightly more damage and can only be gotten from a hacked/emagged kitchen vending machine.
A few new foods are added, namely the following. Brain Burger, Chocolate Egg, Mystery Soup, Sausage and Fish Fingers. Service/butler cyborg has a new sprite to pick from, the Maximillion one. Chaplain now has a Flash of Holy Water in his office using the new holy water reagent. Chef also now has an alternative apron he can find in the kitchen vending machine. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1882 316c924e-a436-60f5-8080-3fe189b3f50e
@@ -2138,6 +2138,23 @@ datum
|
|||||||
..()
|
..()
|
||||||
return
|
return
|
||||||
|
|
||||||
|
holywater
|
||||||
|
name = "Holy Water"
|
||||||
|
id = "holywater"
|
||||||
|
description = "The chaplains holy water."
|
||||||
|
reagent_state = LIQUID
|
||||||
|
on_mob_life(var/mob/living/M as mob)
|
||||||
|
if(!data) data = 1
|
||||||
|
data++
|
||||||
|
M.dizziness +=8
|
||||||
|
if(data >= 45 && data <125)
|
||||||
|
if (!M.stuttering) M.stuttering = 1
|
||||||
|
M.stuttering += 8
|
||||||
|
else if(data >= 125 && prob(33))
|
||||||
|
M.confused = max(M:confused+8,8)
|
||||||
|
..()
|
||||||
|
return
|
||||||
|
|
||||||
tequilla
|
tequilla
|
||||||
name = "Tequila"
|
name = "Tequila"
|
||||||
id = "tequilla"
|
id = "tequilla"
|
||||||
|
|||||||
@@ -1219,6 +1219,7 @@
|
|||||||
var/inaccurate = 0
|
var/inaccurate = 0
|
||||||
if( \
|
if( \
|
||||||
istype(W, /obj/item/weapon/kitchenknife) || \
|
istype(W, /obj/item/weapon/kitchenknife) || \
|
||||||
|
istype(W, /obj/item/weapon/butch) || \
|
||||||
istype(W, /obj/item/weapon/scalpel) || \
|
istype(W, /obj/item/weapon/scalpel) || \
|
||||||
istype(W, /obj/item/weapon/kitchen/utensil/knife) \
|
istype(W, /obj/item/weapon/kitchen/utensil/knife) \
|
||||||
)
|
)
|
||||||
@@ -2274,6 +2275,14 @@
|
|||||||
..()
|
..()
|
||||||
reagents.add_reagent("rum", 100)
|
reagents.add_reagent("rum", 100)
|
||||||
|
|
||||||
|
/obj/item/weapon/reagent_containers/food/drinks/bottle/holywater
|
||||||
|
name = "Flash of Holy Water"
|
||||||
|
desc = "A flask of the chaplains holy water."
|
||||||
|
icon_state = "holyflask"
|
||||||
|
New()
|
||||||
|
..()
|
||||||
|
reagents.add_reagent("holywater", 100)
|
||||||
|
|
||||||
/obj/item/weapon/reagent_containers/food/drinks/bottle/vermouth
|
/obj/item/weapon/reagent_containers/food/drinks/bottle/vermouth
|
||||||
name = "Goldeneye Vermouth"
|
name = "Goldeneye Vermouth"
|
||||||
desc = "Sweet, sweet dryness~"
|
desc = "Sweet, sweet dryness~"
|
||||||
|
|||||||
130
code/defines/obj/clothing/costume.dm
Normal file
@@ -0,0 +1,130 @@
|
|||||||
|
//Costume spawner
|
||||||
|
|
||||||
|
/obj/landmark/costume/New() //costume spawner, selects a random subclass and disappears
|
||||||
|
|
||||||
|
var/list/options = typesof(/obj/landmark/costume)
|
||||||
|
var/PICK= options[rand(1,options.len)]
|
||||||
|
new PICK(src.loc)
|
||||||
