[MIRROR] Better Viro (#9421)

Co-authored-by: Guti <32563288+TheCaramelion@users.noreply.github.com>
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
This commit is contained in:
CHOMPStation2StaffMirrorBot
2024-11-06 16:45:37 -07:00
committed by GitHub
parent b76e8aa897
commit 6c05f5da45
116 changed files with 4191 additions and 1774 deletions

View File

@@ -1,222 +0,0 @@
/datum/disease2/disease/Topic(href, href_list)
. = ..()
if(.) return
if(href_list["info"])
// spawn or admin privileges to see info about viruses
if(!check_rights(R_ADMIN|R_SPAWN|R_EVENT)) return
to_chat(usr, "Infection chance: [infectionchance]; Speed: [speed]; Spread type: [spreadtype]")
to_chat(usr, "Affected species: [english_list(affected_species)]")
to_chat(usr, "Effects:")
for(var/datum/disease2/effectholder/E in effects)
to_chat(usr, "[E.stage]: [E.effect.name]; chance=[E.chance]; multiplier=[E.multiplier]")
to_chat(usr, "Antigens: [antigens2string(antigen)]; Resistance: [resistance]")
return 1
/datum/disease2/disease/vv_get_header()
. = list()
for(var/datum/disease2/effectholder/E in effects)
. += "[E.stage]: [E.effect.name]"
. = list({"
<b>[name()]</b><br><font size=1>
[jointext(., "<br>")]</font>
"})
/datum/disease2/disease/get_view_variables_options()
return ..() + {"
<option value='?src=\ref[src];info=1'>Show info</option>
"}
/datum/admins/var/datum/virus2_editor/virus2_editor_datum = new
/client/proc/virus2_editor()
set name = "Virus Editor"
set category = "Admin.Events"
if(!holder || !check_rights(R_SPAWN)) return // spawn privileges to create viruses
holder.virus2_editor_datum.show_ui(src)
/datum/virus2_editor
var/list/s = list(/datum/disease2/effect/invisible,/datum/disease2/effect/invisible,/datum/disease2/effect/invisible,/datum/disease2/effect/invisible)
var/list/s_chance = list(1,1,1,1)
var/list/s_multiplier = list(1,1,1,1)
var/species = list()
var/infectionchance = 70
var/spreadtype = "Contact"
var/list/antigens = list()
var/speed = 1
var/resistance = 10
var/mob/living/carbon/infectee = null
// this holds spawned viruses so that the "Info" links work after the proc exits
var/list/spawned_viruses = list()
/datum/virus2_editor/proc/select(mob/user, stage)
if(stage < 1 || stage > 4) return
var/list/L = list()
for(var/datum/disease2/effect/f as anything in subtypesof(/datum/disease2/effect))
if(initial(f.stage) <= stage)
L[initial(f.name)] = f
var/datum/disease2/effect/Eff = s[stage]
var/C = tgui_input_list(usr, "Select effect for stage [stage]:", "Stage [stage]", L, Eff)
if(!C) return
return L[C]
/datum/virus2_editor/proc/show_ui(mob/user)
var/H = {"
<center><h3>Virus2 Virus Editor</h3></center><br />
<b>Effects:</b><br />
"}
for(var/i = 1 to 4)
var/datum/disease2/effect/Eff = s[i]
H += {"
<a href='?src=\ref[src];[HrefToken()];what=effect;stage=[i];effect=1'>[initial(Eff.name)]</a>
Chance: <a href='?src=\ref[src];[HrefToken()];what=effect;stage=[i];chance=1'>[s_chance[i]]</a>
Multiplier: <a href='?src=\ref[src];[HrefToken()];what=effect;stage=[i];multiplier=1'>[s_multiplier[i]]</a>
<br />
"}
H += {"
<br />
<b>Infectable Species:</b><br />
"}
var/f = 1
for(var/k in GLOB.all_species)
var/datum/species/S = GLOB.all_species[k]
if(S.get_virus_immune())
continue
if(!f) H += " | "
else f = 0
H += "<a href='?src=\ref[src];[HrefToken()];what=species;toggle=[k]' style='color:[(k in species) ? "#006600" : "#ff0000"]'>[k]</a>"
H += {"
<a href="?src=\ref[src];[HrefToken()];what=species;reset=1" style="color:#0000aa">Reset</a>
<br />
<b>Infection Chance:</b> <a href="?src=\ref[src];[HrefToken()];what=ichance">[infectionchance]</a><br />
<b>Spread Type:</b> <a href="?src=\ref[src];[HrefToken()];what=stype">[spreadtype]</a><br />
<b>Speed:</b> <a href="?src=\ref[src];[HrefToken()];what=speed">[speed]</a><br />
<b>Resistance:</b> <a href="?src=\ref[src];[HrefToken()];what=resistance">[resistance]</a><br />
<br />
"}
f = 1
for(var/k in ALL_ANTIGENS)
if(!f) H += " | "
else f = 0
H += "<a href='?src=\ref[src];[HrefToken()];what=antigen;toggle=[k]' style='color:[(k in antigens) ? "#006600" : "#ff0000"]'>[k]</a>"
H += {"
<a href="?src=\ref[src];[HrefToken()];what=antigen;reset=1" style="color:#0000aa">Reset</a>
<br />
<hr />
<b>Initial infectee:</b> <a href="?src=\ref[src];[HrefToken()];what=infectee">[infectee ? infectee : "(choose)"]</a>
<a href="?src=\ref[src];[HrefToken()];what=go" style="color:#ff0000">RELEASE</a>
"}
user << browse(H, "window=virus2edit")
/datum/virus2_editor/Topic(href, href_list)
switch(href_list["what"])
if("effect")
var/stage = text2num(href_list["stage"])
if(href_list["effect"])
var/datum/disease2/effect/E = select(usr,stage)
if(!E) return
s[stage] = E
// set a default chance and multiplier of half the maximum (roughly average)
s_chance[stage] = max(1, round(initial(E.chance_maxm)/2))
s_multiplier[stage] = max(1, round(initial(E.maxm)/2))
else if(href_list["chance"])
var/datum/disease2/effect/Eff = s[stage]
var/I = tgui_input_number(usr, "Chance, per tick, of this effect happening (min 0, max [initial(Eff.chance_maxm)])", "Effect Chance", s_chance[stage], initial(Eff.chance_maxm), 0)
if(I == null || I < 0 || I > initial(Eff.chance_maxm)) return
s_chance[stage] = I
else if(href_list["multiplier"])
var/datum/disease2/effect/Eff = s[stage]
var/I = tgui_input_number(usr, "Multiplier for this effect (min 1, max [initial(Eff.maxm)])", "Effect Multiplier", s_multiplier[stage], initial(Eff.maxm), 1)
if(I == null || I < 1 || I > initial(Eff.maxm)) return
s_multiplier[stage] = I
if("species")
if(href_list["toggle"])
var/T = href_list["toggle"]
if(T in species)
species -= T
else
species |= T
else if(href_list["reset"])
species = list()
if(infectee)
if(!infectee.species || !(infectee.species.get_bodytype() in species))
infectee = null
if("ichance")
var/I = tgui_input_number(usr, "Input infection chance", "Infection Chance", infectionchance, 100)
if(!I) return
infectionchance = I
if("stype")
var/S = tgui_alert(usr, "Which spread type?", "Spread Type", list("Contact", "Airborne", "Blood"))
if(!S) return
spreadtype = S
if("speed")
var/S = tgui_input_number(usr, "Input speed", "Speed", speed)
if(!S) return
speed = S
if("antigen")
if(href_list["toggle"])
var/T = href_list["toggle"]
if(length(T) != 1) return
if(T in antigens)
antigens -= T
else
antigens |= T
else if(href_list["reset"])
antigens = list()
if("resistance")
var/S = tgui_input_number(usr, "Input % resistance to antibiotics", "Resistance", resistance, 100)
if(!S) return
resistance = S
if("infectee")
var/list/candidates = list()
for(var/mob/living/carbon/G in living_mob_list)
if(G.stat != DEAD && G.species && !isbelly(G.loc))
if(G.species.get_bodytype() in species)
candidates["[G.name][G.client ? "" : " (no client)"]"] = G
else
candidates["[G.name] ([G.species.get_bodytype()])[G.client ? "" : " (no client)"]"] = G
if(!candidates.len)
to_chat(usr, "No possible candidates found!")
var/I = tgui_input_list(usr, "Choose initial infectee", "Infectee", candidates)
if(!I || !candidates[I]) return
infectee = candidates[I]
species |= infectee.species.get_bodytype()
if("go")
if(!antigens.len)
var/a = tgui_alert(usr, "This disease has no antigens; it will be impossible to permanently immunise anyone without them.\
It is strongly recommended to set at least one antigen. Do you want to go back and edit your virus?", "Antigens", list("Yes", "No"))
if(!a || a == "Yes") return
var/datum/disease2/disease/D = new
D.infectionchance = infectionchance
D.spreadtype = spreadtype
D.antigen = antigens
D.affected_species = species
D.speed = speed
D.resistance = resistance
for(var/i in 1 to 4)
var/datum/disease2/effectholder/E = new
var/Etype = s[i]
E.effect = new Etype()
E.effect.generate()
E.chance = s_chance[i]
E.multiplier = s_multiplier[i]
E.stage = i
D.effects += E
spawned_viruses += D
message_admins(span_danger("[key_name_admin(usr)] infected [key_name_admin(infectee)] with a virus (<a href='?src=\ref[D];[HrefToken()];info=1'>Info</a>)"))
log_admin("[key_name_admin(usr)] infected [key_name_admin(infectee)] with a virus!")
infect_virus2(infectee, D, forced=1)
show_ui(usr)

