Added new panel for loadout.

This commit is contained in:
Zuhayr
2016-02-08 21:04:38 +10:30
parent e8686fc9a9
commit 7453414faa
19 changed files with 1540 additions and 1770 deletions

View File

@@ -1,5 +1,5 @@
/datum/category_item/player_setup_item/general/equipment
name = "Equipment"
name = "Clothing"
sort_order = 4
/datum/category_item/player_setup_item/general/equipment/load_character(var/savefile/S)
@@ -8,7 +8,6 @@
S["socks"] >> pref.socks
S["backbag"] >> pref.backbag
S["pdachoice"] >> pref.pdachoice
S["gear"] >> pref.gear
/datum/category_item/player_setup_item/general/equipment/save_character(var/savefile/S)
S["underwear"] << pref.underwear
@@ -16,7 +15,6 @@
S["socks"] << pref.socks
S["backbag"] << pref.backbag
S["pdachoice"] << pref.pdachoice
S["gear"] << pref.gear
/datum/category_item/player_setup_item/general/equipment/sanitize_character()
pref.backbag = sanitize_integer(pref.backbag, 1, backbaglist.len, initial(pref.backbag))
@@ -32,61 +30,17 @@
if(!get_key_by_value(socks_t, pref.socks))
pref.socks = socks_t[1]
var/total_cost = 0
for(var/gear_name in pref.gear)
if(!gear_datums[gear_name])
pref.gear -= gear_name
else if(!(gear_name in valid_gear_choices()))
pref.gear -= gear_name
else
var/datum/gear/G = gear_datums[gear_name]
if(total_cost + G.cost > MAX_GEAR_COST)
pref.gear -= gear_name
else
total_cost += G.cost
/datum/category_item/player_setup_item/general/equipment/content()
. += "<b>Equipment Loadout:</b><br>"
. += "<b>Equipment:</b><br>"
. += "Underwear: <a href='?src=\ref[src];change_underwear=1'><b>[get_key_by_value(get_undies(),pref.underwear)]</b></a><br>"
. += "Undershirt: <a href='?src=\ref[src];change_undershirt=1'><b>[get_key_by_value(undershirt_t,pref.undershirt)]</b></a><br>"
. += "Socks: <a href='?src=\ref[src];change_socks=1'><b>[get_key_by_value(socks_t,pref.socks)]</b></a><br>"
. += "Backpack Type: <a href='?src=\ref[src];change_backpack=1'><b>[backbaglist[pref.backbag]]</b></a><br>"
. += "PDA Type: <a href='?src=\ref[src];change_pda=1'><b>[pdachoicelist[pref.pdachoice]]</b></a><br>"
. += "<br><b>Custom Loadout:</b><br>"
var/total_cost = 0
if(pref.gear && pref.gear.len)
for(var/i = 1; i <= pref.gear.len; i++)
var/datum/gear/G = gear_datums[pref.gear[i]]
if(G)
total_cost += G.cost
. += "[pref.gear[i]] ([G.cost] points) <a href='?src=\ref[src];remove_loadout=[i]'>Remove</a><br>"
. += "<b>Used:</b> [total_cost] points."
else
. += "None."
if(total_cost < MAX_GEAR_COST)
. += " <a href='?src=\ref[src];add_loadout=1'>Add</a>"
if(pref.gear && pref.gear.len)
. += " <a href='?src=\ref[src];clear_loadout=1'>Clear</a>"
. += "<br>"
/datum/category_item/player_setup_item/general/equipment/proc/get_undies()
return pref.gender == MALE ? underwear_m : underwear_f
/datum/category_item/player_setup_item/general/equipment/proc/valid_gear_choices(var/max_cost)
var/list/valid_gear_choices = list()
for(var/gear_name in gear_datums)
var/datum/gear/G = gear_datums[gear_name]
if(G.whitelisted && !is_alien_whitelisted(preference_mob(), G.whitelisted))
continue
if(max_cost && G.cost > max_cost)
continue
valid_gear_choices += gear_name
return valid_gear_choices
/datum/category_item/player_setup_item/general/equipment/OnTopic(var/href,var/list/href_list, var/mob/user)
if(href_list["change_underwear"])
var/underwear_options = get_undies()
@@ -118,33 +72,4 @@
if(!isnull(new_pdachoice) && CanUseTopic(user))
pref.pdachoice = pdachoicelist.Find(new_pdachoice)
return TOPIC_REFRESH
else if(href_list["add_loadout"])
var/total_cost = 0
for(var/gear_name in pref.gear)
if(gear_datums[gear_name])
var/datum/gear/G = gear_datums[gear_name]
total_cost += G.cost
var/choice = input(user, "Select gear to add:", "Character Preference") as null|anything in valid_gear_choices(MAX_GEAR_COST - total_cost)
if(choice && gear_datums[choice] && CanUseTopic(user))
var/datum/gear/C = gear_datums[choice]
total_cost += C.cost
if(C && total_cost <= MAX_GEAR_COST)
pref.gear += choice
user << "<span class='notice'>Added \the '[choice]' for [C.cost] points ([MAX_GEAR_COST - total_cost] points remaining).</span>"
else
user << "<span class='warning'>Adding \the '[choice]' will exceed the maximum loadout cost of [MAX_GEAR_COST] points.</span>"
return TOPIC_REFRESH
else if(href_list["remove_loadout"])
var/i_remove = text2num(href_list["remove_loadout"])
if(i_remove < 1 || i_remove > pref.gear.len) return TOPIC_NOACTION
pref.gear.Cut(i_remove, i_remove + 1)
return TOPIC_REFRESH
else if(href_list["clear_loadout"])
pref.gear.Cut()
return TOPIC_REFRESH
return ..()

