mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2026-07-17 19:23:21 +01:00
[MIRROR] Wall Disposals
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@@ -260,24 +260,24 @@
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/obj/machinery/disposal/tgui_act(action, list/params, datum/tgui/ui, datum/tgui_state/state)
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if(..())
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return TRUE
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if(usr.loc == src && !issilicon(usr))
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return
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if(usr.loc == src)
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to_chat(usr, "<span class='warning'>You cannot reach the controls from inside.</span>")
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return TRUE
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if(mode==-1 && action != "eject") // If the mode is -1, only allow ejection
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to_chat(usr, "<span class='warning'>The disposal units power is disabled.</span>")
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return TRUE
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return
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if(stat & BROKEN)
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return TRUE
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return
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add_fingerprint(usr)
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if(flushing)
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return
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if(isturf(loc))
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if(action == "pumpOn")
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mode = 1
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@@ -295,9 +295,9 @@
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if(action == "eject")
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eject()
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return TRUE
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// src.add_fingerprint(user)
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// if(stat & BROKEN)
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@@ -394,7 +394,7 @@
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// flush handle
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if(flush)
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overlays += image('icons/obj/pipes/disposal.dmi', "dispover-handle")
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overlays += image(src.icon, "[initial(icon_state)]-handle")
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// only handle is shown if no power
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if(stat & NOPOWER || mode == -1)
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@@ -402,13 +402,13 @@
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// check for items in disposal - occupied light
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if(contents.len > 0)
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overlays += image('icons/obj/pipes/disposal.dmi', "dispover-full")
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overlays += image(src.icon, "[initial(icon_state)]-full")
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// charging and ready light
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if(mode == 1)
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overlays += image('icons/obj/pipes/disposal.dmi', "dispover-charge")
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overlays += image(src.icon, "[initial(icon_state)]-charge")
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else if(mode == 2)
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overlays += image('icons/obj/pipes/disposal.dmi', "dispover-ready")
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overlays += image(src.icon, "[initial(icon_state)]-ready")
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// timed process
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// charge the gas reservoir and perform flush if ready
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@@ -541,6 +541,35 @@
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else
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return ..(mover, target)
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/obj/machinery/disposal/wall
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name = "inset disposal unit"
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icon_state = "wall"
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density = FALSE
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/obj/machinery/disposal/wall/Initialize()
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..()
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spawn(1 SECOND) // Fixfix for weird interaction with buildmode or other late-spawning.
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update()
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/obj/machinery/disposal/wall/update()
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..()
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switch(dir)
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if(1)
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pixel_x = 0
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pixel_y = -32
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if(2)
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pixel_x = 0
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pixel_y = 32
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if(4)
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pixel_x = -32
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pixel_y = 0
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if(8)
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pixel_x = 32
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pixel_y = 0
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// virtual disposal object
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// travels through pipes in lieu of actual items
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// contents will be items flushed by the disposal
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