View File

@@ -1,73 +0,0 @@
/obj/machinery/disease2/diseaseanalyser
name = "disease analyser"
desc = "Analyzes diseases to find out information about them!"
icon = 'icons/obj/virology_vr.dmi' //VOREStation Edit
icon_state = "analyser"
anchored = TRUE
density = TRUE
var/scanning = 0
var/pause = 0
var/obj/item/virusdish/dish = null
/obj/machinery/disease2/diseaseanalyser/attackby(var/obj/O as obj, var/mob/user as mob)
if(default_unfasten_wrench(user, O, 20))
return
else if(!istype(O,/obj/item/virusdish)) return
if(dish)
to_chat(user, "\The [src] is already loaded.")
return
dish = O
user.drop_item()
O.loc = src
user.visible_message("[user] adds \a [O] to \the [src]!", "You add \a [O] to \the [src]!")
/obj/machinery/disease2/diseaseanalyser/process()
if(stat & (NOPOWER|BROKEN))
return
if(scanning)
scanning -= 1
if(scanning == 0)
if (dish.virus2.addToDB())
ping("\The [src] pings, \"New pathogen added to data bank.\"")
var/obj/item/paper/P = new /obj/item/paper(src.loc)
P.name = "paper - [dish.virus2.name()]"
var/r = dish.virus2.get_info()
P.info = {"
[virology_letterhead("Post-Analysis Memo")]
[r]
<hr>
<u>Additional Notes:</u>&nbsp;
"}
dish.basic_info = dish.virus2.get_basic_info()
dish.info = r
dish.name = "[initial(dish.name)] ([dish.virus2.name()])"
dish.analysed = 1
dish.loc = src.loc
dish = null
icon_state = "analyser"
src.state("\The [src] prints a sheet of paper.")
else if(dish && !scanning && !pause)
if(dish.virus2 && dish.growth > 50)
dish.growth -= 10
scanning = 5
icon_state = "analyser_processing"
else
pause = 1
spawn(25)
dish.loc = src.loc
dish = null
src.state("\The [src] buzzes, \"Insufficient growth density to complete analysis.\"")
pause = 0
return