View File

@@ -0,0 +1,161 @@
var/list/loadout_categories = list()
var/list/gear_datums = list()
/datum/loadout_category
var/category = ""
var/list/gear = list()
/datum/loadout_category/New(var/cat)
category = cat
..()
/hook/startup/proc/populate_gear_list()
//create a list of gear datums to sort
for(var/geartype in typesof(/datum/gear)-/datum/gear)
var/datum/gear/G = geartype
var/use_name = initial(G.display_name)
var/use_category = initial(G.sort_category)
if(!use_name)
error("Loadout - Missing display name: [G]")
continue
if(!initial(G.cost))
error("Loadout - Missing cost: [G]")
continue
if(!initial(G.path))
error("Loadout - Missing path definition: [G]")
continue
if(!loadout_categories[use_category])
loadout_categories[use_category] = new /datum/loadout_category(use_category)
var/datum/loadout_category/LC = loadout_categories[use_category]
gear_datums[use_name] = new geartype
LC.gear[use_name] = gear_datums[use_name]
loadout_categories = sortAssoc(loadout_categories)
for(var/loadout_category in loadout_categories)
var/datum/loadout_category/LC = loadout_categories[loadout_category]
LC.gear = sortAssoc(LC.gear)
return 1
/datum/category_item/player_setup_item/loadout
name = "Loadout"
sort_order = 1
var/current_tab = "General"
/datum/category_item/player_setup_item/loadout/load_character(var/savefile/S)
S["gear"] >> pref.gear
/datum/category_item/player_setup_item/loadout/save_character(var/savefile/S)
S["gear"] << pref.gear
/datum/category_item/player_setup_item/loadout/proc/valid_gear_choices(var/max_cost)
var/list/valid_gear_choices = list()
for(var/gear_name in gear_datums)
var/datum/gear/G = gear_datums[gear_name]
if(G.whitelisted && !is_alien_whitelisted(preference_mob(), G.whitelisted))
continue
if(max_cost && G.cost > max_cost)
continue
valid_gear_choices += gear_name
return valid_gear_choices
/datum/category_item/player_setup_item/loadout/sanitize_character()
for(var/gear_name in pref.gear)
if(!(gear_name in gear_datums))
pref.gear -= gear_name
var/total_cost = 0
for(var/gear_name in pref.gear)
if(!gear_datums[gear_name])
pref.gear -= gear_name
else if(!(gear_name in valid_gear_choices()))
pref.gear -= gear_name
else
var/datum/gear/G = gear_datums[gear_name]
if(total_cost + G.cost > MAX_GEAR_COST)
pref.gear -= gear_name
else
total_cost += G.cost
/datum/category_item/player_setup_item/loadout/content()
var/total_cost = 0
if(pref.gear && pref.gear.len)
for(var/i = 1; i <= pref.gear.len; i++)
var/datum/gear/G = gear_datums[pref.gear[i]]
if(G)
total_cost += G.cost
var/fcolor = "#3366CC"
if(total_cost < MAX_GEAR_COST)
fcolor = "#E67300"
. += "<table align = 'center' width = 500px>"
. += "<tr><td colspan=3><center><b><font color = '[fcolor]'>[total_cost]/[MAX_GEAR_COST]</font> loadout points spent.</b> \[<a href='?src=\ref[src];clear_loadout=1'>Clear Loadout</a>\]</center></td></tr>"
. += "<tr><td colspan=3><center><b>"
var/firstcat = 1
for(var/category in loadout_categories)
if(firstcat)
firstcat = 0
else
. += " |"
if(category == current_tab)
. += " [category] "
else
var/datum/loadout_category/LC = loadout_categories[category]
var/tcolor = "#3366CC"
for(var/thing in LC.gear)
if(thing in pref.gear)
tcolor = "#E67300"
break
. += " <a href='?src=\ref[src];select_category=[category]'><font color = '[tcolor]'>[category]</font></a> "
. += "</b></center></td></tr>"
var/datum/loadout_category/LC = loadout_categories[current_tab]
. += "<tr><td colspan=3><hr></td></tr>"
. += "<tr><td colspan=3><b><center>[LC.category]</center></b></td></tr>"
. += "<tr><td colspan=3><hr></td></tr>"
for(var/gear_name in LC.gear)
var/datum/gear/G = LC.gear[gear_name]
var/ticked = (G.display_name in pref.gear)
var/obj/item/temp = G.path
. += "<tr><td width=25%><a href='?src=\ref[src];toggle_gear=[G.display_name]'><font color='[ticked ? "#E67300" : "#3366CC"]'>[initial(temp.name)]</font></a></td>"
. += "<td width = 10%>[G.cost]</td>"
. += "<td><font size=2><i>[initial(temp.desc)]</i></font></td></tr>"
. += "</table>"
/datum/category_item/player_setup_item/loadout/OnTopic(href, href_list, user)
if(href_list["toggle_gear"])
var/datum/gear/TG = gear_datums[href_list["toggle_gear"]]
if(TG.display_name in pref.gear)
pref.gear -= TG.display_name
else
var/total_cost = 0
for(var/gear_name in pref.gear)
var/datum/gear/G = gear_datums[gear_name]
if(istype(G)) total_cost += G.cost
if((total_cost+TG.cost) <= MAX_GEAR_COST)
pref.gear += TG.display_name
return TOPIC_REFRESH
else if(href_list["select_category"])
current_tab = href_list["select_category"]
return TOPIC_REFRESH
else if(href_list["clear_loadout"])
pref.gear.Cut()
return TOPIC_REFRESH
return ..()
/datum/gear
var/display_name //Name/index. Must be unique.
var/path //Path to item.
var/cost = 1 //Number of points used. Items in general cost 1 point, storage/armor/gloves/special use costs 2 points.
var/slot //Slot to equip to.
var/list/allowed_roles //Roles that can spawn with this item.
var/whitelisted //Term to check the whitelist for..
var/sort_category = "General"

View File

@@ -0,0 +1,133 @@
/datum/gear/accessory
display_name = "armband, red"
path = /obj/item/clothing/accessory/armband
slot = slot_tie
sort_category = "Accessories"
/datum/gear/accessory/cargo
display_name = "armband, cargo"
path = /obj/item/clothing/accessory/armband/cargo
/datum/gear/accessory/emt
display_name = "armband, EMT"
path = /obj/item/clothing/accessory/armband/medgreen
/datum/gear/accessory/engineering
display_name = "armband, engineering"
path = /obj/item/clothing/accessory/armband/engine
/datum/gear/accessory/hydroponics
display_name = "armband, hydroponics"
path = /obj/item/clothing/accessory/armband/hydro
/datum/gear/accessory/medical
display_name = "armband, medical"
path = /obj/item/clothing/accessory/armband/med
/datum/gear/accessory/science
display_name = "armband, science"
path = /obj/item/clothing/accessory/armband/science
/datum/gear/accessory/holster
display_name = "holster, armpit"
path = /obj/item/clothing/accessory/holster/armpit
allowed_roles = list("Captain", "Head of Personnel", "Security Officer", "Warden", "Head of Security","Detective")
/datum/gear/accessory/holster/hip
display_name = "holster, hip"
path = /obj/item/clothing/accessory/holster/hip
/datum/gear/accessory/holster/waist
display_name = "holster, waist"
path = /obj/item/clothing/accessory/holster/waist
/datum/gear/accessory/tie
display_name = "tie, black"
path = /obj/item/clothing/accessory/black
/datum/gear/accessory/tie/blue
display_name = "tie, blue"
path = /obj/item/clothing/accessory/blue
/datum/gear/accessory/tie/red
display_name = "tie, red"
path = /obj/item/clothing/accessory/red
/datum/gear/accessory/tie/horrible
display_name = "tie, socially disgraceful"
path = /obj/item/clothing/accessory/horrible
/datum/gear/accessory/scarf
display_name = "scarf"
path = /obj/item/clothing/accessory/scarf
/datum/gear/accessory/scarf/red
display_name = "scarf, red"
path = /obj/item/clothing/accessory/scarf/red
/datum/gear/accessory/scarf/green
display_name = "scarf, green"
path = /obj/item/clothing/accessory/scarf/green
/datum/gear/accessory/scarf/darkblue
display_name = "scarf, dark blue"
path = /obj/item/clothing/accessory/scarf/darkblue
/datum/gear/accessory/scarf/purple
display_name = "scarf, purple"
path = /obj/item/clothing/accessory/scarf/purple
/datum/gear/accessory/scarf/yellow
display_name = "scarf, yellow"
path = /obj/item/clothing/accessory/scarf/yellow
/datum/gear/accessory/scarf/orange
display_name = "scarf, orange"
path = /obj/item/clothing/accessory/scarf/orange
/datum/gear/accessory/scarf/lightblue
display_name = "scarf, light blue"
path = /obj/item/clothing/accessory/scarf/lightblue
/datum/gear/accessory/scarf/white
display_name = "scarf, white"
path = /obj/item/clothing/accessory/scarf/white
/datum/gear/accessory/scarf/black
display_name = "scarf, black"
path = /obj/item/clothing/accessory/scarf/black
/datum/gear/accessory/scarf/zebra
display_name = "scarf, zebra"
path = /obj/item/clothing/accessory/scarf/zebra
/datum/gear/accessory/scarf/christmas
display_name = "scarf, christmas"
path = /obj/item/clothing/accessory/scarf/christmas
/datum/gear/accessory/scarf/stripedred
display_name = "scarf, striped red"
path = /obj/item/clothing/accessory/stripedredscarf
/datum/gear/accessory/scarf/stripedgreen
display_name = "scarf, striped green"
path = /obj/item/clothing/accessory/stripedgreenscarf
/datum/gear/accessory/scarf/stripedblue
display_name = "scarf, striped blue"
path = /obj/item/clothing/accessory/stripedbluescarf
/datum/gear/accessory/brown_vest
display_name = "webbing, engineering"
path = /obj/item/clothing/accessory/storage/brown_vest
allowed_roles = list("Station Engineer","Atmospheric Technician","Chief Engineer")
/datum/gear/accessory/black_vest
display_name = "webbing, security"
path = /obj/item/clothing/accessory/storage/black_vest
allowed_roles = list("Security Officer","Head of Security","Warden")
/datum/gear/accessory/webbing
display_name = "webbing, simple"
path = /obj/item/clothing/accessory/storage/webbing
cost = 2