|
del(src)
|
||||||
|
|
||||||
|
//SUBCLASSES. Spawn a bunch of items and disappear likewise
|
||||||
|
/obj/landmark/costume/chicken/New()
|
||||||
|
new /obj/item/clothing/suit/chickensuit(src.loc)
|
||||||
|
del(src)
|
||||||
|
|
||||||
|
/obj/landmark/costume/madscientist/New()
|
||||||
|
new /obj/item/clothing/under/gimmick/rank/captain/suit(src.loc)
|
||||||
|
new /obj/item/clothing/head/flatcap(src.loc)
|
||||||
|
new /obj/item/clothing/suit/labcoat/mad(src.loc)
|
||||||
|
new /obj/item/clothing/glasses/gglasses(src.loc)
|
||||||
|
del(src)
|
||||||
|
|
||||||
|
/obj/landmark/costume/elpresidente/New()
|
||||||
|
new /obj/item/clothing/under/gimmick/rank/captain/suit(src.loc)
|
||||||
|
new /obj/item/clothing/head/flatcap(src.loc)
|
||||||
|
new /obj/item/clothing/mask/cigarette/cigar/havanian(src.loc)
|
||||||
|
new /obj/item/clothing/shoes/jackboots(src.loc)
|
||||||
|
del(src)
|
||||||
|
|
||||||
|
/obj/landmark/costume/nyangirl/New()
|
||||||
|
new /obj/item/clothing/under/schoolgirl(src.loc)
|
||||||
|
new /obj/item/clothing/head/kitty(src.loc)
|
||||||
|
del(src)
|
||||||
|
|
||||||
|
/obj/landmark/costume/maid/New()
|
||||||
|
new /obj/item/clothing/under/blackskirt(src.loc)
|
||||||
|
var/CHOICE = pick( /obj/item/clothing/head/beret , /obj/item/clothing/head/rabbitears )
|
||||||
|
new CHOICE(src.loc)
|
||||||
|
new /obj/item/clothing/glasses/blindfold(src.loc)
|
||||||
|
del(src)
|
||||||
|
|
||||||
|
/obj/landmark/costume/butler/New()
|
||||||
|
new /obj/item/clothing/suit/wcoat(src.loc)
|
||||||
|
new /obj/item/clothing/under/suit_jacket(src.loc)
|
||||||
|
new /obj/item/clothing/head/that(src.loc)
|
||||||
|
del(src)
|
||||||
|
|
||||||
|
/obj/landmark/costume/judge/New()
|
||||||
|
new /obj/item/clothing/suit/judgerobe(src.loc)
|
||||||
|
new /obj/item/clothing/head/powdered_wig(src.loc)
|
||||||
|
del(src)
|
||||||
|
|
||||||
|
/obj/landmark/costume/prig/New()
|
||||||
|
new /obj/item/clothing/suit/wcoat(src.loc)
|
||||||
|
new /obj/item/clothing/glasses/monocle(src.loc)
|
||||||
|
var/CHOICE= pick( /obj/item/clothing/head/bowler, /obj/item/clothing/head/that)
|
||||||
|
new CHOICE(src.loc)
|
||||||
|
new /obj/item/clothing/shoes/black(src.loc)
|
||||||
|
new /obj/item/weapon/cane(src.loc)
|
||||||
|
new /obj/item/clothing/under/sl_suit(src.loc)
|
||||||
|
new /obj/item/clothing/mask/gas/fakemoustache(src.loc)
|
||||||
|
del(src)
|
||||||
|
|
||||||
|
/obj/landmark/costume/plaguedoctor/New()
|
||||||
|
new /obj/item/clothing/suit/bio_suit/plaguedoctorsuit(src.loc)
|
||||||
|
new /obj/item/clothing/head/plaguedoctorhat(src.loc)
|
||||||
|
del(src)
|
||||||
|
|
||||||
|
/obj/landmark/costume/fakewizard/New()
|
||||||
|
new /obj/item/clothing/suit/wizrobe/fake(src.loc)
|
||||||
|
new /obj/item/clothing/head/wizard/fake(src.loc)
|
||||||
|
del(src)
|
||||||
|
|
||||||
|
/obj/landmark/costume/nightowl/New()
|
||||||
|