View File

@@ -1,26 +0,0 @@
//This file was auto-corrected by findeclaration.exe on 25.5.2012 20:42:33
var/global/list/ALL_ANTIGENS = list(
"A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z"
)
/hook/startup/proc/randomise_antigens_order()
ALL_ANTIGENS = shuffle(ALL_ANTIGENS)
return 1
// iterate over the list of antigens and see what matches
/proc/antigens2string(list/antigens, none="None")
if(!istype(antigens))
CRASH("Illegal type!")
if(!antigens.len)
return none
var/code = ""
for(var/V in ALL_ANTIGENS)
if(V in antigens)
code += V
if(!code)
return none
return code

View File

@@ -1,20 +0,0 @@
/obj/machinery/disease2/biodestroyer
name = "Biohazard destroyer"
icon = 'icons/obj/pipes/disposal.dmi'
icon_state = "disposalbio"
var/list/accepts = list(/obj/item/clothing,/obj/item/virusdish/,/obj/item/cureimplanter,/obj/item/diseasedisk,/obj/item/reagent_containers)
density = TRUE
anchored = TRUE
/obj/machinery/disease2/biodestroyer/attackby(var/obj/I as obj, var/mob/user as mob)
for(var/path in accepts)
if(I.type in typesof(path))
user.drop_item()
qdel(I)
add_overlay("dispover-handle")
return
user.drop_item()
I.loc = src.loc
for(var/mob/O in hearers(src, null))
O.show_message(span_blue("[icon2html(src, O.client)] The [src.name] beeps."), 2)

View File

@@ -1,105 +0,0 @@
/obj/machinery/computer/curer
name = "cure research machine"
icon_keyboard = "med_key"
icon_screen = "dna"
circuit = /obj/item/circuitboard/curefab
var/curing
var/virusing
var/obj/item/reagent_containers/container = null
/obj/machinery/computer/curer/attackby(var/obj/I as obj, var/mob/user as mob)
if(istype(I,/obj/item/reagent_containers))
var/mob/living/carbon/C = user
if(!container)
container = I
C.drop_item()
I.loc = src
return
if(istype(I,/obj/item/virusdish))
if(virusing)
to_chat(user, span_infoplain(span_bold("The pathogen materializer is still recharging...")))
return
var/obj/item/reagent_containers/glass/beaker/product = new(src.loc)
var/list/data = list("donor"=null,"viruses"=null,"blood_DNA"=null,"blood_type"=null,"resistances"=null,"trace_chem"=null,"virus2"=list(),"antibodies"=list())
data["virus2"] |= I:virus2
product.reagents.add_reagent("blood",30,data)
virusing = 1
spawn(1200) virusing = 0
state("The [src.name] Buzzes", "blue")
return
..()
return
/obj/machinery/computer/curer/attack_ai(var/mob/user as mob)
return src.attack_hand(user)
/obj/machinery/computer/curer/attack_hand(var/mob/user as mob)
if(..())
return
user.machine = src
var/dat
if(curing)
dat = "Antibody production in progress"
else if(virusing)
dat = "Virus production in progress"
else if(container)
// see if there's any blood in the container
var/datum/reagent/blood/B = locate(/datum/reagent/blood) in container.reagents.reagent_list
if(B)
dat = "Blood sample inserted."
dat += "<BR>Antibodies: [antigens2string(B.data["antibodies"])]"
dat += "<BR><A href='?src=\ref[src];antibody=1'>Begin antibody production</a>"
else
dat += "<BR>Please check container contents."
dat += "<BR><A href='?src=\ref[src];eject=1'>Eject container</a>"
else
dat = "Please insert a container."
user << browse(dat, "window=computer;size=400x500")
onclose(user, "computer")
return
/obj/machinery/computer/curer/process()
..()
if(stat & (NOPOWER|BROKEN))
return
use_power(500)
if(curing)
curing -= 1
if(curing == 0)
if(container)
createcure(container)
return
/obj/machinery/computer/curer/Topic(href, href_list)
if(..())
return 1
usr.machine = src
if (href_list["antibody"])
curing = 10
else if(href_list["eject"])
container.loc = src.loc
container = null
src.add_fingerprint(usr)
src.updateUsrDialog()
/obj/machinery/computer/curer/proc/createcure(var/obj/item/reagent_containers/container)
var/obj/item/reagent_containers/glass/beaker/product = new(src.loc)
var/datum/reagent/blood/B = locate() in container.reagents.reagent_list
var/list/data = list()
data["antibodies"] = B.data["antibodies"]
product.reagents.add_reagent("antibodies",30,data)
state("\The [src.name] buzzes", "blue")