View File

@@ -0,0 +1,16 @@
/datum/gear/lipstick
display_name = "lipstick, black"
path = /obj/item/weapon/lipstick/black
sort_category = "Cosmetics"
/datum/gear/lipstick/jade
display_name = "lipstick, jade"
path = /obj/item/weapon/lipstick/jade
/datum/gear/lipstick/purple
display_name = "lipstick, purple"
path = /obj/item/weapon/lipstick/purple
/datum/gear/lipstick/red
display_name = "lipstick, red"
path = /obj/item/weapon/lipstick

View File

@@ -0,0 +1,10 @@
// Stuff worn on the ears. Items here go in the "ears" sort_category but they must not use
// the slot_r_ear or slot_l_ear as the slot, or else players will spawn with no headset.
/datum/gear/ears
display_name = "earmuffs"
path = /obj/item/clothing/ears/earmuffs
sort_category = "Earwear"
/datum/gear/ears/headphones
display_name = "headphones"
path = /obj/item/clothing/ears/earmuffs/headphones

View File

@@ -0,0 +1,58 @@
// Eyes
/datum/gear/eyes
display_name = "eyepatch"
path = /obj/item/clothing/glasses/eyepatch
slot = slot_glasses
sort_category = "Glasses and Eyewear"
/datum/gear/eyes/glasses
display_name = "Glasses, prescription"
path = /obj/item/clothing/glasses/regular
/datum/gear/eyes/glasses/green
display_name = "Glasses, green"
path = /obj/item/clothing/glasses/gglasses
/datum/gear/eyes/glasses/prescriptionhipster
display_name = "Glasses, hipster"
path = /obj/item/clothing/glasses/regular/hipster
/datum/gear/eyes/glasses/monocle
display_name = "Monocle"
path = /obj/item/clothing/glasses/monocle
/datum/gear/eyes/scanning_goggles
display_name = "scanning goggles"
path = /obj/item/clothing/glasses/regular/scanners
/datum/gear/eyes/sciencegoggles
display_name = "Science Goggles"
path = /obj/item/clothing/glasses/science
/datum/gear/eyes/security
display_name = "Security HUD"
path = /obj/item/clothing/glasses/hud/security
allowed_roles = list("Security Officer","Head of Security","Warden")
/datum/gear/eyes/security/prescriptionsec
display_name = "Security HUD, prescription"
path = /obj/item/clothing/glasses/hud/security/prescription
/datum/gear/eyes/medical
display_name = "Medical HUD"
path = /obj/item/clothing/glasses/hud/health
allowed_roles = list("Medical Doctor","Chief Medical Officer","Chemist","Paramedic","Geneticist")
/datum/gear/eyes/medical/prescriptionmed
display_name = "Medical HUD, prescription"
path = /obj/item/clothing/glasses/hud/health/prescription
/datum/gear/eyes/shades
display_name = "Sunglasses, fat"
path = /obj/item/clothing/glasses/sunglasses/big
allowed_roles = list("Security Officer","Head of Security","Warden","Captain","Head of Personnel","Quartermaster","Internal Affairs Agent","Detective")
/datum/gear/eyes/shades/prescriptionsun
display_name = "sunglasses, presciption"
path = /obj/item/clothing/glasses/sunglasses/prescription
cost = 2

View File

@@ -0,0 +1,39 @@
/datum/gear/cane
display_name = "cane"
path = /obj/item/weapon/cane
/datum/gear/dice
display_name = "d20"
path = /obj/item/weapon/dice/d20
/datum/gear/cards
display_name = "deck of cards"
path = /obj/item/weapon/deck/cards
/datum/gear/tarot
display_name = "deck of tarot cards"
path = /obj/item/weapon/deck/tarot
/datum/gear/holder
display_name = "card holder"
path = /obj/item/weapon/deck/holder
/datum/gear/cardemon_pack
display_name = "Cardemon booster pack"
path = /obj/item/weapon/pack/cardemon
/datum/gear/spaceball_pack
display_name = "Spaceball booster pack"
path = /obj/item/weapon/pack/spaceball
/datum/gear/flask
display_name = "flask"
path = /obj/item/weapon/reagent_containers/food/drinks/flask/barflask
/datum/gear/vacflask
display_name = "vacuum-flask"
path = /obj/item/weapon/reagent_containers/food/drinks/flask/vacuumflask
/datum/gear/comb
display_name = "purple comb"
path = /obj/item/weapon/haircomb

View File

@@ -0,0 +1,51 @@
// Gloves
/datum/gear/gloves
display_name = "gloves, black"
path = /obj/item/clothing/gloves/black
cost = 2
slot = slot_gloves
sort_category = "Gloves and Handwear"
/datum/gear/gloves/blue
display_name = "gloves, blue"
path = /obj/item/clothing/gloves/blue
/datum/gear/gloves/brown
display_name = "gloves, brown"
path = /obj/item/clothing/gloves/brown
/datum/gear/gloves/light_brown
display_name = "gloves, light-brown"
path = /obj/item/clothing/gloves/light_brown
/datum/gear/gloves/green
display_name = "gloves, green"
path = /obj/item/clothing/gloves/green
/datum/gear/gloves/grey
display_name = "gloves, grey"
path = /obj/item/clothing/gloves/grey
/datum/gear/gloves/latex
display_name = "gloves, latex"
path = /obj/item/clothing/gloves/latex
/datum/gear/gloves/orange
display_name = "gloves, orange"
path = /obj/item/clothing/gloves/orange
/datum/gear/gloves/purple
display_name = "gloves, purple"
path = /obj/item/clothing/gloves/purple
/datum/gear/gloves/rainbow
display_name = "gloves, rainbow"
path = /obj/item/clothing/gloves/rainbow
/datum/gear/gloves/red
display_name = "gloves, red"
path = /obj/item/clothing/gloves/red
/datum/gear/gloves/white
display_name = "gloves, white"
path = /obj/item/clothing/gloves/white

