diff --git a/code/game/machinery/computer/card.dm b/code/game/machinery/computer/card.dm
index c08bcb2d82..3473216a7b 100644
--- a/code/game/machinery/computer/card.dm
+++ b/code/game/machinery/computer/card.dm
@@ -200,7 +200,6 @@
modify.access -= access_type
if(!access_allowed)
modify.access += access_type
- modify.lost_access = list() //VOREStation addition: reset the lost access upon any modifications
. = TRUE
if("assign")
@@ -225,7 +224,6 @@
modify.access = access
modify.assignment = t1
modify.rank = t1
- modify.lost_access = list() //VOREStation addition: reset the lost access upon any modifications
callHook("reassign_employee", list(modify))
. = TRUE
@@ -283,7 +281,6 @@
if(is_authenticated())
modify.assignment = "Dismissed" //VOREStation Edit: setting adjustment
modify.access = list()
- modify.lost_access = list() //VOREStation addition: reset the lost access upon any modifications
callHook("terminate_employee", list(modify))
diff --git a/code/game/machinery/computer/id_restorer_vr.dm b/code/game/machinery/computer/id_restorer_vr.dm
index acd4caa14c..af7f9304f9 100644
--- a/code/game/machinery/computer/id_restorer_vr.dm
+++ b/code/game/machinery/computer/id_restorer_vr.dm
@@ -17,6 +17,7 @@
var/obj/item/weapon/card/id/inserted
/obj/machinery/computer/id_restorer/attackby(obj/I, mob/user)
+ /*
if(istype(I, /obj/item/weapon/card/id) && !(istype(I,/obj/item/weapon/card/id/guest)))
if(!inserted && user.unEquip(I))
I.forceMove(src)
@@ -24,12 +25,14 @@
else if(inserted)
to_chat(user, "There is already ID card inside.")
return
+ */
..()
/obj/machinery/computer/id_restorer/attack_hand(mob/user)
if(..()) return
if(stat & (NOPOWER|BROKEN)) return
+ /*
if(!inserted) // No point in giving you an option what to do if there's no ID to do things with.
to_chat(user, "No ID is inserted.")
return
@@ -78,6 +81,7 @@
return
if("Cancel")
return
+ */
//Frame
diff --git a/code/modules/vore/eating/contaminate_vr.dm b/code/modules/vore/eating/contaminate_vr.dm
index 998c7b53c5..2a9f9ac05f 100644
--- a/code/modules/vore/eating/contaminate_vr.dm
+++ b/code/modules/vore/eating/contaminate_vr.dm
@@ -96,7 +96,7 @@ var/list/gurgled_overlays = list(
// Special handling of gurgle_contaminate
//////////////
/obj/item/weapon/card/id/gurgle_contaminate(var/atom/movable/item_storage = null)
- digest_act(item_storage) //Digesting these anyway
+ digest_act(item_storage) //Contamination and digestion does same thing to these
return TRUE
/obj/item/device/pda/gurgle_contaminate(var/atom/movable/item_storage = null)
diff --git a/code/modules/vore/eating/digest_act_vr.dm b/code/modules/vore/eating/digest_act_vr.dm
index b2958d0ddf..5ab90cdb40 100644
--- a/code/modules/vore/eating/digest_act_vr.dm
+++ b/code/modules/vore/eating/digest_act_vr.dm
@@ -55,8 +55,6 @@
/////////////
/obj/item/weapon/hand_tele/digest_act(var/atom/movable/item_storage = null)
return FALSE
-/obj/item/weapon/card/id/gold/captain/spare/digest_act(var/atom/movable/item_storage = null)
- return FALSE
/obj/item/device/aicard/digest_act(var/atom/movable/item_storage = null)
return FALSE
/obj/item/device/paicard/digest_act(var/atom/movable/item_storage = null)
@@ -78,20 +76,14 @@
// Some special treatment
/////////////
-/obj/item/weapon/card/id
- var/lost_access = list()
-
/obj/item/weapon/card/id/digest_act(atom/movable/item_storage = null)
- desc = "A partially digested card that has seen better days. The damage appears to be only cosmetic, but the access codes need to be reprogrammed at the HoP office or ID restoration terminal."
+ desc = "A partially digested card that has seen better days. The damage appears to be only cosmetic."
if(!sprite_stack || !istype(sprite_stack) || !(sprite_stack.len))
icon = 'icons/obj/card_vr.dmi'
icon_state = "[initial(icon_state)]_digested"
else
sprite_stack += "digested"
update_icon()
- if(!(LAZYLEN(lost_access)) && LAZYLEN(access))
- lost_access = access //Do not forget what access we lose
- access = list() // Then lose it
return FALSE
/obj/item/weapon/reagent_containers/food/digest_act(atom/movable/item_storage = null)