View File

@@ -1,193 +0,0 @@
/obj/machinery/computer/diseasesplicer
name = "disease splicer"
icon_keyboard = "med_key"
icon_screen = "crew"
var/datum/disease2/effectholder/memorybank = null
var/list/species_buffer = null
var/analysed = 0
var/obj/item/virusdish/dish = null
var/burning = 0
var/splicing = 0
var/scanning = 0
/obj/machinery/computer/diseasesplicer/attackby(var/obj/item/I as obj, var/mob/user as mob)
if(I.has_tool_quality(TOOL_SCREWDRIVER))
return ..(I,user)
if(default_unfasten_wrench(user, I, 20))
return
if(istype(I,/obj/item/virusdish))
var/mob/living/carbon/c = user
if(dish)
to_chat(user, "\The [src] is already loaded.")
return
dish = I
c.drop_item()
I.loc = src
if(istype(I,/obj/item/diseasedisk))
to_chat(user, "You upload the contents of the disk onto the buffer.")
memorybank = I:effect
species_buffer = I:species
analysed = I:analysed
src.attack_hand(user)
/obj/machinery/computer/diseasesplicer/attack_ai(var/mob/user as mob)
return src.attack_hand(user)
/obj/machinery/computer/diseasesplicer/attack_hand(var/mob/user as mob)
if(..())
return TRUE
tgui_interact(user)
/obj/machinery/computer/diseasesplicer/tgui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "DiseaseSplicer", name)
ui.open()
/obj/machinery/computer/diseasesplicer/tgui_data(mob/user)
var/list/data = list()
data["dish_inserted"] = !!dish
data["buffer"] = null
if(memorybank)
data["buffer"] = list("name" = (analysed ? memorybank.effect.name : "Unknown Symptom"), "stage" = memorybank.effect.stage)
data["species_buffer"] = null
if(species_buffer)
data["species_buffer"] = analysed ? jointext(species_buffer, ", ") : "Unknown Species"
data["effects"] = null
data["info"] = null
data["growth"] = 0
data["affected_species"] = null
data["busy"] = null
if(splicing)
data["busy"] = "Splicing..."
else if(scanning)
data["busy"] = "Scanning..."
else if(burning)
data["busy"] = "Copying data to disk..."
else if(dish)
data["growth"] = min(dish.growth, 100)
if(dish.virus2)
if(dish.virus2.affected_species)
data["affected_species"] = dish.analysed ? dish.virus2.affected_species : list()
if(dish.growth >= 50)
var/list/effects[0]
for (var/datum/disease2/effectholder/e in dish.virus2.effects)
effects.Add(list(list("name" = (dish.analysed ? e.effect.name : "Unknown"), "stage" = (e.stage), "reference" = "\ref[e]", "badness" = e.effect.badness)))
data["effects"] = effects
else
data["info"] = "Insufficient cell growth for gene splicing."
else
data["info"] = "No virus detected."
else
data["info"] = "No dish loaded."
return data
/obj/machinery/computer/diseasesplicer/process()
if(stat & (NOPOWER|BROKEN))
return
if(scanning)
scanning -= 1
if(!scanning)
ping("\The [src] pings, \"Analysis complete.\"")
SStgui.update_uis(src)
if(splicing)
splicing -= 1
if(!splicing)
ping("\The [src] pings, \"Splicing operation complete.\"")
SStgui.update_uis(src)
if(burning)
burning -= 1
if(!burning)
var/obj/item/diseasedisk/d = new /obj/item/diseasedisk(src.loc)
d.analysed = analysed
if(analysed)
if(memorybank)
d.name = "[memorybank.effect.name] GNA disk (Stage: [memorybank.effect.stage])"
d.effect = memorybank
else if(species_buffer)
d.name = "[jointext(species_buffer, ", ")] GNA disk"
d.species = species_buffer
else
if(memorybank)
d.name = "Unknown GNA disk (Stage: [memorybank.effect.stage])"
d.effect = memorybank
else if(species_buffer)
d.name = "Unknown Species GNA disk"
d.species = species_buffer
ping("\The [src] pings, \"Backup disk saved.\"")
SStgui.update_uis(src)
/obj/machinery/computer/diseasesplicer/tgui_act(action, list/params, datum/tgui/ui, datum/tgui_state/state)
if(..())
return TRUE
var/mob/user = usr
add_fingerprint(user)
switch(action)
if("grab")
if(dish)
memorybank = locate(params["grab"])
species_buffer = null
analysed = dish.analysed
dish = null
scanning = 10
. = TRUE
if("affected_species")
if(dish)
memorybank = null
species_buffer = dish.virus2.affected_species
analysed = dish.analysed
dish = null
scanning = 10
. = TRUE
if("eject")
if(dish)
dish.loc = src.loc
dish = null
. = TRUE
if("splice")
if(dish)
var/target = text2num(params["splice"]) // target = 1 to 4 for effects, 5 for species
if(memorybank && 0 < target && target <= 4)
if(target < memorybank.effect.stage) return // too powerful, catching this for href exploit prevention
var/datum/disease2/effectholder/target_holder
var/list/illegal_types = list()
for(var/datum/disease2/effectholder/e in dish.virus2.effects)
if(e.stage == target)
target_holder = e
else
illegal_types += e.effect.type
if(memorybank.effect.type in illegal_types) return
target_holder.effect = memorybank.effect
else if(species_buffer && target == 5)
dish.virus2.affected_species = species_buffer
else
return
splicing = 10
dish.virus2.uniqueID = rand(0,10000)
. = TRUE
if("disk")
burning = 10
. = TRUE

