diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm index 39cde66ee6..d314a661d1 100644 --- a/code/game/atoms_movable.dm +++ b/code/game/atoms_movable.dm @@ -176,7 +176,7 @@ // place due to a Crossed, Bumped, etc. call will interrupt // the second half of the diagonal movement, or the second attempt // at a first half if step() fails because we hit something. - glide_for(movetime * SQRT_2) //CHOMPEDIT - proper diagonal movement + glide_for(movetime * SQRT_2) if (direct & NORTH) if (direct & EAST) if (step(src, NORTH) && moving_diagonally) @@ -249,8 +249,6 @@ for (var/datum/light_source/light as anything in light_sources) // Cycle through the light sources on this atom and tell them to update. light.source_atom.update_light() - //SEND_SIGNAL(src, COMSIG_MOVABLE_MOVED, old_loc, direction) CHOMPEdit - Why was this comsig here twice? - return TRUE /atom/movable/set_dir(newdir) diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm index df35d3e74f..9a7346d73a 100644 --- a/code/modules/mob/dead/observer/observer.dm +++ b/code/modules/mob/dead/observer/observer.dm @@ -337,7 +337,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp if(!admin_ghosted) announce_ghost_joinleave(mind, 0, "They now occupy their body again.") if(admin_ghosted) - log_and_message_admins("Admin [key_name(src)] re-entered their body.") // CHOMPEdit - Add logging. + log_and_message_admins("Admin [key_name(src)] re-entered their body.") return 1 /mob/observer/dead/verb/toggle_medHUD()