new /obj/item/clothing/under/owl(src.loc)
|
||||||
|
new /obj/item/clothing/mask/owl_mask(src.loc)
|
||||||
|
del(src)
|
||||||
|
|
||||||
|
/obj/landmark/costume/pirate/New()
|
||||||
|
new /obj/item/clothing/under/pirate(src.loc)
|
||||||
|
new /obj/item/clothing/suit/pirate(src.loc)
|
||||||
|
var/CHOICE = pick( /obj/item/clothing/head/pirate , /obj/item/clothing/head/bandana )
|
||||||
|
new CHOICE(src.loc)
|
||||||
|
new /obj/item/clothing/glasses/eyepatch(src.loc)
|
||||||
|
del(src)
|
||||||
|
|
||||||
|
/obj/landmark/costume/commie/New()
|
||||||
|
new /obj/item/clothing/under/soviet(src.loc)
|
||||||
|
new /obj/item/clothing/head/ushanka(src.loc)
|
||||||
|
del(src)
|
||||||
|
|
||||||
|
/obj/landmark/costume/nurse/New()
|
||||||
|
new /obj/item/clothing/under/rank/nursesuit(src.loc)
|
||||||
|
new /obj/item/clothing/head/nursehat(src.loc)
|
||||||
|
new /obj/item/clothing/glasses/regular(src.loc)
|
||||||
|
new /obj/item/clothing/gloves/latex(src.loc)
|
||||||
|
new /obj/item/clothing/mask/surgical(src.loc)
|
||||||
|
del(src)
|
||||||
|
|
||||||
|
|
||||||
|
/obj/landmark/costume/imperium_monk/New()
|
||||||
|
new /obj/item/clothing/suit/imperium_monk(src.loc)
|
||||||
|
if (prob(25))
|
||||||
|
new /obj/item/clothing/mask/gas/cyborg(src.loc)
|
||||||
|
del(src)
|
||||||
|
|
||||||
|
/obj/landmark/costume/holiday_priest/New()
|
||||||
|
new /obj/item/clothing/suit/holidaypriest(src.loc)
|
||||||
|
del(src)
|
||||||
|
|
||||||
|
/obj/landmark/costume/spiderman/New()
|
||||||
|
new /obj/item/clothing/under/spiderman(src.loc)
|
||||||
|
new /obj/item/clothing/mask/spiderman(src.loc)
|
||||||
|
del(src)
|
||||||
|
|
||||||
|
/*
|
||||||
|
/obj/landmark/costume/cyborg/New()
|
||||||
|
new /obj/item/clothing/mask/gas/cyborg(src.loc)
|
||||||
|
new /obj/item/clothing/shoes/cyborg(src.loc)
|
||||||
|
new /obj/item/clothing/suit/cyborg_suit(src.loc)
|
||||||
|
new /obj/item/clothing/gloves/cyborg(src.loc)
|
||||||
|
|
||||||
|
var/obj/item/weapon/card/id/W = new /obj/item/weapon/card/id(src.loc)
|
||||||
|
var/name = "Cyborg"
|
||||||
|
name += " [pick(rand(1, 999))]"
|
||||||
|
W.name = "Fake Cyborg Card"
|
||||||
|
W.access = list(access_theatre)
|
||||||
|
W.assignment = "Kill all humans! Beep. Boop."
|
||||||
|
W.registered = name
|
||||||
|
del(src)
|
||||||
|
*/
|
||||||
@@ -180,6 +180,19 @@
|
|||||||
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
|
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
|
||||||
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
|
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
|
||||||
allowed = list (/obj/item/weapon/kitchenknife)
|
allowed = list (/obj/item/weapon/kitchenknife)
|
||||||
|
allowed = list (/obj/item/weapon/butch)
|
||||||
|
|
||||||
|
/obj/item/clothing/suit/apronchef
|
||||||
|
name = "A classic chef's apron."
|
||||||
|
desc = "A basic, dull, white chef's apron."
