Gamestart cleanup.

* setup_economy() was called twice.
* Game state is set to playing just before creating characters, this ensures equipment such as headsets initialize properly().
* Removes the sleep in manifest creation. Prevents duplicate manifest entries from occurring if one joins within 4 seconds of round start.
This commit is contained in:
PsiOmega
2015-05-16 10:59:45 +02:00
parent 7e14930209
commit 729a7a3ec9
3 changed files with 2 additions and 5 deletions

View File

@@ -39,7 +39,6 @@ datum/controller/game_controller/proc/setup()
setup_objects()
setupgenetics()
setup_economy()
SetupXenoarch()
transfer_controller = new