mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-15 20:52:41 +00:00
Merge branch 'master' of github.com:Baystation12/Baystation12
Conflicts: baystation12.dme
This commit is contained in:
@@ -49,6 +49,21 @@ atom/proc/add_fibers(mob/living/carbon/human/M)
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suit_fibers += "Material from a pair of [M.gloves.name]."
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if(!suit_fibers.len) del suit_fibers
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atom/proc/get_duplicate(var/atom/location)
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var/atom/temp_atom = new src.type(location)
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temp_atom.name = src.name
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temp_atom.desc = src.desc
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temp_atom.icon = src.icon
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temp_atom.icon_state = src.icon_state
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temp_atom.fingerprints = src.fingerprints
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temp_atom.blood_DNA = src.blood_DNA
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temp_atom.suit_fibers = src.suit_fibers
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if(src.original_atom)
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temp_atom.original_atom = src.original_atom
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else
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temp_atom.original_atom = src
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return temp_atom
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#define FINGERPRINT_COMPLETE 6 //This is the output of the stringpercent(print) proc, and means about 80% of
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//the print must be there for it to be complete. (Prints are 32 digits)
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@@ -167,12 +182,20 @@ obj/machinery/computer/forensic_scanning
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M.drop_item()
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I.loc = src
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else
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temp = "Invalid Object Rejected."
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usr << "Invalid Object Rejected."
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if("card")
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var/mob/M = usr
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var/obj/item/I = M.equipped()
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if(!(I && istype(I,/obj/item/weapon/f_card)))
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I = card
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if(I && istype(I,/obj/item/weapon/f_card))
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card = I
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if(card.amount > 1 || !card.fingerprints.len)
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usr << "\red ERROR: No prints/too many cards."
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if(card.loc == src)
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card.loc = src.loc
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card = null
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return
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M.drop_item()
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I.loc = src
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process_card()
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@@ -181,8 +204,16 @@ obj/machinery/computer/forensic_scanning
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usr << "\red Invalid Object Rejected."
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if("database")
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canclear = 1
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if(href_list["delete_record"])
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delete_dossier(text2num(href_list["delete_record"]))
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if(href_list["delete_aux"])
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delete_record(text2num(href_list["delete_aux"]))
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if((!misc || !misc.len) && (!files || !files.len))
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temp = "Database is empty."
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for(var/atom/A in contents)
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if(A == scanning)
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continue
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del(A)
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else
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if(files && files.len)
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temp = "<b>Criminal Evidence Database</b><br><br>"
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@@ -238,7 +269,7 @@ obj/machinery/computer/forensic_scanning
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temp += " No blood found.<br>"
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else
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temp = "ERROR. Database not found!<br>"
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temp += "<br><a href='?src=\ref[src];operation=delete;identifier=[href_list["identifier"]]'>{delete}</a>"
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temp += "<br><a href='?src=\ref[src];operation=database;delete_record=[href_list["identifier"]]'>{Delete this Dossier}</a>"
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temp += "<br><a href='?src=\ref[src];operation=databaseprint;identifier=[href_list["identifier"]]'>{Print}</a>"
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temp += "<br><a href='?src=\ref[src];operation=database'>{Return}</a>"
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if("databaseprint")
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@@ -305,7 +336,7 @@ obj/machinery/computer/forensic_scanning
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temp += " No blood found.<br>"
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else
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temp = "ERROR. Database not found!<br>"
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temp += "<br><a href='?src=\ref[src];operation=delete_aux;identifier=[href_list["identifier"]]'>{Delete This Record}</a>"
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temp += "<br><a href='?src=\ref[src];operation=database;delete_aux=[href_list["identifier"]]'>{Delete This Record}</a>"
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temp += "<br><a href='?src=\ref[src];operation=auxiliaryprint;identifier=[href_list["identifier"]]'>{Print}</a>"
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temp += "<br><a href='?src=\ref[src];operation=database'>{Return}</a>"
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if("auxiliaryprint")
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@@ -427,10 +458,6 @@ obj/machinery/computer/forensic_scanning
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temp = "Print Failed: No Data"
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if("erase")
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scan_data = ""
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if("delete_aux")
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delete_record(text2num(href_list["identifier"]))
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if("delete")
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delete_dossier(text2num(href_list["identifier"]))
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if("cancel")
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scan_process = 0
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if("add")
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@@ -448,6 +475,10 @@ obj/machinery/computer/forensic_scanning
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add_fingerprint(usr)
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files = list()
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misc = list()
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for(var/atom/A in contents)
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if(A == scanning)
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continue
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del(A)
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return
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@@ -460,6 +491,9 @@ obj/machinery/computer/forensic_scanning
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var/list/data = W.stored[i]
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add_data(data[1],1,data[2],data[3],data[4])
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W.stored = list()
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for(var/atom/A in W.contents)
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del(A)
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return
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proc/add_data(var/atom/A, var/override = 0, var/tempfingerprints, var/tempsuit_fibers,var/tempblood_DNA)
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@@ -483,8 +517,8 @@ obj/machinery/computer/forensic_scanning
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if(misc)
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for(var/i = 1, i <= misc.len, i++) //Lets see if we can find it.
