From 6d928db859d053a1e2241acf71699ea105fd8041 Mon Sep 17 00:00:00 2001 From: Unknown Date: Fri, 2 Nov 2018 12:54:51 -0400 Subject: [PATCH] Sprite swap for low power/stun Red = High Power, Blue = Low Power, Yellow = Stun --- code/modules/vore/fluffstuff/custom_guns_vr.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/vore/fluffstuff/custom_guns_vr.dm b/code/modules/vore/fluffstuff/custom_guns_vr.dm index ade71db51f..1808838401 100644 --- a/code/modules/vore/fluffstuff/custom_guns_vr.dm +++ b/code/modules/vore/fluffstuff/custom_guns_vr.dm @@ -843,6 +843,6 @@ modifystate = "holdoutkill" firemodes = list( list(mode_name="normal", fire_delay=12, projectile_type=/obj/item/projectile/beam, modifystate="holdoutkill", charge_cost = 480), - list(mode_name="low-power", fire_delay=8, projectile_type=/obj/item/projectile/beam/weaklaser, modifystate="holdoutshock", charge_cost = 120), - list(mode_name="stun", fire_delay=12, projectile_type=/obj/item/projectile/beam/stun/med, modifystate="holdoutstun", charge_cost = 480), + list(mode_name="low-power", fire_delay=8, projectile_type=/obj/item/projectile/beam/weaklaser, modifystate="holdoutstun", charge_cost = 120), + list(mode_name="stun", fire_delay=12, projectile_type=/obj/item/projectile/beam/stun/med, modifystate="holdoutshock", charge_cost = 480), )