View File

@@ -1,201 +0,0 @@
/obj/machinery/disease2/incubator/
name = "pathogenic incubator"
desc = "Encourages the growth of diseases. This model comes with a dispenser system and a small radiation generator."
density = TRUE
anchored = TRUE
icon = 'icons/obj/virology_vr.dmi' //VOREStation Edit
icon_state = "incubator"
var/obj/item/virusdish/dish
var/obj/item/reagent_containers/glass/beaker = null
var/radiation = 0
var/on = 0
var/power = 0
var/foodsupply = 0
var/toxins = 0
/obj/machinery/disease2/incubator/attackby(var/obj/O as obj, var/mob/user as mob)
if(default_unfasten_wrench(user, O, 20))
return
if(istype(O, /obj/item/reagent_containers/glass) || istype(O,/obj/item/reagent_containers/syringe))
if(beaker)
to_chat(user, "\The [src] is already loaded.")
return
beaker = O
user.drop_item()
O.loc = src
user.visible_message("[user] adds \a [O] to \the [src]!", "You add \a [O] to \the [src]!")
SStgui.update_uis(src)
src.attack_hand(user)
return
if(istype(O, /obj/item/virusdish))
if(dish)
to_chat(user, "The dish tray is aleady full!")
return
dish = O
user.drop_item()
O.loc = src
user.visible_message("[user] adds \a [O] to \the [src]!", "You add \a [O] to \the [src]!")
SStgui.update_uis(src)
src.attack_hand(user)
/obj/machinery/disease2/incubator/attack_hand(mob/user as mob)
if(stat & (NOPOWER|BROKEN))
return
tgui_interact(user)
/obj/machinery/disease2/incubator/tgui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "DishIncubator", name)
ui.set_autoupdate(FALSE)
ui.open()
/obj/machinery/disease2/incubator/tgui_data(mob/user)
var/data[0]
data["chemicals_inserted"] = !!beaker
data["dish_inserted"] = !!dish
data["food_supply"] = foodsupply
data["radiation"] = radiation
data["toxins"] = min(toxins, 100)
data["on"] = on
data["system_in_use"] = foodsupply > 0 || radiation > 0 || toxins > 0
data["chemical_volume"] = beaker ? beaker.reagents.total_volume : 0
data["max_chemical_volume"] = beaker ? beaker.volume : 1
data["virus"] = dish ? dish.virus2 : null
data["growth"] = dish ? min(dish.growth, 100) : 0
data["infection_rate"] = dish && dish.virus2 ? dish.virus2.infectionchance * 10 : 0
data["analysed"] = dish && dish.analysed ? 1 : 0
data["can_breed_virus"] = null
data["blood_already_infected"] = null
if(beaker)
var/datum/reagent/blood/B = locate(/datum/reagent/blood) in beaker.reagents.reagent_list
data["can_breed_virus"] = dish && dish.virus2 && B
if(B)
if(!B.data["virus2"])
B.data["virus2"] = list()
var/list/virus = B.data["virus2"]
for (var/ID in virus)
data["blood_already_infected"] = virus[ID]
return data
/obj/machinery/disease2/incubator/process()
if(dish && on && dish.virus2)
use_power(50,EQUIP)
if(!powered(EQUIP))
on = 0
icon_state = "incubator"
if(foodsupply)
if(dish.growth + 3 >= 100 && dish.growth < 100)
ping("\The [src] pings, \"Sufficient viral growth density achieved.\"")
foodsupply -= 1
dish.growth += 3
SStgui.update_uis(src)
if(radiation)
if(radiation > 50 & prob(5))
dish.virus2.majormutate()
if(dish.info)
dish.info = "OUTDATED : [dish.info]"
dish.basic_info = "OUTDATED: [dish.basic_info]"
dish.analysed = 0
ping("\The [src] pings, \"Mutant viral strain detected.\"")
else if(prob(5))
dish.virus2.minormutate()
radiation -= 1
SStgui.update_uis(src)
if(toxins && prob(5))
dish.virus2.infectionchance -= 1
SStgui.update_uis(src)
if(toxins > 50)
dish.growth = 0
dish.virus2 = null
SStgui.update_uis(src)
else if(!dish)
on = 0
icon_state = "incubator"
SStgui.update_uis(src)
if(beaker)
if(foodsupply < 100 && beaker.reagents.remove_reagent("virusfood",5))
if(foodsupply + 10 <= 100)
foodsupply += 10
SStgui.update_uis(src)
if(locate(/datum/reagent/toxin) in beaker.reagents.reagent_list && toxins < 100)
for(var/datum/reagent/toxin/T in beaker.reagents.reagent_list)
toxins += max(T.strength,1)
beaker.reagents.remove_reagent(T.id,1)
if(toxins > 100)
toxins = 100
break
SStgui.update_uis(src)
/obj/machinery/disease2/incubator/tgui_act(action, params)
if(..())
return TRUE
var/mob/user = usr
add_fingerprint(user)
switch(action)
if("ejectchem")
if(beaker)
beaker.loc = src.loc
beaker = null
. = TRUE
if("power")
if(dish)
on = !on
icon_state = on ? "incubator_on" : "incubator"
. = TRUE
if("ejectdish")
if(dish)
dish.loc = src.loc
dish = null
. = TRUE
if("rad")
radiation = min(100, radiation + 10)
. = TRUE
if("flush")
radiation = 0
toxins = 0
foodsupply = 0
. = TRUE
if("virus")
if(!dish)
return TRUE
var/datum/reagent/blood/B = locate(/datum/reagent/blood) in beaker.reagents.reagent_list
if(!B)
return TRUE
if(!B.data["virus2"])
B.data["virus2"] = list()
var/list/virus = list("[dish.virus2.uniqueID]" = dish.virus2.getcopy())
B.data["virus2"] += virus
ping("\The [src] pings, \"Injection complete.\"")
. = TRUE