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var/list/templist = misc[i]
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var/check = templist[1]
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if(check == A) //There it is!
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var/atom/check = templist[1]
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if(check.original_atom == A || check.original_atom == A.original_atom) //There it is!
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merged = 1
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var/list/fibers = templist[2]
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if(!fibers)
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@@ -501,14 +535,14 @@ obj/machinery/computer/forensic_scanning
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if(!blood.Find(A.blood_DNA[j])) //It isn't! Add!
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blood += A.blood_DNA[j]
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var/list/sum_list[3] //Pack it back up!
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sum_list[1] = A
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sum_list[1] = check
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sum_list[2] = fibers
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sum_list[3] = blood
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misc[i] = sum_list //Store it!
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break //We found it, we're done here.
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if(!merged) //Nope! Guess we have to add it!
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var/list/templist[3]
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templist[1] = A
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templist[1] = A.get_duplicate(src)
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templist[2] = A.suit_fibers
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templist[3] = A.blood_DNA
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misc.len++
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@@ -532,7 +566,8 @@ obj/machinery/computer/forensic_scanning
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found_prints[m] = 1
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for(var/n = 2, n <= perp_list.len, n++) //Lets see if it is already in the database
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var/list/target = perp_list[n]
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if(target[1] == A) //Found the original object!
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var/atom/atom_checker = target[1]
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if(atom_checker.original_atom == A || atom_checker.original_atom == A.original_atom) //Found the original object!
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found2 = 1
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var/list/prints = target[2]
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if(!prints)
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@@ -566,7 +601,7 @@ obj/machinery/computer/forensic_scanning
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if(!blood.Find(A.blood_DNA[j])) //It isn't! Add!
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blood += A.blood_DNA[j]
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var/list/sum_list[4] //Pack it back up!
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sum_list[1] = A
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sum_list[1] = atom_checker
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sum_list[2] = prints
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sum_list[3] = fibers
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sum_list[4] = blood
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@@ -575,7 +610,7 @@ obj/machinery/computer/forensic_scanning
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break //We found it, we're done here.
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if(!found2) //Add a new datapoint to this perp!
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var/list/sum_list[4]
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sum_list[1] = A
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sum_list[1] = A.get_duplicate(src)
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sum_list[2] = A.fingerprints
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sum_list[3] = A.suit_fibers
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sum_list[4] = A.blood_DNA
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@@ -586,7 +621,7 @@ obj/machinery/computer/forensic_scanning
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if(found_prints[m] == 0)
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var/list/newperp[2]
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var/list/sum_list[4]
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sum_list[1] = A
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sum_list[1] = A.get_duplicate(src)
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sum_list[2] = A.fingerprints
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sum_list[3] = A.suit_fibers
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sum_list[4] = A.blood_DNA
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@@ -628,7 +663,7 @@ obj/machinery/computer/forensic_scanning
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proc/process_card() //I am tired, but this updates the master print from a fingerprint card
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//which is used to determine completion of a print.
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if(card.fingerprints)
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if(card.fingerprints && !(card.amount > 1))
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for(var/k = 1, k <= card.fingerprints.len, k++)
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var/list/test_prints = params2list(card.fingerprints[k])
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var/print = test_prints[num2text(1)]
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@@ -640,7 +675,13 @@ obj/machinery/computer/forensic_scanning
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test_list[1] = "1=" + print + "&2=" + print
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files[i] = test_list
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break
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del(card)
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del(card)
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else
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usr << "\red ERROR: No prints/too many cards."