|
||||||
|
icon_state = "apronchef"
|
||||||
|
item_state = "apronchef"
|
||||||
|
gas_transfer_coefficient = 0.90
|
||||||
|
permeability_coefficient = 0.50
|
||||||
|
heat_transfer_coefficient = 0.50
|
||||||
|
protective_temperature = 1000 //If you can't stand the heat, get back to the kitchen - Micro
|
||||||
|
flags = FPRINT | TABLEPASS | ONESIZEFITSALL
|
||||||
|
body_parts_covered = UPPER_TORSO|LOWER_TORSO
|
||||||
|
|
||||||
/obj/item/clothing/suit/wizrobe
|
/obj/item/clothing/suit/wizrobe
|
||||||
name = "wizard robe"
|
name = "wizard robe"
|
||||||
|
|||||||
@@ -150,11 +150,11 @@
|
|||||||
name = "Dinnerware"
|
name = "Dinnerware"
|
||||||
desc = "A kitchen and restaurant equipment vendor"
|
desc = "A kitchen and restaurant equipment vendor"
|
||||||
icon_state = "dinnerware"
|
icon_state = "dinnerware"
|
||||||
product_paths = "/obj/item/weapon/tray;/obj/item/weapon/kitchen/utensil/fork;/obj/item/weapon/kitchenknife;/obj/item/weapon/reagent_containers/food/drinks/drinkingglass"
|
product_paths = "/obj/item/weapon/tray;/obj/item/weapon/kitchen/utensil/fork;/obj/item/weapon/kitchenknife;/obj/item/weapon/reagent_containers/food/drinks/drinkingglass;/obj/item/clothing/suit/apronchef"
|
||||||
product_amounts = "6;4;2;15"
|
product_amounts = "6;4;2;15;2"
|
||||||
//product_amounts = "8;5;4" Old totals
|
//product_amounts = "8;5;4" Old totals
|
||||||
product_hidden = "/obj/item/weapon/kitchen/utensil/spoon;/obj/item/weapon/kitchen/utensil/knife;/obj/item/weapon/kitchen/rollingpin"
|
product_hidden = "/obj/item/weapon/kitchen/utensil/spoon;/obj/item/weapon/kitchen/utensil/knife;/obj/item/weapon/kitchen/rollingpin;/obj/item/weapon/butch"
|
||||||
product_hideamt = "2;2;2"
|
product_hideamt = "2;2;2;2"
|
||||||
|
|
||||||
|
|
||||||
/obj/machinery/vending/sovietsoda
|
/obj/machinery/vending/sovietsoda
|
||||||
|
|||||||
@@ -26,6 +26,21 @@
|
|||||||
m_amt = 1000
|
m_amt = 1000
|
||||||
origin_tech = "materials=2"
|
origin_tech = "materials=2"
|
||||||
|
|
||||||
|
/obj/item/weapon/bodybag
|
||||||
|
name = "body bag"
|
||||||
|
desc = "Bag mixed with a bit of body."
|
||||||
|
icon = 'closet.dmi'
|
||||||
|
icon_state = "bodybag"
|
||||||
|
flags = FPRINT | TABLEPASS| CONDUCT
|
||||||
|
force = 5.0
|
||||||
|
throwforce = 5.0
|
||||||
|
throw_speed = 1
|
||||||
|
throw_range = 4
|
||||||
|
w_class = 1.0
|
||||||
|
g_amt = 7500
|
||||||
|
m_amt = 1000
|
||||||
|
origin_tech = "materials=2"
|
||||||
|
|
||||||
/obj/item/weapon/match
|
/obj/item/weapon/match
|
||||||
name = "Match"
|
name = "Match"
|
||||||
desc = "A simple match stick, used for lighting tobacco"
|
desc = "A simple match stick, used for lighting tobacco"
|
||||||
@@ -1782,6 +1797,20 @@ Total SMES charging rate should not exceed total power generation rate, or an ov
|
|||||||
m_amt = 12000
|
m_amt = 12000
|
||||||
origin_tech = "materials=1"
|
origin_tech = "materials=1"
|
||||||
|
|
||||||
|
/obj/item/weapon/butch
|
||||||
|
name = "Butcher's Cleaver"
|
||||||
|
icon = 'kitchen.dmi'
|
||||||
|
icon_state = "butch"
|
||||||
|
desc = "A huge thing used for chopping and chopping up meat. This includes clowns and clown-by-products."
|
||||||
|
flags = FPRINT | TABLEPASS | CONDUCT
|
||||||
|
force = 15.0
|
||||||
|
w_class = 2.0
|
||||||
|
throwforce = 8.0
|
||||||
|
throw_speed = 3
|
||||||
|
throw_range = 6
|
||||||
|
m_amt = 12000
|
||||||
|
origin_tech = "materials=1"
|
||||||
|
|
||||||
/obj/item/weapon/tray
|
/obj/item/weapon/tray
|
||||||
name = "Tray"
|
name = "Tray"
|
||||||
icon = 'food.dmi'
|
icon = 'food.dmi'
|
||||||
|
|||||||
@@ -445,6 +445,7 @@
|
|||||||
istype(W, /obj/item/weapon/melee/energy/blade) || \
|
istype(W, /obj/item/weapon/melee/energy/blade) || \
|
||||||
istype(W, /obj/item/weapon/shovel) || \
|
istype(W, /obj/item/weapon/shovel) || \
|
||||||
istype(W, /obj/item/weapon/kitchenknife) || \
|
istype(W, /obj/item/weapon/kitchenknife) || \
|
||||||
|
istype(W, /obj/item/weapon/butch) || \
|
||||||
istype(W, /obj/item/weapon/scalpel) || \
|
istype(W, /obj/item/weapon/scalpel) || \
|
||||||
istype(W, /obj/item/weapon/kitchen/utensil/knife) || \
|
istype(W, /obj/item/weapon/kitchen/utensil/knife) || \
|
||||||
istype(W, /obj/item/weapon/shard) || \
|
istype(W, /obj/item/weapon/shard) || \
|
||||||
|
|||||||
@@ -130,6 +130,12 @@
|
|||||||
I.loc = src.loc
|
I.loc = src.loc
|
||||||
del(src)
|
del(src)
|
||||||
return
|
return
|
||||||
|
else if(istype(W, /obj/item/weapon/butch))
|
||||||
|
user << "\red You butcher open the [src.name]!"
