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Changes 'Emergency Rescue Team' to its proper 'Emergency Rescue Team'
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@@ -817,7 +817,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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W.registered_name = M.real_name
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M.equip_if_possible(W, slot_wear_id)
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if("emergency rescue team")
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if("emergency response team")
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M.equip_to_slot_or_del(new /obj/item/clothing/under/rank/centcom_officer(M), slot_w_uniform)
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M.equip_to_slot_or_del(new /obj/item/clothing/shoes/swat(M), slot_shoes)
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M.equip_to_slot_or_del(new /obj/item/clothing/gloves/swat(M), slot_gloves)
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@@ -831,7 +831,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
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W.icon_state = "centcom"
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W.access = get_all_accesses()
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W.access += get_all_centcom_access()
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W.assignment = "Emergency Rescue Team"
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W.assignment = "Emergency Response Team"
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W.registered_name = M.real_name
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M.equip_to_slot_or_del(W, slot_wear_id)
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