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if(card.loc == src)
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card.loc = src.loc
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card = null
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return
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return
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proc/delete_record(var/location)
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@@ -17,7 +17,6 @@
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/obj/item/weapon/evidencebag/afterattack(obj/item/O, mob/user as mob)
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if(istype(O, /obj/item/weapon/storage) && O in user)
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user << "You put the evidence bag into the [O]."
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return ..()
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if(!(O && istype(O)) || O.anchored == 1)
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user << "You can't put that inside the [src]!"
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@@ -1747,7 +1747,18 @@
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J.spawn_positions = -1
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message_admins("[key_name_admin(usr)] has removed the cap on security officers.")
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return
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//hahaha
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if (href_list["rnd_max"])
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for(var/obj/machinery/computer/rdconsole/C in world)
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for(var/datum/tech/T in C.files.known_tech)
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T.level = 6
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C.files.RefreshResearch()
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for(var/obj/machinery/r_n_d/server/C in world)
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for(var/datum/tech/T in C.files.known_tech)
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T.level = 6
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C.files.RefreshResearch()
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owner:rnd_check_designs()
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///////////////////////////////////////////////////////////////////////////////////////////////Panels
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@@ -141,6 +141,7 @@
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verbs += /client/proc/callprocobj
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verbs += /client/proc/cmd_debug_prints
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verbs += /client/proc/cmd_debug_blood
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verbs += /client/proc/rnd_check_designs
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if (holder.level >= 5)//Game Admin********************************************************************
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verbs += /obj/admins/proc/view_txt_log
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@@ -422,6 +423,7 @@
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verbs -= /client/proc/radioalert
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verbs -= /client/proc/cmd_debug_prints
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verbs -= /client/proc/cmd_debug_blood
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verbs -= /client/proc/rnd_check_designs
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return
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@@ -862,4 +862,31 @@ Traitors and the like can also be revived with the previous role mostly intact.
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ticker.random_players = 1
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/client/proc/rnd_check_designs()
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set category = "Debug"
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set name = "Check RnD Designs"
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set desc = "Check validity of RnD data of the consoles and server."
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if (!holder)
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src << "Only administrators may use this command."
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return
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var/dat = "<head><title>RnD Check</title></head>"
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for(var/obj/machinery/computer/rdconsole/C in world)
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dat += "<b>[C.name] - RnD Console</b><br>"
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for(var/datum/design/D in C.files.known_designs)
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if(!text2path(D.build_path))
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dat += "[D.name]'s has invalid build path [D.build_path]<br>"
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dat += "<br>"
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||||
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for(var/obj/machinery/r_n_d/server/C in world)
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dat += "<b>[C.name] - Server</b><br>"
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||||
for(var/datum/design/D in C.files.known_designs)
|
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if(!text2path(D.build_path))
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dat += "[D.name]'s has invalid build path [D.build_path]<br>"
|
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dat += "<br>"
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||||
dat += "<hr><a href='?src=\ref[holder];rnd_max=1'>Max out tech levels.</a>"
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usr << browse(dat, "window=chk_design")
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@@ -154,7 +154,7 @@
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||||
|
||||
/obj/machinery/chem_dispenser/process()
|
||||
if(stat & NOPOWER) return
|
||||
if(!charging_reagents) return
|
||||
if(!charging_reagents || src.energy > 30) return
|
||||
|
||||
use_power(10000)
|
||||
src.energy += 0.05
|
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@@ -331,7 +331,7 @@
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||||
else if(href_list["pill_sprite"])
|
||||
pillsprite = href_list["pill_sprite"]
|
||||
else if(href_list["bottle_sprite"])
|
||||
bottlesprite = href_list["bottlesprite"]
|
||||
bottlesprite = href_list["bottle_sprite"]
|
||||
else
|
||||
usr << browse(null, "window=chem_master")
|
||||
src.updateUsrDialog()
|
||||
|
||||
@@ -1413,6 +1413,7 @@
|
||||
else user << "\red [M] finishes eating [src]."
|
||||
del(src)
|
||||
playsound(M.loc,'eatfood.ogg', rand(10,50), 1)
|
||||
user.update_clothing()
|
||||
return 1
|
||||
else if(istype(M, /mob/living/simple_animal/livestock))
|
||||
if(M == user) //If you're eating it yourself.
