[MIRROR] Makes clicking gun HUD icon swap (#12198)

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
This commit is contained in:
CHOMPStation2StaffMirrorBot
2026-01-01 16:41:53 -07:00
committed by GitHub
parent 2a01cf11bc
commit 6cc824b9cb
9 changed files with 51 additions and 442 deletions
+6 -3
View File
@@ -24,7 +24,8 @@
/obj/item/gun/energy/gun
description_info = "This is an energy weapon. To fire the weapon, ensure your intent is *not* set to 'help', have your gun mode set to 'fire', \
then click where you want to fire. Most energy weapons can fire through windows harmlessly. To switch between stun and lethal, click the weapon \
in your hand. To recharge this weapon, use a weapon recharger."
in your hand. To recharge this weapon, use a weapon recharger. \
If the gun has multiple firemodes, you can cycle through them by clicking the ammo HUD in the top right of your screen."
/obj/item/gun/energy/gun/taser
description_info = "This is an energy weapon. To fire the weapon, ensure your intent is *not* set to 'help', have your gun mode set to 'fire', \
@@ -37,7 +38,8 @@
/obj/item/gun/energy/gun/nuclear
description_info = "This is an energy weapon. To fire the weapon, ensure your intent is *not* set to 'help', have your gun mode set to 'fire', \
then click where you want to fire. Most energy weapons can fire through windows harmlessly. To switch between stun and lethal, click the weapon \
in your hand. Unlike most weapons, this weapon recharges itself."
in your hand or by clicking the ammo HUD in the top right of your screen. \
Unlike most weapons, this weapon recharges itself."
/obj/item/gun/energy/captain
description_info = "This is an energy weapon. To fire the weapon, ensure your intent is *not* set to 'help', have your gun mode set to 'fire', \
@@ -51,7 +53,8 @@
/obj/item/gun/projectile
description_info = "This is a ballistic weapon. To fire the weapon, ensure your intent is *not* set to 'help', have your gun mode set to 'fire', \
then click where you want to fire. To reload, click the weapon in your hand to unload (if needed), then add the appropriate ammo. The description \
will tell you what caliber you need."
will tell you what caliber you need. \
If the gun has multiple firemodes, you can cycle through them by clicking the ammo HUD in the top right of your screen."
/obj/item/gun/energy/chameleon
description_info = null //The chameleon gun adopts the description_info of the weapon it is impersonating as, to make meta-ing harder.