mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-13 11:43:31 +00:00
Fixed Copypasta!
Fixed Copypasta!
This commit is contained in:
@@ -83,13 +83,30 @@
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if(!found)
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dir_to_set = direction
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break
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if(istype(src, /obj/item/stack/sheet/glass))
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var/obj/structure/window/W
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W = new /obj/structure/window/basic( user.loc, 0 )
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W.dir = dir_to_set
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W.ini_dir = W.dir
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W.anchored = 0
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src.use(1)
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else if(istype(src, /obj/item/stack/sheet/glass/plasmaglass))
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var/obj/structure/window/W
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W = new /obj/structure/window/plasmabasic( user.loc, 0 )
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W.dir = dir_to_set
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W.ini_dir = W.dir
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W.anchored = 0
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src.use(1)
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else if(istype(src, /obj/item/stack/sheet/glass/plasmarglass))
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var/obj/structure/window/W
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W = new /obj/structure/window/plasmareinforced( user.loc, 0 )
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W.dir = dir_to_set
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W.ini_dir = W.dir
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W.anchored = 0
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src.use(1)
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else
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user << "#$%&. CONDOM IS CAPTAIN, CAPTAIN IS CONDOM, CONDOMS FOR EVERYONE(so yeah code dun fuked up, let Iamgoofball on #codershuttle on irc.sorcery.net know)"
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if("Full Window")
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if(!src) return 1
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if(src.loc != user) return 1
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@@ -99,12 +116,30 @@
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if(locate(/obj/structure/window) in user.loc)
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user << "\red There is a window in the way."
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return 1
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if(istype(src, /obj/item/stack/sheet/glass))
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var/obj/structure/window/W
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W = new /obj/structure/window/basic( user.loc, 0 )
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W.dir = SOUTHWEST
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W.ini_dir = SOUTHWEST
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W.anchored = 0
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src.use(2)
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else if(istype(src, /obj/item/stack/sheet/glass/plasmaglass))
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var/obj/structure/window/W
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W = new /obj/structure/window/plasmabasic( user.loc, 0 )
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W.dir = SOUTHWEST
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W.ini_dir = SOUTHWEST
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W.anchored = 0
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src.use(2)
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else if(istype(src, /obj/item/stack/sheet/glass/plasmarglass))
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var/obj/structure/window/W
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W = new /obj/structure/window/plasmareinforced( user.loc, 0 )
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W.dir = SOUTHWEST
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W.ini_dir = SOUTHWEST
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W.anchored = 0
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src.use(2)
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else
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user << "#$%&. ALL CYBORGS MUST COMMENCE CELEBRATORY SPANKINGS!!!(so yeah code dun fuked up, let Iamgoofball on #codershuttle on irc.sorcery.net know)"
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return 0
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@@ -302,7 +337,7 @@
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/*
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* Plasma Glass sheets
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*/
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/obj/item/stack/sheet/plasmaglass
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/obj/item/stack/sheet/glass/plasmaglass
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name = "plasma glass"
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desc = "A very strong and very resistant sheet of a plasma-glass alloy."
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singular_name = "glass sheet"
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@@ -310,14 +345,14 @@
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g_amt = 7500
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origin_tech = "materials=3;plasma=2"
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/obj/item/stack/sheet/plasmaglass/attack_self(mob/user as mob)
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/obj/item/stack/sheet/glass/plasmaglass/attack_self(mob/user as mob)
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construct_window(user)
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/obj/item/stack/sheet/plasmaglass/attackby(obj/item/W, mob/user)
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/obj/item/stack/sheet/glass/plasmaglass/attackby(obj/item/W, mob/user)
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..()
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if( istype(W, /obj/item/stack/rods) )
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var/obj/item/stack/rods/V = W
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var/obj/item/stack/sheet/plasmarglass/RG = new (user.loc)
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var/obj/item/stack/sheet/glass/plasmarglass/RG = new (user.loc)
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RG.add_fingerprint(user)
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RG.add_to_stacks(user)
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V.use(1)
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@@ -330,69 +365,10 @@
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else
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return ..()
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/obj/item/stack/sheet/plasmaglass/proc/construct_window(mob/user as mob)
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if(!user || !src) return 0
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if(!istype(user.loc,/turf)) return 0
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if(!user.IsAdvancedToolUser())
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user << "\red You don't have the dexterity to do this!"