|
||||
@@ -1465,6 +1466,8 @@
|
||||
if(!reagents.total_volume)
|
||||
if(M == user) user << "\red You finish eating [src]."
|
||||
else user << "\red [M] finishes eating [src]."
|
||||
spawn(2)
|
||||
user.update_clothing()
|
||||
del(src)
|
||||
playsound(M.loc,'eatfood.ogg', rand(10,50), 1)
|
||||
return 1
|
||||
|
||||
@@ -130,7 +130,7 @@
|
||||
var/pr = 50
|
||||
if(prob(pr))
|
||||
adjustToxLoss(1)
|
||||
else
|
||||
else if (stat != 0)
|
||||
if(!lying)
|
||||
lying = 1 //Seriously, stay down :x
|
||||
update_clothing()
|
||||
|
||||
18
code/modules/mob/living/silicon/ai/laws.dm
Normal file → Executable file
18
code/modules/mob/living/silicon/ai/laws.dm
Normal file → Executable file
@@ -20,33 +20,51 @@
|
||||
if (!src.laws)
|
||||
src.laws = new /datum/ai_laws/nanotrasen
|
||||
|
||||
/mob/living/silicon/ai/proc/notify_linked_cyborgs()
|
||||
for (var/mob/living/silicon/robot/A in world)
|
||||
if(A.stat == 2)
|
||||
continue
|
||||
if(!islinked(A, src))
|
||||
continue
|
||||
|
||||
A << "These are your laws now:"
|
||||
A.show_laws()
|
||||
|
||||
/mob/living/silicon/ai/proc/set_zeroth_law(var/law)
|
||||
src.laws_sanity_check()
|
||||
src.laws.set_zeroth_law(law)
|
||||
src.notify_linked_cyborgs()
|
||||
|
||||
/mob/living/silicon/ai/proc/add_inherent_law(var/law)
|
||||
src.laws_sanity_check()
|
||||
src.laws.add_inherent_law(law)
|
||||
src.notify_linked_cyborgs()
|
||||
|
||||
/mob/living/silicon/ai/proc/clear_inherent_laws()
|
||||
src.laws_sanity_check()
|
||||
src.laws.clear_inherent_laws()
|
||||
src.notify_linked_cyborgs()
|
||||
|
||||
/mob/living/silicon/ai/proc/add_ion_law(var/law)
|
||||
src.laws_sanity_check()
|
||||
src.laws.add_ion_law(law)
|
||||
src.notify_linked_cyborgs()
|
||||
|
||||
/mob/living/silicon/ai/proc/clear_ion_laws()
|
||||
src.laws_sanity_check()
|
||||
src.laws.clear_ion_laws()
|
||||
src.notify_linked_cyborgs()
|
||||
|
||||
/mob/living/silicon/ai/proc/add_supplied_law(var/number, var/law)
|
||||
src.laws_sanity_check()
|
||||
src.laws.add_supplied_law(number, law)
|
||||
src.notify_linked_cyborgs()
|
||||
|
||||
/mob/living/silicon/ai/proc/clear_supplied_laws()
|
||||
src.laws_sanity_check()
|
||||
src.laws.clear_supplied_laws()
|
||||
src.notify_linked_cyborgs()
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -188,6 +188,7 @@
|
||||
var/turf/T = get_turf(loc)
|
||||
if (istype(T))
|
||||
T.Entered(W)
|
||||
update_clothing()
|
||||
return
|
||||
|
||||
/mob/proc/before_take_item(var/obj/item/item)
|
||||
|
||||
@@ -170,13 +170,7 @@ datum/preferences
|
||||
dat += "<hr><b>Eyes</b><br>"
|
||||
dat += "<a href='byond://?src=\ref[user];preferences=1;eyes=input'>Change Color</a> <font face=\"fixedsys\" size=\"3\" color=\"#[num2hex(r_eyes, 2)][num2hex(g_eyes, 2)][num2hex(b_eyes, 2)]\"><table style='display:inline;' bgcolor=\"#[num2hex(r_eyes, 2)][num2hex(g_eyes, 2)][num2hex(b_eyes)]\"><tr><td>__</td></tr></table></font>"
|
||||
|
||||
dat += "<hr><b>Disabilities: </b><br>"
|
||||
dat += "Need Glasses? <a href=\"byond://?src=\ref[user];preferences=1;disabilities=0\">[disabilities & (1<<0) ? "Yes" : "No"]</a><br>"
|
||||
dat += "Seizures? <a href=\"byond://?src=\ref[user];preferences=1;disabilities=1\">[disabilities & (1<<1) ? "Yes" : "No"]</a><br>"