View File

@@ -0,0 +1,187 @@
/datum/gear/head
display_name = "bandana, pirate-red"
path = /obj/item/clothing/head/bandana
slot = slot_head
sort_category = "Hats and Headwear"
/datum/gear/head/bandana_green
display_name = "bandana, green"
path = /obj/item/clothing/head/greenbandana
/datum/gear/head/bandana_orange
display_name = "bandana, orange"
path = /obj/item/clothing/head/orangebandana
/datum/gear/head/beret
display_name = "beret, red"
path = /obj/item/clothing/head/beret
/datum/gear/head/beret/bsec
display_name = "beret, navy (officer)"
path = /obj/item/clothing/head/beret/sec/navy/officer
allowed_roles = list("Security Officer","Head of Security","Warden")
/datum/gear/head/beret/bsec_warden
display_name = "beret, navy (warden)"
path = /obj/item/clothing/head/beret/sec/navy/warden
allowed_roles = list("Head of Security","Warden")
/datum/gear/head/beret/bsec_hos
display_name = "beret, navy (hos)"
path = /obj/item/clothing/head/beret/sec/navy/hos
allowed_roles = list("Head of Security")
/datum/gear/head/beret/eng
display_name = "beret, engie-orange"
path = /obj/item/clothing/head/beret/engineering
/datum/gear/head/beret/purp
display_name = "beret, purple"
path = /obj/item/clothing/head/beret/purple
/datum/gear/head/beret/sec
display_name = "beret, red (security)"
path = /obj/item/clothing/head/beret/sec
allowed_roles = list("Security Officer","Head of Security","Warden")
/datum/gear/head/cap
display_name = "cap, black"
path = /obj/item/clothing/head/soft/black
/datum/gear/head/cap/blue
display_name = "cap, blue"
path = /obj/item/clothing/head/soft/blue
/datum/gear/head/cap/mailman
display_name = "cap, blue station"
path = /obj/item/clothing/head/mailman
/datum/gear/head/cap/flat
display_name = "cap, brown-flat"
path = /obj/item/clothing/head/flatcap
/datum/gear/head/cap/corp
display_name = "cap, corporate (Security)"
path = /obj/item/clothing/head/soft/sec/corp
allowed_roles = list("Security Officer","Head of Security","Warden", "Detective")
/datum/gear/head/cap/green
display_name = "cap, green"
path = /obj/item/clothing/head/soft/green
/datum/gear/head/cap/grey
display_name = "cap, grey"
path = /obj/item/clothing/head/soft/grey
/datum/gear/head/cap/orange
display_name = "cap, orange"
path = /obj/item/clothing/head/soft/orange
/datum/gear/head/cap/orange
display_name = "cap, purple"
path = /obj/item/clothing/head/soft/purple
/datum/gear/head/cap/rainbow
display_name = "cap, rainbow"
path = /obj/item/clothing/head/soft/rainbow
/datum/gear/head/cap/red
display_name = "cap, red"
path = /obj/item/clothing/head/soft/red
/datum/gear/head/cap/sec
display_name = "cap, security (Security)"
path = /obj/item/clothing/head/soft/sec
allowed_roles = list("Security Officer","Head of Security","Warden", "Detective")
/datum/gear/head/cap/yellow
display_name = "cap, yellow"
path = /obj/item/clothing/head/soft/yellow
/datum/gear/head/cap/white
display_name = "cap, white"
path = /obj/item/clothing/head/soft/mime
/datum/gear/head/cowboy
display_name = "cowboy, rodeo"
path = /obj/item/clothing/head/cowboy_hat
cost = 3
/datum/gear/head/hairflower
display_name = "hair flower pin, red"
path = /obj/item/clothing/head/hairflower
/datum/gear/head/hairflower/yellow
display_name = "hair flower pin, yellow"
path = /obj/item/clothing/head/hairflower/yellow
/datum/gear/head/hairflower/pink
display_name = "hair flower pin, pink"
path = /obj/item/clothing/head/hairflower/pink
/datum/gear/head/hairflower/blue
display_name = "hair flower pin, blue"
path = /obj/item/clothing/head/hairflower/blue
/datum/gear/head/hairflower/violet
display_name = "hair flower pin, violet"
path = /obj/item/clothing/head/hairflower/violet
/datum/gear/head/hairflower/orange
display_name = "hair flower pin, orange"
path = /obj/item/clothing/head/hairflower/orange
/datum/gear/head/hardhat
display_name = "hardhat, yellow"
path = /obj/item/clothing/head/hardhat
cost = 2
/datum/gear/head/hardhat/blue
display_name = "hardhat, blue"
path = /obj/item/clothing/head/hardhat/dblue
/datum/gear/head/hardhat/orange
display_name = "hardhat, orange"
path = /obj/item/clothing/head/hardhat/orange
/datum/gear/head/hardhat/red
display_name = "hardhat, red"
path = /obj/item/clothing/head/hardhat/red
/datum/gear/head/boater
display_name = "hat, boatsman"
path = /obj/item/clothing/head/boaterhat
/datum/gear/head/bowler
display_name = "hat, bowler"
path = /obj/item/clothing/head/bowler
/datum/gear/head/fez
display_name = "hat, fez"
path = /obj/item/clothing/head/fez
/datum/gear/head/tophat
display_name = "hat, tophat"
path = /obj/item/clothing/head/that
/datum/gear/head/philosopher_wig
display_name = "natural philosopher's wig"
path = /obj/item/clothing/head/philosopher_wig
/datum/gear/head/ushanka
display_name = "ushanka"
path = /obj/item/clothing/head/ushanka
/datum/gear/head/santahat
display_name = "santa hat, red (holiday)"
path = /obj/item/clothing/head/santa
cost = 11
/datum/gear/head/santahat/green
display_name = "santa hat, green (holiday)"
path = /obj/item/clothing/head/santa/green
/datum/gear/head/zhan_scarf
display_name = "Zhan headscarf"
path = /obj/item/clothing/head/tajaran/scarf
whitelisted = "Tajara"

View File

@@ -0,0 +1,23 @@
// Mask
/datum/gear/mask
display_name = "bandana, blue"
path = /obj/item/clothing/mask/bandana/blue
slot = slot_wear_mask
sort_category = "Masks and Facewear"
/datum/gear/mask/gold
display_name = "bandana, gold"
path = /obj/item/clothing/mask/bandana/gold
/datum/gear/mask/green
display_name = "bandana, green 2"
path = /obj/item/clothing/mask/bandana/green
/datum/gear/mask/red
display_name = "bandana, red"
path = /obj/item/clothing/mask/bandana/red
/datum/gear/mask/sterile
display_name = "sterile mask"
path = /obj/item/clothing/mask/surgical
cost = 2

View File

@@ -0,0 +1,98 @@
// Shoelocker
/datum/gear/shoes
display_name = "jackboots"
path = /obj/item/clothing/shoes/jackboots
slot = slot_shoes
sort_category = "Shoes and Footwear"
/datum/gear/shoes/toeless
display_name = "toe-less jackboots"
path = /obj/item/clothing/shoes/jackboots/unathi
/datum/gear/shoes/workboots
display_name = "workboots"
path = /obj/item/clothing/shoes/workboots
/datum/gear/shoes/sandals
display_name = "sandals"
path = /obj/item/clothing/shoes/sandal
/datum/gear/shoes/black
display_name = "shoes, black"
path = /obj/item/clothing/shoes/black
/datum/gear/shoes/blue
display_name = "shoes, blue"
path = /obj/item/clothing/shoes/blue
/datum/gear/shoes/brown
display_name = "shoes, brown"
path = /obj/item/clothing/shoes/brown
/datum/gear/shoes/lacey
display_name = "shoes, classy"
path = /obj/item/clothing/shoes/laceup
/datum/gear/shoes/dress
display_name = "shoes, dress"
path = /obj/item/clothing/shoes/laceup
/datum/gear/shoes/green
display_name = "shoes, green"
path = /obj/item/clothing/shoes/green
/datum/gear/shoes/leather
display_name = "shoes, leather"
path = /obj/item/clothing/shoes/leather
/datum/gear/shoes/orange
display_name = "shoes, orange"
path = /obj/item/clothing/shoes/orange
/datum/gear/shoes/purple
display_name = "shoes, purple"
path = /obj/item/clothing/shoes/purple
/datum/gear/shoes/rainbow
display_name = "shoes, rainbow"
path = /obj/item/clothing/shoes/rainbow
/datum/gear/shoes/red
display_name = "shoes, red"
path = /obj/item/clothing/shoes/red
/datum/gear/shoes/white
display_name = "shoes, white"
path = /obj/item/clothing/shoes/white
/datum/gear/shoes/yellow
display_name = "shoes, yellow"
path = /obj/item/clothing/shoes/yellow
/datum/gear/shoes/flats
display_name = "flats, black"
path = /obj/item/clothing/shoes/flats
/datum/gear/shoes/flats/blue
display_name = "flats, blue"
path = /obj/item/clothing/shoes/flats/blue
/datum/gear/shoes/flats/brown
display_name = "flats, brown"
path = /obj/item/clothing/shoes/flats/brown
/datum/gear/shoes/flats/orange
display_name = "flats, orange"
path = /obj/item/clothing/shoes/flats/orange
/datum/gear/shoes/flats/purple
display_name = "flats, purple"
path = /obj/item/clothing/shoes/flats/purple
/datum/gear/shoes/flats/red
display_name = "flats, red"
path = /obj/item/clothing/shoes/flats/red
/datum/gear/shoes/flats/white
display_name = "flats, white"
path = /obj/item/clothing/shoes/flats/white

