artifact files moved to new folder to avoid clutter, mining north outpost repurposed as research outpost, shuttle dock added to research wing (both shuttle dock and outpost require standard research access), modified layout of the anomaly lab slightly

This commit is contained in:
caelaislinn
2012-07-05 23:47:35 +10:00
parent 1af96105c0
commit 6d51e57702
14 changed files with 7985 additions and 7668 deletions

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@@ -0,0 +1,124 @@
/**********************Shuttle Computer**************************/
//copy paste from the mining shuttle
var/research_shuttle_tickstomove = 10
var/research_shuttle_moving = 0
var/research_shuttle_location = 0 // 0 = station 13, 1 = research station
proc/move_research_shuttle()
if(research_shuttle_moving) return
research_shuttle_moving = 1
spawn(research_shuttle_tickstomove*10)
var/area/fromArea
var/area/toArea
if (research_shuttle_location == 1)
fromArea = locate(/area/shuttle/research/outpost)
toArea = locate(/area/shuttle/research/station)
else
fromArea = locate(/area/shuttle/research/station)
toArea = locate(/area/shuttle/research/outpost)
var/list/dstturfs = list()
var/throwy = world.maxy
for(var/turf/T in toArea)
dstturfs += T
if(T.y < throwy)
throwy = T.y
// hey you, get out of the way!
for(var/turf/T in dstturfs)
// find the turf to move things to
var/turf/D = locate(T.x, throwy - 1, 1)
//var/turf/E = get_step(D, SOUTH)
for(var/atom/movable/AM as mob|obj in T)
AM.Move(D)
// NOTE: Commenting this out to avoid recreating mass driver glitch
/*
spawn(0)
AM.throw_at(E, 1, 1)
return
*/
if(istype(T, /turf/simulated))
del(T)
for(var/mob/living/carbon/bug in toArea) // If someone somehow is still in the shuttle's docking area...
bug.gib()
fromArea.move_contents_to(toArea)
if (research_shuttle_location)
research_shuttle_location = 0
else
research_shuttle_location = 1
research_shuttle_moving = 0
return
/obj/machinery/computer/research_shuttle
name = "Research Shuttle Console"
icon = 'computer.dmi'
icon_state = "shuttle"
req_access = list(ACCESS_RESEARCH)
circuit = "/obj/item/weapon/circuitboard/research_shuttle"
var/hacked = 0
var/location = 0 //0 = station, 1 = research base
/obj/machinery/computer/research_shuttle/attack_hand(user as mob)
src.add_fingerprint(usr)
var/dat
dat = text("<center>research shuttle:<br> <b><A href='?src=\ref[src];move=[1]'>Send</A></b></center>")
user << browse("[dat]", "window=researchshuttle;size=200x100")
/obj/machinery/computer/research_shuttle/Topic(href, href_list)
if(..())
return
usr.machine = src
src.add_fingerprint(usr)
if(href_list["move"])
if(ticker.mode.name == "blob")
if(ticker.mode:declared)
usr << "Under directive 7-10, [station_name()] is quarantined until further notice."
return
if (!research_shuttle_moving)
usr << "\blue Shuttle recieved message and will be sent shortly."
move_research_shuttle()
else
usr << "\blue Shuttle is already moving."
/obj/machinery/computer/research_shuttle/attackby(obj/item/weapon/W as obj, mob/user as mob)
if (istype(W, /obj/item/weapon/card/emag))
var/obj/item/weapon/card/emag/E = W
if(E.uses)
E.uses--
else
return
src.req_access = list()
hacked = 1
usr << "You fried the consoles ID checking system. It's now available to everyone!"
else if(istype(W, /obj/item/weapon/screwdriver))
playsound(src.loc, 'Screwdriver.ogg', 50, 1)
if(do_after(user, 20))
var/obj/structure/computerframe/A = new /obj/structure/computerframe( src.loc )
var/obj/item/weapon/circuitboard/research_shuttle/M = new /obj/item/weapon/circuitboard/research_shuttle( A )
for (var/obj/C in src)
C.loc = src.loc
A.circuit = M
A.anchored = 1
if (src.stat & BROKEN)
user << "\blue The broken glass falls out."
new /obj/item/weapon/shard( src.loc )
A.state = 3
A.icon_state = "3"
else
user << "\blue You disconnect the monitor."
A.state = 4
A.icon_state = "4"
del(src)