|
||||
dat += "Coughing? <a href=\"byond://?src=\ref[user];preferences=1;disabilities=2\">[disabilities & (1<<2) ? "Yes" : "No"]</a><br>"
|
||||
dat += "Tourettes/Twitching? <a href=\"byond://?src=\ref[user];preferences=1;disabilities=3\">[disabilities & (1<<3) ? "Yes" : "No"]</a><br>"
|
||||
dat += "Nervousness? <a href=\"byond://?src=\ref[user];preferences=1;disabilities=4\">[disabilities & (1<<4) ? "Yes" : "No"]</a><br>"
|
||||
dat += "Deafness? <a href=\"byond://?src=\ref[user];preferences=1;disabilities=5\">[disabilities & (1<<5) ? "Yes" : "No"]</a><br>"
|
||||
dat += "<hr><b><a href=\"byond://?src=\ref[user];preferences=1;disabilities=-1\">Disabilities</a></b><br>"
|
||||
|
||||
dat += "<hr><b>Flavor Text</b><br>"
|
||||
dat += "<a href='byond://?src=\ref[user];preferences=1;flavor_text=1'>Change</a><br>"
|
||||
@@ -224,6 +218,26 @@ datum/preferences
|
||||
proc/closesave(mob/user)
|
||||
user << browse(null, "window=saves;size=300x640")
|
||||
|
||||
proc/SetDisabilities(mob/user)
|
||||
var/HTML = "<body>"
|
||||
HTML += "<tt><center>"
|
||||
HTML += "<b>Choose disabilities</b><br>"
|
||||
|
||||
HTML += "Need Glasses? <a href=\"byond://?src=\ref[user];preferences=1;disabilities=0\">[disabilities & (1<<0) ? "Yes" : "No"]</a><br>"
|
||||
HTML += "Seizures? <a href=\"byond://?src=\ref[user];preferences=1;disabilities=1\">[disabilities & (1<<1) ? "Yes" : "No"]</a><br>"
|
||||
HTML += "Coughing? <a href=\"byond://?src=\ref[user];preferences=1;disabilities=2\">[disabilities & (1<<2) ? "Yes" : "No"]</a><br>"
|
||||
HTML += "Tourettes/Twitching? <a href=\"byond://?src=\ref[user];preferences=1;disabilities=3\">[disabilities & (1<<3) ? "Yes" : "No"]</a><br>"
|
||||
HTML += "Nervousness? <a href=\"byond://?src=\ref[user];preferences=1;disabilities=4\">[disabilities & (1<<4) ? "Yes" : "No"]</a><br>"
|
||||
HTML += "Deafness? <a href=\"byond://?src=\ref[user];preferences=1;disabilities=5\">[disabilities & (1<<5) ? "Yes" : "No"]</a><br>"
|
||||
|
||||
HTML += "<br>"
|
||||
HTML += "<a href=\"byond://?src=\ref[user];preferences=1;disabilities=-2\">\[Done\]</a>"
|
||||
HTML += "</center></tt>"
|
||||
|
||||
user << browse(null, "window=preferences")
|
||||
user << browse(HTML, "window=disabil;size=350x300")
|
||||
return
|
||||
|
||||
proc/GetAltTitle(datum/job/job)
|
||||
return job_alt_titles.Find(job.title) > 0 \
|
||||
? job_alt_titles[job.title] \
|
||||
@@ -694,7 +708,13 @@ datum/preferences
|
||||
midis = 1
|
||||
disabilities = 0
|
||||
if(link_tags["disabilities"])
|
||||
disabilities ^= (1<<text2num(link_tags["disabilities"])) //MAGIC
|
||||
if(text2num(link_tags["disabilities"]) >= -1)
|
||||
if(text2num(link_tags["disabilities"]) >= 0)
|
||||
disabilities ^= (1<<text2num(link_tags["disabilities"])) //MAGIC
|
||||
SetDisabilities(user)
|
||||
return
|
||||
else
|
||||
user << browse(null, "window=disabil")
|
||||
|
||||
ShowChoices(user)
|
||||
|
||||
|
||||
@@ -221,8 +221,7 @@
|
||||
/obj/item/proc/wrap(obj/item/I as obj, mob/user as mob)
|
||||
if(istype(I, /obj/item/weapon/packageWrap))
|
||||
var/obj/item/weapon/packageWrap/C = I
|
||||
if(!istype(src.loc,/turf))
|
||||
user << "\red You need to place the item on the ground or a table before wrapping it!"