View File

@@ -1,181 +0,0 @@
//Returns 1 if mob can be infected, 0 otherwise.
/proc/infection_check(var/mob/living/carbon/M, var/vector = "Airborne")
if (!istype(M))
return 0
var/mob/living/carbon/human/H = M
if(istype(H) && H.species.get_virus_immune(H))
return 0
var/protection = M.getarmor(null, "bio") //gets the full body bio armour value, weighted by body part coverage.
var/score = round(0.06*protection) //scales 100% protection to 6.
switch(vector)
if("Airborne")
if(M.internal) //not breathing infected air helps greatly
return 0
var/obj/item/I = M.wear_mask
//masks provide a small bonus and can replace overall bio protection
if(I)
score = max(score, round(0.06*I.armor["bio"]))
if (istype(I, /obj/item/clothing/mask))
score += 1 //this should be added after
if("Contact")
if(istype(H))
//gloves provide a larger bonus
if (istype(H.gloves, /obj/item/clothing/gloves))
score += 2
if(score >= 6)
return 0
else if(score >= 5 && prob(99))
return 0
else if(score >= 4 && prob(95))
return 0
else if(score >= 3 && prob(75))
return 0
else if(score >= 2 && prob(55))
return 0
else if(score >= 1 && prob(35))
return 0
return 1
//Similar to infection check, but used for when M is spreading the virus.
/proc/infection_spreading_check(var/mob/living/carbon/M, var/vector = "Airborne")
if (!istype(M))
return 0
var/protection = M.getarmor(null, "bio") //gets the full body bio armour value, weighted by body part coverage.
if (vector == "Airborne")
var/obj/item/I = M.wear_mask
if (istype(I))
protection = max(protection, I.armor["bio"])
return prob(protection)
//Checks if table-passing table can reach target (5 tile radius)
/proc/airborne_can_reach(turf/source, turf/target)
var/obj/dummy = new(source)
dummy.pass_flags = PASSTABLE
for(var/i=0, i<5, i++) if(!step_towards(dummy, target)) break
var/rval = dummy.Adjacent(target)
dummy.loc = null
dummy = null
return rval
//Attemptes to infect mob M with virus. Set forced to 1 to ignore protective clothnig
/proc/infect_virus2(var/mob/living/carbon/M,var/datum/disease2/disease/disease,var/forced = 0)
if(!istype(disease))
// log_debug("Bad virus")
return
if(!istype(M))
// log_debug("Bad mob")
return
if ("[disease.uniqueID]" in M.virus2)
return
// if one of the antibodies in the mob's body matches one of the disease's antigens, don't infect
var/list/antibodies_in_common = M.antibodies & disease.antigen
if(antibodies_in_common.len)
return
if(M.chem_effects[CE_ANTIBIOTIC])
if(prob(disease.resistance))
var/datum/disease2/disease/D = disease.getcopy()
D.minormutate()
D.resistance += rand(1,9)
// log_debug("Adding virus")
M.virus2["[D.uniqueID]"] = D
BITSET(M.hud_updateflag, STATUS_HUD)
else
return //Virus prevented by antibiotics
if(!disease.affected_species.len)
return
if (!(M.species.get_bodytype() in disease.affected_species))
if (forced)
disease.affected_species[1] = M.species.get_bodytype()
else
return //not compatible with this species
// log_debug("Infecting [M]")
if(forced || (infection_check(M, disease.spreadtype) && prob(disease.infectionchance)))
var/datum/disease2/disease/D = disease.getcopy()
D.minormutate()
// log_debug("Adding virus")
M.virus2["[D.uniqueID]"] = D
BITSET(M.hud_updateflag, STATUS_HUD)
//Infects mob M with disease D
/proc/infect_mob(var/mob/living/carbon/M, var/datum/disease2/disease/D)
infect_virus2(M,D,1)
M.hud_updateflag |= 1 << STATUS_HUD
//Infects mob M with random lesser disease, if he doesn't have one
/proc/infect_mob_random_lesser(var/mob/living/carbon/M)
var/datum/disease2/disease/D = new /datum/disease2/disease
D.makerandom(1)
infect_mob(M, D)
//Infects mob M with random greated disease, if he doesn't have one
/proc/infect_mob_random_greater(var/mob/living/carbon/M)
var/datum/disease2/disease/D = new /datum/disease2/disease
D.makerandom(2)
infect_mob(M, D)
//Fancy prob() function.
/proc/dprob(var/p)
return(prob(sqrt(p)) && prob(sqrt(p)))
/mob/living/carbon/proc/spread_disease_to(var/mob/living/carbon/victim, var/vector = "Airborne")
if (src == victim)
return "Neurodegeneration"
// log_debug("Spreading [vector] diseases from [src] to [victim]")
if (virus2.len > 0)
for (var/ID in virus2)
// log_debug("Attempting virus [ID]")
var/datum/disease2/disease/V = virus2[ID]
if(V.spreadtype != vector) continue
//It's hard to get other people sick if you're in an airtight suit.
if(!infection_spreading_check(src, V.spreadtype)) continue
if (vector == "Airborne")
if(airborne_can_reach(get_turf(src), get_turf(victim)))
// log_debug("In range, infecting")
infect_virus2(victim,V)
// else
// log_debug("Could not reach target")
if (vector == "Contact")
if (Adjacent(victim))
// log_debug("In range, infecting")
infect_virus2(victim,V)
//contact goes both ways
if (victim.virus2.len > 0 && vector == "Contact" && Adjacent(victim))
// log_debug("Spreading [vector] diseases from [victim] to [src]")
var/nudity = 1
if (ishuman(victim))
var/mob/living/carbon/human/H = victim
var/obj/item/organ/external/select_area = H.get_organ(src.zone_sel.selecting)
var/list/clothes = list(H.head, H.wear_mask, H.wear_suit, H.w_uniform, H.gloves, H.shoes)
for(var/obj/item/clothing/C in clothes)
if(C && istype(C))
if(C.body_parts_covered & select_area.body_part)
nudity = 0
if (nudity)
for (var/ID in victim.virus2)
var/datum/disease2/disease/V = victim.virus2[ID]
if(V && V.spreadtype != vector) continue
if(!infection_spreading_check(victim, V.spreadtype)) continue
infect_virus2(src,V)