|
||||||
|
for (var/obj/item/I in src)
|
||||||
|
I.loc = src.loc
|
||||||
|
del(src)
|
||||||
|
return
|
||||||
..()
|
..()
|
||||||
|
|
||||||
bullet_act(flag, A as obj)
|
bullet_act(flag, A as obj)
|
||||||
|
|||||||
@@ -68,6 +68,17 @@
|
|||||||
reagents.add_reagent("coco", 2)
|
reagents.add_reagent("coco", 2)
|
||||||
bitesize = 2
|
bitesize = 2
|
||||||
|
|
||||||
|
/obj/item/weapon/reagent_containers/food/snacks/chocolateegg
|
||||||
|
name = "Chocolate Egg"
|
||||||
|
desc = "Such, sweet, fattening food."
|
||||||
|
icon_state = "chocolateegg"
|
||||||
|
New()
|
||||||
|
..()
|
||||||
|
reagents.add_reagent("nutriment", 3)
|
||||||
|
reagents.add_reagent("sugar", 2)
|
||||||
|
reagents.add_reagent("coco", 2)
|
||||||
|
bitesize = 2
|
||||||
|
|
||||||
/obj/item/weapon/reagent_containers/food/snacks/donut
|
/obj/item/weapon/reagent_containers/food/snacks/donut
|
||||||
name = "donut"
|
name = "donut"
|
||||||
desc = "Goes great with Robust Coffee."
|
desc = "Goes great with Robust Coffee."
|
||||||
@@ -159,6 +170,16 @@
|
|||||||
reagents.add_reagent("carpotoxin", 3)
|
reagents.add_reagent("carpotoxin", 3)
|
||||||
src.bitesize = 6
|
src.bitesize = 6
|
||||||
|
|
||||||
|
/obj/item/weapon/reagent_containers/food/snacks/fishfingers
|
||||||
|
name = "Fish Fingers"
|
||||||
|
desc = "A finger of fish."
|
||||||
|
icon_state = "fishfingers"
|
||||||
|
New()
|
||||||
|
..()
|
||||||
|
reagents.add_reagent("nutriment", 6)
|
||||||
|
reagents.add_reagent("carpotoxin", 3)
|
||||||
|
bitesize = 3
|
||||||
|
|
||||||
/obj/item/weapon/reagent_containers/food/snacks/hugemushroomslice
|
/obj/item/weapon/reagent_containers/food/snacks/hugemushroomslice
|
||||||
name = "huge mushroom slice"
|
name = "huge mushroom slice"
|
||||||
desc = "A slice from a huge mushroom."
|
desc = "A slice from a huge mushroom."
|
||||||
@@ -206,6 +227,15 @@
|
|||||||
reagents.add_reagent("nutriment", 3)
|
reagents.add_reagent("nutriment", 3)
|
||||||
bitesize = 2
|
bitesize = 2
|
||||||
|
|
||||||
|
/obj/item/weapon/reagent_containers/food/snacks/sausage
|
||||||
|
name = "Sausage"
|
||||||
|
desc = "A piece of mixed, long meat."
|
||||||
|
icon_state = "sausage"
|
||||||
|
New()
|
||||||
|
..()
|
||||||
|
reagents.add_reagent("nutriment", 6)
|
||||||
|
bitesize = 2
|
||||||
|
|
||||||
/obj/item/weapon/reagent_containers/food/snacks/donkpocket
|
/obj/item/weapon/reagent_containers/food/snacks/donkpocket
|
||||||
name = "Donk-pocket"
|
name = "Donk-pocket"
|
||||||
desc = "The food of choice for the seasoned traitor."
