From 7279aa4d4eec6a9d7c83e697dc2d950f99148bba Mon Sep 17 00:00:00 2001 From: Razgriz Date: Mon, 10 Aug 2020 17:59:41 -0700 Subject: [PATCH] Disable constant ambiance Removes constant ambiance from https://github.com/PolarisSS13/Polaris/pull/7366 --- code/modules/mob/living/life.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/living/life.dm b/code/modules/mob/living/life.dm index 857075fee3..6d1eed81ba 100644 --- a/code/modules/mob/living/life.dm +++ b/code/modules/mob/living/life.dm @@ -91,13 +91,13 @@ /mob/living/proc/handle_stomach() return - +/* CHOMP Edit: Disable constant ambience /mob/living/proc/handle_ambience() // If you're in an ambient area and have not moved out of it for x time, we're going to play ambience again to you, to help break up the silence. if(world.time >= (lastareachange + 30 SECONDS)) // Every 30 seconds, we're going to run a 35% chance to play ambience. var/area/A = get_area(src) if(A) A.play_ambience(src, initial = FALSE) - +*/ /mob/living/proc/update_pulling() if(pulling) if(incapacitated())