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Bring shotgun slugs AP potential to 20% (#7621)
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@@ -117,7 +117,7 @@
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name = "slug"
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name = "slug"
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fire_sound = 'sound/weapons/Gunshot_shotgun.ogg'
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fire_sound = 'sound/weapons/Gunshot_shotgun.ogg'
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damage = 50
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damage = 50
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armor_penetration = 15
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armor_penetration = 20
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/obj/item/projectile/bullet/shotgun/beanbag //because beanbags are not bullets
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/obj/item/projectile/bullet/shotgun/beanbag //because beanbags are not bullets
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name = "beanbag"
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name = "beanbag"
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