|
desc = "The food of choice for the seasoned traitor."
|
||||||
@@ -859,6 +889,16 @@
|
|||||||
reagents.add_reagent("tricordrazine", 3)
|
reagents.add_reagent("tricordrazine", 3)
|
||||||
bitesize = 5
|
bitesize = 5
|
||||||
|
|
||||||
|
/obj/item/weapon/reagent_containers/food/snacks/mysterysoup
|
||||||
|
name = "Mystery soup"
|
||||||
|
desc = "A....strange, strange soup."
|
||||||
|
icon_state = "mysterysoup"
|
||||||
|
New()
|
||||||
|
..()
|
||||||
|
reagents.add_reagent("nutriment", 12)
|
||||||
|
reagents.add_reagent("water", 7)
|
||||||
|
bitesize = 4
|
||||||
|
|
||||||
/obj/item/weapon/reagent_containers/food/snacks/wishsoup
|
/obj/item/weapon/reagent_containers/food/snacks/wishsoup
|
||||||
name = "Wish Soup"
|
name = "Wish Soup"
|
||||||
desc = "I wish this was soup."
|
desc = "I wish this was soup."
|
||||||
@@ -1246,6 +1286,15 @@
|
|||||||
reagents.add_reagent("metroid", 5)
|
reagents.add_reagent("metroid", 5)
|
||||||
bitesize = 3
|
bitesize = 3
|
||||||
|
|
||||||
|
/obj/item/weapon/reagent_containers/food/snacks/braincake
|
||||||
|
name = "Brain Cake"
|
||||||
|
desc = "A squishy cake-thing."
|
||||||
|
icon_state = "braincake"
|
||||||
|
New()
|
||||||
|
..()
|
||||||
|
reagents.add_reagent("nutriment", 28)
|
||||||
|
bitesize = 3
|
||||||
|
|
||||||
/////////////////////////////////////////////////Sliceable////////////////////////////////////////
|
/////////////////////////////////////////////////Sliceable////////////////////////////////////////
|
||||||
// All the food items that can be sliced into smaller bits like Meatbread and Cheesewheels
|
// All the food items that can be sliced into smaller bits like Meatbread and Cheesewheels
|
||||||
|
|
||||||
|
|||||||
@@ -1002,7 +1002,6 @@
|
|||||||
items = list(
|
items = list(
|
||||||
/obj/item/weapon/reagent_containers/food/snacks/grown/bloodtomato,
|
/obj/item/weapon/reagent_containers/food/snacks/grown/bloodtomato,
|
||||||
/obj/item/weapon/reagent_containers/food/snacks/grown/bloodtomato,
|
/obj/item/weapon/reagent_containers/food/snacks/grown/bloodtomato,
|
||||||
|
|
||||||
)
|
)
|
||||||
result = /obj/item/weapon/reagent_containers/food/snacks/bloodsoup
|
result = /obj/item/weapon/reagent_containers/food/snacks/bloodsoup
|
||||||
|
|
||||||
@@ -1018,7 +1017,6 @@
|
|||||||
items = list(
|
items = list(
|
||||||
/obj/item/weapon/reagent_containers/food/snacks/grown/banana,
|
/obj/item/weapon/reagent_containers/food/snacks/grown/banana,
|
||||||
/obj/item/weapon/ore/clown,
|
/obj/item/weapon/ore/clown,
|
||||||
|
|
||||||
)
|
)
|
||||||
result = /obj/item/weapon/reagent_containers/food/snacks/clownstears
|
result = /obj/item/weapon/reagent_containers/food/snacks/clownstears
|
||||||
|
|
||||||
@@ -1026,6 +1024,52 @@
|
|||||||
reagents = list("water" = 5)
|
reagents = list("water" = 5)
|
||||||
items = list(
|
items = list(
|
||||||
/obj/item/metroid_core,
|
/obj/item/metroid_core,
|
||||||
|
|
||||||
)
|
)
|
||||||
result = /obj/item/weapon/reagent_containers/food/snacks/boiledmetroidcore
|
result = /obj/item/weapon/reagent_containers/food/snacks/boiledmetroidcore
|
||||||
|
|
||||||
|
/datum/recipe/braincake
|
||||||
|
reagents = list("milk" = 5)
|
||||||
|