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return 0
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var/title = "Sheet-PlasmaGlass"
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title += " ([src.amount] sheet\s left)"
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switch(alert(title, "Would you like full tile glass or one direction?", "One Direction", "Full Window", "Cancel", null))
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if("One Direction")
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if(!src) return 1
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if(src.loc != user) return 1
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var/list/directions = new/list(cardinal)
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var/i = 0
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for (var/obj/structure/window/win in user.loc)
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i++
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if(i >= 4)
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user << "\red There are too many windows in this location."
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return 1
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directions-=win.dir
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if(!(win.ini_dir in cardinal))
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user << "\red Can't let you do that."
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return 1
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//Determine the direction. It will first check in the direction the person making the window is facing, if it finds an already made window it will try looking at the next cardinal direction, etc.
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var/dir_to_set = 2
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for(var/direction in list( user.dir, turn(user.dir,90), turn(user.dir,180), turn(user.dir,270) ))
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var/found = 0
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for(var/obj/structure/window/WT in user.loc)
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if(WT.dir == direction)
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found = 1
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if(!found)
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dir_to_set = direction
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break
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var/obj/structure/window/W
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W = new /obj/structure/window/plasmabasic( user.loc, 0 )
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W.dir = dir_to_set
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W.ini_dir = W.dir
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W.anchored = 0
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src.use(1)
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if("Full Window")
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if(!src) return 1
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if(src.loc != user) return 1
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if(src.amount < 2)
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user << "\red You need more glass to do that."
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return 1
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if(locate(/obj/structure/window) in user.loc)
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user << "\red There is a window in the way."
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return 1
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var/obj/structure/window/W
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W = new /obj/structure/window/plasmabasic( user.loc, 0 )
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W.dir = SOUTHWEST
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W.ini_dir = SOUTHWEST
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W.anchored = 0
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src.use(2)
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return 0
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/*
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* Reinforced plasma glass sheets
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*/
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/obj/item/stack/sheet/plasmarglass
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/obj/item/stack/sheet/glass/plasmarglass
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name = "reinforced plasma glass"
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desc = "Plasma glass which seems to have rods or something stuck in them."
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singular_name = "reinforced plasma glass sheet"
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@@ -401,70 +377,5 @@
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m_amt = 1875
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origin_tech = "materials=4;plasma=2"
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/obj/item/stack/sheet/plasmarglass/attack_self(mob/user as mob)
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/obj/item/stack/sheet/glass/plasmarglass/attack_self(mob/user as mob)
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construct_window(user)
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/obj/item/stack/sheet/plasmarglass/proc/construct_window(mob/user as mob)
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if(!user || !src) return 0
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if(!istype(user.loc,/turf)) return 0
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if(!user.IsAdvancedToolUser())
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user << "\red You don't have the dexterity to do this!"
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return 0
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var/title = "Sheet Plasma Reinf. Glass"
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title += " ([src.amount] sheet\s left)"
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switch(input(title, "Would you like full tile glass or a one direction glass pane?") in list("One Direction", "Full Window", "Cancel"))
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if("One Direction")
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if(!src) return 1
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if(src.loc != user) return 1
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var/list/directions = new/list(cardinal)
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var/i = 0
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for (var/obj/structure/window/win in user.loc)
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i++
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if(i >= 4)
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user << "\red There are too many windows in this location."
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return 1
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directions-=win.dir
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if(!(win.ini_dir in cardinal))
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user << "\red Can't let you do that."
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return 1
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//Determine the direction. It will first check in the direction the person making the window is facing, if it finds an already made window it will try looking at the next cardinal direction, etc.
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var/dir_to_set = 2
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for(var/direction in list( user.dir, turn(user.dir,90), turn(user.dir,180), turn(user.dir,270) ))
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var/found = 0
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for(var/obj/structure/window/WT in user.loc)
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if(WT.dir == direction)
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found = 1
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if(!found)
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dir_to_set = direction
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break
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var/obj/structure/window/W
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W = new /obj/structure/window/plasmareinforced( user.loc, 1 )
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W.state = 0
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W.dir = dir_to_set
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W.ini_dir = W.dir
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W.anchored = 0
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src.use(1)
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if("Full Window")
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if(!src) return 1
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if(src.loc != user) return 1
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if(src.amount < 2)
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user << "\red You need more glass to do that."