View File

@@ -0,0 +1,19 @@
/datum/gear/smokingpipe
display_name = "pipe, smoking"
path = /obj/item/clothing/mask/smokable/pipe
/datum/gear/cornpipe
display_name = "pipe, corn"
path = /obj/item/clothing/mask/smokable/pipe/cobpipe
/datum/gear/matchbook
display_name = "matchbook"
path = /obj/item/weapon/storage/box/matches
/datum/gear/zippo
display_name = "zippo"
path = /obj/item/weapon/flame/lighter/zippo
/datum/gear/ashtray
display_name = "ashtray, plastic"
path = /obj/item/weapon/material/ashtray/plastic

View File

@@ -0,0 +1,194 @@
// Suit slot
/datum/gear/suit
display_name = "apron, blue"
path = /obj/item/clothing/suit/apron
slot = slot_wear_suit
sort_category = "Suits and Overwear"
cost = 2
/datum/gear/suit/leather_coat
display_name = "leather coat"
path = /obj/item/clothing/suit/leathercoat
/datum/gear/suit/puffer_coat
display_name = "puffer coat"
path = /obj/item/clothing/suit/jacket/puffer
/datum/gear/suit/puffer_vest
display_name = "puffer vest"
path = /obj/item/clothing/suit/jacket/puffer/vest
/datum/gear/suit/bomber
display_name = "bomber jacket"
path = /obj/item/clothing/suit/storage/toggle/bomber
/datum/gear/suit/bomber_alt
display_name = "bomber jacket 2"
path = /obj/item/clothing/suit/storage/bomber/alt
/datum/gear/suit/leather_jacket
display_name = "leather jacket, black"
path = /obj/item/clothing/suit/storage/leather_jacket
/datum/gear/suit/leather_jacket_alt
display_name = "leather jacket 2, black"
path = /obj/item/clothing/suit/storage/leather_jacket/alt
/datum/gear/suit/leather_jacket_nt
display_name = "leather jacket, corporate, black"
path = /obj/item/clothing/suit/storage/leather_jacket/nanotrasen
/datum/gear/suit/brown_jacket
display_name = "leather jacket, brown"
path = /obj/item/clothing/suit/storage/toggle/brown_jacket
/datum/gear/suit/brown_jacket_nt
display_name = "leather jacket, corporate, brown"
path = /obj/item/clothing/suit/storage/toggle/brown_jacket/nanotrasen
/datum/gear/suit/mil
display_name = "military jacket"
path = /obj/item/clothing/suit/storage/miljacket
/datum/gear/suit/mil/alt
display_name = "military jacket, alt"
path = /obj/item/clothing/suit/storage/miljacket/alt
/datum/gear/suit/hazard_vest
display_name = "hazard vest"
path = /obj/item/clothing/suit/storage/hazardvest
/datum/gear/suit/hoodie
display_name = "hoodie, grey"
path = /obj/item/clothing/suit/storage/toggle/hoodie
/datum/gear/suit/hoodie/red
display_name = "hoodie, red"
path = /obj/item/clothing/suit/storage/toggle/hoodie/red
/datum/gear/suit/hoodie/blue
display_name = "hoodie, blue"
path = /obj/item/clothing/suit/storage/toggle/hoodie/blue
/datum/gear/suit/hoodie/yellow
display_name = "hoodie, yellow"
path = /obj/item/clothing/suit/storage/toggle/hoodie/yellow
/datum/gear/suit/hoodie/green
display_name = "hoodie, green"
path = /obj/item/clothing/suit/storage/toggle/hoodie/green
/datum/gear/suit/hoodie/orange
display_name = "hoodie, orange"
path = /obj/item/clothing/suit/storage/toggle/hoodie/orange
/datum/gear/suit/hoodie/black
display_name = "hoodie, black"
path = /obj/item/clothing/suit/storage/toggle/hoodie/black
/datum/gear/suit/hoodie/cti
display_name = "hoodie, CTI"
path = /obj/item/clothing/suit/storage/toggle/hoodie/cti
/datum/gear/suit/hoodie/mu
display_name = "hoodie, MU"
path = /obj/item/clothing/suit/storage/toggle/hoodie/mu
/datum/gear/suit/hoodie/nt
display_name = "hoodie, NT"
path = /obj/item/clothing/suit/storage/toggle/hoodie/nt
/datum/gear/suit/labcoat
display_name = "labcoat"
path = /obj/item/clothing/suit/storage/toggle/labcoat
/datum/gear/suit/labcoat/blue
display_name = "labcoat, blue"
path = /obj/item/clothing/suit/storage/toggle/labcoat/blue
/datum/gear/suit/labcoat/green
display_name = "labcoat, green"
path = /obj/item/clothing/suit/storage/toggle/labcoat/green
/datum/gear/suit/labcoat/orange
display_name = "labcoat, orange"
path = /obj/item/clothing/suit/storage/toggle/labcoat/orange
/datum/gear/suit/labcoat/purple
display_name = "labcoat, purple"
path = /obj/item/clothing/suit/storage/toggle/labcoat/purple
/datum/gear/suit/labcoat/pink
display_name = "labcoat, pink"
path = /obj/item/clothing/suit/storage/toggle/labcoat/pink
/datum/gear/suit/labcoat/red
display_name = "labcoat, red"
path = /obj/item/clothing/suit/storage/toggle/labcoat/red
/datum/gear/suit/labcoat/yellow
display_name = "labcoat, yellow"
path = /obj/item/clothing/suit/storage/toggle/labcoat/yellow
/datum/gear/suit/labcoat/emt
display_name = "labcoat, EMT (Medical)"
path = /obj/item/clothing/suit/storage/toggle/labcoat/emt
allowed_roles = list("Medical Doctor","Chief Medical Officer","Chemist","Paramedic","Geneticist")
/datum/gear/suit/overalls
display_name = "overalls"
path = /obj/item/clothing/suit/apron/overalls
cost = 1
/datum/gear/suit/poncho
display_name = "poncho, tan"
path = /obj/item/clothing/suit/poncho
cost = 1
/datum/gear/suit/poncho/blue
display_name = "poncho, blue"
path = /obj/item/clothing/suit/poncho/blue
/datum/gear/suit/poncho/green
display_name = "poncho, green"
path = /obj/item/clothing/suit/poncho/green
/datum/gear/suit/poncho/purple
display_name = "poncho, purple"
path = /obj/item/clothing/suit/poncho/purple
/datum/gear/suit/poncho/red
display_name = "poncho, red"
path = /obj/item/clothing/suit/poncho/red
/datum/gear/suit/unathi_robe
display_name = "roughspun robe"
path = /obj/item/clothing/suit/unathi/robe
cost = 1
/datum/gear/suit/blue_lawyer_jacket
display_name = "suit jacket, blue"
path = /obj/item/clothing/suit/storage/toggle/lawyer/bluejacket
/datum/gear/suit/purple_lawyer_jacket
display_name = "suit jacket, purple"
path = /obj/item/clothing/suit/storage/lawyer/purpjacket
/datum/gear/suit/suspenders
display_name = "suspenders"
path = /obj/item/clothing/suit/suspenders
/datum/gear/suit/wcoat
display_name = "waistcoat"
path = /obj/item/clothing/suit/wcoat
cost = 1
/datum/gear/suit/forensics
display_name = "forensics long, red"
path = /obj/item/clothing/suit/storage/forensics/red/long
allowed_roles = list("Detective")
/datum/gear/suit/forensics/blue
display_name = "forensics long, blue"
path = /obj/item/clothing/suit/storage/forensics/blue/long
allowed_roles = list("Detective")