items = list(
|
||||||
|
/obj/item/weapon/reagent_containers/food/snacks/flour,
|
||||||
|
/obj/item/weapon/reagent_containers/food/snacks/flour,
|
||||||
|
/obj/item/weapon/reagent_containers/food/snacks/flour,
|
||||||
|
/obj/item/weapon/reagent_containers/food/snacks/egg,
|
||||||
|
/obj/item/weapon/reagent_containers/food/snacks/egg,
|
||||||
|
/obj/item/weapon/reagent_containers/food/snacks/egg,
|
||||||
|
/mob/living/carbon/brain,
|
||||||
|
)
|
||||||
|
result = /obj/item/weapon/reagent_containers/food/snacks/braincake
|
||||||
|
|
||||||
|
/datum/recipe/chocolateegg
|
||||||
|
items = list(
|
||||||
|
/obj/item/weapon/reagent_containers/food/snacks/egg,
|
||||||
|
/obj/item/weapon/reagent_containers/food/snacks/chocolatebar,
|
||||||
|
)
|
||||||
|
result = /obj/item/weapon/reagent_containers/food/snacks/chocolateegg
|
||||||
|
|
||||||
|
/datum/recipe/sausage
|
||||||
|
items = list(
|
||||||
|
/obj/item/weapon/reagent_containers/food/snacks/faggot,
|
||||||
|
/obj/item/weapon/reagent_containers/food/snacks/meat,
|
||||||
|
)
|
||||||
|
result = /obj/item/weapon/reagent_containers/food/snacks/sausage
|
||||||
|
|
||||||
|
/datum/recipe/fishfingers
|
||||||
|
items = list(
|
||||||
|
/obj/item/weapon/reagent_containers/food/snacks/flour,
|
||||||
|
/obj/item/weapon/reagent_containers/food/snacks/flour,
|
||||||
|
/obj/item/weapon/reagent_containers/food/snacks/egg,
|
||||||
|
/obj/item/weapon/reagent_containers/food/snacks/carpmeat,
|
||||||
|
)
|
||||||
|
result = /obj/item/weapon/reagent_containers/food/snacks/fishfingers
|
||||||
|
|
||||||
|
/datum/recipe/mysterysoup
|
||||||
|
reagents = list("water" = 10, "blood" = 10)
|
||||||
|
items = list(
|
||||||
|
/obj/item/weapon/reagent_containers/food/snacks/faggot,
|
||||||
|
/obj/item/weapon/reagent_containers/food/snacks/faggot,
|
||||||
|
/obj/item/weapon/reagent_containers/food/snacks/meat,
|
||||||
|
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom,
|
||||||
|
/obj/item/weapon/reagent_containers/food/snacks/egg,
|
||||||
|
)
|
||||||
|
result = /obj/item/weapon/reagent_containers/food/snacks/mysterysoup
|
||||||
@@ -91,6 +91,8 @@
|
|||||||
icon_state = "toiletbot"
|
icon_state = "toiletbot"
|
||||||
else if(icontype == "Bro")
|
else if(icontype == "Bro")
|
||||||
icon_state = "Brobot"
|
icon_state = "Brobot"
|
||||||
|
else if(icontype == "Rich")
|
||||||
|
icon_state = "maximillion"
|
||||||
else
|
else
|
||||||
icon_state = "Service2"
|
icon_state = "Service2"
|
||||||
modtype = "Butler"
|
modtype = "Butler"
|
||||||
|
|||||||
|
Before Width: | Height: | Size: 88 KiB After Width: | Height: | Size: 89 KiB |
|
Before Width: | Height: | Size: 89 KiB After Width: | Height: | Size: 90 KiB |
|
Before Width: | Height: | Size: 48 KiB After Width: | Height: | Size: 52 KiB |
|
Before Width: | Height: | Size: 163 KiB After Width: | Height: | Size: 164 KiB |
|
Before Width: | Height: | Size: 38 KiB After Width: | Height: | Size: 38 KiB |
|
Before Width: | Height: | Size: 50 KiB After Width: | Height: | Size: 50 KiB |
|
Before Width: | Height: | Size: 72 KiB After Width: | Height: | Size: 75 KiB |
|
Before Width: | Height: | Size: 14 KiB After Width: | Height: | Size: 12 KiB |