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@@ -0,0 +1,104 @@
obj/machinery/gas_chromatography
name = "Gas Chromatography Spectrometer"
obj/machinery/gas_chromatography/Topic(href, href_list)
if(href_list["close"])
usr << browse(null, "window=artanalyser")
usr.machine = null
updateDialog()
obj/machinery/gas_chromatography/attack_hand(var/mob/user as mob)
if(stat & (NOPOWER|BROKEN))
return
user.machine = src
var/dat = "<B>Gas Chromatography Spectrometer</B><BR>"
dat += "<hr>"
dat += "<A href='?src=\ref[src];refresh=1'>Refresh<BR>"
dat += "<A href='?src=\ref[src];close=1'>Close<BR>"
user << browse(dat, "window=artanalyser;size=450x500")
onclose(user, "artanalyser")
obj/machinery/accelerator
name = "Accelerator Spectrometer"
obj/machinery/accelerator/Topic(href, href_list)
if(href_list["close"])
usr << browse(null, "window=artanalyser")
usr.machine = null
updateDialog()
obj/machinery/accelerator/attack_hand(var/mob/user as mob)
if(stat & (NOPOWER|BROKEN))
return
user.machine = src
var/dat = "<B>Accelerator Spectrometer</B><BR>"
dat += "<hr>"
dat += "<A href='?src=\ref[src];refresh=1'>Refresh<BR>"
dat += "<A href='?src=\ref[src];close=1'>Close<BR>"
user << browse(dat, "window=artanalyser;size=450x500")
onclose(user, "artanalyser")
obj/machinery/fourier_transform
name = "Fourier Transform Spectroscope "
obj/machinery/fourier_transform/Topic(href, href_list)
if(href_list["close"])
usr << browse(null, "window=artanalyser")
usr.machine = null
updateDialog()
obj/machinery/fourier_transform/attack_hand(var/mob/user as mob)
if(stat & (NOPOWER|BROKEN))
return
user.machine = src
var/dat = "<B>Fourier Transform Spectroscope</B><BR>"
dat += "<hr>"
dat += "<A href='?src=\ref[src];refresh=1'>Refresh<BR>"
dat += "<A href='?src=\ref[src];close=1'>Close<BR>"
user << browse(dat, "window=artanalyser;size=450x500")
onclose(user, "artanalyser")
obj/machinery/radiometric
name = "Radiometric Exposure Spectrometer"
obj/machinery/radiometric/Topic(href, href_list)
if(href_list["close"])
usr << browse(null, "window=artanalyser")
usr.machine = null
updateDialog()
obj/machinery/radiometric/attack_hand(var/mob/user as mob)
if(stat & (NOPOWER|BROKEN))
return
user.machine = src
var/dat = "<B>Radiometric Exposure Spectrometer</B><BR>"
dat += "<hr>"
dat += "<A href='?src=\ref[src];refresh=1'>Refresh<BR>"
dat += "<A href='?src=\ref[src];close=1'>Close<BR>"
user << browse(dat, "window=artanalyser;size=450x500")
onclose(user, "artanalyser")
obj/machinery/ion_mobility
name = "Ion Mobility Spectrometer "
obj/machinery/ion_mobility/Topic(href, href_list)
if(href_list["close"])
usr << browse(null, "window=artanalyser")
usr.machine = null
updateDialog()
obj/machinery/ion_mobility/attack_hand(var/mob/user as mob)
if(stat & (NOPOWER|BROKEN))
return
user.machine = src
var/dat = "<B>Ion Mobility Spectrometer</B><BR>"
dat += "<hr>"
dat += "<A href='?src=\ref[src];refresh=1'>Refresh<BR>"
dat += "<A href='?src=\ref[src];close=1'>Close<BR>"
user << browse(dat, "window=artanalyser;size=450x500")
onclose(user, "artanalyser")

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@@ -16,13 +16,9 @@
heat_transfer_coefficient = 0.02
protective_temperature = 1000
/area/anomaly
name = "Anomaly Lab"
icon_state = "anomaly"
/obj/structure/noticeboard/anomaly/New()
notices = 4
icon_state = "nboard04"
notices = 5
icon_state = "nboard05"
//add some memos
var/obj/item/weapon/paper/P = new()
@@ -52,3 +48,10 @@
P.stamped = list(/obj/item/weapon/stamp/rd)
P.overlays = list("paper_stamped_rd")
src.contents += P
P = new()
P.name = "Reminder regarding the anomalous material suits"
P.info = "Do you people think the anomaly suits are cheap to come by? I'm about a hair trigger away from instituting a log book for the damn things. Only wear them if you're going out for a dig, and for god's sake don't go tramping around the station in them unless you're field testing something, R"
P.stamped = list(/obj/item/weapon/stamp/rd)
P.overlays = list("paper_stamped_rd")
src.contents += P