View File

@@ -1,211 +0,0 @@
/obj/machinery/disease2/isolator/
name = "pathogenic isolator"
desc = "Used to isolate and identify diseases, allowing for comparison with a remote database."
density = TRUE
anchored = TRUE
icon = 'icons/obj/virology_vr.dmi' //VOREStation Edit
icon_state = "isolator"
var/isolating = 0
var/datum/disease2/disease/virus2 = null
var/obj/item/reagent_containers/syringe/sample = null
/obj/machinery/disease2/isolator/update_icon()
if (stat & (BROKEN|NOPOWER))
icon_state = "isolator"
return
if (isolating)
icon_state = "isolator_processing"
else if (sample)
icon_state = "isolator_in"
else
icon_state = "isolator"
/obj/machinery/disease2/isolator/attackby(var/obj/O as obj, var/mob/user)
if(default_unfasten_wrench(user, O, 20))
return
else if(!istype(O,/obj/item/reagent_containers/syringe)) return
var/obj/item/reagent_containers/syringe/S = O
if(sample)
to_chat(user, "\The [src] is already loaded.")
return
sample = S
user.drop_item()
S.loc = src
user.visible_message("[user] adds \a [O] to \the [src]!", "You add \a [O] to \the [src]!")
SStgui.update_uis(src)
update_icon()
src.attack_hand(user)
/obj/machinery/disease2/isolator/attack_hand(mob/user as mob)
if(stat & (NOPOWER|BROKEN))
return
tgui_interact(user)
/obj/machinery/disease2/isolator/tgui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "PathogenicIsolator", name)
ui.open()
/obj/machinery/disease2/isolator/tgui_data(mob/user)
var/list/data = list()
data["syringe_inserted"] = !!sample
data["isolating"] = isolating
data["pathogen_pool"] = null
data["can_print"] = !isolating
var/list/pathogen_pool = list()
if(sample)
for(var/datum/reagent/blood/B in sample.reagents.reagent_list)
var/list/virus = B.data["virus2"]
for (var/ID in virus)
var/datum/disease2/disease/V = virus[ID]
var/datum/data/record/R = null
if (ID in virusDB)
R = virusDB[ID]
var/mob/living/carbon/human/D = B.data["donor"]
pathogen_pool.Add(list(list(\
"name" = "[istype(D) ? "[D.get_species()] " : ""][B.name]", \
"dna" = B.data["blood_DNA"], \
"unique_id" = V.uniqueID, \
"reference" = "\ref[V]", \
"is_in_database" = !!R, \
"record" = "\ref[R]")))
data["pathogen_pool"] = pathogen_pool
var/list/db = list()
for(var/ID in virusDB)
var/datum/data/record/r = virusDB[ID]
db.Add(list(list("name" = r.fields["name"], "record" = "\ref[r]")))
data["database"] = db
data["modal"] = tgui_modal_data(src)
return data
/obj/machinery/disease2/isolator/process()
if (isolating > 0)
isolating -= 1
if (isolating == 0)
if (virus2)
var/obj/item/virusdish/d = new /obj/item/virusdish(src.loc)
d.virus2 = virus2.getcopy()
virus2 = null
ping("\The [src] pings, \"Viral strain isolated.\"")
SStgui.update_uis(src)
update_icon()
/obj/machinery/disease2/isolator/tgui_act(action, list/params)
if(..())
return TRUE
var/mob/user = usr
add_fingerprint(user)
. = TRUE
switch(tgui_modal_act(src, action, params))
if(TGUI_MODAL_ANSWER)
return
switch(action)
if("view_entry")
var/datum/data/record/v = locate(params["vir"])
if(!istype(v))
return FALSE
tgui_modal_message(src, "virus", "", null, v.fields["tgui_description"])
return TRUE
if("print")
print(user, params)
return TRUE
if("isolate")
var/datum/disease2/disease/V = locate(params["isolate"])
if (V)
virus2 = V
isolating = 20
update_icon()
return TRUE
if("eject")
if(!sample)
return FALSE
sample.forceMove(loc)
sample = null
update_icon()
return TRUE
/obj/machinery/disease2/isolator/proc/print(mob/user, list/params)
var/obj/item/paper/P = new /obj/item/paper(loc)
switch(params["type"])
if("patient_diagnosis")
if (!sample) return
P.name = "paper - Patient Diagnostic Report"
P.info = {"
[virology_letterhead("Patient Diagnostic Report")]
<center><small><font color='red'><b>CONFIDENTIAL MEDICAL REPORT</b></font></small></center><br>
<large><u>Sample:</u></large> [sample.name]<br>
"}
if (user)
P.info += "<u>Generated By:</u> [user.name]<br>"
P.info += "<hr>"
for(var/datum/reagent/blood/B in sample.reagents.reagent_list)
var/mob/living/carbon/human/D = B.data["donor"]
P.info += "<large><u>[D.get_species()] [B.name]:</u></large><br>[B.data["blood_DNA"]]<br>"
var/list/virus = B.data["virus2"]
P.info += "<u>Pathogens:</u> <br>"
if (virus.len > 0)
for (var/ID in virus)
var/datum/disease2/disease/V = virus[ID]
P.info += "[V.name()]<br>"
else
P.info += "None<br>"
P.info += {"
<hr>
<u>Additional Notes:</u>&nbsp;
"}
if("virus_list")
P.name = "paper - Virus List"
P.info = {"
[virology_letterhead("Virus List")]
"}
var/i = 0
for (var/ID in virusDB)
i++
var/datum/data/record/r = virusDB[ID]
P.info += "[i]. " + r.fields["name"]
P.info += "<br>"
P.info += {"
<hr>
<u>Additional Notes:</u>&nbsp;
"}
if("virus_record")
var/datum/data/record/v = locate(params["vir"])
if(!istype(v))
return FALSE
P.name = "paper - Viral Profile"
P.info = {"
[virology_letterhead("Viral Profile")]
[v.fields["description"]]
<hr>
<u>Additional Notes:</u>&nbsp;
"}
state("The nearby computer prints out a report.")