View File

@@ -0,0 +1,392 @@
// Uniform slot
/datum/gear/uniform
display_name = "blazer, blue"
path = /obj/item/clothing/under/blazer
slot = slot_w_uniform
sort_category = "Uniforms and Casual Dress"
/datum/gear/uniform/cheongsam
display_name = "cheongsam, white"
path = /obj/item/clothing/under/cheongsam
/datum/gear/uniform/kilt
display_name = "kilt"
path = /obj/item/clothing/under/kilt
/datum/gear/uniform/croptop
display_name = "croptop, NT"
path = /obj/item/clothing/under/croptop
/datum/gear/uniform/croptop/grey
display_name = "croptop, grey"
path = /obj/item/clothing/under/croptop/grey
/datum/gear/uniform/croptop/red
display_name = "croptop, red"
path = /obj/item/clothing/under/croptop/red
/datum/gear/uniform/cuttop
display_name = "cut top, grey"
path = /obj/item/clothing/under/cuttop
/datum/gear/uniform/cuttop/red
display_name = "cut top, red"
path = /obj/item/clothing/under/cuttop/red
/datum/gear/uniform/blackfjumpsuit
display_name = "jumpsuit, female-black"
path = /obj/item/clothing/under/color/blackf
/datum/gear/uniform/jumpskirt
display_name = "jumpskirt, black"
path = /obj/item/clothing/under/blackjumpskirt
/datum/gear/uniform/jumpsuit
display_name = "jumpsuit, rainbow"
path = /obj/item/clothing/under/rainbow
/datum/gear/uniform/jumpsuit/blue
display_name = "jumpsuit, blue"
path = /obj/item/clothing/under/color/blue
/datum/gear/uniform/jumpsuit/green
display_name = "jumpsuit, green"
path = /obj/item/clothing/under/color/green
/datum/gear/uniform/jumpsuit/grey
display_name = "jumpsuit, grey"
path = /obj/item/clothing/under/color/grey
/datum/gear/uniform/jumpsuit/pink
display_name = "jumpsuit, pink"
path = /obj/item/clothing/under/color/pink
/datum/gear/uniform/jumpsuit/white
display_name = "jumpsuit, white"
path = /obj/item/clothing/under/color/white
/datum/gear/uniform/jumpsuit/yellow
display_name = "jumpsuit, yellow"
path = /obj/item/clothing/under/color/yellow
/datum/gear/uniform/jumpsuit/lightblue
display_name = "jumpsuit, lightblue"
path = /obj/item/clothing/under/lightblue
/datum/gear/uniform/jumpsuit/red
display_name = "jumpsuit, red"
path = /obj/item/clothing/under/color/red
/datum/gear/uniform/skirt
display_name = "plaid skirt, blue"
path = /obj/item/clothing/under/dress/plaid_blue
/datum/gear/uniform/skirt/purple
display_name = "plaid skirt, purple"
path = /obj/item/clothing/under/dress/plaid_purple
/datum/gear/uniform/skirt/red
display_name = "plaid skirt, red"
path = /obj/item/clothing/under/dress/plaid_red
/datum/gear/uniform/skirt/black
display_name = "skirt, black"
path = /obj/item/clothing/under/blackskirt
/datum/gear/uniform/skirt/ce
display_name = "skirt, ce"
path = /obj/item/clothing/under/rank/chief_engineer/skirt
allowed_roles = list("Chief Engineer")
/datum/gear/uniform/skirt/atmos
display_name = "skirt, atmos"
path = /obj/item/clothing/under/rank/atmospheric_technician/skirt
allowed_roles = list("Chief Engineer","Atmospheric Technician")
/datum/gear/uniform/skirt/eng
display_name = "skirt, engineer"
path = /obj/item/clothing/under/rank/engineer/skirt
allowed_roles = list("Chief Engineer","Station Engineer")
/datum/gear/uniform/skirt/cmo
display_name = "skirt, cmo"
path = /obj/item/clothing/under/rank/chief_medical_officer
allowed_roles = list("Chief Medical Officer")
/datum/gear/uniform/skirt/chem
display_name = "skirt, chemist"
path = /obj/item/clothing/under/rank/chemist/skirt
allowed_roles = list("Chief Medical Officer","Chemist")
/datum/gear/uniform/skirt/viro
display_name = "skirt, virologist"
path = /obj/item/clothing/under/rank/virologist/skirt
allowed_roles = list("Chief Medical Officer","Medical Doctor")
/datum/gear/uniform/skirt/med
display_name = "skirt, medical"
path = /obj/item/clothing/under/rank/medical/skirt
allowed_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Psychiatrist","Paramedic")
/datum/gear/uniform/skirt/sci
display_name = "skirt, scientist"
path = /obj/item/clothing/under/rank/scientist/skirt
allowed_roles = list("Research Director","Scientist")
/datum/gear/uniform/skirt/cargo
display_name = "skirt, cargo"
path = /obj/item/clothing/under/rank/cargotech/skirt
allowed_roles = list("Quartermaster","Cargo Technician")
/datum/gear/uniform/skirt/qm
display_name = "skirt, QM"
path = /obj/item/clothing/under/rank/cargo/skirt
allowed_roles = list("Quartermaster")
/datum/gear/uniform/jeans_qm
display_name = "jeans, QM"
path = /obj/item/clothing/under/rank/cargo/jeans
allowed_roles = list("Quartermaster")
/datum/gear/uniform/jeans_qmf
display_name = "female jeans, QM"
path = /obj/item/clothing/under/rank/cargo/jeans/female
allowed_roles = list("Quartermaster")
/datum/gear/uniform/jeans_cargo
display_name = "jeans, cargo"
path = /obj/item/clothing/under/rank/cargotech/jeans
allowed_roles = list("Quartermaster","Cargo Technician")
/datum/gear/uniform/jeans_cargof
display_name = "female jeans, cargo"
path = /obj/item/clothing/under/rank/cargotech/jeans/female
allowed_roles = list("Quartermaster","Cargo Technician")
/datum/gear/uniform/pants
display_name = "pants, white"
path = /obj/item/clothing/under/pants/white
/datum/gear/uniform/pants/red
display_name = "pants, red"
path = /obj/item/clothing/under/pants/red
/datum/gear/uniform/pants/black
display_name = "pants, black"
path = /obj/item/clothing/under/pants/black
/datum/gear/uniform/pants/tan
display_name = "pants, tan"
path = /obj/item/clothing/under/pants/tan
/datum/gear/uniform/pants/track
display_name = "pants, track"
path = /obj/item/clothing/under/pants/track
/datum/gear/uniform/pants/khaki
display_name = "pants, khaki"
path = /obj/item/clothing/under/pants/khaki
/datum/gear/uniform/pants/camo
display_name = "pants, camo"
path = /obj/item/clothing/under/pants/camo
/datum/gear/uniform/pants/jeans
display_name = "pants, jeans"
path = /obj/item/clothing/under/pants/jeans
/datum/gear/uniform/pants/jeans/classic
display_name = "pants, classic jeans"
path = /obj/item/clothing/under/pants/classicjeans