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return 1
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if(locate(/obj/structure/window) in user.loc)
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user << "\red There is a window in the way."
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return 1
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var/obj/structure/window/W
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W = new /obj/structure/window/plasmareinforced( user.loc, 1 )
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W.state = 0
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W.dir = SOUTHWEST
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W.ini_dir = SOUTHWEST
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W.anchored = 0
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src.use(2)
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else
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return 1
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return 0
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@@ -302,7 +302,7 @@
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if (ore_glass > 0 && ore_plasma > 0)
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ore_glass--;
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ore_plasma--;
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new /obj/item/stack/sheet/plasmaglass(output.loc)
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new /obj/item/stack/sheet/glass/plasmaglass(output.loc)
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else
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on = 0
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if (selected_glass == 1 && selected_gold == 0 && selected_silver == 0 && selected_diamond == 0 && selected_plasma == 1 && selected_uranium == 0 && selected_iron == 1 && selected_clown == 0)
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@@ -310,7 +310,7 @@
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ore_glass--;
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ore_iron--;
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ore_plasma--;
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new /obj/item/stack/sheet/plasmarglass(output.loc)
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new /obj/item/stack/sheet/glass/plasmarglass(output.loc)
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else
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on = 0
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continue
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@@ -89,13 +89,13 @@
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machine.ore_plasma = 0
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if ("plasmaglass")
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if (machine.ore_plasmaglass > 0)
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var/obj/item/stack/sheet/plasmaglass/G = new /obj/item/stack/sheet/plasmaglass
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var/obj/item/stack/sheet/glass/plasmaglass/G = new /obj/item/stack/sheet/glass/plasmaglass
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G.amount = machine.ore_plasmaglass
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G.loc = machine.output.loc
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machine.ore_plasmaglass = 0
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if ("plasmarglass")
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if (machine.ore_plasmarglass > 0)
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var/obj/item/stack/sheet/plasmarglass/G = new /obj/item/stack/sheet/plasmarglass
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var/obj/item/stack/sheet/glass/plasmarglass/G = new /obj/item/stack/sheet/glass/plasmarglass
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G.amount = machine.ore_plasmarglass
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G.loc = machine.output.loc
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machine.ore_plasmarglass = 0
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@@ -281,11 +281,11 @@
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ore_rglass+= O:amount
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del(O)
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continue
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if (istype(O,/obj/item/stack/sheet/plasmaglass))
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if (istype(O,/obj/item/stack/sheet/glass/plasmaglass))
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ore_plasmaglass+= O:amount
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del(O)
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continue
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if (istype(O,/obj/item/stack/sheet/plasmarglass))
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if (istype(O,/obj/item/stack/sheet/glass/plasmarglass))
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ore_plasmarglass+= O:amount
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del(O)
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continue
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@@ -376,13 +376,13 @@
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ore_rglass -= stack_amt
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return
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if (ore_plasmaglass >= stack_amt)
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var/obj/item/stack/sheet/plasmaglass/G = new /obj/item/stack/sheet/plasmaglass
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var/obj/item/stack/sheet/glass/plasmaglass/G = new /obj/item/stack/sheet/glass/plasmaglass
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G.amount = stack_amt
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G.loc = output.loc
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ore_plasmaglass -= stack_amt
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return
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if (ore_plasmarglass >= stack_amt)
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var/obj/item/stack/sheet/plasmarglass/G = new /obj/item/stack/sheet/plasmarglass
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var/obj/item/stack/sheet/glass/plasmarglass/G = new /obj/item/stack/sheet/glass/plasmarglass
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G.amount = stack_amt
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G.loc = output.loc
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ore_plasmarglass -= stack_amt
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@@ -26,8 +26,8 @@
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if ( istype(W, /obj/item/weapon/weldingtool))
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var/obj/item/weapon/weldingtool/WT = W
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if(WT.remove_fuel(0, user))
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var/obj/item/stack/sheet/plasmaglass/NG = new (user.loc)
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for (var/obj/item/stack/sheet/plasmaglass/G in user.loc)
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var/obj/item/stack/sheet/glass/plasmaglass/NG = new (user.loc)
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for (var/obj/item/stack/sheet/glass/plasmaglass/G in user.loc)
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if(G==NG)
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continue
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if(G.amount>=G.max_amount)
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