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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Device working volumes are configurable from setup
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@@ -62,6 +62,9 @@
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icon_state = "map_vent_in"
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/obj/machinery/atmospherics/unary/vent_pump/New()
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..()
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air_contents.volume = ATMOS_DEFAULT_VOLUME_PUMP
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icon = null
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initial_loc = get_area(loc)
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if (initial_loc.master)
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@@ -73,7 +76,6 @@
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if(ticker && ticker.current_state == 3)//if the game is running
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src.initialize()
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src.broadcast_status()
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..()
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/obj/machinery/atmospherics/unary/vent_pump/high_volume
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name = "Large Air Vent"
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@@ -81,7 +83,7 @@
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/obj/machinery/atmospherics/unary/vent_pump/high_volume/New()
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..()
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air_contents.volume = 1000
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air_contents.volume = ATMOS_DEFAULT_VOLUME_PUMP + 800
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/obj/machinery/atmospherics/unary/vent_pump/update_icon(var/safety = 0)
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if(!check_icon_cache())
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@@ -26,6 +26,9 @@
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var/radio_filter_in
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/obj/machinery/atmospherics/unary/vent_scrubber/New()
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..()
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air_contents.volume = ATMOS_DEFAULT_VOLUME_FILTER
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icon = null
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initial_loc = get_area(loc)
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if (initial_loc.master)
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@@ -37,7 +40,6 @@
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if(ticker && ticker.current_state == 3)//if the game is running
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src.initialize()
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src.broadcast_status()
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..()
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/obj/machinery/atmospherics/unary/vent_scrubber/update_icon(var/safety = 0)
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if(!check_icon_cache())
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