|
||||
if(anchored)
|
||||
return
|
||||
else if (C.amount > 1)
|
||||
var/obj/item/smallDelivery/P = new /obj/item/smallDelivery(get_turf(src.loc))
|
||||
|
||||
@@ -330,6 +330,7 @@ datum
|
||||
materials = list("$glass" = 2000, "acid" = 20)
|
||||
build_path = "/obj/item/weapon/circuitboard/supplycomp"
|
||||
|
||||
/* is not a thing
|
||||
mining
|
||||
name = "Circuit Design (Outpost Status Display)"
|
||||
desc = "Allows for the construction of circuit boards used to build an outpost status display console."
|
||||
@@ -338,6 +339,7 @@ datum
|
||||
build_type = IMPRINTER
|
||||
materials = list("$glass" = 2000, "acid" = 20)
|
||||
build_path = "/obj/item/weapon/circuitboard/mining"
|
||||
*/
|
||||
|
||||
firealarm
|
||||
name = "Circuit Design (Fire Alarm)"
|
||||
@@ -533,30 +535,34 @@ datum
|
||||
req_tech = list("programming" = 4, "engineering" = 3, "bluespace" = 2)
|
||||
build_type = IMPRINTER
|
||||
materials = list("$glass" = 2000, "acid" = 20)
|
||||
build_path = "/obj/item/weapon/circuitboard/telecomms/receiver"
|
||||
|
||||
telecomms_bus
|
||||
name = "Circuit Design (Bus Mainframe)"
|
||||
name = "Circuit Design (Telecom Bus Mainframe)"
|
||||
desc = "Allows for the construction of Telecommunications Bus Mainframes."
|
||||
id = "s-bus"
|
||||
req_tech = list("programming" = 4, "engineering" = 4)
|
||||
build_type = IMPRINTER
|
||||
materials = list("$glass" = 2000, "acid" = 20)
|
||||
build_path = "/obj/item/weapon/circuitboard/telecomms/bus"
|
||||
|
||||
telecomms_processor
|
||||
name = "Circuit Design (Processor Unit)"
|
||||
name = "Circuit Design (Telecom Processor Unit)"
|
||||
desc = "Allows for the construction of Telecommunications Processor equipment."
|
||||
id = "s-processor"
|
||||
req_tech = list("programming" = 4, "engineering" = 4)
|
||||
build_type = IMPRINTER
|
||||
materials = list("$glass" = 2000, "acid" = 20)
|
||||
build_path = "/obj/item/weapon/circuitboard/telecomms/processor"
|
||||
|
||||
telecomms_server
|
||||
name = "Circuit Design (Subspace Receiver)"
|
||||
name = "Circuit Design (Telecom Server)"
|
||||
desc = "Allows for the construction of Telecommunications Servers."
|
||||
id = "s-server"
|
||||
req_tech = list("programming" = 4, "engineering" = 4)
|
||||
build_type = IMPRINTER
|
||||
materials = list("$glass" = 2000, "acid" = 20)
|
||||
build_path = "/obj/item/weapon/circuitboard/telecomms/server"
|
||||
|
||||
subspace_broadcaster
|
||||
name = "Circuit Design (Subspace Broadcaster)"
|
||||
@@ -565,6 +571,7 @@ datum
|
||||
req_tech = list("programming" = 4, "engineering" = 4, "bluespace" = 2)
|
||||
build_type = IMPRINTER
|
||||
materials = list("$glass" = 2000, "acid" = 20)
|
||||
build_path = "/obj/item/weapon/circuitboard/telecomms/broadcaster"
|
||||
|
||||
|
||||
///////////////////////////////////
|
||||
|
||||
Reference in New Issue
Block a user