/datum/gear/uniform/pants/jeans/mustang
display_name = "pants, mustang jeans"
path = /obj/item/clothing/under/pants/mustangjeans
/datum/gear/uniform/pants/jeans/black
display_name = "pants, black jeans"
path = /obj/item/clothing/under/pants/blackjeans
/datum/gear/uniform/pants/jeans/youngfolks
display_name = "pants, young folks jeans"
path = /obj/item/clothing/under/pants/youngfolksjeans
/datum/gear/uniform/jeans
display_name = "shorts, jeans"
path = /obj/item/clothing/under/shorts/jeans
/datum/gear/uniform/jeans/classic
display_name = "shorts, classic jeans"
path = /obj/item/clothing/under/shorts/jeans/classic
/datum/gear/uniform/jeans/mustang
display_name = "shorts, mustang jeans"
path = /obj/item/clothing/under/shorts/jeans/mustang
/datum/gear/uniform/jeans/youngfolks
display_name = "shorts, young folks jeans"
path = /obj/item/clothing/under/shorts/jeans/youngfolks
/datum/gear/uniform/jeans/black
display_name = "shorts, black jeans"
path = /obj/item/clothing/under/shorts/jeans/black
/datum/gear/uniform/jeans/female
display_name = "shorts, female, jeans"
path = /obj/item/clothing/under/shorts/jeans/female
/datum/gear/uniform/jeans/classic/female
display_name = "shorts, female, classic jeans"
path = /obj/item/clothing/under/shorts/jeans/classic/female
/datum/gear/uniform/jeans/mustang/female
display_name = "shorts, female, mustang jeans"
path = /obj/item/clothing/under/shorts/jeans/mustang/female
/datum/gear/uniform/jeans/youngfolks/female
display_name = "shorts, female, young folks jeans"
path = /obj/item/clothing/under/shorts/jeans/youngfolks/female
/datum/gear/uniform/jeans/black/female
display_name = "shorts, female, black jeans"
path = /obj/item/clothing/under/shorts/jeans/black/female
/datum/gear/uniform/khaki
display_name = "shorts, khaki"
path = /obj/item/clothing/under/shorts/khaki
/datum/gear/uniform/khaki/female
display_name = "shorts, female, khaki"
path = /obj/item/clothing/under/shorts/khaki/female
/datum/gear/uniform/suit //amish
display_name = "suit, amish"
path = /obj/item/clothing/under/sl_suit
/datum/gear/uniform/suit/black
display_name = "suit, black"
path = /obj/item/clothing/under/suit_jacket
/datum/gear/uniform/suit/shinyblack
display_name = "suit, shiny-black"
path = /obj/item/clothing/under/lawyer/black
/datum/gear/uniform/suit/blue
display_name = "suit, blue"
path = /obj/item/clothing/under/lawyer/blue
/datum/gear/uniform/suit/burgundy
display_name = "suit, burgundy"
path = /obj/item/clothing/under/suit_jacket/burgundy
/datum/gear/uniform/suit/checkered
display_name = "suit, checkered"
path = /obj/item/clothing/under/suit_jacket/checkered
/datum/gear/uniform/suit/charcoal
display_name = "suit, charcoal"
path = /obj/item/clothing/under/suit_jacket/charcoal
/datum/gear/uniform/suit/exec
display_name = "suit, executive"
path = /obj/item/clothing/under/suit_jacket/really_black
/datum/gear/uniform/suit/femaleexec
display_name = "suit, female-executive"
path = /obj/item/clothing/under/suit_jacket/female
/datum/gear/uniform/suit/gentle
display_name = "suit, gentlemen"
path = /obj/item/clothing/under/gentlesuit
/datum/gear/uniform/suit/navy
display_name = "suit, navy"
path = /obj/item/clothing/under/suit_jacket/navy
/datum/gear/uniform/suit/red
display_name = "suit, red"
path = /obj/item/clothing/under/suit_jacket/red
/datum/gear/uniform/suit/redlawyer
display_name = "suit, lawyer-red"
path = /obj/item/clothing/under/lawyer/red
/datum/gear/uniform/suit/oldman
display_name = "suit, old-man"
path = /obj/item/clothing/under/lawyer/oldman
/datum/gear/uniform/suit/purple
display_name = "suit, purple"
path = /obj/item/clothing/under/lawyer/purpsuit
/datum/gear/uniform/suit/tan
display_name = "suit, tan"
path = /obj/item/clothing/under/suit_jacket/tan
/datum/gear/uniform/suit/white
display_name = "suit, white"
path = /obj/item/clothing/under/scratch
/datum/gear/uniform/suit/whiteblue
display_name = "suit, white-blue"
path = /obj/item/clothing/under/lawyer/bluesuit
/datum/gear/uniform/scrubs
display_name = "scrubs, black"
path = /obj/item/clothing/under/rank/medical/black
allowed_roles = list("Medical Doctor","Chief Medical Officer","Chemist","Paramedic","Geneticist")
/datum/gear/uniform/scrubs/blue
display_name = "scrubs, blue"
path = /obj/item/clothing/under/rank/medical/blue
/datum/gear/uniform/scrubs/purple
display_name = "scrubs, purple"
path = /obj/item/clothing/under/rank/medical/purple
/datum/gear/uniform/scrubs/green
display_name = "scrubs, green"
path = /obj/item/clothing/under/rank/medical/green
/datum/gear/uniform/sundress
display_name = "sundress"
path = /obj/item/clothing/under/sundress
/datum/gear/uniform/sundress/white
display_name = "sundress, white"
path = /obj/item/clothing/under/sundress_white
/datum/gear/uniform/dress_fire
display_name = "flame dress"
path = /obj/item/clothing/under/dress/dress_fire
/datum/gear/uniform/uniform_captain
display_name = "uniform, captain's dress"
path = /obj/item/clothing/under/dress/dress_cap
allowed_roles = list("Captain")
/datum/gear/uniform/corpdetsuit
display_name = "uniform, corporate (Detective)"
path = /obj/item/clothing/under/det/corporate
allowed_roles = list("Detective","Head of Security")
/datum/gear/uniform/corpsecsuit
display_name = "uniform, corporate (Security)"
path = /obj/item/clothing/under/rank/security/corp
allowed_roles = list("Security Officer","Head of Security","Warden")
/datum/gear/uniform/uniform_hop
display_name = "uniform, HoP's dress"
path = /obj/item/clothing/under/dress/dress_hop
allowed_roles = list("Head of Personnel")
/datum/gear/uniform/uniform_hr
display_name = "uniform, HR director (HoP)"
path = /obj/item/clothing/under/dress/dress_hr
allowed_roles = list("Head of Personnel")
/datum/gear/uniform/navysecsuit
display_name = "uniform, navyblue (Security)"
path = /obj/item/clothing/under/rank/security/navyblue
allowed_roles = list("Security Officer","Head of Security","Warden")