View File

@@ -1,114 +0,0 @@
///////////////ANTIBODY SCANNER///////////////
/obj/item/antibody_scanner
name = "antibody scanner"
desc = "Scans living beings for antibodies in their blood."
icon = 'icons/obj/device_vr.dmi'
icon_state = "antibody"
w_class = ITEMSIZE_SMALL
item_state = "electronic"
/obj/item/antibody_scanner/attack(mob/M as mob, mob/user as mob)
if(!istype(M,/mob/living/carbon/))
report("Scan aborted: Incompatible target.", user)
return
var/mob/living/carbon/C = M
if (istype(C,/mob/living/carbon/human/))
var/mob/living/carbon/human/H = C
if(!H.should_have_organ(O_HEART))
report("Scan aborted: The target does not have blood.", user)
return
if(!C.antibodies.len)
report("Scan Complete: No antibodies detected.", user)
return
if (CLUMSY in user.mutations && prob(50))
// I was tempted to be really evil and rot13 the output.
report("Antibodies detected: [reverse_text(antigens2string(C.antibodies))]", user)
else
report("Antibodies detected: [antigens2string(C.antibodies)]", user)
/obj/item/antibody_scanner/proc/report(var/text, mob/user as mob)
to_chat(user, "[span_blue("[icon2html(src, user.client)] \The [src] beeps,")] \"[span_blue("[text]")]\"")
///////////////VIRUS DISH///////////////
/obj/item/virusdish
name = "virus dish"
icon = 'icons/obj/items.dmi'
icon_state = "virussample"
var/datum/disease2/disease/virus2 = null
var/growth = 0
var/basic_info = null
var/info = 0
var/analysed = 0
/obj/item/virusdish/random
name = "virus sample"
/obj/item/virusdish/random/New()
..()
src.virus2 = new /datum/disease2/disease
src.virus2.makerandom()
growth = rand(5, 50)
/obj/item/virusdish/attackby(var/obj/item/W as obj,var/mob/living/carbon/user as mob)
if(istype(W,/obj/item/hand_labeler) || istype(W,/obj/item/reagent_containers/syringe))
//VOREstation edit - Actually functional virus dishes
// Originally this returns, THEN calls ..() instead of returning the value of ..()
return ..()
//VOREstation edit end
if(prob(50))
to_chat(user, span_danger("\The [src] shatters!"))
if(virus2.infectionchance > 0)
for(var/mob/living/carbon/target in view(1, get_turf(src)))
if(airborne_can_reach(get_turf(src), get_turf(target)))
infect_virus2(target, src.virus2)
qdel(src)
/obj/item/virusdish/examine(mob/user)
. = ..()
if(basic_info)
. += "[basic_info] : <a href='?src=\ref[src];info=1'>More Information</a>"
/obj/item/virusdish/Topic(href, href_list)
. = ..()
if(.) return 1
if(href_list["info"])
usr << browse(info, "window=info_\ref[src]")
return 1
/obj/item/ruinedvirusdish
name = "ruined virus sample"
icon = 'icons/obj/items.dmi'
icon_state = "virussample-ruined"
desc = "The bacteria in the dish are completely dead."
/obj/item/ruinedvirusdish/attackby(var/obj/item/W as obj,var/mob/living/carbon/user as mob)
if(istype(W,/obj/item/hand_labeler) || istype(W,/obj/item/reagent_containers/syringe))
return ..()
if(prob(50))
to_chat(user, "\The [src] shatters!")
qdel(src)
///////////////GNA DISK///////////////
/obj/item/diseasedisk
name = "blank GNA disk"
icon = 'icons/obj/cloning.dmi'
icon_state = "datadisk0"
w_class = ITEMSIZE_TINY
var/datum/disease2/effectholder/effect = null
var/list/species = null
var/stage = 1
var/analysed = 1
/obj/item/diseasedisk/premade/New()
name = "blank GNA disk (stage: [stage])"
effect = new /datum/disease2/effectholder
effect.effect = new /datum/disease2/effect/invisible
effect.stage = stage