mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 18:22:39 +00:00
aughe
This commit is contained in:
@@ -63,7 +63,7 @@
|
||||
cell = /obj/item/weapon/cell/high
|
||||
|
||||
/obj/machinery/mining/drill/get_cell()
|
||||
return cell
|
||||
return cell
|
||||
|
||||
/obj/machinery/mining/drill/process()
|
||||
|
||||
@@ -110,7 +110,7 @@
|
||||
var/total_harvest = harvest_speed //Ore harvest-per-tick.
|
||||
var/found_resource = 0 //If this doesn't get set, the area is depleted and the drill errors out.
|
||||
|
||||
for(var/metal in ore_types)
|
||||
for(var/metal in GLOB.ore_types)
|
||||
|
||||
if(contents.len >= capacity)
|
||||
system_error("Insufficient storage space.")
|
||||
@@ -138,7 +138,7 @@
|
||||
harvesting.resources[metal] = 0
|
||||
|
||||
for(var/i=1, i <= create_ore, i++)
|
||||
var/oretype = ore_types[metal]
|
||||
var/oretype = GLOB.ore_types[metal]
|
||||
new oretype(src)
|
||||
|
||||
if(!found_resource) // If a drill can't see an advanced material, it will destroy it while going through.
|
||||
|
||||
@@ -49,23 +49,6 @@ var/list/mining_overlay_cache = list()
|
||||
var/datum/artifact_find/artifact_find
|
||||
var/ignore_mapgen
|
||||
|
||||
var/ore_types = list(
|
||||
"hematite" = /obj/item/weapon/ore/iron,
|
||||
"uranium" = /obj/item/weapon/ore/uranium,
|
||||
"gold" = /obj/item/weapon/ore/gold,
|
||||
"silver" = /obj/item/weapon/ore/silver,
|
||||
"diamond" = /obj/item/weapon/ore/diamond,
|
||||
"phoron" = /obj/item/weapon/ore/phoron,
|
||||
"osmium" = /obj/item/weapon/ore/osmium,
|
||||
"hydrogen" = /obj/item/weapon/ore/hydrogen,
|
||||
"silicates" = /obj/item/weapon/ore/glass,
|
||||
"carbon" = /obj/item/weapon/ore/coal,
|
||||
"verdantium" = /obj/item/weapon/ore/verdantium,
|
||||
"marble" = /obj/item/weapon/ore/marble,
|
||||
"lead" = /obj/item/weapon/ore/lead,
|
||||
"rutile" = /obj/item/weapon/ore/rutile //VOREStation Add
|
||||
)
|
||||
|
||||
has_resources = 1
|
||||
|
||||
// Alternative rock wall sprites.
|
||||
@@ -244,7 +227,7 @@ turf/simulated/mineral/floor/light_corner
|
||||
for(var/ore in resources)
|
||||
var/amount_to_give = rand(CEILING(resources[ore]/2, 1), resources[ore]) // Should result in at least one piece of ore.
|
||||
for(var/i=1, i <= amount_to_give, i++)
|
||||
var/oretype = ore_types[ore]
|
||||
var/oretype = GLOB.ore_types[ore]
|
||||
new oretype(src)
|
||||
resources[ore] = 0
|
||||
|
||||
|
||||
Reference in New Issue
Block a user