View File

@@ -0,0 +1,37 @@
// "Useful" items - I'm guessing things that might be used at work?
/datum/gear/utility
display_name = "briefcase"
path = /obj/item/weapon/storage/briefcase
sort_category = "Utility"
/datum/gear/utility/clipboard
display_name = "clipboard"
path = /obj/item/weapon/clipboard
/datum/gear/utility/communicator
display_name = "personal communicator"
path = /obj/item/device/communicator
/datum/gear/utility/folder_blue
display_name = "folder, blue"
path = /obj/item/weapon/folder/blue
/datum/gear/utility/folder_grey
display_name = "folder, grey"
path = /obj/item/weapon/folder
/datum/gear/utility/folder_red
display_name = "folder, red"
path = /obj/item/weapon/folder/red
/datum/gear/utility/folder_white
display_name = "folder, white"
path = /obj/item/weapon/folder/white
/datum/gear/utility/folder_yellow
display_name = "folder, yellow"
path = /obj/item/weapon/folder/yellow
/datum/gear/utility/paicard
display_name = "personal AI device"
path = /obj/item/device/paicard

View File

@@ -0,0 +1,99 @@
// Alien clothing.
/datum/gear/suit/zhan_furs
display_name = "Zhan-Khazan furs (Tajara)"
path = /obj/item/clothing/suit/tajaran/furs
whitelisted = "Tajara"
sort_category = "Xenowear"
/datum/gear/suit/unathi_mantle
display_name = "hide mantle (Unathi)"
path = /obj/item/clothing/suit/unathi/mantle
cost = 1
whitelisted = "Unathi"
sort_category = "Xenowear"
/datum/gear/ears/skrell
display_name = "headtail-wear, female, chain (Skrell)"
path = /obj/item/clothing/ears/skrell/chain
sort_category = "Xenowear"
whitelisted = "Skrell"
/datum/gear/ears/skrell/plate
display_name = "headtail-wear, male, bands (Skrell)"
path = /obj/item/clothing/ears/skrell/band
/datum/gear/ears/skrell/cloth //male/red
display_name = "headtail-wear, male, red, cloth (Skrell)"
path = /obj/item/clothing/ears/skrell/cloth_male
/datum/gear/ears/skrell/cloth/male //black
display_name = "headtail-wear, male, black, cloth (Skrell)"
path = /obj/item/clothing/ears/skrell/cloth_male/black
/datum/gear/ears/skrell/cloth/male/blue
display_name = "headtail-wear, male, blue, cloth (Skrell)"
path = /obj/item/clothing/ears/skrell/cloth_male/blue
/datum/gear/ears/skrell/cloth/male/green
display_name = "headtail-wear, male, green, cloth (Skrell)"
path = /obj/item/clothing/ears/skrell/cloth_male/green
/datum/gear/ears/skrell/cloth/male/pink
display_name = "headtail-wear, male, pink, cloth (Skrell)"
path = /obj/item/clothing/ears/skrell/cloth_male/pink
/datum/gear/ears/skrell/cloth/female
display_name = "headtail-wear, female, red, cloth (Skrell)"
path = /obj/item/clothing/ears/skrell/cloth_female
/datum/gear/ears/skrell/cloth/female/black
display_name = "headtail-wear, female, black, cloth (Skrell)"
path = /obj/item/clothing/ears/skrell/cloth_female/black
/datum/gear/ears/skrell/cloth/female/blue
display_name = "headtail-wear, female, blue, cloth (Skrell)"
path = /obj/item/clothing/ears/skrell/cloth_female/blue
/datum/gear/ears/skrell/cloth/female/green
display_name = "headtail-wear, female, green, cloth (Skrell)"
path = /obj/item/clothing/ears/skrell/cloth_female/green
/datum/gear/ears/skrell/cloth/female/pink
display_name = "headtail-wear, female, pink, cloth (Skrell)"
path = /obj/item/clothing/ears/skrell/cloth_female/pink
/datum/gear/uniform/jumpsuit/teshari
display_name = "smock, grey (Teshari)"
path = /obj/item/clothing/under/seromi
whitelisted = "Teshari"
sort_category = "Xenowear"
/datum/gear/uniform/jumpsuit/teshari/yellow
display_name = "smock, yellow (Teshari)"
path = /obj/item/clothing/under/seromi/yellow
/datum/gear/uniform/jumpsuit/teshari/red
display_name = "smock, red (Teshari)"
path = /obj/item/clothing/under/seromi/red
/datum/gear/uniform/jumpsuit/teshari/white
display_name = "smock, white (Teshari)"
path = /obj/item/clothing/under/seromi/white
/datum/gear/uniform/jumpsuit/teshari/medical
display_name = "smock, Medical (Teshari)"
path = /obj/item/clothing/under/seromi/medical
/datum/gear/uniform/jumpsuit/teshari/rainbow
display_name = "smock, rainbow (Teshari)"
path = /obj/item/clothing/under/seromi/rainbow
/datum/gear/mask/ipc_monitor
display_name = "display monitor (Full Body Prosthetic)"
path = /obj/item/clothing/mask/monitor
sort_category = "Xenowear"
/datum/gear/uniform/harness
display_name = "gear harness (Full Body Prosthetic, Diona)"
path = /obj/item/clothing/under/harness
sort_category = "Xenowear"

View File

@@ -23,9 +23,14 @@
sort_order = 4
category_item_type = /datum/category_item/player_setup_item/antagonism
/datum/category_group/player_setup_category/loadout_preferences
name = "Loadout"
sort_order = 5
category_item_type = /datum/category_item/player_setup_item/loadout
/datum/category_group/player_setup_category/global_preferences
name = "Global"
sort_order = 5
sort_order = 6
category_item_type = /datum/category_item/player_setup_item/player_global
/****************************

File diff suppressed because it is too large Load Diff

View File

@@ -969,7 +969,6 @@
#include "code\modules\client\movement.dm"
#include "code\modules\client\preferences.dm"
#include "code\modules\client\preferences_factions.dm"
#include "code\modules\client\preferences_gear.dm"
#include "code\modules\client\preferences_savefile.dm"
#include "code\modules\client\preferences_spawnpoints.dm"
#include "code\modules\client\preferences_toggles.dm"
@@ -987,6 +986,21 @@
#include "code\modules\client\preference_setup\global\02_settings.dm"
#include "code\modules\client\preference_setup\global\03_pai.dm"
#include "code\modules\client\preference_setup\global\04_communicators.dm"
#include "code\modules\client\preference_setup\loadout\loadout.dm"
#include "code\modules\client\preference_setup\loadout\loadout_accessories.dm"
#include "code\modules\client\preference_setup\loadout\loadout_cosmetics.dm"
#include "code\modules\client\preference_setup\loadout\loadout_ears.dm"
#include "code\modules\client\preference_setup\loadout\loadout_eyes.dm"
#include "code\modules\client\preference_setup\loadout\loadout_general.dm"
#include "code\modules\client\preference_setup\loadout\loadout_gloves.dm"
#include "code\modules\client\preference_setup\loadout\loadout_head.dm"
#include "code\modules\client\preference_setup\loadout\loadout_mask.dm"
#include "code\modules\client\preference_setup\loadout\loadout_shoes.dm"
#include "code\modules\client\preference_setup\loadout\loadout_smoking.dm"
#include "code\modules\client\preference_setup\loadout\loadout_suit.dm"
#include "code\modules\client\preference_setup\loadout\loadout_uniform.dm"
#include "code\modules\client\preference_setup\loadout\loadout_utility.dm"
#include "code\modules\client\preference_setup\loadout\loadout_xeno.dm"
#include "code\modules\client\preference_setup\occupation\occupation.dm"
#include "code\modules\client\preference_setup\skills\skills.dm"
#include "code\modules\clothing\chameleon.dm"